{"249830":{"SubType":"Token Creature — Human // Token Creature — Devil","P":"1/1","T":"1/1","OracleText":"Devil\nWhen this creature dies, it deals 1 damage to any target.","m":{"type":"Token Creature — Human // Token Creature — Devil","pt":"1/1/1/1"}},"249846":{"SubType":"Token Creature — Spirit // Emblem","P":"1","T":"1","OracleText":"Flying\n//\nWrenn and Seven\nYou have no maximum hand size.","m":{"type":"Token Creature — Spirit // Emblem","pt":"1/1"}},"249974":{"OracleText":"• 1-6 Players • 1+ Packs • 10 minutes\nObjective:\nTell the best horror story you can, using the cards in your booster as inspiration.\nGet Ready:\nOpen a booster for each player and remove any ad, token, and art cards. Then sort the cards into separate pules for double-faced cards (DFCs), single-sided creature and planeswalker cards, land cards, and all other noncreature cards. Shuffle the piles and place each of them face down.\nLet's Play:\nGo through the beats of the story below in order, revealing a card from the top of the specified pile or taking the specified action. Tell a story as you go. After a player tells a bit of the story for a beat, it's the next player's turn for the next story beat. If there are no cards of the requested type, players can make something up.\nIntroduction\n• Setting: a land\n• The characters: three creatures/planeswalkers\n• Why the characters are at the location: a noncreature card\n• The monster the characters face: a DFC card\nAction\n• The characters make a critical mistake: a noncreature card\n• The first to die: choose one of the three characters\n• How the monster kills the first character: a noncreature card.\n• The hero: choose one of the two remaining characters\n• Describe the monster's weakness/secret/motivation and how the hero discovered it: a noncreature card or creature/planeswalker card\nResolution\n• Confronting the monster: a noncreature card\n• The lone survivor: choose one of the two characters\n• Ending: Create this yourself! How did the second character die? Did the monster survive? Was it all worth it?\nTo Win:\nAfter the story's been told, assign the following awards by popular vote to players: Scariest, Funniest, and Most Exciting. Feel free to invent your own awards as well. In the case of a tied vote fo the winner of an award, randomly determine its winner."},"249878":{"SubType":"Token Creature — Zombie // Token Creature — Treefolk","P":"2/*","T":"2/*","OracleText":"Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)\n//\nTreefolk\nReach\nThis creature's power and toughness are each equal to the number of lands you control.","m":{"type":"Token Creature — Zombie // Token Creature — Treefolk","pt":"2/*/2/*"}},"249462":{"SubType":"Token Creature — Beast // Token Creature — Spider","P":"4/1","T":"4/2","OracleText":"Spider\nReach","m":{"type":"Token Creature — Beast // Token Creature — Spider","pt":"4/1/4/2"}},"249686":{"OracleText":"You can use this card to represent a double-faced card."},"247990":{"SubType":"Creature — Human Cleric","P":"3","T":"2","OracleText":"If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.","m":{"artist":"Irina Nordsol","type":"Creature — Human Cleric","mana":"{2}{W}","pt":"3/2"}},"249558":{"SubType":"Token Creature — Treefolk","P":"*","T":"*","OracleText":"Reach\nThis creature's power and toughness are each equal to the number of lands you control.","m":{"artist":"Yeong-Hao Han","type":"Token Creature — Treefolk","pt":"*/*"}},"248134":{"SubType":"Instant","OracleText":"Exile target Spirit, creature with disturb, or enchantment.","FlavorText":"Chandra, Teferi, and Arlinn sought clues to the Moonsilver Key's whereabouts while Kaya dispatched the spirits obstructing their path.","m":{"artist":"Matt Stewart","type":"Instant","mana":"{1}{W}"}},"248278":{"SubType":"Creature — Zombie Horror","P":"3","T":"6","OracleText":"When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)\n2U: Drownyard Amalgam can't be blocked this turn.","FlavorText":"When human corpses are in short supply, stitchers get creative.","m":{"artist":"Alex Brock","type":"Creature — Zombie Horror","mana":"{4}{U}","pt":"3/6"}},"248006":{"SubType":"Creature — Spirit","P":"2","T":"1","OracleText":"Flash\nFlying\nWhen Spectral Adversary enters the battlefield, you may pay 1U any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.","m":{"artist":"Uriah Voth","type":"Creature — Spirit","mana":"{1}{U}","pt":"2/1"}},"248310":{"SubType":"Creature — Vampire Noble","P":"3","T":"4","OracleText":"Flying\nWhen Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.","FlavorText":"For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood.","m":{"artist":"Maria Zolotukhina","type":"Creature — Vampire Noble","mana":"{4}{B}","pt":"3/4"}},"247910":{"SubType":"Artifact // Creature — Demon","P":"4","T":"4","OracleText":"1, T, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.\n//\nInherited Fiend\nFlying\n2B: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend.","FlavorText":"\"Speak my name thrice, and be rewarded.\"\n//\n\"Well done, young fool, well done! Now for your reward.\"","m":{"artist":"Josh Hass","type":"Artifact // Creature — Demon","mana":"{1}{B}","pt":"4/4"}},"248326":{"SubType":"Instant","OracleText":"Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nFlashback 1B (You may cast this card from your graveyard for its flashback cost. Then exile it.)","FlavorText":"Aunt and Uncle Greyfeld loved dinner guests.","m":{"artist":"Aaron Miller","type":"Instant","mana":"{B}"}},"248054":{"SubType":"Creature — Human Werewolf // Creature — Werewolf","P":"3/4","T":"4/5","OracleText":"1R: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n//\nFangblade Eviscerator\n1R: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.\n4R: Creatures you control get +2/+0 until end of turn.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)","FlavorText":"As long as the sun is up, you'll only lose your purse.","m":{"artist":"Vincent Proce","type":"Creature — Human Werewolf // Creature — Werewolf","mana":"{3}{R}","pt":"3/4"}},"247862":{"SubType":"Sorcery","OracleText":"Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.\nFlashback—3R, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)","m":{"artist":"Wei Wei","type":"Sorcery","mana":"{X}{R}"}},"247846":{"SubType":"Creature — Human Warrior Werewolf // Creature — Werewolf","P":"2/6","T":"5/5","OracleText":"Daybound (If a player casts no spells during their own turn, it becomes night next turn.)\n//\nTavern Smasher\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)","FlavorText":"She dispatched every challenger with a sickening snap of bone.\n//\nWith every arm in sight broken, she turned her attention to the furniture.","m":{"artist":"Zoltan Boros","type":"Creature — Human Warrior Werewolf // Creature — Werewolf","mana":"{3}{R}","pt":"2/5"}},"248118":{"SubType":"Creature — Human Archer Werewolf // Creature — Werewolf","P":"1/3","T":"4/5","OracleText":"Reach\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n//\nWing Shredder\nReach\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)","FlavorText":"She won’t rest until she’s collected specimens of every bird on Innistrad.\n//\nHer hunger won’t be sated until she’s tasted every bird on Innistrad.","m":{"artist":"Slawomir Maniak","type":"Creature — Human Archer Werewolf // Creature — Werewolf","mana":"{2}{G}","pt":"1/4"}},"247974":{"SubType":"Enchantment","OracleText":"At the beginning of each combat, double the power and toughness of each creature you control until end of turn.","FlavorText":"With the cycles of day and night unspooled, the twisted sway of the moon only grew. And grew.","m":{"artist":"Svetlin Velinov","type":"Enchantment","mana":"{1}{G}{G}{G}{G}"}},"248198":{"SubType":"Legendary Creature — Vampire Noble","P":"3","T":"3","OracleText":"First strike\nAt the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponent lost this turn, Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.","m":{"artist":"Justine Cruz","type":"Legendary Creature — Vampire Noble","mana":"{1}{B}{R}","pt":"3/3"}},"248150":{"SubType":"Legendary Creature — Horror","P":"*","T":"*","OracleText":"When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.\nOld Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.","m":{"artist":"Jehan Choo","type":"Legendary Creature — Horror","mana":"{X}{B}{G}","pt":"*/*"}},"248102":{"SubType":"Legendary Creature — Ooze","P":"3","T":"3","OracleText":"Trample\nWhenever a land is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.\nRemove three +1/+1 counters from Slogurk: Return it to its owner’s hand.\nWhen Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.","m":{"artist":"Nicholas Gregory","type":"Legendary Creature — Ooze","mana":"{1}{G}{U}","pt":"3/3"}},"248086":{"SubType":"Artifact // Artifact Creature — Construct","P":"5","T":"6","OracleText":"1, T: Add one mana of any color\n5, T: Transform Mystic Skull.\n//\nMystic Monstrosity\nLands you control have \"T: Add one mana of any color.\"","FlavorText":"It waited on the barn wall for decades, forgotten, looking for the perfect opportunity.\n//\nUnder the light of an unnatural moon, it walked out on legs of straw with joints of hinges ripped from the barn doors.","m":{"artist":"Joe Slucher","type":"Artifact // Artifact Creature — Construct","mana":"{2}","pt":"5/6"}},"248246":{"SubType":"Artifact","OracleText":"3, T, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.","FlavorText":"\"When a werewolf charges, you'll only have time for one shot. Best make it count.\"\n—Captain Eberheart","m":{"artist":"Anna Fehr","type":"Artifact","mana":"{1}"}},"247830":{"SubType":"Land","OracleText":"Rockfall Vale enters the battlefield tapped unless you control two or more other lands.\nT: Add R or G.","FlavorText":"Cries of panic echo along Kessig's narrow ravines as howlpacks herd their prey.","m":{"artist":"Muhammad Firdaus","type":"Land"}},"246246":{"SubType":"Basic Land — Island","m":{"artist":"Dan Mumford","type":"Basic Land — Island","text":"({T}: Add {U}.)"}},"247926":{"SubType":"Creature — Human Warlock","P":"2","T":"4","OracleText":"When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.\nT: Add one mana of any color","m":{"artist":"Cabrol","type":"Creature — Human Warlock","mana":"{3}{G}","pt":"2/4"}},"248262":{"SubType":"Creature — Human Werewolf // Creature — Werewolf","P":"2/3","T":"2/3","OracleText":"1, Sacrifice Outland Liberator: Destroy target artifact or enchantment\nDaybound\n//\nFrenzied Trapbreaker\n1, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.\nWhenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.\nNightbound","m":{"artist":"Brigitte Roka","type":"Creature — Human Werewolf // Creature — Werewolf","mana":"{1}{G}","pt":"2/2"}},"248070":{"SubType":"Creature — Human Scout","P":"3","T":"1","OracleText":"Lifelink\nWhen Intrepid Adversary enters the battlefield, you may pay 1W any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.\nCreatures you control get +1/+1 for each valor counter on Intrepid Adversary.","m":{"artist":"Viktor Titov","type":"Creature — Human Scout","mana":"{1}{W}","pt":"3/1"}},"248166":{"SubType":"Enchantment — Aura Curse","OracleText":"Enchant player\nAt the beginning of enchanted player’s upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.","m":{"artist":"Igor Kieryluk","type":"Enchantment — Aura Curse","mana":"{4}{U}"}},"248294":{"SubType":"Instant","OracleText":"Choose one —\n• Target creature gets -5/-5 until end of turn.\n• Creature tokens get -2/-2 until end of turn.","m":{"artist":"Liiga Smilshkalne","type":"Instant","mana":"{1}{B}{B}"}},"248214":{"SubType":"Sorcery","OracleText":"Choose one —\n• Burn Down the House deals 5 damage to each creature and each planeswalker.\n• Create three 1/1 red Devil creature tokens with \"When this creature dies, it deals 1 damage to any target.\" They gain haste until end of turn.","m":{"artist":"Campbell White","type":"Sorcery","mana":"{3}{R}{R}"}},"244390":{"OracleText":"KEY PRODUCT FEATURES:\n• Best MTG booster for opening packs just for fun\n• 6 Innistrad: Midnight Hunt (MID) Set Booster Displays per case.\n• 30 Set Booster Packs per display.\n• Total of 12 Magic: The Gathering cards per pack\n\nDESCRIPTION:\nThe Innistrad: Midnight Hunt Set Booster Case contains 6 Innistrad: Midnight Hunt Set Booster Boxes. Each Innistrad: Midnight Hunt Set Booster Box contains 30 Innistrad: Midnight Hunt Set Boosters. Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token, ad card, Helper card, or special card from Magic's history (a card from \"The List\"). Each pack contains a combination of 1–4 Rares and/or Mythic Rares, 2–7 Uncommons, 3–8 Commons, and 1 Land card. One non–Art Card and non–Land card of any rarity is a traditional foil. A foil-stamped Signature Art Card replaces the Art Card in 5% of Set Boosters. A card from The List replaces the token or ad card in 25% of Set Boosters.","UPC":"630509987191"}}