{"287182":{"Attribute":"EARTH","MonsterType":"Beast","Card Type":"Effect Monster","Attack":"1400","Defense":"1450","Description":"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.","m":{"type":"Effect Monster","atk":1400,"def":1450,"level":4,"attribute":"EARTH","race":"Beast"}},"287187":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Flip/Effect Monster","Attack":"450","Defense":"600","Description":"FLIP: Target 1 monster your opponent controls; destroy that target.","m":{"type":"Flip Effect Monster","atk":450,"def":600,"level":2,"attribute":"DARK","race":"Spellcaster"}},"287190":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Pay half your LP; Special Summon 1 \"Dark Magician\" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Dark Magician"}},"287192":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"287195":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"287198":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Normal Monster","Attack":"1900","Defense":"1000","Description":"A strong master swordsman. His loyalty is to justice, his duty to protect the weak.","m":{"type":"Normal Monster","atk":1900,"def":1000,"level":5,"attribute":"LIGHT","race":"Warrior","archetype":"Knight"}},"287199":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"1200","Defense":"800","Description":"If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.","m":{"type":"Effect Monster","atk":1200,"def":800,"level":4,"attribute":"DARK","race":"Fiend"}},"287201":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Effect Monster","Attack":"1600","Defense":"1000","Description":"If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.","m":{"type":"Effect Monster","atk":1600,"def":1000,"level":4,"attribute":"DARK","race":"Spellcaster"}},"287205":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"200","Defense":"200","Description":"When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects.","m":{"type":"Effect Monster","atk":200,"def":200,"level":1,"attribute":"DARK","race":"Fiend","archetype":"Djinn"}},"287207":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Ritual Monster","Attack":"3200","Defense":"1800","Description":"You can Ritual Summon this card with \"Curse of the Masked Beast\".","m":{"type":"Ritual Monster","atk":3200,"def":1800,"level":8,"attribute":"DARK","race":"Fiend","archetype":"Mask"}},"287220":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play"}},"287221":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 \"Pre-Preparation of Rites\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"287226":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"If you control a Level 4 or lower EARTH Rock monster: You can target 1 Level 4 or lower \"Magnet Warrior\" monster in your GY; Special Summon it. You can only use this effect of \"Magnetic Field\" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Magnet"}},"287230":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"287231":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target up to 3 of your banished LIGHT Machine Normal Monsters and/or LIGHT Machine Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished LIGHT Machine Normal Monsters or LIGHT Machine Union monsters; return it to the hand. You can only activate 1 \"Union Scramble\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"287233":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Flip/Effect Monster","Attack":"900","Defense":"400","Description":"FLIP: Target 1 Trap in your GY; add that target to your hand.","m":{"type":"Flip Effect Monster","atk":900,"def":400,"level":2,"attribute":"DARK","race":"Fiend","archetype":"Mask"}},"287234":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1600","Defense":"1000","Description":"Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.","m":{"type":"Effect Monster","atk":1600,"def":1000,"level":4,"attribute":"LIGHT","race":"Warrior"}},"287235":{"Attribute":"WATER","MonsterType":"Sea Serpent","Card Type":"Effect Monster","Attack":"2600","Defense":"1500","Description":"You can send 1 face-up \"Umi\" you control to the GY; destroy all other cards on the field.","m":{"type":"Effect Monster","atk":2600,"def":1500,"level":7,"attribute":"WATER","race":"Sea Serpent","archetype":"Umi"}},"287236":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"2600","Defense":"2200","Description":"Cannot be Normal Summoned/Set. Must be Special Summoned with \"Release Restraint\". Each time an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target.","m":{"type":"Effect Monster","atk":2600,"def":2200,"level":7,"attribute":"LIGHT","race":"Warrior"}},"287237":{"Attribute":"FIRE","MonsterType":"Dinosaur","Card Type":"Effect Monster","Attack":"500","Defense":"400","Description":"If this card is destroyed by battle: Special Summon 2 \"Jurrac Tokens\" (Dinosaur/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, unless it is for a \"Jurrac\" monster.","m":{"type":"Effect Monster","atk":500,"def":400,"level":2,"attribute":"FIRE","race":"Dinosaur","archetype":"Jurrac"}},"287241":{"Attribute":"FIRE","MonsterType":"Dinosaur","Card Type":"Effect Monster","Attack":"2300","Defense":"1500","Description":"When a Defense Position \"Jurrac\" monster you control, except \"Jurrac Herra\", is destroyed by battle and sent to the GY: You can Special Summon this card from your hand or GY.","m":{"type":"Effect Monster","atk":2300,"def":1500,"level":6,"attribute":"FIRE","race":"Dinosaur","archetype":"Jurrac"}},"287242":{"Attribute":"WATER","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"2200","Defense":"1800","Description":"This card's name becomes \"The Legendary Fisherman\" while on the field or in the GY. While \"Umi\" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.","m":{"type":"Effect Monster","atk":2200,"def":1800,"level":5,"attribute":"WATER","race":"Warrior","archetype":"Umi"}},"287243":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"287244":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Book of"}},"287246":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"287248":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Activate 1 or both of these effects (simultaneously).\n• When an opponent's monster declares an attack : Target the attacking monster; change that target to Defense Position.\n• Target 1 face-up monster you control ; equip this card To That target. It gains 500 ATK.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"287249":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Change the battle positions of all face-up monsters on the field.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"287250":{"Attribute":"TRAP","Card Type":"Counter Trap","Description":"If you control a Level 7 or higher Normal Monster, when a monster would be summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.","m":{"type":"Trap Card","attribute":"TRAP","race":"Counter"}},"287251":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Take 1 Field Spell from your Deck, and either activate it or add it to your hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"371158":{"Card Type":"Skill","Description":"Activate this Skill during your Main Phase, by placing 3 counters on this card. Once per turn, during your Main Phase, you can remove 1 counter from this card. Once, if this card has no counters, the next time you would draw a card(s), do the following instead.\n• Add 1 card from your Deck to your hand, but at the start of the End Phase of this turn, you lose the Duel.","m":{"type":"Skill Card","race":"Yugi"}},"371160":{"Card Type":"Skill","Description":"Activate this Skill while the only monster you control is \"Serpent Night Dragon\". Once per turn, you can reveal the top 4 cards of your Deck and do 1 of the following, based on the number of monsters revealed.\n1: Add 1 of the revealed monsters to your hand.\n2: Destroy 1 face-up card your opponent controls.\n3+: Both of the above, in sequence.\nThen place the rest of the revealed cards on the bottom of your Deck in any order.\nYou cannot Summon or Set monsters the turn you activate this Skill, except \"Serpent Night Dragon\".","m":{"type":"Skill Card","race":"Rex"}},"371161":{"Card Type":"Skill","Description":"Activate this Skill during your Main Phase and apply the following:\n• Machine Normal Monsters you control are unaffected by your opponent's Spell Cards or effects.\n• While you control no monsters, you can Normal Summon Machine Normal Monsters with 1 less Tribute.\n• If you have a non-Machine monster on your field or GY, flip this card over. This Skill can only be used once per Duel.","m":{"type":"Skill Card","race":"Keith"}},"371162":{"Card Type":"Skill","Description":"Once per Duel, during your Main Phase, you can discard 1 card, then Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.","m":{"type":"Skill Card","race":"Christine"}},"371163":{"Card Type":"Skill","Description":"Once per turn, during your Main Phase, you can place 1 card from your hand on the bottom of your Deck, then Special Summon 1 LIGHT Machine Fusion Monster from your Extra Deck, that cannot be Fusion Summoned, using monsters from your field or GY as material, ignoring its Summoning conditions. For the rest of this turn, your opponent takes no damage.","m":{"type":"Skill Card","race":"Seto Kaiba"}},"371164":{"Card Type":"Skill","Description":"Once per Duel, during your Main Phase, you can reveal 1 Ritual Monster from your hand, add 1 Ritual Spell from your Deck to your hand whose name is mentioned on that Ritual Monster, then place 1 card from your hand on the bottom of your Deck.","m":{"type":"Skill Card","race":"Emma"}}}