{"659973":{"Description":"Once per Turn Action - [1 Resource]: Attack. Go again","CardType":"Weapon","CardSubType":"Sword (2H)","Class":"Ninja","Power":"1","m":{"type":"Weapon","class":"Ninja","subtype":"Sword (2H)","power":"1"}},"648069":{"Description":"Once per Turn Instant - [1 Resource], put a bind counter on Spellbound Creepers: You may play your next 'non-attack' action card this turn as though it were an instant. Activate this ability only if you have attacked or defended with an attack action card this turn.\nAt the beginning of your end phase, destroy Spellbound Creepers unless you have dealt arcane damage equal to or greater than the number of bind counters on Spellbound Creepers.\nBlade Break (If you defend with Spellbound Creepers, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Legs","Class":"Runeblade","Power":"0","Defense Value":"1","m":{"type":"Equipment","class":"Runeblade","subtype":"Legs","power":"0","defense":"1"}},"706933":{"Description":"At the start of your turn, banish a card from your hand. If you do, create a Runechant token.\nWhenever you play a Shadow non-attack action card, you may pay LIFE. If you do, the next Runechant effect that would deal damage this turn can't be prevented.","CardType":"Hero","Class":"Runeblade","Talent":"Shadow","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Runeblade","talent":"Shadow","life":"40","intellect":"4"}},"225509":{"Description":"Once per Turn Action -  [2 Resource]: Create a Runechant token. This ability costs an additional [1 Resource] to activate for each Runechant you control. Go again\nBattleworn (If you defend with Grasp of the Arknight, put a -1 [Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Arms","Class":"Runeblade","Defense Value":"2","m":{"type":"Equipment","class":"Runeblade","subtype":"Arms","defense":"2"}},"275413":{"Description":"Whenever you pitch a Light card, if a card has been put into your hero's soul this turn, gain [1 Resource].\nBlade Break (If you defend with Vestiage of Sol, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Chest","Talent":"Light","Defense Value":"1","m":{"type":"Equipment","talent":"Light","subtype":"Chest","defense":"1"}},"278917":{"Description":"If Herald of Rebirth hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck. (Put this card face up under your hero card.)\nPhantasm (If Herald of Rebirth is defended by a non-Illusionist attack action card with 6 or more [Power], destroy Herald of Rebirth and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"2","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"2","cost":"2","power":"6","defense":"3"}},"275541":{"Description":"Action - Destroy Goliath Gauntlet: The next attack action card with cost [2 Resource] or greater you play this turn gains +2 [Power]. Go again","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"477333":{"Description":"Target ash you control gains ward 4 until end of turn. (If your hero would be dealt damage, prevent 4 of that damage and destroy this.)","CardType":"Instant","Class":"Illusionist","Talent":"Draconic","Cost":"0","Pitch Value":"1","Flavor Text":"A million insignificant grains will choke even the mightiest of dragon - old Volcai proverb","m":{"type":"Instant","class":"Illusionist","talent":"Draconic","pitch":"1","cost":"0"}},"497989":{"Description":"Once per Turn Action - [2 Resource]: Attack\nOnce per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.","CardType":"Weapon","CardSubType":"Club (2H)","Class":"Brute","Power":"4","m":{"type":"Weapon","class":"Brute","subtype":"Club (2H)","power":"4"}},"454853":{"Description":"Your hero is Royal.\nWhen you equip Crown of Dominion, create a Gold token.","CardType":"Equipment","CardSubType":"Head","Class":"Generic","m":{"type":"Equipment","class":"Generic","subtype":"Head"}},"501429":{"Description":"Action -- {2 - Resource}, destroy Gold: Draw a card. Go again","CardType":"Token","CardSubType":"Item","Class":"Generic","m":{"type":"Token","class":"Generic","subtype":"Item"}},"495669":{"Description":"The next Assassin or Ranger attack action card you play this turn gains \"When this hits a hero, they lose 5{g}.\"\nGo again","CardType":"Action","Class":"Ranger;Assassin","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Ranger / Assassin","pitch":"1","cost":"0","defense":"2"}},"512837":{"Description":"If a card with Herald in its name has been put into your hero's soul during your turn, the first hero ability you activate that turn costs (2 - Resource) less to activate.\nOnce per Turn Instant - (1 - Resource): This gets ward 1 until end of turn.(If your hero would be dealt damage, destroy this to prevent 1 of that damage.)","CardType":"Equipment","CardSubType":"Chest","Class":"Illusionist","Talent":"Light","m":{"type":"Equipment","class":"Illusionist","talent":"Light","subtype":"Chest"}},"517125":{"Description":"Action — Destroy Diamond: Draw a card. Go again","CardType":"Token","CardSubType":"Aura","Class":"Generic","m":{"type":"Token","class":"Generic","subtype":"Aura"}},"580613":{"Description":"Instant -- Destroy this: Draw a card. Activate this ability only if an opponent has drawn 2 or more cards this turn.\nGuardwell (When the combat chain closes, if this defended, put -1DEFENSE counters on it equal to its DEFENSE.)","CardType":"Equipment","CardSubType":"Head","Class":"Generic","Defense Value":"2","m":{"type":"Equipment","class":"Generic","subtype":"Head","defense":"2"}},"537813":{"Description":"Once per Turn Action -- [1 - Resource]: Attack. Go again\nCintari Sellsword can only attack if you've attacked with a weapon tis turn.","CardType":"Token","CardSubType":"Ally;Mercenary","Class":"Warrior","Power":"3","Life":"2","m":{"type":"Token","class":"Warrior","subtype":"Ally / Mercenary","power":"3","life":"2"}},"538437":{"Description":"Universal (While in any zone, this is the same class as your hero.)\nWhen this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"3","Pitch Value":"2","Power":"6","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"3","power":"6","defense":"2"}},"663157":{"Description":"If you have a base head equipped, transform it into this, then equip this.\nWhen this is equipped, you may banish a card from your hand. If you do, draw a card.","CardType":"Equipment / Instant","CardSubType":"Head;Evo;Base","Class":"Mechanologist","Cost":"0","Pitch Value":"2","Defense Value":"0","m":{"type":"Equipment / Instant","class":"Mechanologist","subtype":"Head / Evo / Base","pitch":"2","cost":"0","defense":"0"}},"584725":{"Description":"<strength>Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.","CardType":"Action","CardSubType":"Attack","Talent":"Lightning","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"2","m":{"type":"Action","talent":"Lightning","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"2"}},"618261":{"Description":"When you play an attack action card or activate a weapon attack, destroy this and the attack gains go again.","CardType":"Token","CardSubType":"Aura","Class":"Generic","m":{"type":"Token","class":"Generic","subtype":"Aura"}},"618757":{"Description":"Arakni Specialization (You may only have this in your deck if your hero is Arakni.)\nWhen this defends, become a random Agent of Chaos. If the attacking hero is marked, instead choose the Agent of Chaos. (Your LIFE doesn't change.)\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Assassin","Defense Value":"2","m":{"type":"Equipment","class":"Assassin","subtype":"Head","defense":"2"}},"696181":{"Description":"Defense Reaction — [1 - Resource]: Add this to the active chain link as a defending card. It has 2 base DEFENSE this chain link.\nAt the beginning of the end phase, if this defended this turn, destroy it.","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Legs","defense":"0"}},"624997":{"Description":"When this attacks, if it is Draconic, it gets \"When this hits a hero, destroy all cards in their arsenal.\"","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"629669":{"Description":"If the defending hero is Marked, this costs [1 Resource] less to play.\nTarget attack with Stealth gets +3POWER and Go again.","CardType":"Attack Reaction","Class":"Assassin","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Attack Reaction","class":"Assassin","pitch":"1","cost":"1","defense":"3"}},"657477":{"Description":"When this attacks a hero, if you have more LIFE than them, the crowd boos you. If you've been booed this turn, this gets +4Power.","CardType":"Action","CardSubType":"Attack","Talent":"Reviled","Cost":"0","Pitch Value":"1","Power":"1","Defense Value":"3","m":{"type":"Action","talent":"Reviled","subtype":"Attack","pitch":"1","cost":"0","power":"1","defense":"3"}},"704965":{"Description":"Your next attack this turn gets +3POWER.\nYou may destroy a Bloodrot Pox token you control. If you do gain 1LIFE.\nGo again","CardType":"Action","Class":"Generic","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Generic","pitch":"1","cost":"1","defense":"3"}},"701605":{"Description":"Twice per Turn Instant — [Resource]: This gets +1POWER.\nWhen this hits, create a Lightning Flow token.","CardType":"Action","CardSubType":"Attack","Talent":"Lightning","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"2","m":{"type":"Action","talent":"Lightning","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"2"}},"710773":{"Description":"You may destroy a Gold you control rather than pay this card's [1 - Resource] cost.","CardType":"Defense Reaction","Class":"Warrior","Cost":"2","Pitch Value":"3","Defense Value":"4","m":{"type":"Defense Reaction","class":"Warrior","pitch":"3","cost":"2","defense":"4"}},"723141":{"Description":"If you control a Blasmophet, this card's POWER is 6. Otherwise, it's 0. Blood Debt","CardType":"Action","CardSubType":"Attack","Class":"Brute","Talent":"Shadow","Cost":"1","Pitch Value":"3","Power":"*","Defense Value":"3","m":{"type":"Action","class":"Brute","talent":"Shadow","subtype":"Attack","pitch":"3","cost":"1","power":"*","defense":"3"}},"225525":{"Description":"Once per Turn Action -  0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again","CardType":"Hero","Class":"Ranger","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ranger","life":"40","intellect":"4"}},"246485":{"Description":"Once per Turn Instant  - [2 Resource], banish a card from Prism's soul: Create a Spectral Shield token. (It's an Illusionist aura with \"If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.\")","CardType":"Hero","Class":"Illusionist","Talent":"Light","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Illusionist","talent":"Light","life":"40","intellect":"4"}},"255973":{"Description":"Oldhim\nEssence of Earth and Ice (You may have Earth and Ice cards in your deck.)\nOnce per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.","CardType":"Hero","CardSubType":"Young","Class":"Guardian","Talent":"Elemental","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian","talent":"Elemental","subtype":"Young","life":"20","intellect":"4"}},"262581":{"Description":"Rhinar\nWhen you discard a card with 6 or more [Power] during your action phase, intimidate.","CardType":"Hero","CardSubType":"Young","Class":"Brute","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Brute","subtype":"Young","life":"20","intellect":"4"}},"526133":{"Description":"Once per Turn Action -- [2 Resources]: Create a Hyper Driver token with 2 steam counters. Activate this ability only if you've boosted this turn.\nHyper Drivers you control get crank. (As it enters the arena, you may remove a steam counter from it. If you do, gain an action point.)","CardType":"Hero","Class":"Mechanologist","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Mechanologist","life":"20","intellect":"4"}},"584693":{"Description":"If there are 8 or more Earth cards in your banished zone, Verdance gets \"Whenever you gain [Life] during your turn, you may deal 1 arcane damage to any opposing target.\"\n\n<strength>Essence of Earth (You may have Earth cards in your deck.)","CardType":"Hero","Class":"Wizard","Talent":"Elemental","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Wizard","talent":"Elemental","life":"40","intellect":"4"}},"584709":{"Description":"Your second attack each turn gets +1[Power]","CardType":"Hero","Class":"Ninja","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ninja","life":"40","intellect":"4"}},"714501":{"Description":"Instant — [2 - Resources], TAP , destroy a Lightning Flow you control: Create an Embodiment of Lightning token.","CardType":"Hero","Class":"Runeblade","Talent":"Lightning","Intellect":"40","Life":"4","m":{"type":"Hero","class":"Runeblade","talent":"Lightning","life":"4","intellect":"40"}},"511845":{"Description":"When you play Wounded Bull, if you have less [Life] than your opponent, it gains +1 [Power].","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"2","Flavor Text":"In the Savage Lands, humans, like animals, are more dangerous when they bleed.","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"2"}},"538469":{"Description":"Once per Turn Effect - Whenever you attack with an Illusionist aura weapon, put a +1[Power] counter on it.\nSpectra (Shimmers of Silver can be attacked. When Shimmers of Silver becomes the target of an attack, destroy it and close the combat chain. The attack does not resolve.)","CardType":"Action","CardSubType":"Aura","Class":"Illusionist","Cost":"0","Pitch Value":"3","Power":"0","Defense Value":"2","m":{"type":"Action","class":"Illusionist","subtype":"Aura","pitch":"3","cost":"0","power":"0","defense":"2"}},"584677":{"Description":"Action -- Destroy this: Put an arrow from your hand face-up into your arsenal with an aim counter. Go again\n\nBattleworn (When the combat chain closes, if this defended, put a -1[Defense] counter on it.)","CardType":"Equipment","CardSubType":"Arms","Class":"Ranger","Defense Value":"1","m":{"type":"Equipment","class":"Ranger","subtype":"Arms","defense":"1"}},"617813":{"Description":"Action — Destroy this: Whenever an arrow with an aim counter hits this turn, draw a card. Go again","CardType":"Equipment","CardSubType":"Head","Class":"Ranger","m":{"type":"Equipment","class":"Ranger","subtype":"Head"}},"656469":{"Description":"When this defends, you may reveal an instant card from your hand. If you do, deal 1 arcane damage to the attacking hero.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Arms","Class":"Runeblade","Talent":"Lightning","Defense Value":"2","m":{"type":"Equipment","class":"Runeblade","talent":"Lightning","subtype":"Arms","defense":"2"}},"692549":{"Description":"Draw 2 cards.\nIf a card has been put into your hero's soul this turn, instead draw 3 cards.","CardType":"Instant","Talent":"Light","Cost":"4","Pitch Value":"2","m":{"type":"Instant","talent":"Light","pitch":"2","cost":"4"}},"701477":{"Description":"If you would sharpen a Zenith Blade, instead you may pay [1 - Resource] and destroy this. If you do, sharpen it an additional time.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Arms","Class":"Warrior","Defense Value":"2","m":{"type":"Equipment","class":"Warrior","subtype":"Arms","defense":"2"}},"700741":{"Description":"When this hits, choose any number;\n• Each hero creates a Quicken token.\n• Each hero draws a card.\n• Each hero gains 1HEALTH.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"0","power":"4","defense":"2"}},"225605":{"Description":"Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and \"If this hits, draw a card.\"","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"0","Pitch Value":"1","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"1","cost":"0","power":"3","defense":"3"}},"229765":{"Description":"Go again\nWhen Blessing of Deliverance enters the arena, if you have a card in your pitch zone with cost [3 Resource] or greater, draw a card.\nAt the beginning of your action phase, destroy Blessing of Deliverance then reveal the top card of your deck. Gain 1 [Life] for each card with cost [3 Resource] or greater revealed this way.","CardType":"Action","CardSubType":"Aura","Class":"Guardian","Cost":"2","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Guardian","subtype":"Aura","pitch":"3","cost":"2","defense":"3"}},"229749":{"Description":"If Over Loop hits, put it on the bottom of your deck.\nBoost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"2","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"2","power":"4","defense":"3"}},"251173":{"Description":"Your next weapon attack this turn gains +3 [Power] and \"If this hits, you may attack an additional time with this weapon this turn.\" (You must have an action point to attack an additional time.)\nGo again","CardType":"Action","Class":"Warrior","Cost":"2","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Warrior","pitch":"2","cost":"2","defense":"3"}},"273925":{"Description":"Your next arrow attack this turn gains +1 [Power] and \"Defense reactions can't be played from arsenal this chain link.\"\nGo again","CardType":"Action","Class":"Ranger","Cost":"0","Pitch Value":"3","Power":"0","Defense Value":"2","m":{"type":"Action","class":"Ranger","pitch":"3","cost":"0","power":"0","defense":"2"}},"277333":{"Description":"Target sword attack gains go again.\nYour next sword attack this turn gains +2 [Power].","CardType":"Attack Reaction","Class":"Warrior","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Attack Reaction","class":"Warrior","pitch":"2","cost":"1","defense":"3"}},"476165":{"Description":"Create 2 Crouching Tigers in your banished zone. You may play them this turn.\nGo again","CardType":"Action","Class":"Ninja","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Ninja","pitch":"2","cost":"0","defense":"2"}},"500725":{"Description":"(Traps can only be played from arsenal.)\nTarget attack gets -2 [Power] unless the attacking hero pays [1 Resource]. (The attacking hero chooses whether to pay [1 Resource] as Rock Slide Trap resolves.)","CardType":"Defense Reaction","CardSubType":"Trap","Class":"Ranger","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Defense Reaction","class":"Ranger","subtype":"Trap","pitch":"3","cost":"0","defense":"2"}},"509205":{"Description":"Solflare - When this is charged to your hero's soul, the next action card you defend with this turn gets +1DEFENSE.","CardType":"Action","CardSubType":"Attack","Class":"Warrior","Talent":"Light","Cost":"0","Pitch Value":"2","Power":"3","Defense Value":"3","Flavor Text":"\"Across seas unknown to lands only dreamed of, and so few left to witness it.\" - First Magister","m":{"type":"Action","class":"Warrior","talent":"Light","subtype":"Attack","pitch":"2","cost":"0","power":"3","defense":"3"}},"518469":{"Description":"(A player may add Proto Base Head to their card-pool in a Bright Lights limited format.)","CardType":"Equipment","CardSubType":"Legs","Class":"Mechanologist","m":{"type":"Equipment","class":"Mechanologist","subtype":"Legs"}},"532021":{"Description":"Maxx Specialization (You may only have this in your deck if your hero is Maxx.)\nOnce per Turn Action -- [1 Resource]: Attack. Activate this ability only if you've cranked this turn.\nWhen this hits a hero, put a steam counter on an item you control with crank.","CardType":"Weapon","Class":"Mechanologist","Power":"3","m":{"type":"Weapon","class":"Mechanologist","power":"3"}},"542277":{"Description":"Once per Turn Action -- [1 - Resource]: Attack\nThis gets +2DEFENSE while defending a weapon attack.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Sword (1H)","Class":"Warrior","Power":"2","Defense Value":"0","m":{"type":"Equipment","class":"Warrior","subtype":"Sword (1H)","power":"2","defense":"0"}},"542293":{"Description":"Betsy Specialization (You may only have this in your deck if your hero is Betsy.)\nAction -- Destroy a Gold you control: Your next attack this turn gets \"When this attacks a hero, wager a Might and a Vigor token with them.\" Go again (When the chain link resolves, if the attack hit, you create a Might and a Vigor token, otherwise they create one of each.)\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Guardian","Defense Value":"2","m":{"type":"Equipment","class":"Guardian","subtype":"Head","defense":"2"}},"545413":{"Description":"The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Might token.","CardType":"Instant","Class":"Brute;Guardian","Cost":"0","Pitch Value":"1","m":{"type":"Instant","class":"Brute / Guardian","pitch":"1","cost":"0"}},"553909":{"Description":"The next Crouching Tiger you play this turn gets +3POWER. If you've transcended this turn, instead it gets +5POWER.\nGo again","CardType":"Action","Class":"Ninja","Talent":"Mystic","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Ninja","talent":"Mystic","pitch":"1","defense":"3"}},"555733":{"Description":"Legendary (You may only have 1Homage to Ancestors in a constructed deck.)\nGain 1LIFE\nIf you've played another blue card this turn, Transcend. (Put this into its owner's hand flipped.)","CardType":"Instant","Talent":"Mystic","Cost":"0","Pitch Value":"3","m":{"type":"Instant","talent":"Mystic","pitch":"3","cost":"0"}},"584741":{"Description":"<strength>Action -- Destroy this and an aura you control: Gain [1 Resource]. Go again","CardType":"Equipment","CardSubType":"Chest","Class":"Runeblade","Defense Value":"0","m":{"type":"Equipment","class":"Runeblade","subtype":"Chest","defense":"0"}},"587941":{"Description":"If you've played an instant card this chain link, this gets Go again.","CardType":"Action","CardSubType":"Attack","Talent":"Lightning","Cost":"0","Pitch Value":"3","Power":"2","Defense Value":"2","m":{"type":"Action","talent":"Lightning","subtype":"Attack","pitch":"3","cost":"0","power":"2","defense":"2"}},"610149":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Diamond and Soul Shackle","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"604853":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Legs","defense":"0"}},"618309":{"Description":"When this defends an attack with POWER greater than its base, Mark the attacking hero.","CardType":"Defense Reaction","CardSubType":"Trap","Class":"Warrior;Assassin","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Defense Reaction","class":"Warrior / Assassin","subtype":"Trap","pitch":"1","cost":"0","defense":"3"}},"636245":{"Description":"Action -- TAP: Put an arrow from your hand face-up into your arsenal. go again","CardType":"Weapon","CardSubType":"Bow (2H)","Class":"Ranger","m":{"type":"Weapon","class":"Ranger","subtype":"Bow (2H)"}},"655925":{"Description":"When this defends, you may pay [1 Resource]. If you do, it gets +2DEFENSE this turn.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Legs","defense":"0"}},"670725":{"Description":"Banish X instant and/or aura cards from any graveyard, where X is the amount of arcane damage you've dealt this turn.\n\n<>\n\nDeal 1 arcane damage to any target.","CardType":"Action / Instant","Class":"Wizard","Talent":"Lightning","Cost":"0","Pitch Value":"2","Defense Value":"3","m":{"type":"Action / Instant","class":"Wizard","talent":"Lightning","pitch":"2","cost":"0","defense":"3"}},"666549":{"Description":"Suspense When this enters or leaves the arena, the crowd cheers you.","CardType":"Instant","CardSubType":"Aura","Class":"Guardian","Talent":"Revered","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Instant","class":"Guardian","talent":"Revered","subtype":"Aura","pitch":"3","cost":"1","defense":"3"}},"692565":{"Description":"Target card defending an Assassin attack gets -2 [Defense] this combat chain.","CardType":"Attack Reaction","Class":"Assassin","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Attack Reaction","class":"Assassin","pitch":"3","cost":"0","defense":"3"}},"238421":{"Description":"Dorinthea Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn.\n\nBravo\nAction - [2 Resource]: Until end of turn, your attack action cards with cost [3 Resource] or greater gain dominate. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)","CardType":"Hero","CardSubType":"Young","Class":"Guardian;Warrior","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian / Warrior","subtype":"Young","life":"20","intellect":"4"}}}