{"648070":{"Description":"Once per Turn Action - [1 Resource]: Attack\nIf a hero has more [Life] than any other hero, they can't gain [Life].","CardType":"Weapon","CardSubType":"Sword (2H)","Class":"Runeblade","Power":"3","m":{"type":"Weapon","class":"Runeblade","subtype":"Sword (2H)","power":"3"}},"707174":{"Description":"If you've charged this turn, attacks you control have +1 [Power] while defended by an attack action card.\nAttack Reaction - Banish a card from Boltyn's soul: Target attack with [Power] greater than its base [Power] gains go again.","CardType":"Hero","Class":"Warrior","Talent":"Light","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Warrior","talent":"Light","life":"40","intellect":"4"}},"706934":{"Description":"Once per Turn Action — LIFE: Attack\nWhen this hits, create a Runechant token.Vynnset Specialization","CardType":"Weapon","CardSubType":"Flail (1H)","Class":"Runeblade","Talent":"Shadow","Power":"1","m":{"type":"Weapon","class":"Runeblade","talent":"Shadow","subtype":"Flail (1H)","power":"1"}},"225510":{"Description":"Instant - [1 Resource], destroy Storm Striders: You may play your next Wizard 'non-attack' action card this turn as though it were an instant.\nArcane Barrier 2 (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Legs","Class":"Wizard","Defense Value":"0","m":{"type":"Equipment","class":"Wizard","subtype":"Legs","defense":"0"}},"241334":{"Description":"As an additional cost to play Boneyard Marauder, banish 3 random cards from your graveyard.\nBlood Debt (At the beginning of your end phase, if Boneyard Marauder is in your banished zone, lose 1[Life].)","CardType":"Action","CardSubType":"Attack","Class":"Brute","Talent":"Shadow","Cost":"1","Pitch Value":"1","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Brute","talent":"Shadow","subtype":"Attack","pitch":"1","cost":"1","power":"6","defense":"3"}},"251878":{"Description":"Prism Specialization (You may only have Herald of Judgment in your deck if your hero is Prism.)\nIf Herald of Judgment hits, put it into your hero's soul and the defending hero can't play cards from their banished zone during their next action phase. (Put this card face up under your hero card.)\nPhantasm (If Herald of Judgment is defended by a non-Illusionist attack action card with 6 or more [Power], destroy Herald of Judgment and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"2","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"2","cost":"2","power":"6","defense":"3"}},"278918":{"Description":"If Herald of Rebirth hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck. (Put this card face up under your hero card.)\nPhantasm (If Herald of Rebirth is defended by a non-Illusionist attack action card with 6 or more [Power], destroy Herald of Rebirth and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"3","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"3","cost":"2","power":"6","defense":"3"}},"275542":{"Description":"Attack Reaction - Destroy Snapdragon Scalers: Target attack action card with cost [1 Resource] or less gains go again.","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Legs","defense":"0"}},"497990":{"Description":"Once per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again","CardType":"Weapon","CardSubType":"Bow (2H)","Class":"Ranger","m":{"type":"Weapon","class":"Ranger","subtype":"Bow (2H)"}},"478374":{"Description":"Deal 3 arcane damage to target hero.\nSurge - If this deals more than 3 damage to a hero, you may remove an energy counter from a permanent they control.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"0","defense":"3"}},"454854":{"Description":"'Non-attack' action cards you control have +1 [Defense] while defending.\nAt the beginning of your action phase, destroy Embodiment of Earth.","CardType":"Token","CardSubType":"Aura","Talent":"Elemental","m":{"type":"Token","talent":"Elemental","subtype":"Aura"}},"512726":{"Description":"Once per Turn Attack Reaction — 0: Target dagger you control that isn't on the active chain link deals 1 damage to target hero. If damage is dealt this way, the dagger has hit. Destroy the dagger.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Arms","Class":"Ninja;Assassin","Defense Value":"1","m":{"type":"Equipment","class":"Ninja / Assassin","subtype":"Arms","defense":"1"}},"495670":{"Description":"The next Assassin or Ranger attack action card you play this turn gains \"When this hits a hero, they lose 4{g}.\"\nGo again","CardType":"Action","Class":"Ranger;Assassin","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Ranger / Assassin","pitch":"2","cost":"0","defense":"2"}},"559094":{"Description":"Spellvoid 1 (if your hero would be dealt arcane damage, you may destroy Spellbane Aegis to prevent 1 of that damage.)","CardType":"Token","CardSubType":"Aura","Class":"Generic","m":{"type":"Token","class":"Generic","subtype":"Aura"}},"580614":{"Description":"Once per Turn Action -- [1 - Resource]: Attack\nWhen this is defended by 1 or more attack action cards, this gets +1POWER until end of turn.","CardType":"Weapon","CardSubType":"Sword (1H)","Class":"Warrior","Power":"2","m":{"type":"Weapon","class":"Warrior","subtype":"Sword (1H)","power":"2"}},"537814":{"Description":"When this attacks, reveal the top card of your deck. This gets -X Power, where X is the pitch value of the card revealed this way. (Pitch value is in the top left corner.)\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"5","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"0","power":"5","defense":"2"}},"538438":{"Description":"Universal (While in any zone, this is the same class as your hero.)\nWhen this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"3","Pitch Value":"3","Power":"5","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"3","power":"5","defense":"2"}},"543030":{"Description":"If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.)\nOnce per Turn Instant -- Destroy a card under this: Your next weapon attack this turn costs [1 Resource] less to activate.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Action / Equipment","CardSubType":"Chest;Evo;Base","Class":"Mechanologist","Cost":"3","Pitch Value":"2","Defense Value":"3","m":{"type":"Action / Equipment","class":"Mechanologist","subtype":"Chest / Evo / Base","pitch":"2","cost":"3","defense":"3"}},"663158":{"Description":"If you have a base chest equipped, transform it into this, then equip this.\nWhen this is equipped, gain [1 Resource].","CardType":"Equipment / Instant","CardSubType":"Chest;Evo;Base","Class":"Mechanologist","Cost":"0","Pitch Value":"2","Defense Value":"0","m":{"type":"Equipment / Instant","class":"Mechanologist","subtype":"Chest / Evo / Base","pitch":"2","cost":"0","defense":"0"}},"580646":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Legs","defense":"0"}},"584726":{"Description":"Your next Lightning or Elemental attack this turn gets +3[Power].\n\nGo again","CardType":"Action","Talent":"Lightning","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","talent":"Lightning","pitch":"1","cost":"0","defense":"2"}},"618758":{"Description":"When this defends, until end of turn, opponents can't attack with weapons.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Warrior","Defense Value":"2","m":{"type":"Equipment","class":"Warrior","subtype":"Head","defense":"2"}},"624998":{"Description":"When this attacks, if it is Draconic, deal 2 damage to any target.","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"618262":{"Description":"When this attacks a marked hero, create a Fealty token.","CardType":"Action","CardSubType":"Attack","Talent":"Draconic","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"3","m":{"type":"Action","talent":"Draconic","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"3"}},"657478":{"Description":"When this attacks a hero, if you have more LIFE than them, the crowd boos you. If you've been booed this turn, this gets +3Power.","CardType":"Action","CardSubType":"Attack","Talent":"Reviled","Cost":"0","Pitch Value":"2","Power":"1","Defense Value":"3","m":{"type":"Action","talent":"Reviled","subtype":"Attack","pitch":"2","cost":"0","power":"1","defense":"3"}},"664630":{"Description":"Earth Bond — If an Earth card was pitched to play this, create an Embodiment of Earth token.","CardType":"Defense Reaction","CardSubType":"Attack","Class":"Pirate","Talent":"Elemental","Cost":"1","Pitch Value":"1","Defense Value":"5","m":{"type":"Defense Reaction","class":"Pirate","talent":"Elemental","subtype":"Attack","pitch":"1","cost":"1","defense":"5"}},"701606":{"CardType":"Token","CardSubType":"Aura","Talent":"Elemental","Flavor Text":"Yvor's final storm sent the Auric Keep hurtling into the Nebulus. Its voltic history now streams into the Enion of today.","m":{"type":"Token","talent":"Elemental","subtype":"Aura"}},"710774":{"Description":"You may destroy a Gold you control rather than pay this card's [1 - Resource] cost.","CardType":"Defense Reaction","Class":"Warrior","Cost":"2","Pitch Value":"3","Defense Value":"4","m":{"type":"Defense Reaction","class":"Warrior","pitch":"3","cost":"2","defense":"4"}},"723142":{"Description":"Until end of turn, Blasmophet, the Insatiable Hunger tokens you control get \"Action — TAP: Attack. Go again\"\nGo again. Blood Debt","CardType":"Action","Class":"Brute","Talent":"Shadow","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Brute","talent":"Shadow","pitch":"3","cost":"1","defense":"3"}},"225526":{"Description":"Whenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token.","CardType":"Hero","Class":"Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Runeblade","life":"40","intellect":"4"}},"225574":{"Description":"Action - [2 Resource]: Until end of turn, your attack action cards with cost 3 or greater gain dominate. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)","CardType":"Hero","Class":"Guardian","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Guardian","life":"40","intellect":"4"}},"255974":{"Description":"Briar, Warden of Thorns\nEssence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)\nWhenever an attack action card you control deals damage to an opposing hero, create an Embodiment of Earth token.\n\nThis card's text has received errata:\nEssence of Earth and Lightning\nThe first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token.\nThe second time you play a 'non-attack' action card each turn, create an Embodiment of Lightning token.","CardType":"Hero","Class":"Runeblade","Talent":"Elemental","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Runeblade","talent":"Elemental","life":"40","intellect":"4"}},"281398":{"Description":"You may start the game with a Phoenix Flame in your graveyard.\nOnce per Turn Instant — [3 Resource]: Return a Phoenix Flame from your graveyard to your hand. This ability costs [1 Resource] less for each Draconic chain link your control.","CardType":"Hero","CardSubType":"Young","Class":"Ninja","Talent":"Draconic","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Ninja","talent":"Draconic","subtype":"Young","life":"20","intellect":"4"}},"517126":{"Description":"Your first attack with stealth each turn has go again.","CardType":"Hero","CardSubType":"Young","Class":"Assassin","Intellect":"4","Life":"19","m":{"type":"Hero","class":"Assassin","subtype":"Young","life":"19","intellect":"4"}},"540134":{"Description":"Once per Turn Action -- [2 Resources]: Create a Hyper Driver token with 2 steam counters. Activate this ability only if you've boosted this turn.\nHyper Drivers you control get crank. (As it enters the arena, you may remove a steam counter from it. If you do, gain an action point.)","CardType":"Hero","Class":"Mechanologist","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Mechanologist","life":"40","intellect":"4"}},"518854":{"Description":"You may look at the top card of your deck at any time.\nOnce per turn, you may play a Mechanologist item with cost 0 or 1 from the top of your deck as though it were an instant. It costs an additional [1 Resource] to play.","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist","Intellect":"4","Life":"18","m":{"type":"Hero","class":"Mechanologist","subtype":"Young","life":"18","intellect":"4"}},"529302":{"Description":"At the start of each opposing hero's turn, they may create a Cracked Bauble in their hand. If they do, you Create a Gold token.","CardType":"Hero","CardSubType":"Young","Class":"Merchant","Intellect":"4","Life":"20","Flavor Text":"Wishing you a wonderful festive season shared with friends, family, and furry companions.","m":{"type":"Hero","class":"Merchant","subtype":"Young","life":"20","intellect":"4"}},"536214":{"Description":"Evos cost [1 Resource] less to play for each opposing hero.\nYou may play Evos from your banished zone.","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Mechanologist","subtype":"Young","life":"20","intellect":"4"}},"584694":{"Description":"<strength>Once per Turn Instant -- Discard an instant: Draw a card.\n\n<strength>Essence of Lightning (You may have Lightning cards in your deck.)","CardType":"Hero","Class":"Wizard","Talent":"Elemental","Intellect":"4","Life":"36","m":{"type":"Hero","class":"Wizard","talent":"Elemental","life":"36","intellect":"4"}},"585030":{"Description":"Your second attack each turn gets +1[Power]","CardType":"Hero","Class":"Ninja","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ninja","life":"40","intellect":"4"}},"618310":{"Description":"Your attacks with stealth that are attacking a marked hero get +1POWER and \"When this hits, this gets go again.\"\nAt the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos.","CardType":"Hero","Class":"Assassin","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Assassin","life":"40","intellect":"4"}},"637478":{"Description":"Action — {t}, destroy a Gold you control: Create a Golden Cog token.\nThe second time you crank each turn, draw a card.","CardType":"Hero","Class":"Mechanologist;Pirate","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Mechanologist / Pirate","life":"40","intellect":"4"}},"656470":{"Description":"Action — {t}, destroy a Gold you control: Create a Golden Cog token.\nThe second time you crank each turn, draw a card.","CardType":"Hero","Class":"Mechanologist;Pirate","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Mechanologist / Pirate","life":"40","intellect":"4"}},"668502":{"Description":"Action — [2 Resouce], TAP: Turn a face-down card in your arsenal face-up. If it has crush, it gets +2POWER and dominate this turn.\nGo again (An attack with dominate can’t be defended by more than 1 card from hand.)","CardType":"Hero","CardSubType":"Young","Class":"Guardian","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian","subtype":"Young","life":"20","intellect":"4"}},"664534":{"Description":"You may look at the top card of your deck at any time.\nOnce per turn, you may play a Mechanologist item with cost 0 or 1 from the top of your deck as though it were an instant. It costs an additional [1 Resource] to play.","CardType":"Hero","Class":"Mechanologist","Intellect":"4","Life":"36","m":{"type":"Hero","class":"Mechanologist","life":"36","intellect":"4"}},"693414":{"Description":"If you've charged this turn, attacks you control have +1 [Power] while defended by an attack action card.\nAttack Reaction - Banish a card from Boltyn's soul: Target attack with [Power] greater than its base [Power] gains go again.","CardType":"Hero","CardSubType":"Young","Class":"Warrior","Talent":"Light","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Warrior","talent":"Light","subtype":"Young","life":"20","intellect":"4"}},"690694":{"Description":"Instant — {t}, destroy a Gold you control: Draw a card, then discard a card.\nIf a blue card has been put into your graveyard this turn, you may play cards with watery grave from your graveyard.","CardType":"Hero","Class":"Necromancer;Pirate","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Necromancer / Pirate","life":"40","intellect":"4"}},"714502":{"Description":"Instant — [Resource],TAP, destroy a Lightning Flow you control: Discard a card and create a Ponder token. If an instant is discarded this way, you may play it this turn.","CardType":"Hero","Class":"Wizard","Talent":"Lightning","Intellect":"4","Life":"38","m":{"type":"Hero","class":"Wizard","talent":"Lightning","life":"38","intellect":"4"}},"707350":{"Description":"Action  [1 - Resource], TAP: Until end of turn, you may play target zombie from your graveyard. Go again\nWhenever a zombie you control dies, banish it face-down and create a Corrupted Corpse in your banished zone.","CardType":"Hero","Class":"Necromancer","Talent":"Shadow","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Necromancer","talent":"Shadow","life":"40","intellect":"4"}},"538470":{"Description":"While there are no attack action cards in your graveyard, Nourishing Emptiness has dominate  and \"If this hits, your hero gains +1 [Intellect] until end of turn.\"","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"3"}},"584678":{"Description":"Whenever this defends, create a Quicken token under another hero's control.\n\nTemper (When the combat chain closes, if this defended, put a -1[Defense] counter on it, then if it has 0[Defense], destroy it.)","CardType":"Equipment","CardSubType":"Legs","Class":"Guardian","Defense Value":"2","m":{"type":"Equipment","class":"Guardian","subtype":"Legs","defense":"2"}},"617814":{"Description":"Action -- Destroy this: Attack action cards with 6 or more POWER cost you [1 — Resource] less to play this turn. Go again\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Brute","Defense Value":"2","m":{"type":"Equipment","class":"Brute","subtype":"Chest","defense":"2"}},"700742":{"Description":"Action — TAP, destroy a Gold you control: Look at the top 3 cards of the event deck, then put them back in any order. Go again","CardType":"Hero","CardSubType":"Pit-Fighter","Class":"Guardian","Intellect":"4","Life":"19","m":{"type":"Hero","class":"Guardian","subtype":"Pit-Fighter","life":"19","intellect":"4"}},"701478":{"Description":"Action — Destroy this: Until the start of your next turn, the only actions heroes may play or activate are weapon and attack actions.","CardType":"Equipment","CardSubType":"Off-Hand","Class":"Adjudicator","m":{"type":"Equipment","class":"Adjudicator","subtype":"Off-Hand"}},"225622":{"Description":"Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.\nCreate a Runechant token.","CardType":"Defense Reaction","Class":"Runeblade","Cost":"1","Pitch Value":"1","Defense Value":"4","m":{"type":"Defense Reaction","class":"Runeblade","pitch":"1","cost":"1","defense":"4"}},"238374":{"Description":"Go again","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"0","Pitch Value":"1","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"1","cost":"0","power":"3","defense":"2"}},"229750":{"Description":"As an additional cost to play Wrecker Romp, discard a random card from your hand.","CardType":"Action","CardSubType":"Attack","Class":"Brute","Cost":"2","Pitch Value":"1","Power":"8","Defense Value":"3","Flavor Text":"The savage rule of the jungle; only the strong survive.","m":{"type":"Action","class":"Brute","subtype":"Attack","pitch":"1","cost":"2","power":"8","defense":"3"}},"229478":{"Description":"Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.\nCreate a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Defense Reaction","Class":"Runeblade","Cost":"1","Pitch Value":"3","Defense Value":"2","m":{"type":"Defense Reaction","class":"Runeblade","pitch":"3","cost":"1","defense":"2"}},"251238":{"Description":"Once per Turn Action - [1 Resource]: Attack\nIf you have played a card from your banished zone this turn, Galaxxi Black gains +2 [Power] until end of turn.\nIf Galaxxi Black hits a hero, deal 1 arcane damage to that hero.","CardType":"Weapon","CardSubType":"Sword (2H)","Class":"Runeblade","Talent":"Shadow","Power":"1","m":{"type":"Weapon","class":"Runeblade","talent":"Shadow","subtype":"Sword (2H)","power":"1"}},"238470":{"Description":"During your action phase, Illusionist auras you control are weapons with 4 [Power] and \"Once per Turn Action - [3 Resource]: Attack. Go again\"","CardType":"Weapon","Class":"Illusionist","m":{"type":"Weapon","class":"Illusionist"}},"251174":{"Description":"Your next weapon attack this turn gains +3 [Power] and \"If this hits, you may attack an additional time with this weapon this turn.\" (You must have an action point to attack an additional time.)\nGo again","CardType":"Action","Class":"Warrior","Cost":"3","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Warrior","pitch":"3","cost":"3","defense":"3"}},"279254":{"Description":"Once per Turn Action — RR: Attack.\nIf you control 2 or more Draconic chain links, Searing Emberblade has go again.","CardType":"Weapon","CardSubType":"Sword (2H)","Class":"Ninja","Talent":"Draconic","Power":"3","m":{"type":"Weapon","class":"Ninja","talent":"Draconic","subtype":"Sword (2H)","power":"3"}},"476166":{"Description":"Create a Crouching Tigers in your banished zone. You may play them this turn.\nGo again","CardType":"Action","Class":"Ninja","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Ninja","pitch":"3","cost":"0","defense":"2"}},"489990":{"Description":"Inertia\nAt the beginning of your end phase, destroy Inertia, then put all cards from your hand and arsenal on the bottom of your deck.\n\nPonder\nAt the beginning of your end phase, destroy Ponder and draw a card.","CardType":"Token","CardSubType":"Aura","Class":"Generic","Flavor Text":"\"This? A lil set-back is all it is. All it will ever be.\"-Dr. Mortimer","m":{"type":"Token","class":"Generic","subtype":"Aura"}},"500678":{"Description":"Riptide Specialization (A quiver can be equipped in a weapon zone in addition to a bow. Equip only if your hero is Riptide.)\nInstant — Destroy Driftwood Quiver: Put a card from your arsenal on the bottom of your deck.","CardType":"Equipment","CardSubType":"Quiver","Class":"Ranger","m":{"type":"Equipment","class":"Ranger","subtype":"Quiver"}},"501974":{"Description":"Once per Turn Instant — [Source 2]: Target angel attack or attack action card with Herald in its name gets go again.","CardType":"Weapon","CardSubType":"Scepter (2H)","Class":"Illusionist","Talent":"Light","m":{"type":"Weapon","class":"Illusionist","talent":"Light","subtype":"Scepter (2H)"}},"509206":{"Description":"Solflare - When this is charged to your hero's soul, the next time you hit this turn, gain 1LIFE.","CardType":"Action","CardSubType":"Attack","Class":"Warrior","Talent":"Light","Cost":"0","Pitch Value":"2","Power":"3","Defense Value":"3","Flavor Text":"\"We stood in exaltation upon foundations laid in faith.\" - First Magister","m":{"type":"Action","class":"Warrior","talent":"Light","subtype":"Attack","pitch":"2","cost":"0","power":"3","defense":"3"}},"529318":{"Description":"Evo Upgrade - This costs [1 Resource] less to play for each Evo you have equipped.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"4","Pitch Value":"1","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"4","power":"6","defense":"3"}},"532022":{"Description":"The next attack you boost this turn gets +4POWER.\nYou may put a Hyper Driver from your banished zone into the arena.\ngo again","CardType":"Action","Class":"Mechanologist","Cost":"1","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Mechanologist","pitch":"1","cost":"1","defense":"2"}},"545430":{"Description":"Whenever this defends, another target hero draws a card.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Guardian","Defense Value":"2","m":{"type":"Equipment","class":"Guardian","subtype":"Head","defense":"2"}},"518470":{"Description":"Once per Turn Action -- [3 Resources]: Target opposing hero chooses and creates a Might, Quicken, or Vigor token. You create a Copper token. go again\nAction -- 0: Attack. When this hits, destroy it.","CardType":"Weapon","Class":"Bard","Power":"2","m":{"type":"Weapon","class":"Bard","power":"2"}},"542182":{"Description":"Kayo Specialization (You may only have this in your deck if your hero is Kayo.)\nAction -- Destroy this: Roll a 6 sided die. Until end of turn, your base INTELLIGENCE is the number rolled.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Brute","Defense Value":"2","m":{"type":"Equipment","class":"Brute","subtype":"Head","defense":"2"}},"542262":{"Description":"Olympia Specialization (You may only have this in your deck if your hero is Olympia.)\nAttack Reaction -- [1 - Resource], destroy this: Target weapon attack you control wagers a Gold token with the defending hero.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Warrior","Defense Value":"2","m":{"type":"Equipment","class":"Warrior","subtype":"Head","defense":"2"}},"542294":{"Description":"Kassai Specialization (You may only have this in your deck if your hero is Kassai.)\nAttack Reaction -- [1 - Resource], banish a red and a yellow card from your graveyard, destroy this: Target sword attack gets \"When this hits, draw a card.\"\nBattleworn (When the combat chain closes, if this defended, put a -1DEFENSE counter on it.)","CardType":"Equipment","CardSubType":"Head","Class":"Warrior","Defense Value":"1","m":{"type":"Equipment","class":"Warrior","subtype":"Head","defense":"1"}},"553910":{"Description":"The next time you would be dealt damage this turn, prevent 3 of that damage. If you've transcended this turn, instead prevent 5.","CardType":"Instant","Class":"Illusionist","Talent":"Mystic","Cost":"0","Pitch Value":"1","m":{"type":"Instant","class":"Illusionist","talent":"Mystic","pitch":"1","cost":"0"}},"555750":{"Description":"Your next blue attack this turn gets \"When this attacks, draw a card.\"\nGo again","CardType":"Action","Talent":"Mystic","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","talent":"Mystic","pitch":"3","cost":"0","defense":"3"}},"584742":{"Description":"<strength>Action -- Destroy this: Create a Runechant token. Go again","CardType":"Equipment","CardSubType":"Arms","Class":"Runeblade","Defense Value":"0","m":{"type":"Equipment","class":"Runeblade","subtype":"Arms","defense":"0"}},"587942":{"Description":"Meld (You may play 1 or both halves of this card. Each costs 2.)\nDeal 5 arcane damage to any target.\n\n--------\nDeal 1 arcane damage to any target.","CardType":"Action / Instant","Class":"Wizard","Talent":"Lightning","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action / Instant","class":"Wizard","talent":"Lightning","pitch":"1","cost":"2","defense":"3"}},"609606":{"Description":"Instant — Discard this: Gain 2{Life}","CardType":"Action","CardSubType":"Attack","Talent":"Earth","Cost":"3","Pitch Value":"2","Power":"6","Defense Value":"2","m":{"type":"Action","talent":"Earth","subtype":"Attack","pitch":"2","cost":"3","power":"6","defense":"2"}},"610150":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Zen State and Embodiment of Earth","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"649574":{"Description":"Protect\nWhen this protects another hero, they may give you a token they control.","CardType":"Block","Class":"Generic","Pitch Value":"3","Defense Value":"3","m":{"type":"Block","class":"Generic","pitch":"3","defense":"3"}},"636246":{"Description":"Action -- [3 Resources], destroy this: Draw a card. go again\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Pirate","Defense Value":"1","m":{"type":"Equipment","class":"Pirate","subtype":"Head","defense":"1"}},"655926":{"Description":"Action -- [2 Resources], destroy this: The next attack action card you play this turn gets +2POWER. Go again","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"665030":{"Description":"Ambush (While this is in your arsenal, you may defend with it.)\nWhen this attacks or defends, it gets +1POWER +1DEFENSE for each different name among aura tokens in the arena.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"3","Power":"1","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"0","power":"1","defense":"2"}},"666550":{"Description":"Suspense When this leaves the arena, your next attack this turn gets +4DEFENSE.","CardType":"Instant","CardSubType":"Aura","Class":"Guardian","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Instant","class":"Guardian","subtype":"Aura","pitch":"1","cost":"2","defense":"3"}},"692566":{"Description":"Phantasm\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Illusionist","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"730182":{"Description":"Target 1H weapon attack gains go again.\nYour next weapon attack this turn gains +1[Power].","CardType":"Attack Reaction","Class":"Warrior","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Attack Reaction","class":"Warrior","pitch":"3","cost":"1","defense":"3"}}}