{"225502":{"Description":"Once per Turn Action -  0: Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down.\nBattleworn (If you defend with Scabskin Leathers, put a -1 [Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Legs","Class":"Brute","Defense Value":"2","m":{"type":"Equipment","class":"Brute","subtype":"Legs","defense":"2"}},"239230":{"Description":"(Allies can be attacked and can't be defended with [Defense]. They are destroyed when they have taken damage equal to their [Life]. At end of turn, heal all damage dealt to Blasmophet.)\nOnce per Turn Action - 0: Attack\nWhenever Blasmophet attacks, you may banish a Shadow card from your hand. If you do, you may banish a card from the defending hero's soul.","CardType":"Token","CardSubType":"Ally","Talent":"Shadow","Power":"6","Life":"6","m":{"type":"Token","talent":"Shadow","subtype":"Ally","power":"6","life":"6"}},"249038":{"Description":"Whenever a source you control deals damage to an opposing hero, they lose 1[Life].\nIllusionist attack action cards you control have go again. (If an attack is destroyed, go again does not resolve.)\nSpectra (Ode to Wrath can be attacked. When Ode to Wrath becomes the target of an attack, destroy it and close the combat chain. The attack does not resolve.)","CardType":"Instant","CardSubType":"Aura","Class":"Illusionist","Talent":"Light","Cost":"4","Pitch Value":"2","m":{"type":"Instant","class":"Illusionist","talent":"Light","subtype":"Aura","pitch":"2","cost":"4"}},"265438":{"Description":"If Wartune Herald hits, put it into your hero's soul. (Put this card face up under your hero card.)\nPhantasm (If Wartune Herald is defended by a non-Illusionist attack action card with 6 or more [Power], destroy Wartune Herald and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"1","Pitch Value":"2","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"2","cost":"1","power":"6","defense":"3"}},"275534":{"Description":"Once per Turn Instant - [1 Resource], put a bind counter on Spellbound Creepers: You may play your next 'non-attack' action card this turn as though it were an instant. Activate this ability only if you have attacked or defended with an attack action card this turn.\nAt the beginning of your end phase, destroy Spellbound Creepers unless you have dealt arcane damage equal to or greater than the number of bind counters on Spellbound Creepers.\nBlade Break (If you defend with Spellbound Creepers, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Legs","Class":"Runeblade","Power":"0","Defense Value":"1","m":{"type":"Equipment","class":"Runeblade","subtype":"Legs","power":"0","defense":"1"}},"275550":{"Description":"Action - Destroy Courage of Bladehold: Your sword attacks cost [1 Resource] less this turn. Go again\nTemper (If you defend with Courage of Bladehold, put a -1 [Defense] counter on it when the combat chain closes then destroy it if it has 0 [Defense].)","CardType":"Equipment","CardSubType":"Chest","Class":"Warrior","Defense Value":"2","m":{"type":"Equipment","class":"Warrior","subtype":"Chest","defense":"2"}},"278926":{"Description":"(Auras stay in the arena until they are destroyed.)\nIf your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.","CardType":"Token","CardSubType":"Aura","Class":"Illusionist","m":{"type":"Token","class":"Illusionist","subtype":"Aura"}},"497998":{"Description":"When Bone Vizer is destroyed, reveal the top card of your deck. If it has 6 or more [Power], put it on top of your deck. Otherwise, put it on the bottom.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Brute","Defense Value":"1","m":{"type":"Equipment","class":"Brute","subtype":"Head","defense":"1"}},"552526":{"Description":"Instant — Destroy Silken Form: Transform target ash you control into an Aether Ashwing. (Create an Aether Ashwing token and put the ash under it.)\nQuell 1 (If your hero would be dealt damage, you may pay [Resource] to prevent 1 of that damage. If you do, destroy Silken Form at the beginning of the end phase.)","CardType":"Equipment","CardSubType":"Arms","Class":"Illusionist","Talent":"Draconic","Defense Value":"0","m":{"type":"Equipment","class":"Illusionist","talent":"Draconic","subtype":"Arms","defense":"0"}},"580606":{"Description":"While this is in your graveyard, at the start of your turn, you may destroy 2 Silvers you control. If you do, equip this.\n<strongAttack Reaction — [2 Resources], destroy this: Target attack action card defending an Assassin attack gets -1ARMOR.\nBattleworn (When the combat chain closes, if this defended, put a -1ARMOR counter on it.)","CardType":"Equipment","CardSubType":"Arms","Class":"Assassin","Defense Value":"1","m":{"type":"Equipment","class":"Assassin","subtype":"Arms","defense":"1"}},"532014":{"Description":"Evo Upgrade - When this attacks a hero, they reveal X cards from their hand, where X is the number of Evos you have equipped. Choose an action card with DEFENSE less than X, then add it to this chain link as a defending card.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"3","Pitch Value":"2","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"3","power":"6","defense":"3"}},"528478":{"Description":"Gain 3 [Life]","CardType":"Instant","Class":"Generic","Cost":"0","Pitch Value":"1","m":{"type":"Instant","class":"Generic","pitch":"1","cost":"0"}},"556974":{"Description":"Action - Destroy Timesnap Potion: Gain 2 action points.","CardType":"Action","CardSubType":"Item","Class":"Generic","Cost":"0","Pitch Value":"3","m":{"type":"Action","class":"Generic","subtype":"Item","pitch":"3","cost":"0"}},"555726":{"Description":"When this defends alone, prevent the next 1 damage that would be dealt to you this turn.","CardType":"Action","Class":"Generic","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"1","cost":"3","power":"7","defense":"2"}},"580622":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Chest","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Chest","defense":"0"}},"578814":{"Description":"When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card from their arsenal.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"2"}},"618222":{"Description":"Instant — [3 Resources], destroy this: Target Draconic attack gets go again. If it's a weapon or ally attack, you may attack with it an additional time this turn. This ability costs [1 Resource] less to activate for each Draconic chain link you control.\nBattleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)","CardType":"Equipment","CardSubType":"Legs","Talent":"Draconic","Defense Value":"1","m":{"type":"Equipment","talent":"Draconic","subtype":"Legs","defense":"1"}},"662254":{"Description":"Once per Turn Action — [6 Resources]: Attack\nWhen this hits a hero, create a Frostbite token in their exposed head, chest, arms, or legs zone.\nHeavy - If this is the only card equipped to your weapon zones, it gets +2POWER.","CardType":"Weapon","Class":"Guardian","Talent":"Earth;Ice","Power":"4","m":{"type":"Weapon","class":"Guardian","talent":"Earth / Ice","power":"4"}},"625006":{"Description":"This costs [1 Resource] less to play for each Draconic chain link you control.\nWhen this attacks a hero, each dagger you control deals 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the daggers.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Talent":"Draconic","Cost":"2","Pitch Value":"1","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Ninja","talent":"Draconic","subtype":"Attack","pitch":"1","cost":"2","power":"2","defense":"3"}},"618302":{"Description":"When this attacks a marked hero, create a Fealty token.","CardType":"Action","CardSubType":"Attack","Talent":"Draconic","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","talent":"Draconic","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"621150":{"Description":"Target attack action card with stealth gains +3 POWER and \"When this hits a hero, create a Bloodrot Pox token under their control.\"","CardType":"Attack Reaction","Class":"Assassin","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Attack Reaction","class":"Assassin","pitch":"1","cost":"1","defense":"3"}},"637486":{"Description":"Your next arrow attack this turn gets +4POWER. If it has harpoon in its name, it gets \"When this hits a hero, create a Gold token.\"\nDraw a card, then discard a card.\nGo again","CardType":"Action","Class":"Ranger;Pirate","Cost":"2","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Ranger / Pirate","pitch":"2","cost":"2","defense":"3"}},"657470":{"Description":"When this attacks a hero, if you have less LIFE than them, the crowd cheers you. If you've been cheered this turn, this gets +1POWER.","CardType":"Action","CardSubType":"Attack","Talent":"Revered","Cost":"3","Pitch Value":"2","Power":"6","Defense Value":"3","m":{"type":"Action","talent":"Revered","subtype":"Attack","pitch":"2","cost":"3","power":"6","defense":"3"}},"715710":{"Description":"You may destroy a Lightning Flow you control rather than pay this card's [1 - Resource] cost.\nTarget Lightning attack gets +3POWER.","CardType":"Instant","Talent":"Lightning","Cost":"1","Pitch Value":"1","m":{"type":"Instant","talent":"Lightning","pitch":"1","cost":"1"}},"707342":{"Description":"Incarnate (This can't start in your deck. If this would die, instead it ceases to exist.)\nThis card's attacks get go again.\nBlood Debt (While this is banished, at the beginning of your end phase, lose 1LIFE.)","CardType":"Action","CardSubType":"Ally","Class":"Necromancer","Talent":"Shadow","Cost":"2","Power":"3","Life":"3","m":{"type":"Action","class":"Necromancer","talent":"Shadow","subtype":"Ally","cost":"2","power":"3","life":"3"}},"722622":{"Description":"Incarnate (This can't start in your deck. If this would die, instead it ceases to exist.)\nThis card's attacks get go again.\nBlood Debt","CardType":"Action","CardSubType":"Ally;Zombie","Class":"Necromancer","Talent":"Shadow","Cost":"2","Power":"3","Life":"3","m":{"type":"Action","class":"Necromancer","talent":"Shadow","subtype":"Ally / Zombie","cost":"2","power":"3","life":"3"}},"225518":{"Description":"Once per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.","CardType":"Hero","Class":"Ninja","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ninja","life":"40","intellect":"4"}},"225534":{"Description":"Instant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","CardSubType":"Young","Class":"Wizard","Intellect":"4","Life":"15","m":{"type":"Hero","class":"Wizard","subtype":"Young","life":"15","intellect":"4"}},"238478":{"Description":"Whenever a Mechanologist item with cost 2 or less is put into your banished zone from your deck, put it into the arena.","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist","Intellect":"3","Life":"20","m":{"type":"Hero","class":"Mechanologist","subtype":"Young","life":"20","intellect":"3"}},"254686":{"Description":"Lexi, Livewire\nEssence of Ice and Lightning (You may have Ice and Lightning cards in your deck.)\nOnce per Turn Action - Turn a face down card in your arsenal face up: If it a Lightning card, your next attack this turn gains go again. If it an Ice card, create a Frostbite token under target hero control. Go again","CardType":"Hero","Class":"Ranger","Talent":"Elemental","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ranger","talent":"Elemental","life":"40","intellect":"4"}},"278638":{"Description":"Essence of Ice (You may have Ice cards in your deck.)\nIf it's not your turn, you may play blue 'non-attack' action cards from your arsenal as though they were an instant.\nWhenever you play an Ice card during an opponent's turn, create a Frostbite token under their control.","CardType":"Hero","CardSubType":"Young","Class":"Wizard","Talent":"Elemental","Intellect":"4","Life":"36","m":{"type":"Hero","class":"Wizard","talent":"Elemental","subtype":"Young","life":"36","intellect":"4"}},"482366":{"Description":"You may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Runeblade","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Mechanologist / Runeblade","subtype":"Young","life":"20","intellect":"4"}},"526142":{"Description":"You may play Evos from your banished zone.\nOnce per Turn Instant — (3 - Resource): You may play your next Evo this turn as though it were an instant. When you do, draw a card.","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Mechanologist","subtype":"Young","life":"20","intellect":"4"}},"666542":{"Description":"Your attacks get +1POWER while attacking a hero who controls a Seismic Surge token.\nWhenever you attack a Guardian hero, clash with them. The winner creates a Seismic Surge token.","CardType":"Hero","CardSubType":"Pit-Fighter","Class":"Guardian","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian","subtype":"Pit-Fighter","life":"20","intellect":"4"}},"511838":{"Description":"Pairs with an off-hand (Equip this only with an off-hand.)\nOnce per Turn Action- [2 Resources]: Attack\nWhenever an opponent plays or activates their first card or ability each turn, if it's not their turn, put a +10 counter on this. At the beginning of your end phase, remove all +10 counters from this.","CardType":"Weapon","CardSubType":"Hammer (1H)","Class":"Adjudicator","Power":"2","m":{"type":"Weapon","class":"Adjudicator","subtype":"Hammer (1H)","power":"2"}},"525182":{"Description":"Choose 2;\n• Attack action cards you control gain +1 [Power] and +1 [Defense] this turn.\n• The next attack action card you play this turn, gains go again.\n• Until end of turn, you may defend with attack action cards from arsenal.\n• You may banish an attack action card from your hand. If you do, draw 2 cards.","CardType":"Instant","Class":"Generic","Cost":"1","Pitch Value":"2","m":{"type":"Instant","class":"Generic","pitch":"2","cost":"1"}},"538446":{"Description":"Go again\nWhen Chains of Eminence enters the arena, name a card. The named card can't be pitched, played or used to defend while Chains of Eminence is in the arena.\nAt the beginning of your action phase, destroy Chains of Eminence.","CardType":"Action","CardSubType":"Aura","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Aura","pitch":"1","cost":"0","defense":"2"}},"693166":{"Description":"Action — Destroy this: Until end of turn, whenever you play a card with stealth, gain [1 Resource]. Go again\nBattleworn (When the combat chain closes, if this defended, put a -1DEFENSE counter on it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Assassin","Defense Value":"1","m":{"type":"Equipment","class":"Assassin","subtype":"Chest","defense":"1"}},"700814":{"Description":"Pairs with an off-hand (Equip this only with an off-hand.)\nOnce per Turn Action- [2 - Resources]: Attack\nWhenever an opponent plays or activates their first card or ability each turn, if it's not their turn, put a +1POWER counter on this. At the beginning of your end phase, remove all +1POWER counters from this.","CardType":"Weapon","CardSubType":"Hammer (1H)","Class":"Adjudicator","Power":"2","m":{"type":"Weapon","class":"Adjudicator","subtype":"Hammer (1H)","power":"2"}},"238414":{"Description":"If Over Loop hits, put it on the bottom of your deck.\nBoost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"3","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"2","power":"3","defense":"3"}},"258334":{"Description":"Once per Turn Action - [2 Resource]: Attack\nWhenever you attack with Ravenous Meataxe, draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Ravenous Meataxe gains +2 [Power] until end of turn.","CardType":"Weapon","CardSubType":"Axe (2H)","Class":"Brute","Power":"3","m":{"type":"Weapon","class":"Brute","subtype":"Axe (2H)","power":"3"}},"257326":{"Description":"The next attack you fuse this turn gains +4 [Power].\nGo again","CardType":"Action","Talent":"Elemental","Cost":"0","Pitch Value":"1","Defense Value":"2","Flavor Text":"When the whole is greater than the sum of its parts.","m":{"type":"Action","talent":"Elemental","pitch":"1","cost":"0","defense":"2"}},"500846":{"Description":"Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's [Source] cost, you may play it from your banished zone without paying its [Source] cost.)\nBlood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)","Cost":"3","Pitch Value":"3","Power":"5","Defense Value":"3","m":{"pitch":"3","cost":"3","power":"5","defense":"3"}},"514110":{"Description":"Target attack action card with Herald in its name gets +3POWER.","CardType":"Instant","Class":"Illusionist","Talent":"Light","Cost":"0","Pitch Value":"2","m":{"type":"Instant","class":"Illusionist","talent":"Light","pitch":"2","cost":"0"}},"518462":{"Description":"The next time a Shadow source would deal damage this turn, prevent 4 of that damage.","CardType":"Instant","Talent":"Light","Cost":"0","Pitch Value":"1","Flavor Text":"\"Each and every soldier, a ray of light that completes the dawn.\" - Magister of Defense","m":{"type":"Instant","talent":"Light","pitch":"1","cost":"0"}},"528302":{"Description":"Banish the top card of your deck. If it's yellow, create a Runechant token.\nGo again","CardType":"Action","Class":"Runeblade","Talent":"Shadow","Cost":"2","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Runeblade","talent":"Shadow","pitch":"2","cost":"2","defense":"2"}},"519486":{"Description":"Blade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head;Base","Class":"Mechanologist","Defense Value":"1","m":{"type":"Equipment","class":"Mechanologist","subtype":"Head / Base","defense":"1"}},"521662":{"Description":"Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"3","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"3","power":"5","defense":"3"}},"545422":{"Description":"Once per Turn Action -- [3 Resources]: Attack\nIf you have a Chivarly in your pitch zone, this gets +1POWER.","CardType":"Weapon","CardSubType":"Hammer (1H)","Class":"Guardian","Power":"3","m":{"type":"Weapon","class":"Guardian","subtype":"Hammer (1H)","power":"3"}},"518478":{"Description":"Each other hero gains 1HEALTH.","CardType":"Action","CardSubType":"Song","Class":"Bard","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Bard","subtype":"Song","pitch":"3","cost":"0","defense":"3"}},"542190":{"Description":"Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.)\nAction -- Destroy this: Draw a card then discard a random card. Go again\nBattleworn (When the combat chain closes, if this defended, put a -1DEFENSE counter on it.)","CardType":"Equipment","CardSubType":"Head","Class":"Brute","Defense Value":"1","m":{"type":"Equipment","class":"Brute","subtype":"Head","defense":"1"}},"554174":{"Description":"When this defends, put a card with Combo from your graveyard on the bottom of your deck.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Ninja","Pitch Value":"-","Defense Value":"1","m":{"type":"Equipment","class":"Ninja","subtype":"Head","pitch":"-","defense":"1"}},"555742":{"Description":"Legendary (You may only have 1 Preserve Tradition in a constructed deck.)\nPut target action card from your graveyard on the bottom of your deck.\nIf you've played another blue card this turn, Transcend. (Put this into its owner's hand flipped.)","CardType":"Instant","Talent":"Mystic","Cost":"0","Pitch Value":"3","m":{"type":"Instant","talent":"Mystic","pitch":"3","cost":"0"}},"557726":{"Description":"During your turn, auras you control with ward are weapons with base POWER equal to their ward and \"Once per Turn Action — [1 Resource]: Attack\"\nYour aura attacks with one or more +1POWER counters get go again.","CardType":"Weapon","CardSubType":"Scroll (2H)","Class":"Illusionist","m":{"type":"Weapon","class":"Illusionist","subtype":"Scroll (2H)"}},"563310":{"Description":"When this attacks, you may put a card from your hand on the bottom of your deck. If you do, this gets +2POWER.","CardType":"Action","CardSubType":"Arrow Attack;Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Arrow Attack / Attack","pitch":"1","cost":"0","power":"4","defense":"2"}},"555758":{"Description":"During your turn, auras you control with ward are weapons with base POWER equal to their ward and \"Once per Turn Action — [1 Resource]: Attack\"\nYour aura attacks with one or more +1POWER counters get go again.","CardType":"Weapon","CardSubType":"Scroll (2H)","Class":"Illusionist","m":{"type":"Weapon","class":"Illusionist","subtype":"Scroll (2H)"}},"578350":{"Description":"Go again\nAttack action cards you control have +3 [Power].\nChannel Earth - At the beginning of your end phase, put a flow counter on Channel Mount Heroic then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.","CardType":"Action","CardSubType":"Aura","Talent":"Earth","Cost":"3","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","talent":"Earth","subtype":"Aura","pitch":"1","cost":"3","defense":"3"}},"584734":{"Description":"(You start the game with this in the arena when playing a Rosetta limited format.)\n\n<strength>Instant -- [2 Resource]: Prevent the next 1 damage that would be dealt to you this turn by a source of your choice. Destroy this at the beginning of the end phase.","CardType":"Macro","m":{"type":"Macro"}},"584702":{"Description":"<strength>Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)\n\nWhen this leaves the arena, create an Embodiment of Lightning token.","CardType":"Instant","CardSubType":"Aura","Talent":"Lightning","Cost":"0","Pitch Value":"3","m":{"type":"Instant","talent":"Lightning","subtype":"Aura","pitch":"3","cost":"0"}},"609614":{"Description":"Meld (You may play 1 or both halves of this card. Each costs 1.)\n\nDeal 4 arcane damage to any target.\n//\nGain 1{h}","CardType":"Action / Instant","Class":"Wizard","Talent":"Earth","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action / Instant","class":"Wizard","talent":"Earth","pitch":"1","cost":"1","defense":"3"}},"584686":{"Description":"Create a Runechant token. Create a Runechant token.\n\nGo again\n\nMeld (You may play 1 or both halves of this card. Each costs 0.)\n\nGain 1[Life]","CardType":"Action / Instant","Class":"Runeblade","Talent":"Earth","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Action / Instant","class":"Runeblade","talent":"Earth","pitch":"1","cost":"0","defense":"3"}},"610142":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Runechant and Frailty","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"610158":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Courage and Frailty","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"617838":{"Description":"When you become this, you may search your deck for a card, banish it face-down, then shuffle. If it's a trap, you may play it until the start of your next turn.\nAt the beginning of your end phase, return to the brood.","CardType":"Hero","Class":"Assassin","Talent":"Chaos","Intellect":"4","Life":"*","m":{"type":"Hero","class":"Assassin","talent":"Chaos","life":"*","intellect":"4"}},"636254":{"Description":"Action -- {r}, {t}: Attack. Go again\nWatery Grave (When this is put into your graveyard from the arena, turn it face-down.)","CardType":"Action","CardSubType":"Ally","Class":"Pirate;Necromancer","Cost":"0","Pitch Value":"2","Power":"2","Life":"1","m":{"type":"Action","class":"Pirate / Necromancer","subtype":"Ally","pitch":"2","cost":"0","power":"2","life":"1"}},"649726":{"Description":"Your next attack this turn gets go again. If it's red, it gets +1POWER.\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"2","cost":"0","defense":"2"}},"690686":{"Description":"Sharpentarget sword you control. (Put a +1POWER counter on it. Remove all +1POWER counters from it at end of turn.)\nIf it has 1 or more +1POWER counters, its next attack this turn gets dominate\nGo again","CardType":"Action","Class":"Warrior","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Warrior","pitch":"1","defense":"3"}},"723134":{"Description":"Rune Gate(If you control Runechants equal to or greater than this card's [1 - Resource] cost, you may play it from your banished zone without paying its [1 - Resource] cost.)\nWhen the combat chain closes, you may banish this face-down. If you do, for each hero who has lost LIFE this turn, banish a card from their graveyard.\nBlood Debt(While this is in your banished zone, at the beginning of your end phase, lose 1LIFE.)","CardType":"Action","Class":"Runeblade","Talent":"Shadow","Cost":"4","Pitch Value":"3","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Runeblade","talent":"Shadow","pitch":"3","cost":"4","power":"6","defense":"3"}},"696110":{"Description":"Instant -- TAP your hero, destroy this: Prevent the next 1 damage that would be dealt to you this turn.","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","m":{"type":"Equipment","class":"Generic","subtype":"Legs"}},"492142":{"Description":"Ruu'di Specialization (You may only have this in your deck if your hero is Ruu'di.)\nOnce per Turn Action — [Source]: The next card you reveal this turn has its grade increased by 1. Go again","CardType":"Equipment","CardSubType":"Head","Class":"Merchant","Flavor Text":"\"Pump it Timmy\"","m":{"type":"Equipment","class":"Merchant","subtype":"Head"}},"726158":{"Description":"While this is in your graveyard, at the start of your turn, you may destroy 2 Silver you control. If you do, equip this.\nAttack Reaction – [1 - Resource], destroy this: Until end of turn, target dagger gets \"When this hits a hero, create a Frailty, Inertia, or Bloodrot Pox token under their control.\"","CardType":"Equipment","CardSubType":"Off-Hand","Class":"Assassin","m":{"type":"Equipment","class":"Assassin","subtype":"Off-Hand"}},"692558":{"Description":"If this has an aim counter, it gets +1POWER.\nWhen this hits a hero, create a Bloodrot Pox token under their control.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"2","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"2","cost":"1","power":"4","defense":"3"}},"692574":{"Description":"Your next weapon attack this turn gets +1POWER and \"When this hits, it gets go again\"\nGo again","CardType":"Action","Class":"Warrior","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Warrior","pitch":"3","cost":"1","defense":"3"}},"714366":{"Description":"Phantasm","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Cost":"2","Pitch Value":"2","Power":"7","Defense Value":"3","m":{"type":"Action","class":"Illusionist","subtype":"Attack","pitch":"2","cost":"2","power":"7","defense":"3"}},"502046":{"Description":"Each Judge Pack comes with 1 of 6 random cards."},"524398":{"Description":"Each Judge Pack comes with 1 of 6 random cards."},"617822":{"Description":"Each Judge Pack comes with 1 of 7 random cards."},"686494":{"Description":"Participation pack given out at the Battlegrounds store event."}}