{"246411":{"Description":"At the start of your turn, if Fyendal's Spring Tunic has less than 3 energy counters on it, you may put an energy counter on it.\nInstant - Remove 3 energy counters from Fyendal's Spring Tunic: Gain [1 Resource]\nBlade Break (If you defend with Fyendal's Spring Tunic, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Chest","Class":"Generic","Defense Value":"1","m":{"type":"Equipment","class":"Generic","subtype":"Chest","defense":"1"}},"258331":{"Description":"Mentor (You may only have Barthimont in your deck if your hero is young.)\nAt the start of your turn, if Barthimont is face down in your arsenal, you may turn her face up.\nWhenever you play an attack action card, banish the top card of your deck. If the banished card has 6 or more [Power], the attack gains dominate and put a lesson counter on Barthimont. Then if there are 2 or more lesson counters on Barthimont, banish her, search your deck for a specialization card, put it face up into your arsenal, and shuffle your deck.","CardType":"Mentor","Class":"Brute","Defense Value":"3","m":{"type":"Mentor","class":"Brute","defense":"3"}},"260843":{"Description":"Mentor (You may only have Sutcliffe in your deck if your hero is young.)\nAt the start of your turn, if Sutcliffe is face down in your arsenal, you may turn him face up.\nWhenever you play a 'non-attack' action card, deal 1 arcane damage to each hero and put a lesson counter on Sutcliffe for each damage dealt this way. Then if there are 3 or more lesson counters on Sutcliffe, banish him, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.","CardType":"Mentor","Class":"Runeblade","Defense Value":"3","m":{"type":"Mentor","class":"Runeblade","defense":"3"}},"278923":{"Description":"Action - [3 Resource], destroy Silver: Draw a card. Go again","CardType":"Token","CardSubType":"Item","Class":"Generic","Cost":"0","Pitch Value":"0","Power":"0","Defense Value":"0","m":{"type":"Token","class":"Generic","subtype":"Item","pitch":"0","cost":"0","power":"0","defense":"0"}},"275547":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"278955":{"Description":"When you defend with Crown of Providence, you may put a card from your hand or arsenal on the bottom of your deck. If you do, draw a card.\nBlade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Generic","Defense Value":"2","m":{"type":"Equipment","class":"Generic","subtype":"Head","defense":"2"}},"284987":{"Description":"When cometh thou turn, pick a tale; Quick'n be bold; or Drawn and quartered; or Health be good ye'all.","CardType":"Weapon","Class":"Bard","m":{"type":"Weapon","class":"Bard"}},"476379":{"Description":"Deal 3 arcane damage to target hero.\nSurge - If this deals more than 3 damage, it gains Go again.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"1","defense":"3"}},"495531":{"Description":"Your attack action cards played from arsenal and weapon attacks have -1 Power.\nAt the beginning of your end phase, destroy Frailty.","CardType":"Token","CardSubType":"Aura","Class":"Generic","Flavor Text":"\"Alchemy draws you in with a deadly allure. The promise of deliverance, the costs yet unkown\"-Achlys, hag of Mojire","m":{"type":"Token","class":"Generic","subtype":"Aura"}},"512843":{"Description":"Once per turn, when this or a non-token permanent you control with ward is destroyed, you may pay (1 - Resource). If you do, create a Ponder token.\nWard 2 (If your hero would be dealt damage, destroy this to prevent 2 of that damage.)","CardType":"Equipment","CardSubType":"Head","Class":"Illusionist","m":{"type":"Equipment","class":"Illusionist","subtype":"Head"}},"552523":{"Description":"When you defend with Ironhide Gauntlet you may pay [1 Resource]. If you do, it gains +2[Defense] and destroy it when the combat chain closes. (When an equipment is destroyed, it's put into the graveyard.)","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"580619":{"Description":"When this hits, create a Gold token.\nIf this was played from arsenal, it gets Go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"0","power":"3","defense":"2"}},"550715":{"Description":"At the beginning of your action phase, destroy Seismic Surge then the next Guardian attack action card you play this turn costs [1 Resource] less to play.","CardType":"Token","CardSubType":"Aura","Class":"Guardian","m":{"type":"Token","class":"Guardian","subtype":"Aura"}},"538443":{"Description":"At the start of your turn, destroy this, then gain [1 Resource].","CardType":"Token","CardSubType":"Aura","Class":"Generic","m":{"type":"Token","class":"Generic","subtype":"Aura"}},"554171":{"Description":"Legendary (You may only have 1Sacred Art: Jade Tiger Domain in a constructed deck.)\nIf you've played another blue card this turn, choose 3. Otherwise, choose 1;\nCreate 2 Crouching Tigers in your hand.\nYour Crouching Tigers get +1POWER this turn.\nTranscend","CardType":"Instant","Class":"Ninja","Talent":"Mystic","Cost":"3","Pitch Value":"3","m":{"type":"Instant","class":"Ninja","talent":"Mystic","pitch":"3","cost":"3"}},"555755":{"Description":"This gets +1DEFENSE for each blue card you've pitched this turn.","CardType":"Defense Reaction","Talent":"Mystic","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Defense Reaction","talent":"Mystic","pitch":"3","cost":"0","defense":"2"}},"584731":{"Description":"When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card.\n<strength>Blade Break (When the combat chain closes, if this defended, destroy it.)","CardType":"Equipment","CardSubType":"Head","Class":"Runeblade","Defense Value":"2","m":{"type":"Equipment","class":"Runeblade","subtype":"Head","defense":"2"}},"618763":{"Description":"Instant — Destroy Threadbare Tunic: Gain [1 Resource]. Activate this ability only if you have no cards in hand.","CardType":"Equipment","CardSubType":"Chest","Class":"Generic","m":{"type":"Equipment","class":"Generic","subtype":"Chest"}},"578091":{"Description":"Go again\nWhen this enters the arena and at the beginning of your action phase, amp 3.\nChannel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.","CardType":"Action","CardSubType":"Aura","Talent":"Earth","Cost":"3","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","talent":"Earth","subtype":"Aura","pitch":"1","cost":"3","defense":"3"}},"578827":{"Description":"When you play an attack action card or activate a weapon attack, destroy this and deal 1 arcane damage to target opposing hero.","CardType":"Token","CardSubType":"Aura","Class":"Runeblade","m":{"type":"Token","class":"Runeblade","subtype":"Aura"}},"659611":{"Description":"<strength>Once per Turn Action — [1 Resource]: Attack\n\nIf you've played a Lightning card this turn, this card's attacks get +1[Power] and go again.","CardType":"Weapon","CardSubType":"Sword (2H)","Class":"Runeblade","Talent":"Lightning","Power":"1","m":{"type":"Weapon","class":"Runeblade","talent":"Lightning","subtype":"Sword (2H)","power":"1"}},"618267":{"Description":"If Unmovable is played from arsenal, it gains +1 [Defense].","CardType":"Defense Reaction","Class":"Generic","Cost":"3","Pitch Value":"1","Defense Value":"7","m":{"type":"Defense Reaction","class":"Generic","pitch":"1","cost":"3","defense":"7"}},"662251":{"Description":"Instant — TAP, turn a blue arrow in your arsenal face-up: It gets go again this turn. Blade Break","CardType":"Equipment","CardSubType":"Legs","Class":"Ranger","Defense Value":"2","m":{"type":"Equipment","class":"Ranger","subtype":"Legs","defense":"2"}},"637483":{"Description":"When this defends, you may {t} an ally you control. If you do, this gets +1DEFENSE.","CardType":"Block","Class":"Necromancer;Pirate","Pitch Value":"1","Defense Value":"4","m":{"type":"Block","class":"Necromancer / Pirate","pitch":"1","defense":"4"}},"661915":{"Description":"Choose any number;\n• Steal a Toughness or Vigor token.\n• The crowd boos you.\n• Target hero loses and can't gain abilities this action phase unless they discard a card.","CardType":"Instant","Class":"Guardian","Talent":"Reviled","Cost":"0","Pitch Value":"2","m":{"type":"Instant","class":"Guardian","talent":"Reviled","pitch":"2","cost":"0"}},"657467":{"Description":"When this defends, you may pay up to [3 Resources]. Create that many Toughness tokens.","CardType":"Action","CardSubType":"Attack","Talent":"Revered","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"3","m":{"type":"Action","talent":"Revered","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"3"}},"683211":{"Description":"When this hits a hero, cards they own lose all colors until the end of their next turn.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"2"}},"684315":{"Description":"Whenever you play an instant card this chain link, create an Embodiment of Lightning or Lightning Flow token.","CardType":"Action","CardSubType":"Attack","Talent":"Lightning","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","talent":"Lightning","subtype":"Attack","pitch":"1","cost":"0","power":"4","defense":"3"}},"706923":{"Description":"If this was played from your banished zone, it gets +1POWER and go again. Blood Debt","CardType":"Action","CardSubType":"Attack","Talent":"Shadow","Cost":"2","Pitch Value":"2","Power":"5","Defense Value":"3","m":{"type":"Action","talent":"Shadow","subtype":"Attack","pitch":"2","cost":"2","power":"5","defense":"3"}},"722619":{"Description":"Incarnate (This can't start in your deck. If this would die, instead it ceases to exist.)\nThis card's attacks get go again.\nBlood Debt","CardType":"Action","CardSubType":"Ally;Zombie","Class":"Necromancer","Talent":"Shadow","Cost":"2","Power":"3","Life":"3","m":{"type":"Action","class":"Necromancer","talent":"Shadow","subtype":"Ally / Zombie","cost":"2","power":"3","life":"3"}},"225515":{"Description":"Your second attack each turn gains +1 [Power].","CardType":"Hero","Class":"Ninja","m":{"type":"Hero","class":"Ninja"}},"225547":{"Description":"Once per Turn Action -  0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)","CardType":"Hero","Class":"Ranger","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ranger","life":"40","intellect":"4"}},"278635":{"Description":"You may start the game with a Phoenix Flame in your graveyard.\nOnce per Turn Instant - (R)(R)(R): Return a Phoenix Flame from your graveyard t your hand. This ability costs (R) less for each Draconic chain link you control.","CardType":"Hero","Class":"Ninja","Talent":"Draconic","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ninja","talent":"Draconic","life":"40","intellect":"4"}},"451147":{"Description":"Once per Turn Instant — [3 - Resource]: The next time another target hero would be dealt damage this turn, instead that damage is dealt to Yoji and prevent 1 of that damage.","CardType":"Hero","CardSubType":"Young","Class":"Guardian","Intellect":"4","Life":"22","m":{"type":"Hero","class":"Guardian","subtype":"Young","life":"22","intellect":"4"}},"545003":{"Description":"The first time each turn you create a Gold Token from an effect you control, draw 1 card.\nThe first time each turn your would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.","CardType":"Hero","Class":"Guardian","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Guardian","life":"40","intellect":"4"}},"565595":{"Description":"Whenever you opt, put energy counters on Blaze equal to the number of cards looked at this way.\nOnce per Turn Instant — Remove X energy counters from Blaze: Banish a Wizard non-attack action card from your hand with an effect that deals arcane damage equal to X. You may play it this turn as though it were an instant.","CardType":"Hero","CardSubType":"Young","Class":"Wizard","Intellect":"4","Life":"17","m":{"type":"Hero","class":"Wizard","subtype":"Young","life":"17","intellect":"4"}},"605067":{"Description":"At the beginning of each end phase, if there is an Earth card in your pitch zone, you may pay [1 - Resource]. If you do, create a Might token.\n\nEssence of Earth (You may have Earth cards in your deck.)","CardType":"Hero","CardSubType":"Young","Class":"Guardian","Talent":"Elemental","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Guardian","talent":"Elemental","subtype":"Young","life":"20","intellect":"4"}},"664539":{"Description":"Whenever you discard a card with 6 or more POWER during your action phase, intimidate.","CardType":"Hero","Class":"Brute","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Brute","life":"40","intellect":"4"}},"495291":{"Description":"The first time each turn another hero destroys a card they don't control, you may pay [2 Resources]. If you do, they destroy a non-hero permanent they control.","CardType":"Hero","Class":"Adjudicator","Talent":"Light","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Adjudicator","talent":"Light","life":"20","intellect":"4"}},"538459":{"Description":"You may have cards with clash of any class or talent in your deck.\nIf all heroes in a clash would fail to win, instead choose which hero wins the clash.","CardType":"Hero","Class":"Adjudicator","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Adjudicator","life":"20","intellect":"4"}},"700811":{"Description":"Whenever you beat chest, you may destroy this. If you do, the next Brute attack action card you play this turn costs [2 - Resource] less to play.\nBattleworn (When the combat chain closes, if this defended, put a -1DEFENSE counter on it.)","CardType":"Equipment","CardSubType":"Chest","Class":"Brute","Defense Value":"1","m":{"type":"Equipment","class":"Brute","subtype":"Chest","defense":"1"}},"700891":{"Description":"Action — Discard a red card, destroy Proclamation of Requisition: Each opponent chooses an item or landmark they control. Gain control of the chosen permanents.","CardType":"Equipment","CardSubType":"Off-Hand","Class":"Adjudicator","m":{"type":"Equipment","class":"Adjudicator","subtype":"Off-Hand"}},"710779":{"Description":"When this attacks, banish the top card of your deck.\nWhen this hits, create a Blasmophet, the Insatiable Hunger token.\nBlood Debt","CardType":"Action","CardSubType":"Attack","Class":"Brute","Talent":"Shadow","Cost":"3","Pitch Value":"1","Power":"7","Defense Value":"3","m":{"type":"Action","class":"Brute","talent":"Shadow","subtype":"Attack","pitch":"1","cost":"3","power":"7","defense":"3"}},"225579":{"Description":"Once per Turn Action - [2 Resource]: Attack\nOnce per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.","CardType":"Weapon","CardSubType":"Club (2H)","Class":"Brute","Power":"4","m":{"type":"Weapon","class":"Brute","subtype":"Club (2H)","power":"4"}},"225611":{"Description":"Once per Turn Action -  [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again","CardType":"Weapon","CardSubType":"Bow (2H)","Class":"Ranger","m":{"type":"Weapon","class":"Ranger","subtype":"Bow (2H)"}},"238379":{"Description":"As an additional cost to play Wrecker Romp, discard a random card from your hand.","CardType":"Action","CardSubType":"Attack","Class":"Brute","Cost":"2","Pitch Value":"2","Power":"7","Defense Value":"3","Flavor Text":"The savage rule of the jungle; only the strong survive.","m":{"type":"Action","class":"Brute","subtype":"Attack","pitch":"2","cost":"2","power":"7","defense":"3"}},"238395":{"Description":"Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and \"If this hits, draw a card.\"","CardType":"Action","CardSubType":"Attack","Class":"Ninja","Cost":"0","Pitch Value":"2","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Ninja","subtype":"Attack","pitch":"2","cost":"0","power":"2","defense":"3"}},"238411":{"Description":"Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +1 [Power].","CardType":"Attack Reaction","Class":"Warrior","Cost":"0","Pitch Value":"3","Defense Value":"3","Flavor Text":"The song of a smith rings true, heard with every strike of steel on steel.","m":{"type":"Attack Reaction","class":"Warrior","pitch":"3","cost":"0","defense":"3"}},"250027":{"Description":"Deal 2 arcane damage to target hero.","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"1","Pitch Value":"3","Power":"1","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"3","cost":"1","power":"1","defense":"3"}},"253019":{"Description":"Target opposing hero may pay [3 Resource]. If they don't, your next attack this turn gains dominate. (The defending hero can't defend the attack with more than 1 card from their hand.)\nIf Polar Blast is played from arsenal, draw a card.\nGo again","CardType":"Action","Talent":"Ice","Cost":"1","Pitch Value":"1","Power":"0","Defense Value":"2","m":{"type":"Action","talent":"Ice","pitch":"1","cost":"1","power":"0","defense":"2"}},"265451":{"Description":"Deal 3 arcane damage to target hero. If Emeritus Scolding is played during an opponents turn, instead deal 5 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"2","Power":"0","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"2","power":"0","defense":"3"}},"286939":{"Description":"Dragon allies you control have \"Once per Turn Action — 0: Attack\".\n(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 [Life]. At end of turn, allies life totals are reset.)","CardType":"Weapon","CardSubType":"Scepter (2H)","Class":"Illusionist","Talent":"Draconic","m":{"type":"Weapon","class":"Illusionist","talent":"Draconic","subtype":"Scepter (2H)"}},"455803":{"Description":"Once per Turn Action -- {1 - Resource}: Attack\nIf another weapon you control has gained Go again this turn, Quicksilver Dagger has Go again.","CardType":"Weapon","CardSubType":"Dagger (1H)","Class":"Warrior","Power":"1","m":{"type":"Weapon","class":"Warrior","subtype":"Dagger (1H)","power":"1"}},"492731":{"Description":"Azalea Specialization (A quiver can be equipped in a weapon zone in addition to a bow. Equip only if your hero is Azalea.)\nWhenever an arrow is put face up into your arsenal from your deck, you may pay {1 - Resource}. If you do, put an aim counter on it.","CardType":"Equipment","CardSubType":"Quiver","Class":"Ranger","m":{"type":"Equipment","class":"Ranger","subtype":"Quiver"}},"501483":{"Description":"If Herald of Ravages hits, put it into your hero's soul and deal 1 arcane damage to target hero. (Put this card face up under your hero card.)\nPhantasm (If Herald of Ravages is defended by a non-Illusionist attack action card with 6 or more [Power], destroy Herald of Ravages and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"3","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"3","cost":"2","power":"5","defense":"3"}},"514107":{"Description":"Dominate (The defending hero can't defend Herald of Tenacity with more than 1 card from their hand.)\n\nIf Herald of Tenacity hits, put it into your hero's soul. (Put this card face up under your hero card.)\n\nPhantasm (If Herald of Tenacity is defended by a non-Illusionist attack action card with 6 or more [Power], destroy Herald of Tenacity and close the combat chain.)","CardType":"Action","CardSubType":"Attack","Class":"Illusionist","Talent":"Light","Cost":"2","Pitch Value":"2","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Illusionist","talent":"Light","subtype":"Attack","pitch":"2","cost":"2","power":"5","defense":"3"}},"529739":{"Description":"If an item you control has been destroyed this turn, this gets go again.\nGalvanize - When this defends, you may destroy an item you control. If you do, this gets +2DEFENSE.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"0","Pitch Value":"3","Power":"2","Defense Value":"2","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"0","power":"2","defense":"2"}},"545435":{"Description":"Protect (You may defend any hero attacked by an opponent with this.)","CardType":"Block","Class":"Guardian","Pitch Value":"3","Defense Value":"3","m":{"type":"Block","class":"Guardian","pitch":"3","defense":"3"}},"518475":{"Description":"Create a Quicken token under each other hero's control.","CardType":"Action","CardSubType":"Song","Class":"Bard","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Bard","subtype":"Song","pitch":"3","cost":"0","defense":"3"}},"528299":{"Description":"Evo Upgrade - This gets +XPOWER, where X is the number of Evos you have equipped.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"3","Pitch Value":"2","Power":"4","Defense Value":"3","Flavor Text":"\"We are the apex predators here. It is not the law of nature that we should devour the weak?\" -Executive Smyte, Centennial Consumables.","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"3","power":"4","defense":"3"}},"545419":{"Description":"The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Vigor token.","CardType":"Instant","Class":"Guardian;Warrior","Cost":"0","Pitch Value":"1","m":{"type":"Instant","class":"Guardian / Warrior","pitch":"1","cost":"0"}},"554107":{"Description":"Cloaked (Equip this face-down.)\nInstant — Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.","CardType":"Equipment","CardSubType":"Arms","Talent":"Mystic","Pitch Value":"-","m":{"type":"Equipment","talent":"Mystic","subtype":"Arms","pitch":"-"}},"557723":{"Description":"Once per Turn Action — [2 Resource]: Attack. Go again\nWhen this hits, your next blue attack this turn gets +1POWER and go again.","CardType":"Weapon","CardSubType":"Dagger (1H)","Class":"Assassin","Talent":"Mystic","Power":"1","m":{"type":"Weapon","class":"Assassin","talent":"Mystic","subtype":"Dagger (1H)","power":"1"}},"561163":{"Description":"If you've transcended this turn, this gets +2POWER.","CardType":"Action","CardSubType":"Attack","Talent":"Mystic","Cost":"3","Pitch Value":"3","Power":"5","Defense Value":"3","m":{"type":"Action","talent":"Mystic","subtype":"Attack","pitch":"3","cost":"3","power":"5","defense":"3"}},"584747":{"Description":"<strength>Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"584699":{"Description":"<strength>Once per Turn Action -- [3 Resource]: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)\n\nWhen one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.","CardType":"Weapon","CardSubType":"Staff (2H)","Class":"Wizard","Talent":"Earth","m":{"type":"Weapon","class":"Wizard","talent":"Earth","subtype":"Staff (2H)"}},"584683":{"Description":"The next attack action card you play this turn with cost 1 or less gets +3[Power].","CardType":"Instant","Talent":"Lightning","Cost":"0","Pitch Value":"1","m":{"type":"Instant","talent":"Lightning","pitch":"1","cost":"0"}},"604715":{"Description":"Gain X{g}, where X is 3 plus the number of Count Your Blessings in your graveyard.","CardType":"Instant","Class":"Generic","Cost":"2","Pitch Value":"1","m":{"type":"Instant","class":"Generic","pitch":"1","cost":"2"}},"610139":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Zen State and Soul Shackle","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"610155":{"Description":"When this is pitched, you an target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.\n\n-----------------\nThe back of this cards has the tokens Vigor and Bloodrot Pox","CardType":"Resource","Class":"Generic","Cost":"0","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2","cost":"0"}},"617835":{"Description":"Graphene Chelicerae cost you [1 Resource] less to activate.\nOnce per Turn Instant - Discard an Assassin card: Equip a Graphene Chelicera token. Your next attack with stealth this turn gets +3POWER.\nAt the beginning of your end phase, return to the brood.","Class":"Assassin","Talent":"Chaos","Intellect":"4","Life":"*","m":{"class":"Assassin","talent":"Chaos","life":"*","intellect":"4"}},"636251":{"Description":"Action -- TAP: Attack\nInstant -- TAP: Gain 1LIFE\nWatery Grave (When this is put into your graveyard from the arena, turn it face-down.)","CardType":"Action","CardSubType":"Ally","Class":"Pirate;Necromancer","Cost":"3","Pitch Value":"2","Power":"3","Life":"3","m":{"type":"Action","class":"Pirate / Necromancer","subtype":"Ally","pitch":"2","cost":"3","power":"3","life":"3"}},"656571":{"Description":"If you control a Confidence or Toughness token, this gets +1POWER.\nWhen this hits a hero, create a Confidence and a Toughness token.","CardType":"Action","CardSubType":"Attack","Class":"Guardian","Talent":"Revered","Cost":"3","Pitch Value":"3","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Guardian","talent":"Revered","subtype":"Attack","pitch":"3","cost":"3","power":"5","defense":"3"}},"678171":{"Description":"Suspense. When this enters or leaves the arena, draw a card.","CardType":"Instant","CardSubType":"Aura","Class":"Guardian","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Instant","class":"Guardian","subtype":"Aura","pitch":"1","cost":"2","defense":"3"}},"705723":{"Description":"Choose a non-equipment card defending a sword attack you control. Return it to its owner's hand.","CardType":"Attack Reaction","Class":"Warrior","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Attack Reaction","class":"Warrior","pitch":"3","cost":"1","defense":"3"}},"601115":{"Description":"Action — Destroy this: Gain [Resource]. Go again","CardType":"Equipment","CardSubType":"Chest","Defense Value":"0","m":{"type":"Equipment","subtype":"Chest","defense":"0"}},"692571":{"Description":"As an additional cost to play Staunch Response, you may pay [4 Resource]. If you do, Staunch Response gains +3 [Defense].","CardType":"Defense Reaction","Class":"Guardian","Cost":"2","Pitch Value":"3","Defense Value":"5","m":{"type":"Defense Reaction","class":"Guardian","pitch":"3","cost":"2","defense":"5"}},"692555":{"Description":"If the next card you defend with this turn is a card with combo, it gains +2 [Defense].","CardType":"Defense Reaction","Class":"Ninja","Cost":"0","Pitch Value":"2","Defense Value":"3","m":{"type":"Defense Reaction","class":"Ninja","pitch":"2","cost":"0","defense":"3"}},"712587":{"Description":"If you control a card on the combat chain that was boosted, the defending hero must defend T-Bone with an equipment they control if able. Boost","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"0","Pitch Value":"2","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"0","power":"2","defense":"3"}},"714363":{"Description":"If it's not your turn, you may play Cindering Foresight as though it were an instant. The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\nOpt 3","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"0","defense":"2"}},"238443":{"Description":"Rhinar\nWhen you discard a card with 6 or more [Power] during your action phase, intimidate.\n\nKatsu\nOnce per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.","CardType":"Hero","CardSubType":"Young","Class":"Brute;Ninja","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Brute / Ninja","subtype":"Young","life":"20","intellect":"4"}}}