{"270966":{"Description":"As an additional cost to play Breakneck Battery, discard a random card.\nIf the discarded card has 6 or more [Power], Breakneck Battery gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Brute","Cost":"2","Pitch Value":"2","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Brute","subtype":"Attack","pitch":"2","cost":"2","power":"5","defense":"3"}},"270982":{"Description":"As an additional cost to play Savage Feast, discard a random card.\nIf the discarded card has 6 or more [Power], draw a card.","CardType":"Action","CardSubType":"Attack","Class":"Brute","Cost":"1","Pitch Value":"3","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Brute","subtype":"Attack","pitch":"3","cost":"1","power":"4","defense":"3"}},"271270":{"Description":"If you have discarded a card with 6 or more [Power] this turn, Riled Up gains +1 [Power].","CardType":"Action","CardSubType":"Attack","Class":"Brute","Cost":"3","Pitch Value":"3","Power":"5","Defense Value":"3","Flavor Text":"When word of war reached the Rek'vas Bloodboars, they were struck with fear... fear of missing out!","m":{"type":"Action","class":"Brute","subtype":"Attack","pitch":"3","cost":"3","power":"5","defense":"3"}},"271286":{"Description":"Intimidate (Target hero banishes face down a random card from their hand. At the beginning of the end phase, return all cards banished this way to their owners hand.)","CardType":"Action","CardSubType":"Attack","Class":"Brute","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"3","Flavor Text":"Following one's instinct may be ill advised.","m":{"type":"Action","class":"Brute","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"3"}},"271078":{"Description":"If Bittering Thorns hits, your next attack this turn gains +1 [Power].\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"1","Pitch Value":"2","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"2","cost":"1","power":"5","defense":"3"}},"271158":{"Description":"Target weapon attack gains +3 [Power].\nReprise - If the defending hero has defended with a card from their hand this chain link, the attack gains an additional +2 [Power].","CardType":"Attack Reaction","Class":"Warrior","Cost":"3","Pitch Value":"2","Defense Value":"3","m":{"type":"Attack Reaction","class":"Warrior","pitch":"2","cost":"3","defense":"3"}},"271174":{"Description":"Your next weapon attack this turn gains +2 [Power] and \"If this hits, this attack gains go again.\"\nGo again","CardType":"Action","Class":"Warrior","Cost":"1","Pitch Value":"2","Defense Value":"3","Flavor Text":"The Magister's voice filled the departure halls, as the blessing of Sol washed over them.","m":{"type":"Action","class":"Warrior","pitch":"2","cost":"1","defense":"3"}},"270950":{"Description":"Whenever you boost a card this turn, gain 1 action point.\nDraw a card.\nGo again","CardType":"Action","Class":"Mechanologist","Cost":"1","Pitch Value":"1","Defense Value":"3","Flavor Text":"\"Now that's what I call blowing off steam!\" - Dash","m":{"type":"Action","class":"Mechanologist","pitch":"1","cost":"1","defense":"3"}},"271014":{"Description":"If Combustible Courier hits, the next attack you boost this combat chain gains +3 [Power].\nBoost (As an additional cost to play Combustible Courier, you may banish the top card of your deck. If it's a Mechanologist card, Combustible Courier gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"2","power":"4","defense":"3"}},"271046":{"Description":"Boost (As an additional cost to play Throttle, you may banish the top card of your deck. If it's a Mechanologist card, Throttle gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"3","Flavor Text":"\"Why, my steam-propelled hammer could increase mining efficiency by up to 38%!\" -Elias Edgecombe","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"3"}},"271062":{"Description":"Boost (As an additional cost to play Zero to Sixty, you may banish the top card of your deck. If it's a Mechanologist card, Zero to Sixty gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"0","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"0","power":"2","defense":"3"}},"271302":{"Description":"Boost (As an additional cost to play Zipper Hit, you may banish the top card of your deck. If it's a Mechanologist card, Zipper Hit gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","Flavor Text":"\"Yes! Yes! Off you go, my tiny zipperwings! Take your gases to the masses!\" - Maxwell","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"271126":{"Description":"Azalea Specialization (You may only have Red in the Ledger in your deck if your hero is Azalea.)\n(Arrows can only be played from arsenal and only if you control a bow.)\nIf Red in the Ledger hits a hero, they can't play or activate more than 1 action during their next turn.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"271190":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Searing Shot hits a hero, they lose 1 [Life].","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"0","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"2","cost":"0","power":"3","defense":"3"}},"271206":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nGo again","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"1","power":"4","defense":"3"}},"270902":{"Description":"Whenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","Class":"Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Runeblade","life":"40","intellect":"4"}},"271030":{"Description":"Create 4 Runechant tokens.\nIf your hero would be dealt damage, instead destroy that many Runechant tokens you control and prevent 1 damage that source would deal for each Runechant token destroyed this way.\nAt the beginning of your action phase, destroy Runeblood Barrier.","CardType":"Action","CardSubType":"Aura","Class":"Runeblade","Cost":"3","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Runeblade","subtype":"Aura","pitch":"2","cost":"3","defense":"2"}},"271110":{"Description":"Rune Flash costs [1 Resource] less to play for each Runechant you control.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"3","Pitch Value":"3","Power":"2","Defense Value":"3","Flavor Text":"Ancient runes guard its dusty windows, its darkened halls where the Shadows sleep.","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"3","cost":"3","power":"2","defense":"3"}},"271142":{"Description":"Reveal the top 2 cards of your deck. Create a Runechant token for each Runeblade attack action card revealed this way, then put the cards on top of your deck in any order. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nGo again","CardType":"Action","Class":"Runeblade","Cost":"1","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Runeblade","pitch":"2","cost":"1","defense":"2"}},"271222":{"Description":"You may play your next Wizard 'non-attack' action card this turn as though it were an instant and if it has an effect that deals arcane damage, instead that effect deals that much arcane damage plus 2.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"2","defense":"2"}},"271238":{"Description":"Deal 2 arcane damage to target opposing hero.\nIf Reverberate deals damage, you may banish a Wizard 'non-attack' action card from your hand with [Resource] cost less than or equal to the damage dealt by Reverberate. If you do, you may play it this turn as though it were an instant.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"1","defense":"3"}},"271254":{"Description":"Deal 3 arcane damage to target hero.\nIf you have played another Wizard 'non-attack' action card this turn, you may play Snapback as though it were an instant.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"1","defense":"3"}},"270918":{"Description":"Action - Destroy Heartened Cross Strap: The next attack action card you play this turn costs [2 Resource] less to play. Go again","CardType":"Equipment","CardSubType":"Chest","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Chest","defense":"0"}},"270934":{"Description":"Action - Destroy Bracers of Belief: Reveal the top card of your deck. If you do, the next attack action card you play this turn, gains +X [Power], where X is 3 minus the pitch value of the card revealed this way. Go again (The pitch value is located in the top left corner of the card.)","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"270998":{"Description":"If Life for a Life hits, gain 1 [Life].\nWhen you play Life for a Life, if you have less [Life] than your opponent, it gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"2","Flavor Text":"\"And when I drain the very last drop of blood from your veins, when you struggle to draw breath into your failing lungs... It still won't be enough\" - Ateia","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"1","power":"4","defense":"2"}},"271094":{"Description":"As an additional cost to play Flock of the Feather Walkers, reveal a card in your hand with cost [1 Resource] or less.\nCreate a Quicken aura token with \"When you play an attack action card or attack with a weapon, destroy Quicken and the attack gains go again.\"","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"3","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"1","power":"3","defense":"2"}},"495222":{"Description":"Ready-to-play out of the box, History Pack 1 Blitz Decks are crafted as an ideal product for kitchen table gaming, and features 6 iconic ready-to-play characters from the history of Flesh and Blood.\nThis Blitz Deck Contains: One 40-card deck, plus hero, weapon, and equipment cards"}}