{"225537":{"Description":"Legendary (You may only have 1 Eye of Ophidia in your deck.)\nWhen you pitch Eye of Ophidia, opt 2.","CardType":"Resource","CardSubType":"Gem","Class":"Generic","Pitch Value":"3","m":{"type":"Resource","class":"Generic","subtype":"Gem","pitch":"3"}},"225668":{"Description":"Dash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Hero / Weapon","CardSubType":"Gun (2H)","Class":"Mechanologist","Power":"2","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Mechanologist","subtype":"Gun (2H)","power":"2","life":"40","intellect":"4"}},"225652":{"Description":"Dash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nDeath Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again","CardType":"Hero / Weapon","CardSubType":"Bow (2H)","Class":"Mechanologist;Ranger","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Mechanologist / Ranger","subtype":"Bow (2H)","life":"40","intellect":"4"}},"225671":{"Description":"Dash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","Class":"Mechanologist;Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Mechanologist / Runeblade","life":"40","intellect":"4"}},"225669":{"Description":"Dash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Runeblade","Intellect":"4","Life":"40 // 20","m":{"type":"Hero","class":"Mechanologist / Runeblade","subtype":"Young","life":"40 // 20","intellect":"4"}},"225663":{"Description":"Dash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nNebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.","CardType":"Hero / Weapon","CardSubType":"Sword (2H);Young","Class":"Mechanologist;Runeblade","Power":"1","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Mechanologist / Runeblade","subtype":"Sword (2H) / Young","power":"1","life":"40","intellect":"4"}},"225664":{"Description":"Dash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Hero / Token","CardSubType":"Aura","Class":"Mechanologist;Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero / Token","class":"Mechanologist / Runeblade","subtype":"Aura","life":"40","intellect":"4"}},"225660":{"Description":"Dash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nKano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","Class":"Mechanologist;Wizard","Intellect":"4","Life":"40 // 30","m":{"type":"Hero","class":"Mechanologist / Wizard","life":"40 // 30","intellect":"4"}},"225658":{"Description":"Dash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nKano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Wizard","Intellect":"4","Life":"40 // 15","m":{"type":"Hero","class":"Mechanologist / Wizard","subtype":"Young","life":"40 // 15","intellect":"4"}},"225596":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nDash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist","Intellect":"4","Life":"20 // 40","m":{"type":"Hero","class":"Mechanologist","subtype":"Young","life":"20 // 40","intellect":"4"}},"225643":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Hero / Weapon","CardSubType":"Pistol (2H);Young","Class":"Mechanologist","Power":"2","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Mechanologist","subtype":"Pistol (2H) / Young","power":"2","life":"20","intellect":"4"}},"225598":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nDeath Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again","CardType":"Hero / Weapon","CardSubType":"Bow (2H);Young","Class":"Mechanologist;Ranger","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Mechanologist / Ranger","subtype":"Bow (2H) / Young","life":"20","intellect":"4"}},"225647":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nViserai, Rune Blood/strong>\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Runeblade","Intellect":"4","Life":"20 // 40","m":{"type":"Hero","class":"Mechanologist / Runeblade","subtype":"Young","life":"20 // 40","intellect":"4"}},"225646":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Runeblade","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Mechanologist / Runeblade","subtype":"Young","life":"20","intellect":"4"}},"225604":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nNebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.","CardType":"Hero / Weapon","CardSubType":"Sword (2H);Young","Class":"Mechanologist;Runeblade","Power":"1","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Mechanologist / Runeblade","subtype":"Sword (2H) / Young","power":"1","life":"20","intellect":"4"}},"225606":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Hero / Token","CardSubType":"Aura;Young","Class":"Mechanologist;Runeblade","Intellect":"4","Life":"20","m":{"type":"Hero / Token","class":"Mechanologist / Runeblade","subtype":"Aura / Young","life":"20","intellect":"4"}},"225601":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nKano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Wizard","Intellect":"4","Life":"20 // 30","m":{"type":"Hero","class":"Mechanologist / Wizard","subtype":"Young","life":"20 // 30","intellect":"4"}},"225599":{"Description":"Dash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)\n\nKano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Wizard","Intellect":"4","Life":"20 // 15","m":{"type":"Hero","class":"Mechanologist / Wizard","subtype":"Young","life":"20 // 15","intellect":"4"}},"225778":{"Description":"Teklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Weapon","CardSubType":"Gun (2H)","Class":"Mechanologist;Runeblade","Power":"2","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Mechanologist / Runeblade","subtype":"Gun (2H)","power":"2","life":"40","intellect":"4"}},"225772":{"Description":"Teklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Weapon","CardSubType":"Aura;Gun (2H);Young","Class":"Mechanologist;Runeblade","Power":"2","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Mechanologist / Runeblade","subtype":"Aura / Gun (2H) / Young","power":"2","life":"20","intellect":"4"}},"225539":{"Description":"Once per Turn Action - [1 Resource]: Banish the top 2 cards of your deck. Gain [1 Resource] for each Mechanologist card banished this way. Activate this ability only if you have boosted this turn. Go again\nBattleworn (If you defend with Teklo Foundry Heart, put a -1 [Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Chest","Class":"Mechanologist","Defense Value":"2","m":{"type":"Equipment","class":"Mechanologist","subtype":"Chest","defense":"2"}},"225541":{"Description":"Instant - Destroy Achilles Accelerator: Gain 1 action point. Activate this ability only if you have boosted this turn.\nArcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Legs","Class":"Mechanologist","Defense Value":"0","m":{"type":"Equipment","class":"Mechanologist","subtype":"Legs","defense":"0"}},"225544":{"Description":"Whenever you boost a card this turn, gain 1 action point.\nDraw a card.\nGo again","CardType":"Action","Class":"Mechanologist","Cost":"1","Pitch Value":"1","Defense Value":"3","Flavor Text":"\"Now that's what I call blowing off steam!\" - Dash","m":{"type":"Action","class":"Mechanologist","pitch":"1","cost":"1","defense":"3"}},"225551":{"Description":"Dash Specialization (You may only have Teklo Core in your deck if your hero is Dash.)\nTeklo Core enters the arena with 2 steam counters on it. When Teklo Core has no steam counters on it, destroy it.\nAt the beginning of your action phase, remove a steam counter from Teklo Core and gain [2 Resource].","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"0","Pitch Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"3","cost":"0"}},"225556":{"Description":"Play Maximum Velocity only if you have boosted 3 or more times this turn.","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"1","Power":"10","Defense Value":"3","Flavor Text":"Zoom! Zip! Kazam! Ever wanted to show ol' Joey what for? Now you can, with the Velocitator 60-T! Turn that pesky rival into a smear on the pavement!","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"2","power":"10","defense":"3"}},"225559":{"Description":"Dash Specialization (You may only have Spark of Genius in your deck if your hero is Dash.)\nSearch your deck for a Mechanologist item card with cost X, put it into the arena, then shuffle your deck.\nIf you have boosted this turn, draw a card.","CardType":"Action","Class":"Mechanologist","Cost":"XX","Pitch Value":"2","Defense Value":"3","Flavor Text":"\"So if I grab...and then connect...That's it!\" - Dash","m":{"type":"Action","class":"Mechanologist","pitch":"2","cost":"XX","defense":"3"}},"225561":{"Description":"Action - [1 Resource]: If there are no steam counters on Induction Chamber, put a steam counter on it. Go again\nOnce per Turn Attack Reaction - Remove a steam counter from Induction Chamber: Target Mechanologist pistol attack gains go again.","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"2","Pitch Value":"1","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"1","cost":"2"}},"225566":{"Description":"If Pedal to the Metal hits, your next attack this turn gains dominate. (The defending hero can't defend Pedal to the Metal the attack with more than 1 card from their hand.)\nBoost (As an additional cost to play Pedal to the Metal, you may banish the top card of your deck. If it's a Mechanologist card, Peddle to the Metal gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"2","power":"5","defense":"3"}},"225567":{"Description":"If Pedal to the Metal hits, your next attack this turn gains dominate. (The defending hero can't defend Pedal to the Metal the attack with more than 1 card from their hand.)\nBoost (As an additional cost to play Pedal to the Metal, you may banish the top card of your deck. If it's a Mechanologist card, Peddle to the Metal gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"2","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"2","power":"4","defense":"3"}},"225568":{"Description":"If Pedal to the Metal hits, your next attack this turn gains dominate. (The defending hero can't defend Pedal to the Metal the attack with more than 1 card from their hand.)\nBoost (As an additional cost to play Pedal to the Metal, you may banish the top card of your deck. If it's a Mechanologist card, Peddle to the Metal gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"3","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"2","power":"3","defense":"3"}},"225570":{"Description":"Put a Mechanologist item with cost [2 Resource] or less from your hand into the arena.\nIf you have boosted this turn, put a steam counter on it.\nGo again","CardType":"Action","Class":"Mechanologist","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","pitch":"1","cost":"0","defense":"3"}},"225571":{"Description":"Put a Mechanologist item with cost [1 Resource] or less from your hand into the arena.\nIf you have boosted this turn, put a steam counter on it.\nGo again","CardType":"Action","Class":"Mechanologist","Cost":"0","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","pitch":"2","cost":"0","defense":"3"}},"225573":{"Description":"Put a Mechanologist item with cost 0 or less from your hand into the arena.\nIf you have boosted this turn, put a steam counter on it.\nGo again","CardType":"Action","Class":"Mechanologist","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","pitch":"3","cost":"0","defense":"3"}},"225576":{"Description":"Aether Sink enters the arena with a steam counter on it.\nAction - [1 Resource]: If there are no steam counters on Aether Sink, put a steam counter on it. Go again\nInstant - Remove a steam counter from Aether Sink: Aether Sink gains Arcane Barrier 2 until end of turn. (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2 arcane damage that source would deal.)","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"1","Pitch Value":"2","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"2","cost":"1"}},"225586":{"Description":"Action - [1 Resource]: If there are no steam counters on Cognition Nodes, put a steam counter on it. Go again\nOnce per Turn Attack Reaction - Remove a steam counter from Cognition Nodes: Target attack action card gains \"If this hits, put it on the bottom of your deck.\"","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"1","Pitch Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"3","cost":"1"}},"225589":{"Description":"Convection Amplifier enters the arena with 2 steam counters on it. When Convection Amplifier has no steam counters on it, destroy it.\nAction - Remove a steam counter from Convection Amplifier: The next attack action card you play this turn gains dominate. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"0","Pitch Value":"1","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"1","cost":"0"}},"225593":{"Description":"If Over Loop hits, put it on the bottom of your deck.\nBoost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"2","power":"5","defense":"3"}},"225595":{"Description":"If Over Loop hits, put it on the bottom of your deck.\nBoost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"2","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"2","power":"4","defense":"3"}},"225597":{"Description":"If Over Loop hits, put it on the bottom of your deck.\nBoost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"3","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"2","power":"3","defense":"3"}},"225600":{"Description":"Boost (As an additional cost to play Throttle, you may banish the top card of your deck. If it's a Mechanologist card, Throttle gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"3","Flavor Text":"\"Why, my steam-propelled hammer could increase mining efficiency by up to 38%!\" -Elias Edgecombe","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"3"}},"225607":{"Description":"Boost (As an additional cost to play Throttle, you may banish the top card of your deck. If it's a Mechanologist card, Throttle gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"2","Power":"5","Defense Value":"3","Flavor Text":"\"Why, my steam-propelled hammer could increase mining efficiency by up to 38%!\" -Elias Edgecombe","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"2","power":"5","defense":"3"}},"225609":{"Description":"Boost (As an additional cost to play Throttle, you may banish the top card of your deck. If it's a Mechanologist card, Throttle gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"2","Pitch Value":"3","Power":"4","Defense Value":"3","Flavor Text":"\"Why, my steam-propelled hammer could increase mining efficiency by up to 38%!\" -Elias Edgecombe","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"2","power":"4","defense":"3"}},"225613":{"Description":"Boost (As an additional cost to play Zero to Sixty, you may banish the top card of your deck. If it's a Mechanologist card, Zero to Sixty gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"0","power":"4","defense":"3"}},"225614":{"Description":"Boost (As an additional cost to play Zero to Sixty, you may banish the top card of your deck. If it's a Mechanologist card, Zero to Sixty gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"0","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"0","power":"3","defense":"3"}},"225615":{"Description":"Boost (As an additional cost to play Zero to Sixty, you may banish the top card of your deck. If it's a Mechanologist card, Zero to Sixty gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"0","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"0","power":"2","defense":"3"}},"225618":{"Description":"Boost (As an additional cost to play Zipper Hit, you may banish the top card of your deck. If it's a Mechanologist card, Zipper Hit gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","Flavor Text":"\"Yes! Yes! Off you go, my tiny zipperwings! Take your gases to the masses!\" - Maxwell","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"225619":{"Description":"Boost (As an additional cost to play Zipper Hit, you may banish the top card of your deck. If it's a Mechanologist card, Zipper Hit gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"1","Pitch Value":"2","Power":"4","Defense Value":"3","Flavor Text":"\"Yes! Yes! Off you go, my tiny zipperwings! Take your gases to the masses!\" - Maxwell","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"2","cost":"1","power":"4","defense":"3"}},"225621":{"Description":"Boost (As an additional cost to play Zipper Hit, you may banish the top card of your deck. If it's a Mechanologist card, Zipper Hit gains go again.)","CardType":"Action","CardSubType":"Attack","Class":"Mechanologist","Cost":"1","Pitch Value":"3","Power":"3","Defense Value":"3","Flavor Text":"\"Yes! Yes! Off you go, my tiny zipperwings! Take your gases to the masses!\" - Maxwell","m":{"type":"Action","class":"Mechanologist","subtype":"Attack","pitch":"3","cost":"1","power":"3","defense":"3"}},"225625":{"Description":"The next Mechanologist attack action card you play this turn gains +2 [Power].\nIf you have boosted this turn, opt 1. (Look at the top card of your deck. You may put it on the bottom.)\nGo again","CardType":"Action","Class":"Mechanologist","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","pitch":"1","cost":"0","defense":"3"}},"225626":{"Description":"The next Mechanologist attack action card you play this turn gains +3 [Power].\nIf you have boosted this turn, opt 1. (Look at the top card of your deck. You may put it on the bottom.)\nGo again","CardType":"Action","Class":"Mechanologist","Cost":"0","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","pitch":"2","cost":"0","defense":"3"}},"225627":{"Description":"The next Mechanologist attack action card you play this turn gains +1 [Power].\nIf you have boosted this turn, opt 1. (Look at the top card of your deck. You may put it on the bottom.)\nGo again","CardType":"Action","Class":"Mechanologist","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Mechanologist","pitch":"3","cost":"0","defense":"3"}},"225628":{"Description":"Dissipation Shield enters the arena with 4 steam counters on it.\nAt the beginning of your action phase, destroy Dissipation Shield unless you remove a steam counter from it.\nInstant - Destroy Dissipation Shield: The next time your hero would be dealt damage this turn, prevent X damage, where X is the number of steam counters on Dissipation Shield.","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"2","Pitch Value":"2","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"2","cost":"2"}},"225629":{"Description":"Hyper Driver enters the arena with 3 steam counters on it. When Hyper Driver has no steam counters on it, destroy it.\nOnce per Turn Effect - When you boost a card, remove a steam counter from Hyper Driver and gain [1 Resource].","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"1","Pitch Value":"1","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"1","cost":"1"}},"225630":{"Description":"Optekal Monocle enters the arena with 5 steam counters on it. When Optekal Monocle has no steam counters on it, destroy it.\nAction - Remove a steam counter from Optekal Monocle: Opt 1. Go again (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Action","CardSubType":"Item","Class":"Mechanologist","Cost":"0","Pitch Value":"3","m":{"type":"Action","class":"Mechanologist","subtype":"Item","pitch":"3","cost":"0"}},"225555":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nDash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)","CardType":"Hero / Weapon","Class":"Mechanologist;Ranger","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Mechanologist / Ranger","life":"40","intellect":"4"}},"225554":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nDash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)","CardType":"Hero / Weapon","CardSubType":"Young","Class":"Ranger;Wizard","Intellect":"4","Life":"20 // 40","m":{"type":"Hero / Weapon","class":"Ranger / Wizard","subtype":"Young","life":"20 // 40","intellect":"4"}},"225564":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Hero / Weapon","CardSubType":"Pistol (2H)","Class":"Mechanologist;Ranger","Power":"2","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Mechanologist / Ranger","subtype":"Pistol (2H)","power":"2","life":"40","intellect":"4"}},"225557":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nDeath Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again","CardType":"Hero / Weapon","CardSubType":"Bow (2H)","Class":"Ranger","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Ranger","subtype":"Bow (2H)","life":"40","intellect":"4"}},"225569":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","Class":"Ranger;Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Ranger / Runeblade","life":"40","intellect":"4"}},"225565":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Ranger;Runeblade","Intellect":"4","Life":"40 // 20","m":{"type":"Hero","class":"Ranger / Runeblade","subtype":"Young","life":"40 // 20","intellect":"4"}},"225562":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nNebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.","CardType":"Hero / Weapon","CardSubType":"Sword (2H)","Class":"Ranger;Runeblade","Power":"1","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Ranger / Runeblade","subtype":"Sword (2H)","power":"1","life":"40","intellect":"4"}},"225563":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Hero / Token","CardSubType":"Aura","Class":"Ranger;Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero / Token","class":"Ranger / Runeblade","subtype":"Aura","life":"40","intellect":"4"}},"225560":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nKano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","Class":"Ranger;Wizard","Intellect":"4","Life":"40 // 30","m":{"type":"Hero","class":"Ranger / Wizard","life":"40 // 30","intellect":"4"}},"225558":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nKano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","CardSubType":"Young","Class":"Ranger;Wizard","Intellect":"4","Life":"15 // 40","m":{"type":"Hero","class":"Ranger / Wizard","subtype":"Young","life":"15 // 40","intellect":"4"}},"225553":{"Description":"Azalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nCrucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.","CardType":"Hero / Weapon","CardSubType":"Staff (2H)","Class":"Ranger;Wizard","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Ranger / Wizard","subtype":"Staff (2H)","life":"40","intellect":"4"}},"225535":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nDash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Ranger","Intellect":"4","Life":"20 // 40","m":{"type":"Hero","class":"Mechanologist / Ranger","subtype":"Young","life":"20 // 40","intellect":"4"}},"225533":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nDash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)","CardType":"Hero","CardSubType":"Young","Class":"Mechanologist;Ranger","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Mechanologist / Ranger","subtype":"Young","life":"20","intellect":"4"}},"225546":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Hero / Weapon","CardSubType":"Pistol (2H);Young","Class":"Mechanologist;Ranger","Power":"2","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Mechanologist / Ranger","subtype":"Pistol (2H) / Young","power":"2","life":"20","intellect":"4"}},"225528":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nAzalea, Ace in the Hole\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)","CardType":"Hero","CardSubType":"Young","Class":"Ranger","Intellect":"4","Life":"20 // 40","m":{"type":"Hero","class":"Ranger","subtype":"Young","life":"20 // 40","intellect":"4"}},"225536":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nDeath Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again","CardType":"Hero / Weapon","CardSubType":"Bow (2H);Young","Class":"Ranger","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Ranger","subtype":"Bow (2H) / Young","life":"20","intellect":"4"}},"225550":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Ranger;Runeblade","Intellect":"4","Life":"20 // 40","m":{"type":"Hero","class":"Ranger / Runeblade","subtype":"Young","life":"20 // 40","intellect":"4"}},"225548":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Ranger;Runeblade","Intellect":"4","Life":"20","m":{"type":"Hero","class":"Ranger / Runeblade","subtype":"Young","life":"20","intellect":"4"}},"225542":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nNebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.","CardType":"Hero / Weapon","CardSubType":"Sword (2H);Young","Class":"Ranger;Runeblade","Power":"1","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Ranger / Runeblade","subtype":"Sword (2H) / Young","power":"1","life":"20","intellect":"4"}},"225543":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Hero / Token","CardSubType":"Aura;Young","Class":"Ranger;Runeblade","Intellect":"4","Life":"20","m":{"type":"Hero / Token","class":"Ranger / Runeblade","subtype":"Aura / Young","life":"20","intellect":"4"}},"225540":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nKano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","CardSubType":"Young","Class":"Ranger;Wizard","Intellect":"4","Life":"20 // 30","m":{"type":"Hero","class":"Ranger / Wizard","subtype":"Young","life":"20 // 30","intellect":"4"}},"225538":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nKano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","CardSubType":"Young","Class":"Ranger;Wizard","Intellect":"4","Life":"20 // 15","m":{"type":"Hero","class":"Ranger / Wizard","subtype":"Young","life":"20 // 15","intellect":"4"}},"225531":{"Description":"Azalea\nOnce per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)\n\nCrucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.","CardType":"Hero / Weapon","CardSubType":"Staff (2H);Young","Class":"Ranger;Wizard","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Ranger / Wizard","subtype":"Staff (2H) / Young","life":"20","intellect":"4"}},"225687":{"Description":"Death Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Weapon","CardSubType":"Bow (2H);Gun (2H)","Class":"Mechanologist;Ranger","Power":"2","m":{"type":"Weapon","class":"Mechanologist / Ranger","subtype":"Bow (2H) / Gun (2H)","power":"2"}},"225691":{"Description":"Death Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Weapon","CardSubType":"Bow (2H)","Class":"Ranger;Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Ranger / Runeblade","subtype":"Bow (2H)","life":"40","intellect":"4"}},"225689":{"Description":"Death Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Weapon","CardSubType":"Bow (2H);Young","Class":"Ranger;Runeblade","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Ranger / Runeblade","subtype":"Bow (2H) / Young","life":"20","intellect":"4"}},"225679":{"Description":"Death Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again\n\nNebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.","CardType":"Weapon","CardSubType":"Bow (2H);Sword (2H)","Class":"Ranger;Runeblade","Power":"1","m":{"type":"Weapon","class":"Ranger / Runeblade","subtype":"Bow (2H) / Sword (2H)","power":"1"}},"225683":{"Description":"Death Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Token / Weapon","CardSubType":"Aura;Bow (2H)","Class":"Ranger;Runeblade","Power":"1","m":{"type":"Token / Weapon","class":"Ranger / Runeblade","subtype":"Aura / Bow (2H)","power":"1"}},"225678":{"Description":"Death Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again\n\nKano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero / Weapon","CardSubType":"Sword (2H)","Class":"Ranger;Wizard","Intellect":"4","Life":"30","m":{"type":"Hero / Weapon","class":"Ranger / Wizard","subtype":"Sword (2H)","life":"30","intellect":"4"}},"225675":{"Description":"Death Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again\n\nKano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero / Weapon","CardSubType":"Sword (2H);Young","Class":"Ranger;Wizard","m":{"type":"Hero / Weapon","class":"Ranger / Wizard","subtype":"Sword (2H) / Young"}},"225631":{"Description":"Once per Turn Action - Turn a face down card in your arsenal face up: Opt 1. Go again\nArcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)\nBlade Break (If you defend with Skullbone Crosswrap, destroy it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Head","Class":"Ranger","Defense Value":"1","m":{"type":"Equipment","class":"Ranger","subtype":"Head","defense":"1"}},"225632":{"Description":"Action - Destroy Bull's Eye Bracers: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. It gains +1 [Power] until end of turn. Go again\nArcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Arms","Class":"Ranger","Defense Value":"0","m":{"type":"Equipment","class":"Ranger","subtype":"Arms","defense":"0"}},"225633":{"Description":"Azalea Specialization (You may only have Red in the Ledger in your deck if your hero is Azalea.)\n(Arrows can only be played from arsenal and only if you control a bow.)\nIf Red in the Ledger hits a hero, they can't play or activate more than 1 action during their next turn.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"225641":{"Description":"Draw 3 cards. Until end of turn, you may only play cards from arsenal.\nGo again","CardType":"Action","Class":"Ranger","Cost":"1","Pitch Value":"1","Defense Value":"2","Flavor Text":"\"Finally. Time to take out the trash.\" - Azalea","m":{"type":"Action","class":"Ranger","pitch":"1","cost":"1","defense":"2"}},"225642":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Endless Arrow hits, put it into your hand.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"0","power":"4","defense":"3"}},"225644":{"Description":"Azalea Specialization (You may only have Nock the Deathwistle in your deck if your hero is Azalea.)\nSearch your deck for an arrow card, reveal it, then shuffle your deck and put it on top of your deck.\nReload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)\nGo again","CardType":"Action","Class":"Ranger","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","pitch":"3","cost":"0","defense":"3"}},"225645":{"Description":"Until end of turn, arrows you control gain go again.\nReload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)\nGo again","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"pitch":"2","cost":"0","defense":"2"}},"225648":{"Description":"Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)","CardType":"Defense Reaction","Class":"Ranger","Cost":"0","Pitch Value":"1","Defense Value":"4","Flavor Text":"In the Pits, every nook, cranny, or demolition debris serves as worthy refuge when it's time to take cover.","m":{"type":"Defense Reaction","class":"Ranger","pitch":"1","cost":"0","defense":"4"}},"225649":{"Description":"Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)","CardType":"Defense Reaction","Class":"Ranger","Cost":"0","Pitch Value":"2","Defense Value":"3","Flavor Text":"In the Pits, every nook, cranny, or demolition debris serves as worthy refuge when it's time to take cover.","m":{"type":"Defense Reaction","class":"Ranger","pitch":"2","cost":"0","defense":"3"}},"225650":{"Description":"Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)","CardType":"Defense Reaction","Class":"Ranger","Cost":"0","Pitch Value":"3","Defense Value":"2","Flavor Text":"In the Pits, every nook, cranny, or demolition debris serves as worthy refuge when it's time to take cover.","m":{"type":"Defense Reaction","class":"Ranger","pitch":"3","cost":"0","defense":"2"}},"225651":{"Description":"If you have no cards in your arsenal, look at the top 4 cards of your deck. You may put an arrow card from among them face up into your arsenal, then put the rest on the bottom of your deck in any order.\nGo again","CardType":"Action","Class":"Ranger","Cost":"1","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Ranger","pitch":"1","cost":"1","defense":"2"}},"225653":{"Description":"If you have no cards in your arsenal, look at the top 3 cards of your deck. You may put an arrow card from among them face up into your arsenal, then put the rest on the bottom of your deck in any order.\nGo again","CardType":"Action","Class":"Ranger","Cost":"1","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Ranger","pitch":"2","cost":"1","defense":"2"}},"225654":{"Description":"If you have no cards in your arsenal, look at the top 2 cards of your deck. You may put an arrow card from among them face up into your arsenal, then put the rest on the bottom of your deck in any order.\nGo again","CardType":"Action","Class":"Ranger","Cost":"1","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Ranger","pitch":"3","cost":"1","defense":"2"}},"225655":{"Description":"The next Ranger attack action card you play this turn, gains +3 [Power].\nReload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)\nGo again","CardType":"Action","Class":"Ranger","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Ranger","pitch":"1","cost":"0","defense":"2"}},"225656":{"Description":"The next Ranger attack action card you play this turn, gains +2 [Power].\nReload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)\nGo again","CardType":"Action","Class":"Ranger","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Ranger","pitch":"2","cost":"0","defense":"2"}},"225657":{"Description":"The next Ranger attack action card you play this turn, gains +1 [Power].\nReload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)\nGo again","CardType":"Action","Class":"Ranger","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Ranger","pitch":"3","cost":"0","defense":"2"}},"225659":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Head Shot is put into your arsenal face up, it gains +2 [Power] until end of turn.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"1","power":"4","defense":"3"}},"225661":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Head Shot is put into your arsenal face up, it gains +2 [Power] until end of turn.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"2","cost":"1","power":"3","defense":"3"}},"225662":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Head Shot is put into your arsenal face up, it gains +2 [Power] until end of turn.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"3","cost":"1","power":"2","defense":"3"}},"225665":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Hamstring Shot hits a hero, their first attack during their next turn costs an additional [1 Resource] to play.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"225666":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Hamstring Shot hits a hero, their first attack during their next turn costs an additional [1 Resource] to play.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"2","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"2","cost":"1","power":"4","defense":"3"}},"225667":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Hamstring Shot hits a hero, their first attack during their next turn costs an additional [1 Resource] to play.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"3","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"3","cost":"1","power":"3","defense":"3"}},"225670":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Ridge Rider Shot is put into your arsenal face up, opt 1. (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"0","power":"4","defense":"3"}},"225672":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Ridge Rider Shot is put into your arsenal face up, opt 1. (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"0","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"2","cost":"0","power":"3","defense":"3"}},"225673":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Ridge Rider Shot is put into your arsenal face up, opt 1. (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"0","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"3","cost":"0","power":"2","defense":"3"}},"225674":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Salvage Shot hits, put it on the bottom of your deck.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"1","power":"5","defense":"3"}},"225676":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Salvage Shot hits, put it on the bottom of your deck.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"2","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"2","cost":"1","power":"4","defense":"3"}},"225677":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Salvage Shot hits, put it on the bottom of your deck.","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"3","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"3","cost":"1","power":"3","defense":"3"}},"225680":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Searing Shot hits a hero, they lose 1 [Life].","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"0","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"0","power":"4","defense":"3"}},"225681":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Searing Shot hits a hero, they lose 1 [Life].","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"0","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"2","cost":"0","power":"3","defense":"3"}},"225682":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nIf Searing Shot hits a hero, they lose 1 [Life].","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"0","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"3","cost":"0","power":"2","defense":"3"}},"225684":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nGo again","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"1","cost":"1","power":"4","defense":"3"}},"225685":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nGo again","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"2","cost":"1","power":"3","defense":"3"}},"225686":{"Description":"(Arrows can only be played from arsenal and only if you control a bow.)\nGo again","CardType":"Action","CardSubType":"Arrow Attack","Class":"Ranger","Cost":"1","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Ranger","subtype":"Arrow Attack","pitch":"3","cost":"1","power":"2","defense":"3"}},"225781":{"Description":"Viserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Runeblade","Intellect":"4","Life":"20 // 40","m":{"type":"Hero","class":"Runeblade","subtype":"Young","life":"20 // 40","intellect":"4"}},"225745":{"Description":"Nebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Token / Weapon","CardSubType":"Aura;Gun (2H)","Class":"Mechanologist;Runeblade","Power":"1 // 2","m":{"type":"Token / Weapon","class":"Mechanologist / Runeblade","subtype":"Aura / Gun (2H)","power":"1 // 2"}},"225755":{"Description":"Nebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Weapon","CardSubType":"Sword (2H)","Class":"Runeblade","Power":"1","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Runeblade","subtype":"Sword (2H)","power":"1","life":"40","intellect":"4"}},"225748":{"Description":"Nebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Weapon","CardSubType":"Sword (2H);Young","Class":"Runeblade","Power":"1","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Runeblade","subtype":"Sword (2H) / Young","power":"1","life":"20","intellect":"4"}},"225741":{"Description":"Nebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Token / Weapon","CardSubType":"Aura;Sword (2H)","Class":"Runeblade","Power":"1","m":{"type":"Token / Weapon","class":"Runeblade","subtype":"Aura / Sword (2H)","power":"1"}},"225688":{"Description":"Once per Turn Action - [2 Resource]: Create a Runechant token. This ability costs an additional [1 Resource] to activate for each Runechant you control. Go again\nBattleworn (If you defend with Grasp of the Arknight, put a -1 [Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Arms","Class":"Runeblade","Defense Value":"2","m":{"type":"Equipment","class":"Runeblade","subtype":"Arms","defense":"2"}},"225690":{"Description":"Action - [1 Resource], destroy Crown of Dichotomy: Put target Runeblade attack action card and target Runeblade 'non-attack' action card from your graveyard on top of your deck in any order.\nArcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Head","Class":"Runeblade","Defense Value":"0","m":{"type":"Equipment","class":"Runeblade","subtype":"Head","defense":"0"}},"225693":{"Description":"Viserai Specialization (You may only have Arknight Ascendency in your deck if your hero is Viserai.)\nArknight Ascendency costs [1 Resource] less to play for each Runechant you control.\nIf Arknight Ascendency hits, create X Runechant tokens, where X is the damage dealt by Arknight Ascendency.\nDominate","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"6","Pitch Value":"1","Power":"5","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"1","cost":"6","power":"5","defense":"3"}},"225698":{"Description":"Until end of turn, if you would create a Runechant token, instead create that many plus 1.\nGo again","CardType":"Action","Class":"Runeblade","Cost":"0","Pitch Value":"1","Defense Value":"3","Flavor Text":"With each step, the tide draws in, drowning the world in shadow.","m":{"type":"Action","class":"Runeblade","pitch":"1","cost":"0","defense":"3"}},"225701":{"Description":"Ninth Blade of the Blood Oath costs [1 Resource] less to play for each Runechant you control.","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"9","Pitch Value":"2","Power":"9","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"2","cost":"9","power":"9","defense":"3"}},"225706":{"Description":"Viserai Specialization (You may only have Become the Arknight in your deck if your hero is Viserai.) Choose 1;\n• Discard a 'non-attack' action card. Search your deck for a Runeblade attack action card, reveal it, put it into your hand, then shuffle your deck. Go again\n• Discard an attack action card. Search your deck for a Runeblade 'non-attack' action card, reveal it, put it into your hand, then shuffle your deck.\nGo again","CardType":"Action","Class":"Runeblade","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Runeblade","pitch":"3","cost":"0","defense":"3"}},"225711":{"Description":"Reveal the top 2 cards of your deck. If you reveal an attack action card and a 'non-attack' action card this way, put them into your hand.\nGo again","CardType":"Action","Class":"Runeblade","Cost":"1","Pitch Value":"3","Defense Value":"2","Flavor Text":"And in abandoning the Light, I am consumed by the Shadow, and gifted true power...\" - Eldon, Lost Knight","m":{"type":"Action","class":"Runeblade","pitch":"3","cost":"1","defense":"2"}},"225716":{"Description":"Create 2 Runechant tokens. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"2","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"1","cost":"2","power":"4","defense":"3"}},"225718":{"Description":"Create 2 Runechant tokens. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"2","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"2","cost":"2","power":"3","defense":"3"}},"225720":{"Description":"Create 2 Runechant tokens. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"2","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"3","cost":"2","power":"2","defense":"3"}},"225733":{"Description":"Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.\nCreate a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Defense Reaction","Class":"Runeblade","Cost":"1","Pitch Value":"1","Defense Value":"4","m":{"type":"Defense Reaction","class":"Runeblade","pitch":"1","cost":"1","defense":"4"}},"225734":{"Description":"Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.\nCreate a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Defense Reaction","Class":"Runeblade","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Defense Reaction","class":"Runeblade","pitch":"2","cost":"1","defense":"3"}},"225735":{"Description":"Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.\nCreate a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Defense Reaction","Class":"Runeblade","Cost":"1","Pitch Value":"3","Defense Value":"2","m":{"type":"Defense Reaction","class":"Runeblade","pitch":"3","cost":"1","defense":"2"}},"225736":{"Description":"Your next Runeblade attack this turn gains +3 [Power].\nCreate a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nGo again","CardType":"Action","Class":"Runeblade","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Runeblade","pitch":"1","cost":"2","defense":"3"}},"225737":{"Description":"Your next Runeblade attack this turn gains +2 [Power].\nCreate a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nGo again","CardType":"Action","Class":"Runeblade","Cost":"2","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Runeblade","pitch":"2","cost":"2","defense":"3"}},"225738":{"Description":"Your next Runeblade attack this turn gains +1 [Power].\nCreate a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nGo again","CardType":"Action","Class":"Runeblade","Cost":"2","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Runeblade","pitch":"3","cost":"2","defense":"3"}},"225740":{"Description":"Amplify the Arknight costs [1 Resource] less to play for each Runechant you control.","Cost":"3","Pitch Value":"1","Power":"6","Defense Value":"3","Flavor Text":"As he is forced to rise once again and defend his long-forsaken tomb, he longs for the sweet release of death's embrace","m":{"pitch":"1","cost":"3","power":"6","defense":"3"}},"225743":{"Description":"Amplify the Arknight costs [1 Resource] less to play for each Runechant you control.","Cost":"3","Pitch Value":"2","Power":"5","Defense Value":"3","Flavor Text":"As he is forced to rise once again and defend his long-forsaken tomb, he longs for the sweet release of death's embrace","m":{"pitch":"2","cost":"3","power":"5","defense":"3"}},"225744":{"Description":"Amplify the Arknight costs [1 Resource] less to play for each Runechant you control.","Cost":"3","Pitch Value":"3","Power":"4","Defense Value":"3","Flavor Text":"As he is forced to rise once again and defend his long-forsaken tomb, he longs for the sweet release of death's embrace","m":{"pitch":"3","cost":"3","power":"4","defense":"3"}},"225750":{"Description":"Drawn to the Dark Dimension costs [1 Resource] less to play for each Runechant you control.\nDraw a card.","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"2","Pitch Value":"1","Power":"3","Defense Value":"3","Flavor Text":"Beware that which lies within the shadows, for its reach may extend beyond the physical plane.","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"1","cost":"2","power":"3","defense":"3"}},"225752":{"Description":"Drawn to the Dark Dimension costs [1 Resource] less to play for each Runechant you control.\nDraw a card.","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"2","Pitch Value":"2","Power":"2","Defense Value":"3","Flavor Text":"Beware that which lies within the shadows, for its reach may extend beyond the physical plane.","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"2","cost":"2","power":"2","defense":"3"}},"225753":{"Description":"Drawn to the Dark Dimension costs [1 Resource] less to play for each Runechant you control.\nDraw a card.","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"2","Pitch Value":"3","Power":"1","Defense Value":"3","Flavor Text":"Beware that which lies within the shadows, for its reach may extend beyond the physical plane.","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"3","cost":"2","power":"1","defense":"3"}},"225757":{"Description":"Rune Flash costs [1 Resource] less to play for each Runechant you control.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"3","Pitch Value":"1","Power":"4","Defense Value":"3","Flavor Text":"Ancient runes guard its dusty windows, its darkened halls where the Shadows sleep.","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"1","cost":"3","power":"4","defense":"3"}},"225759":{"Description":"Rune Flash costs [1 Resource] less to play for each Runechant you control.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"3","Pitch Value":"2","Power":"3","Defense Value":"3","Flavor Text":"Ancient runes guard its dusty windows, its darkened halls where the Shadows sleep.","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"2","cost":"3","power":"3","defense":"3"}},"225761":{"Description":"Rune Flash costs [1 Resource] less to play for each Runechant you control.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"3","Pitch Value":"3","Power":"2","Defense Value":"3","Flavor Text":"Ancient runes guard its dusty windows, its darkened halls where the Shadows sleep.","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"3","cost":"3","power":"2","defense":"3"}},"225785":{"Description":"Create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"1","cost":"1","power":"4","defense":"3"}},"225787":{"Description":"Create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"1","Pitch Value":"2","Power":"3","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"2","cost":"1","power":"3","defense":"3"}},"225788":{"Description":"Create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","CardSubType":"Attack","Class":"Runeblade","Cost":"1","Pitch Value":"3","Power":"2","Defense Value":"3","m":{"type":"Action","class":"Runeblade","subtype":"Attack","pitch":"3","cost":"1","power":"2","defense":"3"}},"225790":{"Description":"(Aura's stay in the arena until they are destroyed.)\nGo again\nWhen an attack action card you control hits, destroy Bloodspill Invocation then create 3 Runechant tokens. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nWhen your hero is dealt damage, destroy Bloodspill Invocation.","CardType":"Action","CardSubType":"Aura","Class":"Runeblade","Cost":"1","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Runeblade","subtype":"Aura","pitch":"1","cost":"1","defense":"2"}},"225791":{"Description":"(Aura's stay in the arena until they are destroyed.)\nGo again\nWhen an attack action card you control hits, destroy Bloodspill Invocation then create 3 Runechant tokens. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nWhen your hero is dealt damage, destroy Bloodspill Invocation.","CardType":"Action","CardSubType":"Aura","Class":"Runeblade","Cost":"1","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Runeblade","subtype":"Aura","pitch":"2","cost":"1","defense":"2"}},"225792":{"Description":"(Aura's stay in the arena until they are destroyed.)\nGo again\nWhen an attack action card you control hits, destroy Bloodspill Invocation then create 3 Runechant tokens. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nWhen your hero is dealt damage, destroy Bloodspill Invocation.","CardType":"Action","CardSubType":"Aura","Class":"Runeblade","Cost":"1","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Runeblade","subtype":"Aura","pitch":"3","cost":"1","defense":"2"}},"225796":{"Description":"Create 3 Runechant tokens. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","Class":"Runeblade","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Runeblade","pitch":"1","cost":"0","defense":"2"}},"225797":{"Description":"Create 2 Runechant tokens. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","Class":"Runeblade","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Runeblade","pitch":"2","cost":"0","defense":"2"}},"225799":{"Description":"Create a Runechant token. (They're auras with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Action","Class":"Runeblade","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Runeblade","pitch":"3","cost":"0","defense":"2"}},"225758":{"Description":"Runechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Token / Weapon","CardSubType":"Aura;Gun (2H)","Class":"Mechanologist;Runeblade","Power":"2","m":{"type":"Token / Weapon","class":"Mechanologist / Runeblade","subtype":"Aura / Gun (2H)","power":"2"}},"225768":{"Description":"Runechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Token","CardSubType":"Aura;Gun (2H);Young","Class":"Runeblade","Intellect":"4","Life":"40","m":{"type":"Hero / Token","class":"Runeblade","subtype":"Aura / Gun (2H) / Young","life":"40","intellect":"4"}},"225766":{"Description":"Runechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Token","CardSubType":"Aura;Gun (2H);Young","Class":"Runeblade","m":{"type":"Hero / Token","class":"Runeblade","subtype":"Aura / Gun (2H) / Young"}},"225727":{"Description":"Kano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Hero / Weapon","CardSubType":"Gun (2H)","Class":"Mechanologist;Wizard","Power":"2","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Mechanologist / Wizard","subtype":"Gun (2H)","power":"2","life":"40","intellect":"4"}},"225731":{"Description":"Kano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","Class":"Runeblade;Wizard","Intellect":"4","Life":"40","m":{"type":"Hero","class":"Runeblade / Wizard","life":"40","intellect":"4"}},"225729":{"Description":"Kano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Runeblade;Wizard","Intellect":"4","Life":"40 // 20","m":{"type":"Hero","class":"Runeblade / Wizard","subtype":"Young","life":"40 // 20","intellect":"4"}},"225723":{"Description":"Kano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nNebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.","CardType":"Hero / Weapon","CardSubType":"Sword (2H)","Class":"Runeblade;Wizard","Power":"1","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Runeblade / Wizard","subtype":"Sword (2H)","power":"1","life":"40","intellect":"4"}},"225725":{"Description":"Kano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Hero / Token","CardSubType":"Aura","Class":"Runeblade;Wizard","Intellect":"4","Life":"40","m":{"type":"Hero / Token","class":"Runeblade / Wizard","subtype":"Aura","life":"40","intellect":"4"}},"225713":{"Description":"Kano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Hero / Weapon","CardSubType":"Pistol (2H);Young","Class":"Mechanologist;Wizard","Power":"2","Intellect":"4","Life":"15","m":{"type":"Hero / Weapon","class":"Mechanologist / Wizard","subtype":"Pistol (2H) / Young","power":"2","life":"15","intellect":"4"}},"225721":{"Description":"Kano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Runeblade;Wizard","Intellect":"4","Life":"15 // 40","m":{"type":"Hero","class":"Runeblade / Wizard","subtype":"Young","life":"15 // 40","intellect":"4"}},"225719":{"Description":"Kano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero","CardSubType":"Young","Class":"Runeblade;Wizard","Intellect":"4","Life":"15 // 20","m":{"type":"Hero","class":"Runeblade / Wizard","subtype":"Young","life":"15 // 20","intellect":"4"}},"225702":{"Description":"Kano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nNebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.","CardType":"Hero / Weapon","CardSubType":"Sword (2H);Young","Class":"Runeblade;Wizard","Power":"1","Intellect":"4","Life":"15","m":{"type":"Hero / Weapon","class":"Runeblade / Wizard","subtype":"Sword (2H) / Young","power":"1","life":"15","intellect":"4"}},"225710":{"Description":"Kano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Hero / Token","CardSubType":"Aura;Young","Class":"Runeblade;Wizard","Intellect":"4","Life":"15","m":{"type":"Hero / Token","class":"Runeblade / Wizard","subtype":"Aura / Young","life":"15","intellect":"4"}},"225696":{"Description":"Kano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.\n\nKano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero","Class":"Wizard","Intellect":"4","Life":"15 // 30","m":{"type":"Hero","class":"Wizard","life":"15 // 30","intellect":"4"}},"225580":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nDash, Inventor Extraordinaire\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)","CardType":"Hero / Weapon","CardSubType":"Staff (2H)","Class":"Ranger;Wizard","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Ranger / Wizard","subtype":"Staff (2H)","life":"40","intellect":"4"}},"225578":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nDash\nYou may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)","CardType":"Hero / Weapon","CardSubType":"Staff (2H);Young","Class":"Ranger;Wizard","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Ranger / Wizard","subtype":"Staff (2H) / Young","life":"20","intellect":"4"}},"225588":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nTeklo Plasma Pistol\nAction - Remove a steam counter from Teklo Plasma Pistol: Attack\nAction - [1 Resource]: If there are no steam counters on Telko Plasma Pistol, put a steam counter on it. Go again","CardType":"Weapon","CardSubType":"Gun (2H);Staff (2H)","Class":"Mechanologist;Wizard","Power":"2","m":{"type":"Weapon","class":"Mechanologist / Wizard","subtype":"Gun (2H) / Staff (2H)","power":"2"}},"225581":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nDeath Dealer\nOnce per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again","CardType":"Weapon","CardSubType":"Bow (2H);Staff (2H)","Class":"Ranger;Wizard","m":{"type":"Weapon","class":"Ranger / Wizard","subtype":"Bow (2H) / Staff (2H)"}},"225591":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nViserai, Rune Blood\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Weapon","CardSubType":"Staff (2H)","Class":"Runeblade;Wizard","Intellect":"4","Life":"40","m":{"type":"Hero / Weapon","class":"Runeblade / Wizard","subtype":"Staff (2H)","life":"40","intellect":"4"}},"225590":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nViserai\nWhenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")","CardType":"Hero / Weapon","CardSubType":"Gun (2H);Staff (2H);Young","Class":"Runeblade;Wizard","Intellect":"4","Life":"20","m":{"type":"Hero / Weapon","class":"Runeblade / Wizard","subtype":"Gun (2H) / Staff (2H) / Young","life":"20","intellect":"4"}},"225584":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nNebula Blade\nOnce per Turn Action - [2 Resource]: Attack\nIf Nebula Blade hits, create a Runechant token. (It's an aura with \"When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.\")\nIf you have played a 'non-attack' action card this turn, Nebula Blade gains +3 [Power] until end of turn.","CardType":"Weapon","CardSubType":"Staff (2H);Sword (2H)","Class":"Runeblade;Wizard","Power":"1","m":{"type":"Weapon","class":"Runeblade / Wizard","subtype":"Staff (2H) / Sword (2H)","power":"1"}},"225587":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nRunechant\n(Auras stay in the arena until they are destroyed.)\nWhen you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.","CardType":"Token / Weapon","CardSubType":"Aura;Staff (2H)","Class":"Runeblade;Wizard","m":{"type":"Token / Weapon","class":"Runeblade / Wizard","subtype":"Aura / Staff (2H)"}},"225583":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nKano, Dracai of Aether\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero / Weapon","CardSubType":"Staff (2H)","Class":"Wizard","Intellect":"4","Life":"30","m":{"type":"Hero / Weapon","class":"Wizard","subtype":"Staff (2H)","life":"30","intellect":"4"}},"225582":{"Description":"Crucible of Aetherweave\nOnce per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n\nKano\nInstant - [3 Resource]: Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant.","CardType":"Hero / Weapon","CardSubType":"Staff (2H);Young","Class":"Wizard","Intellect":"4","Life":"15","m":{"type":"Hero / Weapon","class":"Wizard","subtype":"Staff (2H) / Young","life":"15","intellect":"4"}},"225800":{"Description":"Instant - [1 Resource], destroy Storm Striders: You may play your next Wizard 'non-attack' action card this turn as though it were an instant.\nArcane Barrier 2 (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Legs","Class":"Wizard","Defense Value":"0","m":{"type":"Equipment","class":"Wizard","subtype":"Legs","defense":"0"}},"225804":{"Description":"Action - Destroy Robe of Rapture: Gain [3 Resource]\nArcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Chest","Class":"Wizard","Defense Value":"0","m":{"type":"Equipment","class":"Wizard","subtype":"Chest","defense":"0"}},"225806":{"Description":"Kano Specialization (You may only have Blazing Aether in your deck if your hero is Kano.)\nDeal X arcane damage to target hero, where X is the amount of arcane damage you have dealt to that hero this turn.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"0","defense":"3"}},"225808":{"Description":"Deal 3 arcane damage to target opposing hero.\nIf Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X resource points less to play, where X is the damage dealt by Sonic Boom.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"2","defense":"3"}},"225811":{"Description":"Deal 2 arcane damage to target hero.\nDeal 2 arcane damage to target hero.\n(Effects that modify damage, modify both damage effects of Forked Lightning. Forked Lightning is considered a single source of damage.)","CardType":"Action","Class":"Wizard","Cost":"3","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"3","defense":"3"}},"225814":{"Description":"Kano Specialization (You may only have Lesson in Lava in your deck if your hero is Kano.)\nDeal 3 arcane damage to target opposing hero.\nIf Lesson in Lava deals damage, you may search your deck for a Wizard card with [Resource] cost equal to or less than the damage dealt by Lesson in Lava, reveal it, then shuffle your deck and put it on top of your deck.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"1","defense":"3"}},"225818":{"Description":"Choose 2. You may choose the same mode more than once;\n• The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.\n• Draw a card.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"0","defense":"2"}},"225822":{"Description":"The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 2.","CardType":"Defense Reaction","Class":"Wizard","Cost":"1","Pitch Value":"1","Defense Value":"4","Flavor Text":"The power of the Dracai burn in their veins, as they call upon the raging flames to guard their liege.","m":{"type":"Defense Reaction","class":"Wizard","pitch":"1","cost":"1","defense":"4"}},"225824":{"Description":"The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 2.","CardType":"Defense Reaction","Class":"Wizard","Cost":"1","Pitch Value":"2","Defense Value":"3","Flavor Text":"The power of the Dracai burn in their veins, as they call upon the raging flames to guard their liege.","m":{"type":"Defense Reaction","class":"Wizard","pitch":"2","cost":"1","defense":"3"}},"225825":{"Description":"The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 2.","CardType":"Defense Reaction","Class":"Wizard","Cost":"1","Pitch Value":"3","Defense Value":"2","Flavor Text":"The power of the Dracai burn in their veins, as they call upon the raging flames to guard their liege.","m":{"type":"Defense Reaction","class":"Wizard","pitch":"3","cost":"1","defense":"2"}},"225827":{"Description":"Deal 4 arcane damage to target opposing hero.\nOpt X, where X is the damage dealt by Aether Spindle. (Look at the top X cards of your deck. You may put them on the top and/or bottom in any order.)","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"2","defense":"3"}},"225829":{"Description":"Deal 3 arcane damage to target opposing hero.\nOpt X, where X is the damage dealt by Aether Spindle. (Look at the top X cards of your deck. You may put them on the top and/or bottom in any order.)","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"2","defense":"3"}},"225831":{"Description":"Deal 2 arcane damage to target opposing hero.\nOpt X, where X is the damage dealt by Aether Spindle. (Look at the top X cards of your deck. You may put them on the top and/or bottom in any order.)","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"3","cost":"2","defense":"3"}},"225833":{"Description":"You may play your next Wizard 'non-attack' action card this turn as though it were an instant and if it has an effect that deals arcane damage, instead that effect deals that much arcane damage plus 3.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"2","defense":"2"}},"225834":{"Description":"You may play your next Wizard 'non-attack' action card this turn as though it were an instant and if it has an effect that deals arcane damage, instead that effect deals that much arcane damage plus 2.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"2","defense":"2"}},"225835":{"Description":"You may play your next Wizard 'non-attack' action card this turn as though it were an instant and if it has an effect that deals arcane damage, instead that effect deals that much arcane damage plus 1.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Wizard","pitch":"3","cost":"2","defense":"2"}},"225836":{"Description":"Deal 3 arcane damage to target opposing hero.\nThe next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus X, where X is the damage dealt by Aether Flare.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"1","defense":"3"}},"225837":{"Description":"Deal 2 arcane damage to target opposing hero.\nThe next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus X, where X is the damage dealt by Aether Flare.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"1","defense":"3"}},"225839":{"Description":"Deal 1 arcane damage to target opposing hero.\nThe next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus X, where X is the damage dealt by Aether Flare.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"3","cost":"1","defense":"3"}},"225841":{"Description":"Look at the top 5 cards of your deck. Put 1 card from among them on top of your deck, and the rest on the bottom of your deck in any order.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"1","Defense Value":"2","Flavor Text":"\"They banished me from their radiant kingdom, fearful in the face of true knowledge.\" - Xaine, Runescribe","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"0","defense":"2"}},"225844":{"Description":"Look at the top 4 cards of your deck. Put 1 card from among them on top of your deck, and the rest on the bottom of your deck in any order.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"2","Defense Value":"2","Flavor Text":"\"They banished me from their radiant kingdom, fearful in the face of true knowledge.\" - Xaine, Runescribe","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"0","defense":"2"}},"225845":{"Description":"Look at the top 3 cards of your deck. Put 1 card from among them on top of your deck, and the rest on the bottom of your deck in any order.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"3","Defense Value":"2","Flavor Text":"\"They banished me from their radiant kingdom, fearful in the face of true knowledge.\" - Xaine, Runescribe","m":{"type":"Action","class":"Wizard","pitch":"3","cost":"0","defense":"2"}},"225848":{"Description":"Deal 3 arcane damage to target opposing hero.\nIf Reverberate deals damage, you may banish a Wizard 'non-attack' action card from your hand with [Resource] cost less than or equal to the damage dealt by Reverberate. If you do, you may play it this turn as though it were an instant.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"1","defense":"3"}},"225850":{"Description":"Deal 2 arcane damage to target opposing hero.\nIf Reverberate deals damage, you may banish a Wizard 'non-attack' action card from your hand with [Resource] cost less than or equal to the damage dealt by Reverberate. If you do, you may play it this turn as though it were an instant.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"1","defense":"3"}},"225851":{"Description":"Deal 1 arcane damage to target opposing hero.\nIf Reverberate deals damage, you may banish a Wizard 'non-attack' action card from your hand with [Resource] cost less than or equal to the damage dealt by Reverberate. If you do, you may play it this turn as though it were an instant.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"3","cost":"1","defense":"3"}},"225874":{"Description":"Deal 4 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"1","defense":"3"}},"225875":{"Description":"Deal 3 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"1","defense":"3"}},"225876":{"Description":"Deal 2 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"1","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"3","cost":"1","defense":"3"}},"225877":{"Description":"Deal 3 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"0","defense":"3"}},"225878":{"Description":"Deal 2 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"0","defense":"3"}},"225879":{"Description":"Deal 1 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"0","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"3","cost":"0","defense":"3"}},"225880":{"Description":"Deal 5 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"1","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"1","cost":"2","defense":"3"}},"225881":{"Description":"Deal 4 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"2","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"2","cost":"2","defense":"3"}},"225882":{"Description":"Deal 3 arcane damage to target hero.","CardType":"Action","Class":"Wizard","Cost":"2","Pitch Value":"3","Defense Value":"3","m":{"type":"Action","class":"Wizard","pitch":"3","cost":"2","defense":"3"}},"225886":{"Description":"If you have less [Life] than your opponent, Arcanite Skullcap gains +1 [Defense] and Arcane Barrier 3. (If your hero would be dealt arcane damage, you may pay [3 Resource] instead. If you do, prevent 3 arcane damage that source would deal.)\nBattlworn (If you defend with Arcanite Skullcap, put a -1 [Defense] counter on it when the combat chain closes.)","CardType":"Equipment","CardSubType":"Head","Class":"Generic","Defense Value":"1","m":{"type":"Equipment","class":"Generic","subtype":"Head","defense":"1"}},"225889":{"Description":"Instant - Destroy Talismanic Lens: Opt 2 (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)","CardType":"Equipment","CardSubType":"Head","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Head","defense":"0"}},"225890":{"Description":"When an attack action card you control hits, you may destroy Vest of the First Fist. If you do, gain [2 Resource].","CardType":"Equipment","CardSubType":"Chest","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Chest","defense":"0"}},"225893":{"Description":"Action - Destroy Bracers of Belief: Reveal the top card of your deck. If you do, the next attack action card you play this turn, gains +X [Power], where X is 3 minus the pitch value of the card revealed this way. Go again (The pitch value is located in the top left corner of the card.)","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"225894":{"Description":"Action - [1 Resource], destroy Mage Master Boots: The next 'non-attack' action card you play this turn gains go again. Go again","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Legs","defense":"0"}},"225895":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Head","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Head","defense":"0"}},"225896":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Chest","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Chest","defense":"0"}},"225897":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Arms","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Arms","defense":"0"}},"225898":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Equipment","CardSubType":"Legs","Class":"Generic","Defense Value":"0","m":{"type":"Equipment","class":"Generic","subtype":"Legs","defense":"0"}},"225899":{"Description":"Defense reactions can't be played to Command and Conquers chain link.\nIf Command and Conquer hits a hero, destroy all cards in their arsenal.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"3","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"3"}},"225892":{"Description":"Choose 2;\n• Attack action cards you control gain +1 [Power] and +1 [Defense] this turn.\n• The next attack action card you play this turn, gains go again.\n• Until end of turn, you may defend with attack action cards from arsenal.\n• You may banish an attack action card from your hand. If you do, draw 2 cards.","CardType":"Instant","Class":"Generic","Cost":"1","Pitch Value":"2","m":{"type":"Instant","class":"Generic","pitch":"2","cost":"1"}},"225891":{"Description":"If Pursuit of Knowledge hits, your hero gains +1 [Intellect] until end of turn.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"3","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"2","power":"4","defense":"2"}},"225888":{"Description":"Go again\nWhen Chains of Eminence enters the arena, name a card. The named card can't be pitched, played or used to defend while Chains of Eminence is in the arena.\nAt the beginning of your action phase, destroy Chains of Eminence.","CardType":"Action","CardSubType":"Aura","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Aura","pitch":"1","cost":"0","defense":"2"}},"225887":{"Description":"Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)","CardType":"Action","CardSubType":"Item","Class":"Generic","Cost":"0","Pitch Value":"3","m":{"type":"Action","class":"Generic","subtype":"Item","pitch":"3","cost":"0"}},"225883":{"Description":"If Life for a Life hits, gain 1 [Life].\nWhen you play Life for a Life, if you have less [Life] than your opponent, it gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"2","Flavor Text":"\"And when I drain the very last drop of blood from your veins, when you struggle to draw breath into your failing lungs... It still won't be enough\" - Ateia","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"1","power":"4","defense":"2"}},"225884":{"Description":"If Life for a Life hits, gain 1 [Life].\nWhen you play Life for a Life, if you have less [Life] than your opponent, it gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"2","Power":"3","Defense Value":"2","Flavor Text":"\"And when I drain the very last drop of blood from your veins, when you struggle to draw breath into your failing lungs... It still won't be enough\" - Ateia","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"1","power":"3","defense":"2"}},"225885":{"Description":"If Life for a Life hits, gain 1 [Life].\nWhen you play Life for a Life, if you have less [Life] than your opponent, it gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"3","Power":"2","Defense Value":"2","Flavor Text":"\"And when I drain the very last drop of blood from your veins, when you struggle to draw breath into your failing lungs... It still won't be enough\" - Ateia","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"1","power":"2","defense":"2"}},"225865":{"Description":"(Aura's stay in the arena until they are destroyed.)\nGo again\nIf you would be dealt damage, instead destroy Enchanting Melody and prevent 4 of that damage.\nAt the beginning of your end phase, destroy Enchanting Melody unless you have played a 'non-attack' action card this turn.","CardType":"Action","CardSubType":"Aura","Class":"Generic","Cost":"2","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Aura","pitch":"1","cost":"2","defense":"2"}},"225866":{"Description":"(Aura's stay in the arena until they are destroyed.)\nGo again\nIf you would be dealt damage, instead destroy Enchanting Melody and prevent 3 of that damage.\nAt the beginning of your end phase, destroy Enchanting Melody unless you have played a 'non-attack' action card this turn.","CardType":"Action","CardSubType":"Aura","Class":"Generic","Cost":"2","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Aura","pitch":"2","cost":"2","defense":"2"}},"225867":{"Description":"(Aura's stay in the arena until they are destroyed.)\nGo again\nIf you would be dealt damage, instead destroy Enchanting Melody and prevent 2 of that damage.\nAt the beginning of your end phase, destroy Enchanting Melody unless you have played a 'non-attack' action card this turn.","CardType":"Action","CardSubType":"Aura","Class":"Generic","Cost":"2","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Aura","pitch":"3","cost":"2","defense":"2"}},"225868":{"Description":"The next time an attack action card you control hits this turn, draw a card.\nIf Plunder Run is played from arsenal, the next attack action card you play this turn gains +3 [Power].\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"1","cost":"0","defense":"2"}},"225869":{"Description":"The next time an attack action card you control hits this turn, draw a card.\nIf Plunder Run is played from arsenal, the next attack action card you play this turn gains +2 [Power].\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"2","cost":"0","defense":"2"}},"225870":{"Description":"The next time an attack action card you control hits this turn, draw a card.\nIf Plunder Run is played from arsenal, the next attack action card you play this turn gains +1 [Power].\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"3","cost":"0","defense":"2"}},"225871":{"Description":"Reveal the top card of your deck. Prevent the next X arcane damage that would be dealt to you this turn, where X is 6 minus the pitch value of the card revealed this way. (The pitch value is located in the top left corner of the card.)","CardType":"Instant","Class":"Generic","Cost":"1","Pitch Value":"1","m":{"type":"Instant","class":"Generic","pitch":"1","cost":"1"}},"225872":{"Description":"Reveal the top card of your deck. Prevent the next X arcane damage that would be dealt to you this turn, where X is 6 minus the pitch value of the card revealed this way. (The pitch value is located in the top left corner of the card.)","CardType":"Instant","Class":"Generic","Cost":"1","Pitch Value":"2","m":{"type":"Instant","class":"Generic","pitch":"2","cost":"1"}},"225873":{"Description":"Reveal the top card of your deck. Prevent the next X arcane damage that would be dealt to you this turn, where X is 4 minus the pitch value of the card revealed this way. (The pitch value is located in the top left corner of the card.)","CardType":"Instant","Class":"Generic","Cost":"1","Pitch Value":"3","m":{"type":"Instant","class":"Generic","pitch":"3","cost":"1"}},"225794":{"Description":"If an activated ability or action card effect puts Back Alley Breakline face up into a zone from your deck, gain 1 action point.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"1","Power":"5","Defense Value":"2","Flavor Text":"\"This is going to hurt your wallet more than your arm.\" - Doctor Mortimer, 'The Fixer'","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"1","power":"5","defense":"2"}},"225795":{"Description":"If an activated ability or action card effect puts Back Alley Breakline face up into a zone from your deck, gain 1 action point.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"2","Power":"4","Defense Value":"2","Flavor Text":"\"This is going to hurt your wallet more than your arm.\" - Doctor Mortimer, 'The Fixer'","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"1","power":"4","defense":"2"}},"225798":{"Description":"If an activated ability or action card effect puts Back Alley Breakline face up into a zone from your deck, gain 1 action point.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"3","Power":"3 // 1","Defense Value":"2","Flavor Text":"\"This is going to hurt your wallet more than your arm.\" - Doctor Mortimer, 'The Fixer'","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"1","power":"3 // 1","defense":"2"}},"225801":{"Description":"If Cadaverous Contraband hits, you may put a 'non-attack' action card from your graveyard on top of your deck.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"2"}},"225802":{"Description":"If Cadaverous Contraband hits, you may put a 'non-attack' action card from your graveyard on top of your deck.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"2","Power":"5","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"2","power":"5","defense":"2"}},"225803":{"Description":"If Cadaverous Contraband hits, you may put a 'non-attack' action card from your graveyard on top of your deck.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"3","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"2","power":"4","defense":"2"}},"225805":{"Description":"If Fervent Forerunner hits, opt 2. (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)\nIf Fervent Forerunner is played from arsenal, it gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"0","power":"3","defense":"2"}},"225807":{"Description":"If Fervent Forerunner hits, opt 2. (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)\nIf Fervent Forerunner is played from arsenal, it gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"2","Power":"2","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"0","power":"2","defense":"2"}},"225809":{"Description":"If Fervent Forerunner hits, opt 2. (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)\nIf Fervent Forerunner is played from arsenal, it gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"3","Power":"1","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"0","power":"1","defense":"2"}},"225810":{"Description":"You may put a card from your hand on top of your deck rather than pay Moon Wish's [Resource] cost.\nIf Moon Wish hits, search your deck for a card named Sun Kiss, reveal it, put it into your hand, then shuffle your deck.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"1","Power":"5","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"2","power":"5","defense":"2"}},"225812":{"Description":"You may put a card from your hand on top of your deck rather than pay Moon Wish's [Resource] cost.\nIf Moon Wish hits, search your deck for a card named Sun Kiss, reveal it, put it into your hand, then shuffle your deck.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"2","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"2","power":"4","defense":"2"}},"225813":{"Description":"You may put a card from your hand on top of your deck rather than pay Moon Wish's [Resource] cost.\nIf Moon Wish hits, search your deck for a card named Sun Kiss, reveal it, put it into your hand, then shuffle your deck.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"3","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"2","power":"3","defense":"2"}},"225815":{"Description":"If the last attack on this combat chain hit, Push the Point gains +2 [Power].","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"1","power":"4","defense":"2"}},"225816":{"Description":"If the last attack on this combat chain hit, Push the Point gains +2 [Power].","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"2","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"1","power":"3","defense":"2"}},"225817":{"Description":"If the last attack on this combat chain hit, Push the Point gains +2 [Power].","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"3","Power":"2","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"1","power":"2","defense":"2"}},"225819":{"Description":"Reveal the top card of your deck. Ravenous Rabble gets -X [Power], where X is the pitch value of the card revealed this way.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"1","Power":"5","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"0","power":"5","defense":"2"}},"225820":{"Description":"Reveal the top card of your deck. Ravenous Rabble gets -X [Power], where X is the pitch value of the card revealed this way.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"2","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"0","power":"4","defense":"2"}},"225821":{"Description":"Reveal the top card of your deck. Ravenous Rabble gets -X [Power], where X is the pitch value of the card revealed this way.\nGo again","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"0","Pitch Value":"3","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"0","power":"3","defense":"2"}},"225823":{"Description":"If Rifting hits, you may play your next 'non-attack' action card this turn as though it were an instant.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"1","Power":"6","Defense Value":"2","Flavor Text":"\"Sir, might I suggest disposing of the ancient artefact?\" - Jeeves","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"2","power":"6","defense":"2"}},"225826":{"Description":"If Rifting hits, you may play your next 'non-attack' action card this turn as though it were an instant.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"2","Power":"5","Defense Value":"2","Flavor Text":"\"Sir, might I suggest disposing of the ancient artefact?\" - Jeeves","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"2","power":"5","defense":"2"}},"225828":{"Description":"If Rifting hits, you may play your next 'non-attack' action card this turn as though it were an instant.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"2","Pitch Value":"3","Power":"4","Defense Value":"2","Flavor Text":"\"Sir, might I suggest disposing of the ancient artefact?\" - Jeeves","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"2","power":"4","defense":"2"}},"225830":{"Description":"If you have played a 'non-attack' action card this turn, Vigor Rush gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"1","Power":"4","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"1","cost":"1","power":"4","defense":"2"}},"225832":{"Description":"If you have played a 'non-attack' action card this turn, Vigor Rush gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"2","Power":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"2","cost":"1","power":"3","defense":"2"}},"225838":{"Description":"If you have played a 'non-attack' action card this turn, Vigor Rush gains go again.","CardType":"Action","CardSubType":"Attack","Class":"Generic","Cost":"1","Pitch Value":"3","Power":"2","Defense Value":"2","m":{"type":"Action","class":"Generic","subtype":"Attack","pitch":"3","cost":"1","power":"2","defense":"2"}},"225840":{"Description":"Opt 1 (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Defense Reaction","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"4","Flavor Text":"\"Should you wish to see the future, know this... what has been seen cannot be unseen.\" - Vera","m":{"type":"Defense Reaction","class":"Generic","pitch":"1","cost":"0","defense":"4"}},"225842":{"Description":"Opt 1 (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Defense Reaction","Class":"Generic","Cost":"0","Pitch Value":"2","Defense Value":"3","Flavor Text":"\"Should you wish to see the future, know this... what has been seen cannot be unseen.\" - Vera","m":{"type":"Defense Reaction","class":"Generic","pitch":"2","cost":"0","defense":"3"}},"225843":{"Description":"Opt 1 (Look at the top card of your deck. You may put it on the bottom.)","CardType":"Defense Reaction","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"2","Flavor Text":"\"Should you wish to see the future, know this... what has been seen cannot be unseen.\" - Vera","m":{"type":"Defense Reaction","class":"Generic","pitch":"3","cost":"0","defense":"2"}},"225846":{"Description":"The next attack action card you play this turn gains +3 [Power].\nGo again","CardType":"Action","Class":"Generic","Cost":"1","Pitch Value":"1","Defense Value":"3","Flavor Text":"They cowered before good Graham's might, for they knew they'd already lost the fight.","m":{"type":"Action","class":"Generic","pitch":"1","cost":"1","defense":"3"}},"225847":{"Description":"The next attack action card you play this turn gains +2 [Power].\nGo again","CardType":"Action","Class":"Generic","Cost":"1","Pitch Value":"2","Defense Value":"3","Flavor Text":"They cowered before good Graham's might, for they knew they'd already lost the fight.","m":{"type":"Action","class":"Generic","pitch":"2","cost":"1","defense":"3"}},"225849":{"Description":"The next attack action card you play this turn gains +1 [Power].\nGo again","CardType":"Action","Class":"Generic","Cost":"1","Pitch Value":"3","Defense Value":"3","Flavor Text":"They cowered before good Graham's might, for they knew they'd already lost the fight.","m":{"type":"Action","class":"Generic","pitch":"3","cost":"1","defense":"3"}},"225852":{"Description":"The next attack action card you play this turn gains +3 [Power].\nIf Force Sight is played from arsenal, opt 2. (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)\nGo again","CardType":"Action","Class":"Generic","Cost":"1","Pitch Value":"1","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"1","cost":"1","defense":"2"}},"225853":{"Description":"The next attack action card you play this turn gains +2 [Power].\nIf Force Sight is played from arsenal, opt 2. (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)\nGo again","CardType":"Action","Class":"Generic","Cost":"1","Pitch Value":"2","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"2","cost":"1","defense":"2"}},"225854":{"Description":"The next attack action card you play this turn gains +1 [Power].\nIf Force Sight is played from arsenal, opt 2. (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)\nGo again","CardType":"Action","Class":"Generic","Cost":"1","Pitch Value":"3","Defense Value":"2","m":{"type":"Action","class":"Generic","pitch":"3","cost":"1","defense":"2"}},"225855":{"Description":"The next time you play an action card with cost 0 or greater this turn, gain 1 action point.\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"2","Flavor Text":"\"By the will of the Dracai we raise our arms, and ignite the flames of war.\" - Lieutenant Yamada","m":{"type":"Action","class":"Generic","pitch":"1","cost":"0","defense":"2"}},"225856":{"Description":"The next time you play an action card with cost [1 Resource] or greater this turn, gain 1 action point.\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"2","Defense Value":"2","Flavor Text":"\"By the will of the Dracai we raise our arms, and ignite the flames of war.\" - Lieutenant Yamada","m":{"type":"Action","class":"Generic","pitch":"2","cost":"0","defense":"2"}},"225857":{"Description":"The next time you play an action card with cost [2 Resource] or greater this turn, gain 1 action point.\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"2","Flavor Text":"\"By the will of the Dracai we raise our arms, and ignite the flames of war.\" - Lieutenant Yamada","m":{"type":"Action","class":"Generic","pitch":"3","cost":"0","defense":"2"}},"225858":{"Description":"Gain 3 [Life]\nIf you have played a card named Moon Wish this turn, draw a card and Sun Kiss gains go again.","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"2","Flavor Text":"Separated by a power greater than their own, they chased each other across the sky, wishing for nothing more than to rewrite.","m":{"type":"Action","class":"Generic","pitch":"1","cost":"0","defense":"2"}},"225859":{"Description":"Gain 2 [Life]\nIf you have played a card named Moon Wish this turn, draw a card and Sun Kiss gains go again.","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"2","Defense Value":"2","Flavor Text":"Separated by a power greater than their own, they chased each other across the sky, wishing for nothing more than to rewrite.","m":{"type":"Action","class":"Generic","pitch":"2","cost":"0","defense":"2"}},"225860":{"Description":"Gain 1 [Life]\nIf you have played a card named Moon Wish this turn, draw a card and Sun Kiss gains go again.","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"2","Flavor Text":"Separated by a power greater than their own, they chased each other across the sky, wishing for nothing more than to rewrite.","m":{"type":"Action","class":"Generic","pitch":"3","cost":"0","defense":"2"}},"225861":{"Description":"Opt 4 (Look at the top 4 cards of your deck. You may put them on the top and/or bottom in any order.)\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"1","Defense Value":"3","Flavor Text":"Breath turns to mist, mist to aether; in her hands, a glimpse of fate.","m":{"type":"Action","class":"Generic","pitch":"1","cost":"0","defense":"3"}},"225862":{"Description":"Opt 4 (Look at the top 4 cards of your deck. You may put them on the top and/or bottom in any order.)\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"2","Defense Value":"3","Flavor Text":"Breath turns to mist, mist to aether; in her hands, a glimpse of fate.","m":{"type":"Action","class":"Generic","pitch":"2","cost":"0","defense":"3"}},"225863":{"Description":"Opt 2 (Look at the top 2 cards of your deck. You may put them on the top and/or bottom in any order.)\nGo again","CardType":"Action","Class":"Generic","Cost":"0","Pitch Value":"3","Defense Value":"3","Flavor Text":"Breath turns to mist, mist to aether; in her hands, a glimpse of fate.","m":{"type":"Action","class":"Generic","pitch":"3","cost":"0","defense":"3"}},"225864":{"Description":"(Cracked Bauble exists to support booster draft and sealed deck formats. A player may add any number of Cracked Bauble to their card pool. Typically a player would only do this if they did not have enough legally playable cards to make a 30 card minimum deck.)","CardType":"Resource","Class":"Generic","Pitch Value":"2","m":{"type":"Resource","class":"Generic","pitch":"2"}},"224720":{"Description":"There is a darkness spreading across the land. As grotesque creatures rise from the shadows, a long-forgotten power reemerges, with dark machinations that threaten to upset the delicate balance of this world.\nWill you take advantage of the chaos, or fight to preserve the peace?\n\nContents: • Each booster box case contains 4 booster boxes (each box containing 24 packs of 15 random cards)"},"224729":{"Description":"Unlimited Edition packaging has a red UNLIMITED flag on boosters and displays.\n\nContents: • Each booster box case contains 4 booster boxes (each box containing 24 packs of 15 random cards)"},"224721":{"Description":"There is a darkness spreading across the land. As grotesque creatures rise from the shadows, a long-forgotten power reemerges, with dark machinations that threaten to upset the delicate balance of this world.\nWill you take advantage of the chaos, or fight to preserve the peace?\n\nContents: • Each booster box contains 24 packs of 15 random cards"},"224730":{"Description":"Unlimited Edition packaging has a red UNLIMITED flag on boosters and displays.\n\nContents: • Each booster box contains 24 packs of 15 random cards"},"224722":{"Description":"There is a darkness spreading across the land. As grotesque creatures rise from the shadows, a long-forgotten power reemerges, with dark machinations that threaten to upset the delicate balance of this world.\nWill you take advantage of the chaos, or fight to preserve the peace?\n\nContents: • Each booster pack contains 15 random cards"},"224731":{"Description":"Unlimited Edition packaging has a red UNLIMITED flag on boosters and displays.\n\nContents: • Each booster pack contains 15 random cards"}}