{"248969":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1500","Defense":"1500","Description":"If a \"Sky Striker Ace\" monster(s) is Normal or Special Summoned, except \"Sky Striker Ace - Roze\" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of \"Sky Striker Ace - Roze\" once per turn.","m":{"type":"Effect Monster","atk":1500,"def":1500,"level":4,"attribute":"LIGHT","race":"Warrior","archetype":"Sky Striker"}},"249001":{"Attribute":"EARTH","MonsterType":"Spellcaster","Card Type":"Link/Effect Monster","Attack":"1850","Description":"2 monsters, including an EARTH monster\n(This card is always treated as a \"Familiar-Possessed\" card.)\nYou can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of \"Aussa the Earth Charmer, Immovable\" once per turn.","LinkRating":"2","LinkArrows":"Bottom-Right / Bottom-Left","m":{"type":"Link Monster","atk":1850,"attribute":"EARTH","race":"Spellcaster","archetype":"Charmer"}},"249017":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"Activate this card by targeting 1 \"@Ignister\" monster you control. That monster gains 800 ATK, also all monsters your opponent controls must attack that monster you control, if able. If this face-up card in its owner's Spell & Trap Zone has left the field because of an opponent's effect, and is now in the GY or banished: Draw 1 card. You can only use this effect of \"A.I. Shadow\" once per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"@Ignister"}},"249033":{"Attribute":"WATER","MonsterType":"Cyberse","Card Type":"Effect Monster","Attack":"1200","Defense":"2000","Description":"If this card is Normal or Special Summoned: You can Special Summon 1 \"Marincess\" monster from your hand in Defense Position, except \"Marincess Pascalus\". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 \"Marincess\" Spell/Trap in your GY; add it you your hand. You can only use each effect of \"Marincess Pascalus\" once per turn.","m":{"type":"Effect Monster","atk":1200,"def":2000,"level":4,"attribute":"WATER","race":"Cyberse","archetype":"Marincess"}},"249049":{"Attribute":"WATER","MonsterType":"Cyberse","Card Type":"Effect Monster","Attack":"600","Defense":"2100","Description":"If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each of the following effects of \"Marincess Basilalima\" once per turn.\n• You can banish 1 \"Marincess\" Trap from your GY; add 1 \"Marincess\" Trap with a different name from your Deck to your hand.\n• If this card is banished: You can target 1 face-up monster you control; it gains 600 ATK.","m":{"type":"Effect Monster","atk":600,"def":2100,"level":4,"attribute":"WATER","race":"Cyberse","archetype":"Marincess"}},"249065":{"Attribute":"DARK","MonsterType":"Machine","Card Type":"Effect Monster","Attack":"1800","Defense":"0","Description":"If this card is Normal or Special Summoned: You can send 1 \"Orcust\" or \"World Legacy\" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 \"World Legacy Token\" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of \"Girsu, the Orcust Mekk-Knight\" once per turn.","m":{"type":"Effect Monster","atk":1800,"def":0,"level":4,"attribute":"DARK","race":"Machine","archetype":"Mekk-Knight"}},"249081":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Fusion/Effect Monster","Attack":"2000","Defense":"2800","Description":"\"Aleister the Invoker\" + 1 Fusion Monster\nIf this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of \"Invoked Augoeides\" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.","m":{"type":"Fusion Monster","atk":2000,"def":2800,"level":8,"attribute":"LIGHT","race":"Fairy","archetype":"Invoked"}},"249097":{"Attribute":"WATER","MonsterType":"Cyberse","Card Type":"Link/Effect Monster","Attack":"2600","Description":"2+ WATER monsters\nOnce per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished \"Marincess\" monsters. You can only use this effect of \"Marincess Great Bubble Reef\" once per turn.","m":{"type":"Link Monster","atk":2600,"attribute":"WATER","race":"Cyberse","archetype":"Marincess"}},"249161":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"2600","Defense":"2100","Description":"(Quick Effect): You can Tribute 1 Dragon Fusion Monster; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 Attack Position monster on the field; change it to Defense Position. You can Tribute this card; add 1 Level 7 or higher Warrior monster from your Deck to your hand, except \"Soldier Gaia The Fierce Knight\". You can only use each effect of \"Soldier Gaia The Fierce Knight\" once per turn.","m":{"type":"Effect Monster","atk":2600,"def":2100,"level":8,"attribute":"DARK","race":"Warrior","archetype":"Gaia The Fierce Knight"}},"249145":{"Attribute":"LIGHT","MonsterType":"Spellcaster","Card Type":"Effect Monster","Attack":"2500","Defense":"2500","Description":"During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another \"Dogmatika\" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your \"Dogmatika\" monster declares an attack: You can make all \"Dogmatika\" monsters you currently control gain 500 ATK. You can only use each effect of \"Dogmatika Fleurdelis, the Knighted\" once per turn.","m":{"type":"Effect Monster","atk":2500,"def":2500,"level":8,"attribute":"LIGHT","race":"Spellcaster","archetype":"Dogmatika"}},"249129":{"Attribute":"DARK","MonsterType":"Dragon","Card Type":"Fusion/Effect Monster","Attack":"2500","Defense":"2000","Description":"\"Fallen of Albaz\" + 1 monster with 2500 or more ATK\nGains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 \"Fallen of Albaz\" or \"Dogmatika\" monster from your Deck. You can only use this effect of \"Titaniklad the Ash Dragon\" once per turn.","m":{"type":"Fusion Monster","atk":2500,"def":2500,"level":8,"attribute":"DARK","race":"Dragon"}},"249113":{"Attribute":"EARTH","MonsterType":"Beast","Card Type":"Xyz/Effect Monster","Attack":"1000","Defense":"1000","Description":"2+ Level 2 Beast monsters\nOnce per turn (Quick Effect): You can attach 1 Beast monster from your hand or face-up field to this card as material. This card gains effects based on the number of materials attached to it.\n• 3+: Cannot be destroyed by battle.\n• 4+: You take no damage from battles involving this card.\n• 5+: When an attack is declared involving this card and an Attack Position monster: You can inflict damage to your opponent equal to that Attack Position monster's ATK.","m":{"type":"XYZ Monster","atk":1000,"def":1000,"level":2,"attribute":"EARTH","race":"Beast","archetype":"Melffy"}},"248985":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Synchro/Effect Monster","Attack":"2200","Defense":"1600","Description":"1 Tuner + 1+ non-Tuner monsters\nOnce per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.","m":{"type":"Synchro Monster","atk":2200,"def":1600,"level":6,"attribute":"DARK","race":"Fiend","archetype":"Infernity"}},"248953":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 \"Jack-In-The-Hand\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"248937":{"Attribute":"EARTH","MonsterType":"Rock","Card Type":"Tuner/Effect Monster","Attack":"1200","Defense":"1000","Description":"If you control an \"Adamancipator\" monster, except \"Adamancipator Seeker\": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of \"Adamancipator Seeker\" once per turn.","m":{"type":"Tuner Monster","atk":1200,"def":1000,"level":2,"attribute":"EARTH","race":"Rock","archetype":"Adamancipator"}},"248921":{"Attribute":"WATER","MonsterType":"Psychic","Card Type":"Flip/Effect Monster","Attack":"1000","Defense":"1800","Description":"FLIP: You can target 1 of your banished \"Shaddoll\" monsters; Special Summon it in face-up or face-down Defense Position.\nIf this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 \"Naelshaddoll Ariel\" effect per turn, and only once that turn.","m":{"type":"Flip Effect Monster","atk":1000,"def":1800,"level":4,"attribute":"WATER","race":"Psychic","archetype":"Shaddoll"}},"248905":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"When this card is activated: Add 1 \"Uria, Lord of Searing Flames\", \"Hamon, Lord of Striking Thunder\", or \"Raviel, Lord of Phantasms\", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 \"Opening of the Spirit Gates\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Sacred Beast"}}}