{"648067":{"Description":"The first time an Illusionist attack action card you control is destroyed each turn, you may pay [1 Resource]. If you do, gain 1 action point.\nWhenever you defend with Phantasmal Footsteps, you may pay [1 Resource]. If you do, its [Defense] becomes 1 until end of turn.\nIf Phantasmal Footsteps defends a non-Illusionist attack with 6 or more [Power], destroy it when the combat chain closes.","CardType":"Equipment","CardSubType":"Legs","Class":"Illusionist","Defense Value":"0","m":{"type":"Equipment","class":"Illusionist","subtype":"Legs","defense":"0"}},"225507":{"Description":"Once per Turn Action -  [1 Resource]: Banish the top 2 cards of your deck. Gain [1 Resource] for each Mechanologist card banished this way. Activate this ability only if you have boosted this turn. Go again\nBattleworn (If you defend with Teklo Foundry Heart, put a -1 [Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Chest","Class":"Mechanologist","Defense Value":"2","m":{"type":"Equipment","class":"Mechanologist","subtype":"Chest","defense":"2"}},"278915":{"Description":"Opt 1 (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Defense Reaction","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"4","m":{"type":"Defense Reaction","class":"Generic","pitch":"1","cost":"0","defense":"4"}},"264819":{"Description":"If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. (It's an Illusionist aura with \"If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.\")\nPhantasm (If Herald of Protection is defended by a non-Illusionist attack action card with 6 or more [Power], destroy Herald of Protection and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"2","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"2","cost":"2","power":"6","defense":"3"}},"268387":{"Description":"Play Even Bigger Than That! only if you've dealt [Power] this turn.\nOpt 2, then reveal the top card of your deck. If it has [Power] greater than the amount of damage you've dealt this turn, create a Quicken token and draw a card. (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)","CardType":"Instant","Class":"Generic","Cost":"2","Pitch Value":"2","m":{"type":"Instant","class":"Generic","pitch":"2","cost":"2"}},"275539":{"Description":"Once per Turn Action - [1 Resource]: Attack\nIf Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.\nAt the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.","CardType":"Weapon","CardSubType":"Sword (2H)","Class":"Warrior","Power":"3","m":{"type":"Weapon","class":"Warrior","subtype":"Sword (2H)","power":"3"}},"275555":{"Description":"Whenever you defend with Stalagmite, create a Frostbite token under the attacking hero's control. Temper","CardType":"Equipment","CardSubType":"Off-Hand","Class":"Guardian","Talent":"Ice","Defense Value":"2","m":{"type":"Equipment","class":"Guardian","talent":"Ice","subtype":"Off-Hand","defense":"2"}},"497987":{"Description":"When an attack action card  you control hits, you may destroy Mask of the Pounching Lynx. If you do, search your deck for an attack action card with 2 or less [Power], banish it, then shuffle. You may play it this turn.\nBlade Break (If you defend with Mask of the Pounching Lynx, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Head","Class":"Ninja","Defense Value":"2","m":{"type":"Equipment","class":"Ninja","subtype":"Head","defense":"2"}},"501427":{"Description":"At the beginning of your end phase, destroy Read the Ripples then opt 1, and draw a card. (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Action","CardSubType":"Aura","Class":"Wizard","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Wizard","subtype":"Aura","pitch":"3","cost":"0","defense":"2"}},"558675":{"Description":"Action - [1 Resource], destroy Gallantry Gold: Your weapon attacks gain +1 [Power] this turn. Go again\nBattleworn (If you defend with Gallantry Gold, put a -1[Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Arms","Class":"Warrior","Power":"1","m":{"type":"Equipment","class":"Warrior","subtype":"Arms","power":"1"}},"512723":{"Description":"While Redback Shroud is in your graveyard, at the start of your turn, you may destroy 2 Silver you control. If you do, equip Redback Shroud.\nAttack Reaction — Destroy Redback Shroud: The next attack reaction card you play this turn costs {1 - Resource} less to play.\nBattleworn (When the combat chain closes, if this defended, put a -1 Armor counter on it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Assassin","Defense Value":"1","m":{"type":"Equipment","class":"Assassin","subtype":"Chest","defense":"1"}},"512819":{"Description":"Once per Turn Attack Reaction — {1 - Resource}: The next prevention effect that prevents  Power damage this turn, prevents 1 less of that damage.\nWhen this defends, you may pay {1 - Resource}. If you do, it gains +1 Armor and blade break. (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"514131":{"Description":"Attack action cards get -1POWER while defending this.\nWhen this hits, put it into your hero's soul.\nPhantasm (When this is defended by a non-Illusionist Attack action card with 6 or more POWER, destroy this and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"3","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"3","cost":"2","power":"5","defense":"3"}},"517123":{"Description":"Solflare - When this is charged to your hero's soul, create a Spellbane Aegis token.","CardType":"Action","CardSubType":"Attack","Class":"Warrior","Talent":"Light","Cost":"1","Pitch Value":"2","Power":"4","Defense Value":"3","Flavor Text":"We few must preserve that which is precious to all.","m":{"type":"Action","class":"Warrior","talent":"Light","subtype":"Attack","pitch":"2","cost":"1","power":"4","defense":"3"}},"543955":{"Description":"Vynnset Specialization (You may only have this in your deck if your hero is Vynnset.)\nOnce per Turn Action — [Life]: Attack\nWhen this hits, create a Runechant token.","CardType":"Weapon","Class":"Runeblade","Talent":"Shadow","Power":"1","m":{"type":"Weapon","class":"Runeblade","talent":"Shadow","power":"1"}},"529187":{"Description":"Play this only if you have 1 or more Evos equipped.\nEvo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped. (Each hero is attacked simultaneously. Heroes defend in clockwork order. Damage is calculated per hero.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"3","Pitch Value":"1","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"3","power":"6","defense":"3"}},"580611":{"Description":"When this defends, the next time an attack would gain POWER this chain link, instead it gains that much minus 1.\nTemper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)","CardType":"Equipment","CardSubType":"Arms","Class":"Guardian","Defense Value":"2","m":{"type":"Equipment","class":"Guardian","subtype":"Arms","defense":"2"}},"552547":{"Description":"Once per Turn Action - [2 Resource]: Attack\nWhenever you attack with Hexagore, it deals damage to you equal to 6 minus the number of cards with blood debt in your banished zone.","CardType":"Weapon","Class":"Brute","Talent":"Shadow","Power":"6","m":{"type":"Weapon","class":"Brute","talent":"Shadow","power":"6"}},"663155":{"Description":"If you have a base legs equipped, transform it into this, then equip this.\nWhen this is equipped, up to 1 target attack gets go again.","CardType":"Equipment / Instant","CardSubType":"Legs;Evo;Base","Class":"Mechanologist","Cost":"0","Pitch Value":"2","Defense Value":"0","m":{"type":"Equipment / Instant","class":"Mechanologist","subtype":"Legs / Evo / Base","pitch":"2","cost":"0","defense":"0"}},"618755":{"Description":"Whenever you transcend, you may gain [1 Resource].\nInstant — [3 Chi], destroy this: Create a Zen State token.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Ninja","Talent":"Mystic","Defense Value":"2","m":{"type":"Equipment","class":"Ninja","talent":"Mystic","subtype":"Chest","defense":"2"}},"555731":{"Description":"When this defends alone, prevent the next 1 damage that would be dealt to you this turn.","CardType":"Action","Class":"Generic","Cost":"3","Pitch Value":"3","Power":"5","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"3","cost":"3","power":"5","defense":"2"}},"584723":{"Description":"Target attack action card with cost 1 or less gets +3[Power].","CardType":"Instant","Talent":"Lightning","Cost":"0","Pitch Value":"1","m":{"type":"Instant","talent":"Lightning","pitch":"1","cost":"0"}},"578147":{"Description":"Verdance Specialization (You may only have this in your deck if your hero is Verdance.)\nGain 1H. Gain H. Gain 1H.\nGo again","CardType":"Action","Class":"Wizard","Talent":"Earth","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Wizard","talent":"Earth","pitch":"3","cost":"1","defense":"3"}},"662259":{"Description":"Once per Turn Action - [1 Resource]: Attack\nIf you have a card in your pitch zone with cost 0, this card's attacks get go again.","CardType":"Weapon","CardSubType":"Dagger (1H)","Class":"Ninja","Power":"1","m":{"type":"Weapon","class":"Ninja","subtype":"Dagger (1H)","power":"1"}},"618307":{"Description":"Go again\nAt the start of your turn, destroy this, then your dagger attacks get go again this turn.","CardType":"Action","CardSubType":"Aura","Class":"Warrior","Cost":"0","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Warrior","subtype":"Aura","pitch":"2","cost":"0","defense":"3"}},"629651":{"Description":"Your next attack with 3 or less base POWER this turn gets Go again.\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Generic","pitch":"3","cost":"0","defense":"3"}},"645203":{"Description":"If Snatch hits, draw a card.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"0","power":"4","defense":"2"}},"653427":{"Description":"Crank. This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.","CardType":"Token","CardSubType":"Item","Class":"Mechanologist","m":{"type":"Token","class":"Mechanologist","subtype":"Item"}},"672195":{"Description":"You may put a card from your hand on the bottom of your deck. If you do, draw a card.","CardType":"Defense Reaction","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"4","m":{"type":"Defense Reaction","class":"Generic","pitch":"1","cost":"0","defense":"4"}},"657475":{"Description":"When this attacks, you may pay up to [3 Resources].\nCreate that many Might tokens.","CardType":"Action","CardSubType":"Attack","Talent":"Reviled","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","talent":"Reviled","subtype":"Attack","pitch":"1","cost":"0","power":"4","defense":"2"}},"710771":{"Description":"LegendarySearch your deck for a Phoenix Flame, reveal it, put it into your hand, then shuffle.\nCreate an Agility token.Go again","CardType":"Action","Talent":"Draconic","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","talent":"Draconic","pitch":"1","defense":"3"}},"701603":{"Description":"Twice per Turn Instant — [Resource]: This gets +1POWER.\nWhen this hits, create a Lightning Flow token.","CardType":"Action","CardSubType":"Attack","Talent":"Lightning","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"2","m":{"type":"Action","talent":"Lightning","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"2"}},"225523":{"Description":"Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn.","CardType":"Hero","CardSubType":"Young","Class":"Warrior","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Warrior","subtype":"Young","life":"20","intellect":"4"}},"264275":{"Description":"If a card with 6 or more [Power] has been put into your banished this turn, cards you own lose blood debt during the end phase.","CardType":"Hero","Class":"Brute","Talent":"Shadow","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Brute","talent":"Shadow","life":"40","intellect":"4"}},"242131":{"Description":"Once per Turn Instant  - [2 Resource], banish a card from Prism's soul: Create a Spectral Shield token. (It's an Illusionist aura with \"If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.\")","CardType":"Hero","Class":"Illusionist","Talent":"Light","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Illusionist","talent":"Light","life":"40","intellect":"4"}},"253011":{"Description":"Oldhim, Grandfather of Eternity\nEssence of Earth and Ice (You may have Earth and Ice cards in your deck.)\nOnce per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.","CardType":"Hero","Class":"Guardian","Talent":"Elemental","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Guardian","talent":"Elemental","life":"40","intellect":"4"}},"251171":{"Description":"Lexi, Livewire\nEssence of Ice and Lightning (You may have Ice and Lightning cards in your deck.)\nOnce per Turn Action - Turn a face down card in your arsenal face up: If it a Lightning card, your next attack this turn gains go again. If it an Ice card, create a Frostbite token under target hero control. Go again","CardType":"Hero","Class":"Ranger","Talent":"Elemental","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ranger","talent":"Elemental","life":"40","intellect":"4"}},"557091":{"Description":"You have 1 weapon zone. (You may only have one 1H weapon or off-hand equipped.)\nAttack action cards you own get +1POWER while they are in any zone other than the combat chain.\nThe first time you discard a card with 6 or more POWER during each of your action phases, create a Might token.","CardType":"Hero","Class":"Brute","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Brute","life":"40","intellect":"4"}},"543027":{"Description":"Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle.\nOnce per Turn Instant -- (2 - Resource), banish a card from Prism's soul: Awaken target figment you control. (Flip it.)","CardType":"Hero","CardSubType":"Young","Class":"Illusionist","Talent":"Light","Intellect":"4","Life":"16","m":{"type":"Hero","class":"Illusionist","talent":"Light","subtype":"Young","life":"16","intellect":"4"}},"584691":{"Description":"If there are 8 or more Earth cards in your banished zone, Florian gets \"If you would create 1 or more aura tokens, instead create that many plus 1.\"\n\n<strength>Essence of Earth (You may have Earth cards in your deck.)","CardType":"Hero","Class":"Runeblade","Talent":"Elemental","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Runeblade","talent":"Elemental","life":"40","intellect":"4"}},"711587":{"Description":"The first time Dawnblade, Resplendent gains go again each turn, you may attack an additional time with it this turn.","CardType":"Hero","CardSubType":"Young","Class":"Warrior","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Warrior","subtype":"Young","life":"20","intellect":"4"}},"511843":{"Description":"Choose 1;\n• Target club or hammer weapon attack gains +4 [Power].\n• Target attack action card with cost [2 Resource] or greater gains +4 [Power] and \"If this hits, the defending hero discards a card.\"","CardType":"Attack Reaction","Class":"Generic","Cost":"2","Pitch Value":"1","Defense Value":"2","m":{"type":"Attack Reaction","class":"Generic","pitch":"1","cost":"2","defense":"2"}},"584675":{"Description":"When this defends, you may charge your hero's soul. If a yellow card is charged this way, draw a card.\n\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Warrior","Talent":"Light","Defense Value":"2","m":{"type":"Equipment","class":"Warrior","talent":"Light","subtype":"Head","defense":"2"}},"700739":{"Description":"You can't equip weapons.\nAction — [3 Resources]: The next attack action card with crush you play this turn may attack an additional hero. Go again","CardType":"Hero","CardSubType":"Pit-Fighter","Class":"Guardian","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian","subtype":"Pit-Fighter","life":"20","intellect":"4"}},"701475":{"Description":"Instant — TAP: Choose an opponent. The first card they reveal for their next clash this turn gets +1POWER. When they win that clash, you create a Gold token.\nWhenever you attack, you may destroy 3 Gold you control. If you do, the attack gets +3POWER and dominate.","CardType":"Hero","CardSubType":"Pit-Fighter","Class":"Guardian","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian","subtype":"Pit-Fighter","life":"20","intellect":"4"}},"719651":{"Description":"Unique (You can only control 1 Blasmophet.)\nOnce per turn, you may play an action card with blood debt from your banished zone.\nAt the beginning of each end phase, you may banish a card from your hand. Then if you haven't banished a card with blood debt this turn, destroy this.","CardType":"Token","CardSubType":"Ally;Demon","Talent":"Shadow","Power":"6","Life":"6","m":{"type":"Token","talent":"Shadow","subtype":"Ally / Demon","power":"6","life":"6"}},"225603":{"Description":"Go again\nWhen Blessing of Deliverance enters the arena, if you have a card in your pitch zone with cost [3 Resource] or greater, draw a card.\nAt the beginning of your action phase, destroy Blessing of Deliverance then reveal the top 3 cards of your deck. Gain 1 [Life] for each card with cost [3 Resource] or greater revealed this way.","CardType":"Action","CardSubType":"Aura","Class":"Guardian","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Guardian","subtype":"Aura","pitch":"1","cost":"2","defense":"3"}},"229763":{"Description":"Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and \"If this hits, draw a card.\"","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"0","Pitch Value":"1","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"1","cost":"0","power":"3","defense":"3"}},"238419":{"Description":"Deal 5 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"2","defense":"3"}},"262963":{"Description":"Dominate (The defending hero can't defend Macho Grande with more than 1 card from their hand.)","CardType":"Action","CardSubType":"Attack","Class":"Guardian","Cost":"7","Pitch Value":"3","Power":"8","Defense Value":"3","Flavor Text":"The \"Strongest Man in Rathe\" performance is always a mainstay and fan favorite, wherever the Everfest Carnival roams.","m":{"type":"Action","class":"Guardian","subtype":"Attack","pitch":"3","cost":"7","power":"8","defense":"3"}},"273923":{"Description":"Your next arrow attack this turn gains +3 [Power] and \"Defense reactions can't be played from arsenal this chain link.\"\nGo again","CardType":"Action","Class":"Ranger","Cost":"0","Pitch Value":"1","Power":"0","Defense Value":"2","m":{"type":"Action","class":"Ranger","pitch":"1","cost":"0","power":"0","defense":"2"}},"476163":{"Description":"Create 3 Crouching Tigers in your banished zone. You may play them this turn.\nGo again","CardType":"Action","Class":"Ninja","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Ninja","pitch":"1","cost":"0","defense":"2"}},"500691":{"Description":"Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1 Power and \"When this hits, put it on the bottom of its owner's deck.\"\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"3","Pitch Value":"3","Power":"2","Defense Value":"2","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"3","cost":"3","power":"2","defense":"2"}},"514115":{"Description":"Once per Turn Action — (2 - Resource): Attack\nIf a yellow card has been put into your hero's soul this turn, this gets +5POWER","CardType":"Weapon","CardSubType":"Sword (2H)","Class":"Warrior","Talent":"Light","Power":"0","m":{"type":"Weapon","class":"Warrior","talent":"Light","subtype":"Sword (2H)","power":"0"}},"518467":{"Description":"(A player may add Proto Base Head to their card-pool in a Bright Lights limited format.)","CardType":"Equipment","CardSubType":"Chest","Class":"Mechanologist","m":{"type":"Equipment","class":"Mechanologist","subtype":"Chest"}},"518483":{"Description":"Each other hero puts an attack action card from their graveyard on the bottom of their deck.","CardType":"Action","CardSubType":"Song","Class":"Bard","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Bard","subtype":"Song","pitch":"3","cost":"0","defense":"3"}},"537811":{"Description":"At the start of your turn, destroy this, then your next attack this turn gets +1POWER.","CardType":"Token","CardSubType":"Aura","Class":"Generic","m":{"type":"Token","class":"Generic","subtype":"Aura"}},"553907":{"Description":"Ephemeral (This can't start the game in your deck. If this would be put into your graveyard, instead remove it from the game.)\nTarget attack action card gets +1POWER.","CardType":"Attack Reaction","Class":"Assassin","Talent":"Mystic","Pitch Value":"-","m":{"type":"Attack Reaction","class":"Assassin","talent":"Mystic","pitch":"-"}},"555747":{"Description":"Legendary (You may only have 1The Grain that Tips the Scale in a constructed deck.)\nTarget attack gets +1POWER.\nIf you've played another blue card this turn, Transcend. (Put this into its owner's hand flipped.)","CardType":"Instant","Talent":"Mystic","Cost":"0","Pitch Value":"3","m":{"type":"Instant","talent":"Mystic","pitch":"3","cost":"0"}},"584739":{"Description":"When this defends, you may discard a Lightning card. If you do, return an aura you control to its owner's hand.\n<strength>Blade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Talent":"Lightning","Defense Value":"1","m":{"type":"Equipment","talent":"Lightning","subtype":"Head","defense":"1"}},"584707":{"Description":"Go again\n\nAt the beginning of your action phase, destroy this.\n\nWhen this leaves the arena, discard a card then draw a card.","CardType":"Action","CardSubType":"Aura","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Aura","pitch":"3","cost":"0","defense":"2"}},"587939":{"Description":"If you've played an instant card this chain link, this gets Go again.","CardType":"Action","CardSubType":"Attack","Talent":"Lightning","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","talent":"Lightning","subtype":"Attack","pitch":"1","cost":"0","power":"4","defense":"2"}},"609603":{"Description":"Instant — Discard this: Gain 2{Life}","CardType":"Action","CardSubType":"Attack","Talent":"Earth","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"2","m":{"type":"Action","talent":"Earth","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"2"}},"610147":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Spectral Shield and Embodiment of Earth","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"636243":{"Description":"Instant -- TAP: Look at the top card of your deck.\nThe first card with watery grave you play from your graveyard each turn gets go again.","CardType":"Equipment","CardSubType":"Off-Hand","Class":"Necromancer;Pirate","m":{"type":"Equipment","class":"Necromancer / Pirate","subtype":"Off-Hand"}},"655923":{"Description":"Instant -- [3 Resources], destroy this: Put target attack action card from your graveyard on top of your deck.","CardType":"Equipment","CardSubType":"Head","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Head","defense":"0"}},"657795":{"Description":"Choose any number;\n• Steal a Toughness or Vigor token.\n• The crowd boos you.\n• Target hero loses and can't gain abilities this action phase unless they discard a card.","CardType":"Instant","Class":"Guardian","Talent":"Reviled","Cost":"0","Pitch Value":"2","m":{"type":"Instant","class":"Guardian","talent":"Reviled","pitch":"2","cost":"0"}},"666547":{"Description":"Suspense When this leaves the arena, your next attack this turn gets +5DEFENSE.","CardType":"Instant","CardSubType":"Aura","Class":"Guardian","Cost":"3","Pitch Value":"1","Defense Value":"3","m":{"type":"Instant","class":"Guardian","subtype":"Aura","pitch":"1","cost":"3","defense":"3"}},"560451":{"Description":"Your constructs with Fabric in their name get go again.","CardType":"Equipment","CardSubType":"Off-Hand","Class":"Generic","m":{"type":"Equipment","class":"Generic","subtype":"Off-Hand"}},"562483":{"Description":"(Constructs resolve flipped as a permanent in the arena.)\nEquip Blossom of Spring. If you don't, negate this.","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"3","cost":"0","defense":"2"}},"692563":{"Description":"Target card defending an Assassin attack gets -4 [Defense] this combat chain.","CardType":"Attack Reaction","Class":"Assassin","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Attack Reaction","class":"Assassin","pitch":"1","cost":"0","defense":"3"}},"692579":{"Description":"Boost","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"1","Pitch Value":"2","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"1","power":"4","defense":"3"}},"722627":{"Description":"Your next Brute attack this turn gets \"If this is defended by fewer than 2 non-equipment cards, it gets +3POWER.\" Intimidate Go again","CardType":"Action","Class":"Brute","Cost":"0","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Brute","pitch":"2","cost":"0","defense":"3"}},"238451":{"Description":"Dawnblade\nOnce per Turn Action - [1 Resource]: Attack\nIf Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.\nAt the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.\n\nHarmonized Kodachi\nOnce per Turn Action - [1 Resource]: Attack\nIf you have a card in your pitch zone with cost 0, Harmonized Kodachi gains go again.","CardType":"Weapon","CardSubType":"Dagger (1H);Sword (2H)","Class":"Ninja;Warrior","Power":"3 // 1","m":{"type":"Weapon","class":"Ninja / Warrior","subtype":"Dagger (1H) / Sword (2H)","power":"3 // 1"}},"538691":{"Description":"Each Judge Pack comes with 1 of 6 random cards."}}