{"225511":{"Description":"Instant - Destroy Energy Potion: Gain [2 Resource]","CardType":"Action","CardSubType":"Item","Class":"Generic","Cost":"0","Pitch Value":"3","m":{"type":"Action","class":"Generic","subtype":"Item","pitch":"3","cost":"0"}},"229799":{"Description":"Action - Destroy Crazy Brew: Roll a 6 sided die. On;\n• 1-2 - Lose 2 [Life]. Go again\n• 3-4 - Gain 2 [Life]. Go again\n• 5-6 - Gain [2 Resource], gain 2 action points, and your next attack this turn gains +2 [Power].","CardType":"Action","CardSubType":"Item","Class":"Generic","Cost":"0","Pitch Value":"3","m":{"type":"Action","class":"Generic","subtype":"Item","pitch":"3","cost":"0"}},"275415":{"Description":"If you defend with Carrion Husk, banish it when the combat chain closes.\nAt the start of your turn, If you have 13 or less [Life], banish Carrion Husk.\nBlood Debt (At the beginning of your end phase, if Carrion Husk is in your banished zone, lose 1[Life].)","CardType":"Equipment","CardSubType":"Chest","Talent":"Shadow","Defense Value":"6","m":{"type":"Equipment","talent":"Shadow","subtype":"Chest","defense":"6"}},"278919":{"Description":"You may play Ghostly Visit from your banished zone.\nBlood Debt (At the beginning of your end phase, if Ghostly Visit is in your banished zone, lose 1[Life].)","CardType":"Action","CardSubType":"Attack","Talent":"Shadow","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","talent":"Shadow","subtype":"Attack","pitch":"1","cost":"1","power":"4","defense":"3"}},"275543":{"Description":"Instant - Destroy Talismanic Lens: Opt 2 (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)","CardType":"Equipment","CardSubType":"Head","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Head","defense":"0"}},"497991":{"Description":"Once per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.","CardType":"Weapon","CardSubType":"Staff (2H)","Class":"Wizard","m":{"type":"Weapon","class":"Wizard","subtype":"Staff (2H)"}},"478375":{"Description":"Deal 2 arcane damage to target hero.\nSurge - If this deals more than 2 damage to a hero, you may remove an energy counter from a permanent they control.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"0","defense":"3"}},"454855":{"Description":"When you play an attack action card, destroy Embodiment of Lightning and the attack gains go again.","CardType":"Token","CardSubType":"Aura","Talent":"Elemental","m":{"type":"Token","talent":"Elemental","subtype":"Aura"}},"495671":{"Description":"The next Assassin or Ranger attack action card you play this turn gains \"When this hits a hero, they lose 3{g}.\"\nGo again","CardType":"Action","Class":"Ranger;Assassin","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Ranger / Assassin","pitch":"3","cost":"0","defense":"2"}},"512839":{"Description":"When this defends, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)\nThe first time you would be dealt damage each turn, if you've charged this turn, prevent 1 of that damage.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Warrior","Talent":"Light","Defense Value":"2","m":{"type":"Equipment","class":"Warrior","talent":"Light","subtype":"Chest","defense":"2"}},"552439":{"Description":"Action - Destroy Aether Ironweave: Gain [2 Resource]. Activate this ability only if you have played an attack action card and a 'non-attack' action card this turn. Go again\nBattleworn (If you defend with Aether Ironweave, put a -1[Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Chest","Class":"Runeblade","Defense Value":"1","m":{"type":"Equipment","class":"Runeblade","subtype":"Chest","defense":"1"}},"662247":{"Description":"Action — [2 Resource], destroy this: The next time you attack this turn, you may charge your hero's soul. If a yellow card is charged this way, draw a card. Go again\nTemper (When the combat chain closes, if this defended, put a -1 [Defense] counter on it, then if it hits 0 [Defense], destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Warrior","Talent":"Light","Defense Value":"2","m":{"type":"Equipment","class":"Warrior","talent":"Light","subtype":"Head","defense":"2"}},"580615":{"Description":"Once per Turn Action -- [1 - Resource]: Attack\nWhen this is defended by 1 or more attack action cards, this gets +1POWER until end of turn.","CardType":"Weapon","CardSubType":"Sword (1H)","Class":"Warrior","Power":"2","m":{"type":"Weapon","class":"Warrior","subtype":"Sword (1H)","power":"2"}},"537815":{"Description":"When this attacks, if it has Go again, create an Agility token.","CardType":"Action","CardSubType":"Attack","Class":"Brute;Warrior","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Brute / Warrior","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"3"}},"543031":{"Description":"If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.)\nOnce per Turn Instant -- Destroy a card under this: Your next weapon attack this turn gets +1POWER.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Action / Equipment","CardSubType":"Arms;Evo;Base","Class":"Mechanologist","Cost":"3","Pitch Value":"2","Defense Value":"3","m":{"type":"Action / Equipment","class":"Mechanologist","subtype":"Arms / Evo / Base","pitch":"2","cost":"3","defense":"3"}},"584727":{"Description":"When you play an attack action card or activate a weapon attack, destroy this and deal 1 arcane damage to target opposing hero.","CardType":"Token","CardSubType":"Aura","Class":"Runeblade","m":{"type":"Token","class":"Runeblade","subtype":"Aura"}},"619719":{"Description":"At the start of your turn, destroy this, then gain [1 Resource].","CardType":"Token","CardSubType":"Aura","Class":"Generic","m":{"type":"Token","class":"Generic","subtype":"Aura"}},"618759":{"Description":"Whenever a dagger you control hits, you may gain [1 Resource] and put a stain counter on this. Then if there are 3 or more stain counters on this, destroy it.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Ninja;Assassin","Defense Value":"1","m":{"type":"Equipment","class":"Ninja / Assassin","subtype":"Chest","defense":"1"}},"648471":{"Description":"The first time a hero is attacked each turn, put a gold counter on this.\nWhenever you or an ally you control deals damage to an opposing hero, you remove that many gold counters from this, then create Gold tokens equal to the number of counters removed this way.","CardType":"Macro","CardSubType":"Landmark","m":{"type":"Macro","subtype":"Landmark"}},"665095":{"Description":"Choose 1;\n• Target club or hammer weapon attack gains +4POWER.\n• Target attack action card with cost 2 or greater gains +4POWER and \"If this hits, the defending hero discards a card.\"","CardType":"Attack Reaction","Class":"Generic","Cost":"2","Pitch Value":"1","Defense Value":"2","m":{"type":"Attack Reaction","class":"Generic","pitch":"1","cost":"2","defense":"2"}},"657479":{"Description":"When this attacks a hero, if you have more LIFE than them, the crowd boos you. If you've been booed this turn, this gets +2Power.","CardType":"Action","CardSubType":"Attack","Talent":"Reviled","Cost":"0","Pitch Value":"3","Power":"1","Defense Value":"3","m":{"type":"Action","talent":"Reviled","subtype":"Attack","pitch":"3","cost":"0","power":"1","defense":"3"}},"690695":{"Description":"When this attacks, choose a card on the combat chain. This gets the chosen card's name.\nGo again","CardType":"Action","Class":"Ninja","Pitch Value":"1","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Ninja","pitch":"1","power":"3","defense":"2"}},"701607":{"CardType":"Token","CardSubType":"Aura","Talent":"Elemental","Flavor Text":"The Wayfarers of the Third Age founded a tradition that still echoes like distant thunder, heralding the bravest of Volthaven to take up the tempest's legacy.","m":{"type":"Token","talent":"Elemental","subtype":"Aura"}},"705415":{"Description":"Target Sword attack gets +1POWER and wagers with the defending hero. The winner destroys a card in their own arsenal.","CardType":"Attack Reaction","Class":"Warrior","Cost":"0","Pitch Value":"3","m":{"type":"Attack Reaction","class":"Warrior","pitch":"3","cost":"0"}},"706919":{"Description":"Instant — [1 - Resource], destroy this: You may play target action card with blood debt from your banished zone this turn.","CardType":"Token","CardSubType":"Aura","Talent":"Shadow","m":{"type":"Token","talent":"Shadow","subtype":"Aura"}},"723143":{"Description":"If you've banished a card with 6 or more POWER this turn, create a Blasmophet, the Insatiable Hunger token. Go again","CardType":"Action","Class":"Brute","Talent":"Shadow","Cost":"2","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Brute","talent":"Shadow","pitch":"3","cost":"2","defense":"3"}},"225527":{"Description":"Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","Class":"Wizard","Intellect":"4","Life":"30","m":{"type":"Hero","class":"Wizard","life":"30","intellect":"4"}},"225575":{"Description":"The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.","CardType":"Hero","Class":"Ninja","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ninja","life":"40","intellect":"4"}},"260135":{"Description":"Whenever an opponent draws a card during an action phase, create a Seismic Surge token for each card drawn this way.\nAt the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush gain dominate this turn.","CardType":"Hero","CardSubType":"Young","Class":"Guardian","Intellect":"4","Life":"21","m":{"type":"Hero","class":"Guardian","subtype":"Young","life":"21","intellect":"4"}},"265287":{"Description":"Once per Turn Action - [2 Resource]: Each other hero may put a card from their hand on the bottom of their deck. If they do, they draw a card and you create a Silver token. If you gain no Silver this way, draw a card. Go again","CardType":"Hero","CardSubType":"Young","Class":"Merchant","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Merchant","subtype":"Young","life":"20","intellect":"4"}},"262583":{"Description":"Action - [2 Resource]: Until end of turn, your attack action cards with cost [3 Resource] or greater gain dominate. Go again","CardType":"Hero","CardSubType":"Young","Class":"Guardian","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian","subtype":"Young","life":"20","intellect":"4"}},"281399":{"Description":"Whenever you pitch a red card, create an Ash token. (A red card is a card with a red color strip.)\nIf you've played a red card this turn, dragons you control have go again while attacking. (If an attacking dragon dies before chain link resolution, you don't go again.)","CardType":"Hero","CardSubType":"Young","Class":"Illusionist","Talent":"Draconic","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Illusionist","talent":"Draconic","subtype":"Young","life":"20","intellect":"4"}},"495527":{"Description":"Whenever you play a card with contract, you may look at the top card of target opponent's deck. You may put it on the bottom.","CardType":"Hero","CardSubType":"Young","Class":"Assassin","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Assassin","subtype":"Young","life":"20","intellect":"4"}},"500727":{"Description":"Once per Turn Attack Reaction — Banish a card from your hand face down: Turn the card banished this way face up. If it's an attack action card with cost 2 or less, put target attacking card with stealth from the active chain link on the bottom of its owner's deck, then put the banished card onto the active chain link as the attacking card.","CardType":"Hero","Class":"Assassin","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Assassin","life":"40","intellect":"4"}},"517559":{"Description":"Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle.\nOnce per Turn Instant -- (2 - Resource), banish a card from Prism's soul: Awaken target figment you control. (Flip it.)","CardType":"Hero","Class":"Illusionist","Talent":"Light","Intellect":"4","Life":"32","m":{"type":"Hero","class":"Illusionist","talent":"Light","life":"32","intellect":"4"}},"518855":{"Description":"Once per Turn Action -- [2 Resources]: Create a Hyper Driver token with 2 steam counters. Activate this ability only if you've boosted this turn.\nHyper Drivers you control get crank. (As it enters the arena, you may remove a steam counter from it. If you do, gain an action point.)","CardType":"Hero","Class":"Mechanologist","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Mechanologist","life":"20","intellect":"4"}},"580647":{"Description":"Your first Spectral Shield attack each turn costs [1 Resources] less to activate.\nOnce per Turn Instant — [3 Chi]: Create a Spectral Shield token with a +1POWER counter.","CardType":"Hero","Class":"Illusionist","Talent":"Mystic","Pitch Value":"-","Intellect":"4","Life":"40","Flavor Text":"40","m":{"type":"Hero","class":"Illusionist","talent":"Mystic","pitch":"-","life":"40","intellect":"4"}},"604263":{"Description":"Your second attack each turn gets +1[Power]","CardType":"Hero","Class":"Ninja","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ninja","life":"40","intellect":"4"}},"585031":{"Description":"Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn. (You must have an action point to attack an additional time.)","CardType":"Hero","Class":"Warrior","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Warrior","life":"40","intellect":"4"}},"618311":{"Description":"Whenever you hit a marked hero, create a Fealty token.\nOnce per Turn Instant - [3 Resources]: Equip up to 2 Draconic daggers from your graveyard. This costs [1 Resource] less to activate for each Draconic chain link you control.","CardType":"Hero","Class":"Ninja","Talent":"Draconic;Royal","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ninja","talent":"Draconic / Royal","life":"40","intellect":"4"}},"637479":{"Description":"Instant — {t}, destroy a Gold you control: Draw a card, then discard a card.\nIf a blue card has been put into your graveyard this turn, you may play cards with watery grave from your graveyard.","CardType":"Hero","Class":"Necromancer;Pirate","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Necromancer / Pirate","life":"40","intellect":"4"}},"647575":{"Description":"Action -- TAP, destroy a Gold you control: Create a Goldkiss Rum token. go again\nWhenever you activate a Goldkiss Rum, gain [1 Resource].","CardType":"Hero","CardSubType":"Young","Class":"Pirate;Thief","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Pirate / Thief","subtype":"Young","life":"20","intellect":"4"}},"664535":{"Description":"Once per Turn Instant  - [2 Resource], banish a card from Prism's soul: Create a Spectral Shield token. (It's an Illusionist aura with \"If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.\")","CardType":"Hero","Class":"Illusionist","Talent":"Light","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Illusionist","talent":"Light","life":"40","intellect":"4"}},"712039":{"Description":"Instant – [2 - Resources], TAP, destroy a Lightning Flow you control: Create an Embodiment of Lightning token.","CardType":"Hero","CardSubType":"Young","Class":"Runeblade","Talent":"Lightning","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Runeblade","talent":"Lightning","subtype":"Young","life":"20","intellect":"4"}},"538471":{"Description":"While there is a card in your pitch zone with [Power] greater than Zealous Belting's base [Power], Zealous Belting has go again .","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"1","Power":"5","Defense Value":"2","Flavor Text":"Flails, chains, and a body the size of a house. What more could a cultist wish for?","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"2","power":"5","defense":"2"}},"584679":{"Description":"The next time a hero would gain [Life] this turn, instead they lose that much [Life].","CardType":"Instant","Class":"Generic","Cost":"0","Pitch Value":"3","m":{"type":"Instant","class":"Generic","pitch":"3","cost":"0"}},"225623":{"Description":"Deal 5 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"2","defense":"3"}},"229767":{"Description":"Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +2 [Power].","CardType":"Attack Reaction","Class":"Warrior","Cost":"0","Pitch Value":"2","Defense Value":"3","Flavor Text":"The song of a smith rings true, heard with every strike of steel on steel.","m":{"type":"Attack Reaction","class":"Warrior","pitch":"2","cost":"0","defense":"3"}},"238471":{"Description":"The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +5 [Power] and phantasm. (If the attack is defended by a non-Illusionist attack action card with 6 or more [Power], destroy it and close the combat chain.)\nGo again","CardType":"Action","Class":"Illusionist","Cost":"1","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Illusionist","pitch":"1","cost":"1","defense":"2"}},"251175":{"Description":"Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;\n- It gains +1 [Power] until end of turn.\n- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)","CardType":"Weapon","CardSubType":"Bow (2H)","Class":"Ranger","Talent":"Elemental","m":{"type":"Weapon","class":"Ranger","talent":"Elemental","subtype":"Bow (2H)"}},"255975":{"Description":"If Burgeoning is played from arsenal, it gains +1 [Power].","CardType":"Action","CardSubType":"Attack","Talent":"Earth","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"2","m":{"type":"Action","talent":"Earth","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"2"}},"279255":{"Description":"Dromai or Fai Specialization (You may only have Rise Up in your deck if your hero is Dromai or Fai)\nRupturedominate and +XPower, where X is twice the number of Phoenix Flames you control. (The defending hero can't defend with or play more than 1 defending card or defense reaction from their hand this chain link.)","CardType":"Action","CardSubType":"Attack","Talent":"Draconic","Cost":"1","Pitch Value":"1","Power":"3","Defense Value":"3","m":{"type":"Action","talent":"Draconic","subtype":"Attack","pitch":"1","cost":"1","power":"3","defense":"3"}},"487799":{"Description":"Target attack action card with stealth gains +3 POWER and \"When this hits a hero, create a Bloodrot Pox token under their control.\"","CardType":"Attack Reaction","Class":"Assassin","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Attack Reaction","class":"Assassin","pitch":"1","cost":"1","defense":"3"}},"500679":{"Description":"When this defends an attack with  Power greater than its base, put a -1 Armor counter on an equipment the attacking hero controls.","CardType":"Defense Reaction","CardSubType":"Trap","Class":"Ranger","Cost":"2","Pitch Value":"2","Defense Value":"3","m":{"type":"Defense Reaction","class":"Ranger","subtype":"Trap","pitch":"2","cost":"2","defense":"3"}},"500695":{"Description":"While Hala is face down in arsenal, at the start of your turn, you may turn her face up.\nWhile Hala is face up in arsenal, whenever a sword attack you control hits, it gains go again and put a lesson counter on Hala. Then if there are 2 or more lesson counters on Hala, banish her, search your deck for Glistening Steelblade, put it face up in arsenal, and shuffle.","CardType":"Mentor","Class":"Warrior","Defense Value":"3","m":{"type":"Mentor","class":"Warrior","defense":"3"}},"529735":{"Description":"Dash Specialization (You may only have this in your deck if your hero is Dash.)\nAction -- Remove a steam counter from this: Attack\nWhenever a Mechanologist item enters the arena under your control, if this has fewer than 6 steam counters, you may put a steam counter on this.","CardType":"Weapon","CardSubType":"Gun (2H)","Class":"Mechanologist","Power":"2","m":{"type":"Weapon","class":"Mechanologist","subtype":"Gun (2H)","power":"2"}},"529319":{"Description":"Evo Upgrade - This costs [1 Resource] less to play for each Evo you have equipped.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"4","Pitch Value":"2","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"4","power":"5","defense":"3"}},"532023":{"Description":"The next attack you boost this turn gets +3POWER.\nYou may put a Hyper Driver from your banished zone into the arena.\ngo again","CardType":"Action","Class":"Mechanologist","Cost":"1","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Mechanologist","pitch":"2","cost":"1","defense":"2"}},"545431":{"Description":"Whenever this defends, create a Vigor token under another hero's control.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Guardian","Defense Value":"2","m":{"type":"Equipment","class":"Guardian","subtype":"Chest","defense":"2"}},"518471":{"Description":"Action -- Destroy this: Each hero draws a card. go again","CardType":"Equipment","CardSubType":"Head","Class":"Bard","Defense Value":"2","m":{"type":"Equipment","class":"Bard","subtype":"Head","defense":"2"}},"542263":{"Description":"Once per Turn Action -- [2 - Resource]: Attack\nIf you've discarded a card with 6 or more POWER this turn, this gets +1POWER.","CardType":"Weapon","CardSubType":"Flail (1H)","Class":"Brute","Power":"3","m":{"type":"Weapon","class":"Brute","subtype":"Flail (1H)","power":"3"}},"542279":{"Description":"Kayo Specialization (You may only have this in your deck if your hero is Kayo.)\nAction -- Destroy this: Roll a 6 sided die. Until end of turn, your base INTELLIGENCE is the number rolled.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Brute","Defense Value":"2","m":{"type":"Equipment","class":"Brute","subtype":"Head","defense":"2"}},"556407":{"Description":"Olympia Specialization (You may only have this in your deck if your hero is Olympia.)\nAttack Reaction -- [1 - Resource], destroy this: Target weapon attack you control wagers a Gold token with the defending hero.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Warrior","Defense Value":"2","m":{"type":"Equipment","class":"Warrior","subtype":"Head","defense":"2"}},"559831":{"Description":"Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.","CardType":"Equipment","CardSubType":"Head","Class":"Ninja","Defense Value":"0","m":{"type":"Equipment","class":"Ninja","subtype":"Head","defense":"0"}},"559863":{"Description":"Instant -- Destroy this: Gain [1 Resource]. Activate this only if you've attacked with a Crouching Tiger this turn.\nBattleworn (When the combat chain closes, if this defended, put a -1DEFENSE counter on it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Ninja","Defense Value":"1","m":{"type":"Equipment","class":"Ninja","subtype":"Chest","defense":"1"}},"554311":{"Description":"Cloaked (Equip this face-down.)\nInstant — [3 Resources], turn this face-up: Draw a card.\nAt the start of your turn, destroy this.","CardType":"Equipment","CardSubType":"Head","Talent":"Mystic","Pitch Value":"-","Defense Value":"1","m":{"type":"Equipment","talent":"Mystic","subtype":"Head","pitch":"-","defense":"1"}},"554167":{"Description":"Cloaked (Equip this face-down.)\nInstant — Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.","CardType":"Equipment","CardSubType":"Head","Talent":"Mystic","Pitch Value":"-","m":{"type":"Equipment","talent":"Mystic","subtype":"Head","pitch":"-"}},"553911":{"Description":"Cloaked (Equip this face-down.)\nInstant — Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.","CardType":"Equipment","CardSubType":"Legs","Talent":"Mystic","Pitch Value":"-","m":{"type":"Equipment","talent":"Mystic","subtype":"Legs","pitch":"-"}},"555751":{"Description":"If you've transcended this turn, this gets \"When this chain link resolves, draw a card.\"","CardType":"Action","CardSubType":"Attack","Talent":"Mystic","Cost":"3","Pitch Value":"3","Power":"5","Defense Value":"3","m":{"type":"Action","talent":"Mystic","subtype":"Attack","pitch":"3","cost":"3","power":"5","defense":"3"}},"584743":{"Description":"<strength>Action -- Destroy this: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)","CardType":"Equipment","CardSubType":"Arms","Class":"Wizard","Defense Value":"0","m":{"type":"Equipment","class":"Wizard","subtype":"Arms","defense":"0"}},"587943":{"Description":"Meld (You may play 1 or both halves of this card. Each costs 0.)\nIf target instant card has cost less than the total arcane damage you've dealt to opposing heroes this turn, negate it. (It does not resolve.)\n\n--------\nDeal 1 arcane damage to any target.","CardType":"Instant","Class":"Wizard","Talent":"Light","Cost":"1","Pitch Value":"2","m":{"type":"Instant","class":"Wizard","talent":"Light","pitch":"2","cost":"1"}},"610151":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Gold and Inertia","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"584695":{"Description":"If you've played or created an aura this turn, this gets Go again.","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"0","Pitch Value":"1","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"1","cost":"0","power":"3","defense":"3"}},"636247":{"Description":"Action -- Destroy this: Gain [1 Resource]. go again\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Pirate","Defense Value":"1","m":{"type":"Equipment","class":"Pirate","subtype":"Chest","defense":"1"}},"670727":{"Description":"When this attacks, you may put a yellow card from your hand into your soul. If you do, deal 2 arcane damage to any target.\nPhantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"1","Power":"7","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"1","cost":"2","power":"7","defense":"3"}},"666551":{"Description":"Suspense When this enters or leaves the arena, you may put a Revered or Guardian attack action card from your graveyard on top of your deck.","CardType":"Instant","CardSubType":"Aura","Class":"Guardian","Talent":"Revered","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Instant","class":"Guardian","talent":"Revered","subtype":"Aura","pitch":"3","cost":"0","defense":"2"}},"686343":{"Description":"When this hits, your next attack this turn gets +1POWER.\ngo again","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"1","cost":"1","power":"4","defense":"2"}},"251239":{"Description":"You may only have PSA graded cards in your deck.\nOnce per Turn Action — [1 Resource]: Reveal the top card of your deck. If it's graded Gem Mint 10, put it into your hand, otherwise each opponent may draw a card. Go again","CardType":"Hero","Class":"Merchant","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Merchant","life":"40","intellect":"4"}},"601111":{"Description":"Legendary(You may only have 1 Fabric of Spring in your deck.)\nEquip Fyendal's Spring Tunic. If you don't, negate this.\n\nAt the start of your turn, if this has less than 3 energy counters, you may put an energy counter on it.\nInstant — Remove 3 energy counters from this: Gain {r}\nBlade Break(When the combat chain closes, if this defended, destroy it.)","CardType":"Action / Equipment","CardSubType":"Chest","Class":"Generic","Cost":"0","Pitch Value":"2","Defense Value":"2 // 1","m":{"type":"Action / Equipment","class":"Generic","subtype":"Chest","pitch":"2","cost":"0","defense":"2 // 1"}},"692551":{"Description":"Deal 4 arcane damage to target hero. If this was played during an opponent's turn, instead deal 6 arcane damage.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"1","Power":"0","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"2","power":"0","defense":"3"}},"692567":{"Description":"Phantasm\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Cost":"1","Pitch Value":"2","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Illusionist","subtype":"Attack","pitch":"2","cost":"1","power":"4","defense":"3"}},"707207":{"Description":"A beacon of courage in the face of annihilation...\nShadow hordes spew from the nether reaches of i’Arathael across the golden plains of Solana as the War of the Monarch escalates toward its final hour.\nWill the radiant Hand of Sol cut through the darkness? Or will the Disciples of Pain bring the faithful to their knees?\nThe Faith & Torment Collector Series set features stunning variants of Ser Boltyn, Breaker of Dawn and Raydn, Duskbane, as well as Vynnset, Iron Maiden and Flail of Agony. Both heroes are decorated in a breathtaking Cold Foil Marvel pattern, along with their signature weapons in beautiful Rainbow Foil Marvel treatment. A timeless set for any collector!\nProduct Configuration:\n• Ser Boltyn, Breaker of Dawn (double-sided Cold Foil Marvel alternate art)\n• Vynnset, Iron Maiden (double-sided Cold Foil Marvel alternate art)\n• Raydn, Duskbane (Rainbow Foil Marvel alternate art)\n• Flail of Agony (Rainbow Foil Marvel alternate art)"}}