{"225501":{"Description":"At the start of your turn, if Fyendal's Spring Tunic has less than 3 energy counters on it, you may put an energy counter on it.\nInstant - Remove 3 energy counters from Fyendal's Spring Tunic: Gain [1 Resource]\nBlade Break (If you defend with Fyendal's Spring Tunic, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Chest","Class":"Generic","Defense Value":"1","m":{"type":"Equipment","class":"Generic","subtype":"Chest","defense":"1"}},"265437":{"Description":"If Wartune Herald hits, put it into your hero's soul. (Put this card face up under your hero card.)\nPhantasm (If Wartune Herald is defended by a non-Illusionist attack action card with 6 or more [Power], destroy Wartune Herald and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Talent":"Light","Cost":"1","Pitch Value":"3","Power":"5","Defense Value":"3","m":{"type":"Action","talent":"Light","subtype":"Attack","pitch":"3","cost":"1","power":"5","defense":"3"}},"244349":{"Description":"(Allies can be attacked and can't be defended with [Defense]. They are destroyed when they have taken damage equal to their [Life]. At end of turn, heal all damage dealt to Ursur.)\nOnce per Turn Action - 0: Attack\nWhile Ursur is attacking a hero with 1 or more cards in their soul, the attack has go again.","CardType":"Token","CardSubType":"Ally","Talent":"Shadow","Power":"6","Life":"6","m":{"type":"Token","talent":"Shadow","subtype":"Ally","power":"6","life":"6"}},"257325":{"Description":"Mentor (You may only have Minerva in your deck if your hero is young.)\nAt the start of your turn, if Minerva is face down in your arsenal, you may turn her face up.\n1H weapons you control have +1 [Power]. Whenever a weapon you control hits, put a lesson counter on Minerva. Then if there are 3 or more lesson counters on Minerva, banish her, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.","CardType":"Mentor","Class":"Warrior","Defense Value":"3","m":{"type":"Mentor","class":"Warrior","defense":"3"}},"275533":{"Description":"While you have a face up card in your arsenal, you have an additional arsenal zone.\nWhen New Horizon is destroyed, destroy all cards in your arsenal.\nBlade Break (If you defend with New Horizon, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Head","Class":"Ranger","Defense Value":"2","m":{"type":"Equipment","class":"Ranger","subtype":"Head","defense":"2"}},"275549":{"Description":"Instant - [1 Resource], destroy Ebon Fold: Banish a card from your hand. If it's a Shadow card, draw a card.\nSpellvoid 2 (If your hero would be dealt arcane damage, you may destroy Ebon Fold instead. If you do, prevent 2 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Head","Talent":"Shadow","Defense Value":"0","m":{"type":"Equipment","talent":"Shadow","subtype":"Head","defense":"0"}},"278925":{"Description":"Cards and activated abilities you control cost an additional [Resource].\nAt the beginning of your end phase or when you play or activate an ability, destroy Frostbite.","CardType":"Token","CardSubType":"Aura","Talent":"Elemental","Cost":"0","Pitch Value":"0","Power":"0","Defense Value":"0","m":{"type":"Token","talent":"Elemental","subtype":"Aura","pitch":"0","cost":"0","power":"0","defense":"0"}},"278957":{"Description":"If you've played another red card this turn, Blaze Headlong has go again.","CardType":"Action","CardSubType":"Attack","Talent":"Draconic","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"2","Flavor Text":"The Volcai army of vigilantes, renegades, and outlaws, is like a tinderbox looking for a spark.","m":{"type":"Action","talent":"Draconic","subtype":"Attack","pitch":"1","cost":"0","power":"4","defense":"2"}},"275757":{"Description":"Rupture - If Breaking Point is played as chain link 4 or higher, it has \"When this hits a hero, destroy all cards in their arsenal.\"","CardType":"Action","CardSubType":"Attack","Talent":"Draconic","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","Flavor Text":"Push hard enough, and even the weakest Volcai might find within their heart the courage, to stand against mightiests of dragons.","m":{"type":"Action","talent":"Draconic","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"497997":{"Description":"Action - Destroy Bull's Eye Bracers: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. It gains +1 [Power] until end of turn. Go again\nArcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Arms","Class":"Ranger","Defense Value":"0","m":{"type":"Equipment","class":"Ranger","subtype":"Arms","defense":"0"}},"476365":{"Description":"Deal 4 arcane damage to target hero.\nSurge - If this deals more than 4 damage, it gains Go again.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"1","defense":"3"}},"512733":{"Description":"Once per Turn Instant — Put a face down card from your arsenal on the bottom of your deck: Gain {1 - Resource}\nArcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {1 - Resource} to prevent 1 of that damage.)\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Ranger","Defense Value":"1","m":{"type":"Equipment","class":"Ranger","subtype":"Chest","defense":"1"}},"552493":{"Description":"Once per Turn Action - 0: Attack\nIf you've charged this turn, Raydn gains +3 [Power].","CardType":"Weapon","CardSubType":"Sword (2H)","Class":"Warrior","Talent":"Light","Power":"0","m":{"type":"Weapon","class":"Warrior","talent":"Light","subtype":"Sword (2H)","power":"0"}},"514125":{"Description":"Attack action cards get -1POWER while defending this.\nWhen this hits, put it into your hero's soul.\nPhantasm (When this is defended by a non-Illusionist Attack action card with 6 or more POWER, destroy this and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"1","Power":"7","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"1","cost":"2","power":"7","defense":"3"}},"580605":{"Description":"If a card with 6 or more [Power] has been put into your banished zone this turn, Diabolic Offering's [Power] and [Defense] are 6, otherwise they are 0.\nBlood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1[Life].)","CardType":"Action","CardSubType":"Attack","Class":"Brute","Talent":"Shadow","Cost":"1","Pitch Value":"3","Power":"0","Defense Value":"0","m":{"type":"Action","class":"Brute","talent":"Shadow","subtype":"Attack","pitch":"3","cost":"1","power":"0","defense":"0"}},"532013":{"Description":"Evo Upgrade - The defending hero must defend this with X equipment they control with -1DEFENSE counters if able, where X is the number of Evos you have equipped.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"3","Pitch Value":"3","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"3","power":"5","defense":"3"}},"544173":{"Description":"Instant - Destroy Energy Potion: Gain [2 Resource]","CardType":"Action","CardSubType":"Item","Class":"Generic","Cost":"0","Pitch Value":"3","m":{"type":"Action","class":"Generic","subtype":"Item","pitch":"3","cost":"0"}},"555757":{"Description":"This gets +1POWER for each blue card you've pitched this turn.","CardType":"Action","CardSubType":"Attack","Talent":"Mystic","Cost":"4","Pitch Value":"3","Power":"5","Defense Value":"2","m":{"type":"Action","talent":"Mystic","subtype":"Attack","pitch":"3","cost":"4","power":"5","defense":"2"}},"554845":{"Description":"Ephemeral (This can't start the game in your deck. If this would be put into your graveyard, instead remove it from the game.)\nTarget attack action card gets go again.","CardType":"Attack Reaction","Class":"Assassin","Talent":"Mystic","Pitch Value":"-","m":{"type":"Attack Reaction","class":"Assassin","talent":"Mystic","pitch":"-"}},"580621":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Head","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Head","defense":"0"}},"584733":{"Description":"This card's [Defense] is equal to the number of equipment you control with Arcanite in their name.\n\n<strength>Spellvoid X, where X is the number of equipment you control with Arcanite in their name.\n\n<strength>Guardwell (When the combat chain closes, if this defended, put -1[Defense] counters on it equal to its [Defense].)","CardType":"Equipment","CardSubType":"Chest","Class":"Generic","Defense Value":"*","m":{"type":"Equipment","class":"Generic","subtype":"Chest","defense":"*"}},"662253":{"Description":"Once per Turn Action — [3 Resource]: Attack\nWhen this attacks a hero, deal 1 arcane damage to them\nWhen this deals damage to a hero, they can't gain [Life] during their next action phase.","CardType":"Weapon","CardSubType":"Scythe (2H)","Class":"Runeblade","Power":"3","m":{"type":"Weapon","class":"Runeblade","subtype":"Scythe (2H)","power":"3"}},"584717":{"Description":"<strength>Aurora Specialization (You may only have this in your deck if your hero is Aurora.)\n\nWhenever you Go again this turn, deal 1 arcane damage to any target.\n\nThe next action card you play this turn gets Go again.\n\nGo again","CardType":"Action","Class":"Runeblade","Talent":"Lightning","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Runeblade","talent":"Lightning","pitch":"2","cost":"0","defense":"2"}},"578813":{"Description":"When this hits a hero, turn a card in their arsenal face-up, then banish a non-attack action card from their arsenal.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"2"}},"659613":{"Description":"Attack Reaction — [1 Resource], destroy this: Banish the top card of your deck. You may play it this combat chain. Activate this only if you control a weapon with [Power] greater than twice it's base.\nBattleworn (When the combat chain closes, this this defended, put a -1[Defense] counter on it.)","CardType":"Equipment","CardSubType":"Head","Class":"Warrior","Defense Value":"1","m":{"type":"Equipment","class":"Warrior","subtype":"Head","defense":"1"}},"618269":{"Description":"Go again\nAt the start of your turn, destroy this, then your dagger attacks get +1POWER this turn.","CardType":"Action","CardSubType":"Aura","Class":"Warrior","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Warrior","subtype":"Aura","pitch":"3","cost":"0","defense":"3"}},"625005":{"Description":"Choose 1 or both;\n\n• Target dagger attack gets +3POWER.\n• Target card defending an attack with stealth gets -3DEFENSE this turn.","CardType":"Attack Reaction","Class":"Assassin","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Attack Reaction","class":"Assassin","pitch":"1","cost":"0","defense":"3"}},"638141":{"Description":"Target attack with 3 or less base POWER gets +1POWER.","CardType":"Attack Reaction","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Attack Reaction","class":"Generic","pitch":"3","cost":"0","defense":"3"}},"637485":{"Description":"Galvanize - When this defends, you may destroy an item you control. If you do, this gets +1DEFENSE. If a Golden Cog is destroyed this way, create a Gold token and repeat this process.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist;Pirate","Cost":"4","Pitch Value":"2","Power":"7","Defense Value":"2","m":{"type":"Action","class":"Mechanologist / Pirate","subtype":"Attack","pitch":"2","cost":"4","power":"7","defense":"2"}},"638093":{"Description":"Unlimited (You may have any number of Copper Cogs in your deck.)\nCrank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)\nThis enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"0","Pitch Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"3","cost":"0"}},"657469":{"Description":"When this attacks a hero, if you have less LIFE than them, the crowd cheers you. If you've been cheered this turn, this gets +1POWER.","CardType":"Action","CardSubType":"Attack","Talent":"Revered","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"3","m":{"type":"Action","talent":"Revered","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"3"}},"690685":{"Description":"When this is played, if you have less LIFE than an opposing hero, it gets go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"0","power":"4","defense":"2"}},"705053":{"Description":"Deal 3 arcane damage to any target.\nInstant — [Resource], discard this: Deal 1 arcane damage to target hero. Create a Lightning Flow token.","CardType":"Action","Class":"Wizard","Talent":"Lightning","Cost":"0","Pitch Value":"1","Power":"0","Defense Value":"3","m":{"type":"Action","class":"Wizard","talent":"Lightning","pitch":"1","cost":"0","power":"0","defense":"3"}},"707341":{"Description":"Incarnate (This can't start in your deck. If this would die, instead it ceases to exist.)\nThis card's attacks get go again.\nBlood Debt (While this is banished, at the beginning of your end phase, lose 1LIFE.)","CardType":"Action","CardSubType":"Ally","Class":"Necromancer","Talent":"Shadow","Cost":"2","Power":"3","Life":"3","m":{"type":"Action","class":"Necromancer","talent":"Shadow","subtype":"Ally","cost":"2","power":"3","life":"3"}},"722621":{"Description":"Incarnate (This can't start in your deck. If this would die, instead it ceases to exist.)\nThis card's attacks get go again.\nBlood Debt","CardType":"Action","CardSubType":"Ally;Zombie","Class":"Necromancer","Talent":"Shadow","Cost":"2","Power":"3","Life":"3","m":{"type":"Action","class":"Necromancer","talent":"Shadow","subtype":"Ally / Zombie","cost":"2","power":"3","life":"3"}},"706925":{"Description":"You may put a card from your hand on the bottom of your deck. If you do, draw a card.","CardType":"Defense Reaction","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"4","m":{"type":"Defense Reaction","class":"Generic","pitch":"1","cost":"0","defense":"4"}},"225517":{"Description":"Action - [2 Resource]: Until end of turn, your attack action cards with cost [3 Resource] or greater gain dominate. Go again","CardType":"Hero","Class":"Guardian","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Guardian","life":"40","intellect":"4"}},"225549":{"Description":"Whenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","Class":"Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Runeblade","life":"40","intellect":"4"}},"238477":{"Description":"Your second sword attack each turn costs [1 Resource] less.\nAt the beginning of your end phase, if you have attacked 2 or more times with weapons this turn, create a Copper token for each weapon attack that hit. (It's an item with \"Action - [4 Resource], destroy Copper: Draw a card. Go again\")","CardType":"Hero","CardSubType":"Young","Class":"Warrior","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Warrior","subtype":"Young","life":"20","intellect":"4"}},"258333":{"Description":"If a card with 6 or more [Power] has been put into your banished zone this turn, cards you own lose blood debt during the end phase.","CardType":"Hero","CardSubType":"Young","Class":"Brute","Talent":"Shadow","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Brute","talent":"Shadow","subtype":"Young","life":"20","intellect":"4"}},"254685":{"Description":"Oldhim, Grandfather of Eternity\nEssence of Earth and Ice (You may have Earth and Ice cards in your deck.)\nOnce per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.","CardType":"Hero","Class":"Guardian","Talent":"Elemental","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Guardian","talent":"Elemental","life":"40","intellect":"4"}},"278637":{"Description":"Dromai, Ash Artist // Dromai\nWhenever you pitch a red card, create an Ash token. (A red card is a card with a red color strip.)\nIf you've played a red card this turn, dragons you control have go again while attacking. (If an attacking dragon dies before chain link resolution, you don't go again.)","CardType":"Hero","Class":"Illusionist","Talent":"Draconic","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Illusionist","talent":"Draconic","life":"40","intellect":"4"}},"538653":{"Description":"You may play Evos from your banished zone.\nOnce per Turn Instant — (3 - Resource): You may play your next Evo this turn as though it were an instant. When you do, draw a card.","CardType":"Hero","Class":"Mechanologist","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Mechanologist","life":"40","intellect":"4"}},"545437":{"Description":"You may have any number of Chivalry in your deck.\nWhenever you protect another hero, create a Might token.","CardType":"Hero","CardSubType":"Young","Class":"Guardian","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian","subtype":"Young","life":"20","intellect":"4"}},"556973":{"Description":"Your first Spectral Shield attack each turn costs [1 — Resource] less to activate.\nOnce per Turn Instant — [3 - Chi]: Create a Spectral Shield token with a +1POWER counter.","CardType":"Hero","Class":"Illusionist","Talent":"Mystic","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Illusionist","talent":"Mystic","life":"40","intellect":"4"}},"615757":{"Description":"The first attack with stealth each turn gets go again.","CardType":"Hero","Class":"Assassin","Talent":"Chaos","Intellect":"4","Life":"38","m":{"type":"Hero","class":"Assassin","talent":"Chaos","life":"38","intellect":"4"}},"478237":{"Description":"Action — Discard a red card, destroy Proclamation of Requisition: Each opponent chooses an item or landmark they control. Gain control of the chosen permanents.","CardType":"Equipment","CardSubType":"Off-Hand","Class":"Adjudicator","m":{"type":"Equipment","class":"Adjudicator","subtype":"Off-Hand"}},"555133":{"Description":"Action — Destroy this: Each hero may search their deck for an item with cost 0 or 1, put it into the arena, then shuffle. Each hero who doesn't put an item into the arena this way discards a card.","CardType":"Equipment","CardSubType":"Off-Hand","Class":"Adjudicator","m":{"type":"Equipment","class":"Adjudicator","subtype":"Off-Hand"}},"538445":{"Description":"As an additional cost to play Rouse the Ancients, you may reveal any number of attack action cards from your hand with 13 or more total [Power]. If you do, Rouse the Ancients gains +7 [Power] and go again .","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"3","Pitch Value":"3","Power":"0","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"3","power":"0","defense":"2"}},"700813":{"Description":"You may have cards with clash of any class or talent in your deck.\nIf all heroes in a clash would fail to win, instead choose which hero wins the clash.","CardType":"Hero","Class":"Adjudicator","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Adjudicator","life":"20","intellect":"4"}},"618317":{"Description":"Once per Turn Attack Reaction — [0: Turn this face-up. Activate this only while this is face-down in your arsenal.\nWhile this is face-up in arsenal, your first attack with contract each turn gets go again. If it's attacking a Royal hero, it gets +1POWER.\nAt the beginning of your end phase, destroy a Silver you control. If you don't, put this on the bottom of your deck and draw a card.","CardType":"Mentor","Defense Value":"4","m":{"type":"Mentor","defense":"4"}},"238381":{"Description":"Go again\nWhen Blessing of Deliverance enters the arena, if you have a card in your pitch zone with cost [3 Resource] or greater, draw a card.\nAt the beginning of your action phase, destroy Blessing of Deliverance then reveal the top 3 cards of your deck. Gain 1 [Life] for each card with cost [3 Resource] or greater revealed this way.","CardType":"Action","CardSubType":"Aura","Class":"Guardian","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Guardian","subtype":"Aura","pitch":"1","cost":"2","defense":"3"}},"238413":{"Description":"If Over Loop hits, put it on the bottom of your deck.\nBoost","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"2","power":"5","defense":"3"}},"250029":{"Description":"Go again\nInstant - Destroy Amulet of Ice: Target hero discards a card unless they pay [2 Resource]. Activate this ability only if you have Ice fused this turn.","CardType":"Action","CardSubType":"Item","Talent":"Ice","Cost":"0","Pitch Value":"3","Power":"0","Defense Value":"0","m":{"type":"Action","talent":"Ice","subtype":"Item","pitch":"3","cost":"0","power":"0","defense":"0"}},"253021":{"Description":"Target opposing hero may pay [1 Resource]. If they don't, your next attack this turn gains dominate. (The defending hero can't defend the attack with more than 1 card from their hand.)\nIf Polar Blast is played from arsenal, draw a card.\nGo again","CardType":"Action","Talent":"Ice","Cost":"3","Pitch Value":"3","Power":"0","Defense Value":"2","m":{"type":"Action","talent":"Ice","pitch":"3","cost":"3","power":"0","defense":"2"}},"257645":{"Description":"Earth Fusion (As an additional cost to play Strength of Sequoia, you may reveal an Earth card from your hand.)\nGo again\nWhen Strength of Sequoia enters the arena, if it was fused, create a Seismic Surge token.\nAt the beginning of your action phase, destroy Strength of Sequoia then the next attack action card you play this turn gains +3 [Power].\"","CardType":"Action","CardSubType":"Aura","Class":"Guardian","Talent":"Elemental","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Guardian","talent":"Elemental","subtype":"Aura","pitch":"1","cost":"2","defense":"3"}},"500685":{"Description":"Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1 Power and \"When this hits, put it on the bottom of its owner's deck.\"\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"1","cost":"1","power":"4","defense":"2"}},"500717":{"Description":"Your next weapon attack this turn gains +3 [Power].\nGo again","CardType":"Action","Class":"Warrior","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Warrior","pitch":"1","cost":"1","defense":"3"}},"500845":{"Description":"Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's [Source] cost, you may play it from your banished zone without paying its [Source] cost.)\nBlood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)","Cost":"2","Pitch Value":"2","Power":"6","Defense Value":"3","m":{"pitch":"2","cost":"2","power":"6","defense":"3"}},"514109":{"Description":"Target attack action card with Herald in its name gets +4POWER.","CardType":"Instant","Class":"Illusionist","Talent":"Light","Cost":"0","Pitch Value":"1","m":{"type":"Instant","class":"Illusionist","talent":"Light","pitch":"1","cost":"0"}},"528301":{"Description":"Banish the top card of your deck. If it's red, create a Runechant token.\nGo again","CardType":"Action","Class":"Runeblade","Talent":"Shadow","Cost":"1","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Runeblade","talent":"Shadow","pitch":"1","cost":"1","defense":"2"}},"521661":{"Description":"Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"3","Pitch Value":"2","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"3","power":"5","defense":"3"}},"518477":{"Description":"Create a Might token under each other hero's control.","CardType":"Action","CardSubType":"Song","Class":"Bard","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Bard","subtype":"Song","pitch":"3","cost":"0","defense":"3"}},"542285":{"Description":"Create a Might and a Vigor token.\nGo again","CardType":"Action","Class":"Guardian","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Guardian","pitch":"3","cost":"0","defense":"2"}},"563309":{"Description":"When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest POWER wins.)","CardType":"Block","Class":"Brute;Guardian","Cost":"99","Pitch Value":"1","Defense Value":"4","m":{"type":"Block","class":"Brute / Guardian","pitch":"1","cost":"99","defense":"4"}},"559709":{"Description":"When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with the greatest POWER wins.)","CardType":"Block","Class":"Brute;Warrior","Pitch Value":"1","Defense Value":"4","m":{"type":"Block","class":"Brute / Warrior","pitch":"1","defense":"4"}},"554173":{"Description":"Target Assassin or Mystic attack action card gets +3POWER. If you've transcended this turn, instead it gets +5POWER.","CardType":"Attack Reaction","Class":"Assassin","Talent":"Mystic","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Attack Reaction","class":"Assassin","talent":"Mystic","pitch":"1","cost":"1","defense":"3"}},"557725":{"Description":"Once per Turn Action — [2 Resource]: Attack. Go again\nWhen this hits, your next blue attack this turn gets +1POWER and go again.","CardType":"Weapon","CardSubType":"Dagger (1H)","Class":"Assassin","Talent":"Mystic","Power":"1","m":{"type":"Weapon","class":"Assassin","talent":"Mystic","subtype":"Dagger (1H)","power":"1"}},"578829":{"Description":"When you play an attack action card or activate a weapon attack, destroy this and deal 1 arcane damage to target opposing hero.","CardType":"Token","CardSubType":"Aura","Class":"Runeblade","m":{"type":"Token","class":"Runeblade","subtype":"Aura"}},"578941":{"Description":"Instant -- Destroy this: Gain [1 Resource]. Activate this only if you control an aura permanent with Sigil in its name.","CardType":"Equipment","CardSubType":"Chest","Class":"Wizard","Defense Value":"0","m":{"type":"Equipment","class":"Wizard","subtype":"Chest","defense":"0"}},"584701":{"Description":"<strength>Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)\n\nWhen this leaves the arena, create an Embodiment of Earth token.","CardType":"Instant","CardSubType":"Aura","Talent":"Earth","Cost":"0","Pitch Value":"3","m":{"type":"Instant","talent":"Earth","subtype":"Aura","pitch":"3","cost":"0"}},"584685":{"Description":"The next attack action card you play this turn with cost 1 or less gets +1[Power].","CardType":"Instant","Talent":"Lightning","Cost":"0","Pitch Value":"3","m":{"type":"Instant","talent":"Lightning","pitch":"3","cost":"0"}},"610141":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Embodiment of Lightning and Inertia","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"610157":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Quicken and Might","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"617837":{"Description":"Whenever a dagger you own hits a hero, they lose 1LIFE.\nOnce per Turn Attack Reaction - Discard an Assassin card: Target dagger attack gets +3POWER.\nAt the beginning of your end phase, return to the brood.","CardType":"Hero","Class":"Assassin","Talent":"Chaos","Intellect":"4","Life":"*","m":{"type":"Hero","class":"Assassin","talent":"Chaos","life":"*","intellect":"4"}},"624621":{"Description":"Go Again\nCards and activated abilities cost opposing heroes an additional [1 Resource].\nChannel Ice - At the beginning of your end phase, put a flow counter on Channel Lake Frigid then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.","CardType":"Action","CardSubType":"Aura","Talent":"Ice","Cost":"2","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","talent":"Ice","subtype":"Aura","pitch":"3","cost":"2","defense":"3"}},"636253":{"Description":"Action -- TAP: Attack\nAction -- [1 Resource], TAP: TAP target hero or ally. go again\nWatery Grave (When this is put into your graveyard from the arena, turn it face-down.)","CardType":"Action","CardSubType":"Ally","Class":"Pirate;Necromancer","Cost":"0","Pitch Value":"2","Power":"1","Life":"3","m":{"type":"Action","class":"Pirate / Necromancer","subtype":"Ally","pitch":"2","cost":"0","power":"1","life":"3"}},"649725":{"Description":"Your next attack this turn gets go again. If it's red, it gets +1POWER.\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"1","cost":"0","defense":"2"}},"661997":{"Description":"When the combat chain closes, if this didn't hit, the defending hero creates a Quicken token.","CardType":"Action","CardSubType":"Attack","Class":"Brute","Cost":"2","Pitch Value":"1","Power":"8","Defense Value":"3","m":{"type":"Action","class":"Brute","subtype":"Attack","pitch":"1","cost":"2","power":"8","defense":"3"}},"678765":{"Description":"If Pursuit of Knowledge hits, your hero gains +1 [Intellect] until end of turn.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"3","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"2","power":"4","defense":"2"}},"696109":{"Description":"Instant -- [1 - Resource], discard this: Prevent the next 1 damage that would be dealt to you this turn. If you prevent damage this way, create a Lightning Flow token.","CardType":"Action","CardSubType":"Attack","Talent":"Lightning","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"2","m":{"type":"Action","talent":"Lightning","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"2"}},"601117":{"Description":"Action — Destroy this: Gain [Resource]. Go again","CardType":"Equipment","CardSubType":"Chest","Defense Value":"0","m":{"type":"Equipment","subtype":"Chest","defense":"0"}},"562509":{"Description":"(Constructs resolve flipped as a permanent in the arena.)\nEquip Snapdragon Scalers. If you don't, negate this.","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"3","cost":"0","defense":"2"}},"692557":{"Description":"If this has an aim counter, it gets +1POWER.\nWhen this hits a hero, create a Bloodrot Pox token under their control.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"692573":{"Description":"Your next weapon attack this turn gets +2POWER and \"When this hits, it gets go again\"\nGo again","CardType":"Action","Class":"Warrior","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Warrior","pitch":"2","cost":"1","defense":"3"}},"712589":{"Description":"If you control a card on the combat chain that was boosted, the defending hero must defend T-Bone with an equipment they control if able. Boost","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"0","Pitch Value":"3","Power":"1","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"0","power":"1","defense":"3"}},"714365":{"Description":"Phantasm","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Cost":"2","Pitch Value":"1","Power":"8","Defense Value":"3","m":{"type":"Action","class":"Illusionist","subtype":"Attack","pitch":"1","cost":"2","power":"8","defense":"3"}},"238445":{"Description":"Anothos\nOnce per Turn Action - [3 Resource]: Attack\nIf you have 2 or more cards in your pitch zone with cost [3 Resource] or greater, Anathos gains +2 [Power].\n\nRomping Club\nOnce per Turn Action - [2 Resource]: Attack\nOnce per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.","CardType":"Weapon","CardSubType":"Club (2H);Hammer (2H)","Class":"Brute;Guardian","Power":"4","m":{"type":"Weapon","class":"Brute / Guardian","subtype":"Club (2H) / Hammer (2H)","power":"4"}},"648077":{"Description":"If the defending hero controls an aura token, this gets +1POWER.\nCrush - When this deals 4 or more damage to a hero, they can't create aura tokens during their next turn.","CardType":"Action","CardSubType":"Attack","Class":"Guardian","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"3","m":{"type":"Action","class":"Guardian","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"3"}},"657485":{"Description":"Each Judge Pack comes with 1 of 7 random cards."}}