{"271294":{"Description":"As an additional cost to play Wrecker Romp, discard a random card from your hand.","CardType":"Action","CardSubType":"Attack","Class":"Brute","Cost":"2","Pitch Value":"1","Power":"8","Defense Value":"3","Flavor Text":"The savage rule of the jungle; only the strong survive.","m":{"type":"Action","class":"Brute","subtype":"Attack","pitch":"1","cost":"2","power":"8","defense":"3"}},"271310":{"Description":"Bravo Specialization (You may only have Show Time! in your deck if your hero is Bravo.)\nWhen Show Time! enters the arena, search your deck for a Guardian attack action card, reveal it, put it into your hand, then shuffle your deck.\nAt the beginning of your action phase, destroy Show Time! then draw a card.","CardType":"Action","CardSubType":"Aura","Class":"Guardian","Cost":"3","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Guardian","subtype":"Aura","pitch":"3","cost":"3","defense":"3"}},"271278":{"Description":"Go again\nWhen Blessing of Deliverance enters the arena, if you have a card in your pitch zone with cost [3 Resource] or greater, draw a card.\nAt the beginning of your action phase, destroy Blessing of Deliverance then reveal the top 3 cards of your deck. Gain 1 [Life] for each card with cost [3 Resource] or greater revealed this way.","CardType":"Action","CardSubType":"Aura","Class":"Guardian","Cost":"2","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Guardian","subtype":"Aura","pitch":"2","cost":"2","defense":"3"}},"271262":{"Description":"Crush - If Cartilage Crush deals 4 or more damage to a hero, their first action during their next turn costs an additional [1 Resource] to play.","CardType":"Action","CardSubType":"Attack","Class":"Guardian","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"3","m":{"type":"Action","class":"Guardian","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"3"}},"270958":{"Description":"Attack Reaction - Destroy Breaking Scales: Target attack action card with combo gains +1 [Power].\nBattleworn (If you defend with Breaking Scales, put a -1 [Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Arms","Class":"Ninja","Defense Value":"1","m":{"type":"Equipment","class":"Ninja","subtype":"Arms","defense":"1"}},"270974":{"Description":"Katsu Specialization (You may only have Lord of Wind in your deck if your hero is Katsu.)\nCombo - If Mugenshi: RELEASE was the last attack this combat chain, you may pay X resource points as an additional cost to play Lord of Wind. If you do, shuffle X target cards named Surging Strike, Whelming Gustwave, and/or Mugenshi: RELEASE from your graveyard into your deck, then Lord of Wind gains X [Power].","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"0","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"3","cost":"0","power":"2","defense":"3"}},"271038":{"Description":"If Soulbead Strike hits, it gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"0","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"2","cost":"0","power":"3","defense":"3"}},"271070":{"Description":"Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and \"If this hits, draw a card.\"","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"0","Pitch Value":"1","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"1","cost":"0","power":"3","defense":"3"}},"271134":{"Description":"Target weapon attack gains go again.\nReprise - If the defending hero has defended with a card from their hand this chain link, draw a card.","CardType":"Attack Reaction","Class":"Warrior","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Attack Reaction","class":"Warrior","pitch":"3","cost":"0","defense":"3"}},"271150":{"Description":"Your next weapon attack this turn gains +2 [Power] and go again.\nWhenever a weapon you control hits this turn, create 2 Copper tokens.\nGo again","CardType":"Action","Class":"Warrior","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Warrior","pitch":"1","cost":"1","defense":"3"}},"271166":{"Description":"If Steelblade Shunt defends a weapon attack, deal 1 damage to the attacking hero.","CardType":"Defense Reaction","Class":"Warrior","Cost":"1","Pitch Value":"2","Defense Value":"5","Flavor Text":"A warrior of the Hand of Sol is trained to turn the enemies' advances to his advantage.","m":{"type":"Defense Reaction","class":"Warrior","pitch":"2","cost":"1","defense":"5"}},"271182":{"Description":"Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +2 [Power].","CardType":"Attack Reaction","Class":"Warrior","Cost":"0","Pitch Value":"2","Defense Value":"3","Flavor Text":"The song of a smith rings true, heard with every strike of steel on steel.","m":{"type":"Attack Reaction","class":"Warrior","pitch":"2","cost":"0","defense":"3"}},"271198":{"Description":"Target weapon attack gains +3 [Power].\nReprise - If the defending hero has defended with a card from their hand this chain link, draw a card, then put a card from your hand on the top or bottom of your deck.","CardType":"Attack Reaction","Class":"Warrior","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Attack Reaction","class":"Warrior","pitch":"1","cost":"1","defense":"3"}},"270910":{"Description":"Your next weapon attack this turn gains go again.\nIf you have attacked with a weapon this turn, your next attack this turn gains +1 [Power].\nGo again","CardType":"Action","Class":"Warrior","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Warrior","pitch":"3","cost":"0","defense":"3"}},"270942":{"Description":"Instant - Destroy Achilles Accelerator: Gain 1 action point. Activate this ability only if you have boosted this turn.\nArcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Legs","Class":"Mechanologist","Defense Value":"0","m":{"type":"Equipment","class":"Mechanologist","subtype":"Legs","defense":"0"}},"270990":{"Description":"If High Speed Impact hits, the next attack you boost this combat chain gains dominate. (The defending hero can't defend the attack with more than 1 card from their hand.)\nBoost (As an additional cost to play High Speed Impact, you may banish the top card of your deck. If it's a Mechanologist card, High Speed Impact gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"1","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"1","power":"2","defense":"3"}},"271006":{"Description":"Action - [1 Resource]: If there are no steam counters on Cognition Nodes, put a steam counter on it. Go again\nOnce per Turn Attack Reaction - Remove a steam counter from Cognition Nodes: Target attack action card gains \"If this hits, put it on the bottom of your deck.\"","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"1","Pitch Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"3","cost":"1"}},"271022":{"Description":"If Over Loop hits, put it on the bottom of your deck.\nBoost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"2","power":"5","defense":"3"}},"271054":{"Description":"Boost (As an additional cost to play Throttle, you may banish the top card of your deck. If it's a Mechanologist card, Throttle gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"3","Power":"4","Defense Value":"3","Flavor Text":"\"Why, my steam-propelled hammer could increase mining efficiency by up to 38%!\" -Elias Edgecombe","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"2","power":"4","defense":"3"}},"271118":{"Description":"Action - [2 Resource], destroy Perch Grapplers: Until end of turn, face up arrow cards played from arsenal gain go again. Go again\nBlade Break (If you defend with Perch Grapplers, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Legs","Class":"Ranger","Defense Value":"2","m":{"type":"Equipment","class":"Ranger","subtype":"Legs","defense":"2"}},"271214":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nGo again","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"3","cost":"1","power":"2","defense":"3"}},"270894":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Sleep Dart hits a hero, they lose all hero card effects and activated abilities until the end of their next turn.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"3","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"3","cost":"1","power":"3","defense":"3"}},"271086":{"Description":"Amplify the Arknight costs [1 Resource] less to play for each Runechant you control.","Cost":"3","Pitch Value":"2","Power":"5","Defense Value":"3","Flavor Text":"As he is forced to rise once again and defend his long-forsaken tomb, he longs for the sweet release of death's embrace","m":{"pitch":"2","cost":"3","power":"5","defense":"3"}},"271246":{"Description":"Deal 4 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"1","defense":"3"}},"270926":{"Description":"Attack Reaction - Destroy Snapdragon Scalers: Target attack action card with cost [1 Resource] or less gains go again.","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Legs","defense":"0"}},"271102":{"Description":"Reveal the top card of your deck. Ravenous Rabble gets -X [Power], where X is the pitch value of the card revealed this way.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"5","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"0","power":"5","defense":"2"}},"271230":{"Description":"The next attack action card you play this turn gains +2 [Power].\nGo again","CardType":"Action","Class":"Generic","Cost":"1","Pitch Value":"2","Defense Value":"3","Flavor Text":"They cowered before good Graham's might, for they knew they'd already lost the fight.","m":{"type":"Action","class":"Generic","pitch":"2","cost":"1","defense":"3"}}}