{"223791":{"SubType":"Token Creature — Angel Warrior // Token Creature — Hydra","P":"4/*","T":"4/*","OracleText":"Flying","m":{"type":"Token Creature — Angel Warrior // Token Creature — Hydra","pt":"4/*/4/*"}},"223103":{"OracleText":"• 2-6 Players • 1 Packs • 5 minutes\nObjective:\nAncient Kor ruins are being discovered across Zendikar! Be the first player to locate the ruins while avoiding the wrath of the Roil!\nGet Ready:\nOpen a pack and remove any cards without Magic card backs, then place all the cards face down on the table and randomize them. Whoever went camping most recently goes first.\nLet's Play:\nPlayers take turns revealing one of the cards on the table. Each card has unique properties that may help a player on their way to the ruins:\nCommons are campsites. Once revealed, they are discarded.\nUncommons, rares and mythics are guides. When a player reveals a guide, they keep that card.\nFoils are maps. When a player reveals a map, they keep that card. Players can use maps to peek at one of the cards on the table before choosing a card to reveal. The map is then put back onto the table face down, the cards are randomized, and play continues. (Foil uncommons, rares, and mythics can be used as either a map or a guide!)\nThe basic land is the location of the ruins. When a player reveals the land, if they have no guides, they are killed by the Roil and eliminated from the game. If that player has one guide, they survive. In either case, the ruins (and the guide) are put back onto the table face down, the cards are randomized, and play continues.\nTo Win:\nThe first player to collect two guides and find the ruins—or the last player standing—wins!"},"223823":{"SubType":"Token Creature — Insect // Token Creature — Kor Warrior","P":"1/1","T":"1/1","m":{"type":"Token Creature — Insect // Token Creature — Kor Warrior","pt":"1/1/1/1"}},"223807":{"SubType":"Token Artifact Creature — Construct // Token Creature — Drake","P":"1/2","T":"1/2","OracleText":"Drake\nFlying","m":{"type":"Token Artifact Creature — Construct // Token Creature — Drake","pt":"1/2/1/2"}},"221887":{"SubType":"Creature — Kor Warrior","P":"1","T":"1","OracleText":"Double strike\nEquipped Warriors you control have double strike.","FlavorText":"Every kor blade is imbued with the skill of a thousand generations.","m":{"artist":"Darren Tan","type":"Creature — Kor Warrior","mana":"{1}{W}","pt":"1/1"}},"221903":{"SubType":"Artifact — Equipment","OracleText":"When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+2 and has flying and first strike.\nEquip 2WW","m":{"artist":"Joseph Meehan","type":"Artifact — Equipment","mana":"{2}{W}"}},"221935":{"SubType":"Creature — Human Wizard","P":"2","T":"1","OracleText":"Kicker 4U\nWhen Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.","m":{"artist":"Anna Steinbauer","type":"Creature — Human Wizard","mana":"{1}{U}","pt":"2/1"}},"222191":{"SubType":"Creature — Merfolk Wizard","P":"2","T":"1","OracleText":"Kicker 4 (You may pay an additional 4 as you cast this spell.)\nWhen Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.","FlavorText":"\"The Roil can be directed. Observe.\"","m":{"artist":"Manuel Castañón","type":"Creature — Merfolk Wizard","mana":"{1}{U}","pt":"2/1"}},"221775":{"SubType":"Creature — Human Rogue","P":"1","T":"2","OracleText":"When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)","m":{"artist":"Anna Steinbauer","type":"Creature — Human Rogue","mana":"{1}{B}","pt":"1/2"}},"222127":{"SubType":"Creature — Shade","P":"3","T":"1","OracleText":"Kicker 2B\nSkyclave Shade can’t block.\nIf Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.\nLandfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it’s your turn, you may cast it from your graveyard this turn.","m":{"artist":"Daarken","type":"Creature — Shade","mana":"{1}{B}","pt":"3/1"}},"222015":{"SubType":"Sorcery","OracleText":"Kicker 5 (You may pay an additional 5 as you cast this spell.)\nRoil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.","FlavorText":"\"Our feeble villages and tiny encampments stand only at the whim of the Roil.\"\n—The Invokers' Tales","m":{"artist":"Campbell White","type":"Sorcery","mana":"{1}{R}"}},"221951":{"SubType":"Legendary Creature — Vampire Rogue","P":"4","T":"4","OracleText":"This spell costs 1 less to cast for each creature in your party.\nFlying, deathtouch, haste\nOther creatures you control have deathtouch.\nWhenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.","m":{"artist":"Anna Steinbauer","type":"Legendary Creature — Vampire Rogue","mana":"{4}{B}{R}","pt":"4/4"}},"222095":{"SubType":"Legendary Artifact","OracleText":"Colorless creatures you control get +2/+2.\nWhenever you tap a permanent for C, add an additional C.\nWhenever you cast a colorless spell, you gain 2 life.","FlavorText":"\"We shall forever roam.\"\n—Ayli, high priest of the Eternal Pilgrims","m":{"artist":"Piotr Dura","type":"Legendary Artifact","mana":"{5}"}},"222175":{"SubType":"Artifact","OracleText":"2, T, Sacrifice a creature: Draw a card.\nAs long as you control a Cleric, Relic Vial has \"Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.\"","m":{"artist":"Jason Felix","type":"Artifact","mana":"{3}"}},"222111":{"SubType":"Artifact","OracleText":"Kicker 3\nIndestructible\nWhen Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.\nT: Add one mana of any color.","FlavorText":"Skyclaves held the key to reshaping the world.","m":{"artist":"Daniel Ljunggren","type":"Artifact","mana":"{3}"}},"221823":{"SubType":"Basic Land — Plains","m":{"artist":"Sam Burley","type":"Basic Land — Plains","text":"({T}: Add {W}.)"}},"221839":{"SubType":"Basic Land — Forest","m":{"artist":"Tianhua X","type":"Basic Land — Forest","text":"({T}: Add {G}.)"}},"222159":{"SubType":"Creature — Elephant // Land","P":"3","T":"3","OracleText":"Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.\n//\nKazandu Valley\nKazandu Valley enters the battlefield tapped.\nT: Add G.","m":{"artist":"Finnian MacManus","type":"Creature — Elephant // Land","mana":"{1}{G}{G}","pt":"3/3"}},"221791":{"SubType":"Creature — Snake","P":"2","T":"1","OracleText":"Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.","m":{"artist":"Bastien Grivet","type":"Creature — Snake","mana":"{1}{G}","pt":"2/1"}},"222079":{"SubType":"Artifact — Equipment","OracleText":"When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.\nLandfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nEquip 2G","m":{"artist":"Pascal Blanché","type":"Artifact — Equipment","mana":"{G}"}},"222047":{"SubType":"Legendary Creature — Elemental","P":"5","T":"5","OracleText":"When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.\nLandfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.","m":{"artist":"Pascal Blanché","type":"Legendary Creature — Elemental","mana":"{4}{R}{G}","pt":"5/5"}},"221983":{"SubType":"Sorcery // Land","OracleText":"Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.\n//\nEmeria, Shattered Skyclave\nAs Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't it enters the battlefield tapped.\nT: Add W.","m":{"artist":"Matt Stewart","type":"Sorcery // Land","mana":"{4}{W}{W}{W}"}},"221967":{"SubType":"Creature — Human Wizard","P":"2","T":"1","OracleText":"Kicker 4U\nWhen Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.","m":{"artist":"Anna Steinbauer","type":"Creature — Human Wizard","mana":"{1}{U}","pt":"2/1"}},"222063":{"SubType":"Creature — Human Wizard","P":"1","T":"3","OracleText":"As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.\nT, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.","m":{"artist":"Bryan Sola","type":"Creature — Human Wizard","mana":"{1}{R}","pt":"1/3"}},"222031":{"SubType":"Sorcery // Land","OracleText":"Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.\n//\nShatterskull, the Hammer Pass\nAs Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\nT: Add R.","m":{"artist":"Adam Paquette","type":"Sorcery // Land","mana":"{X}{R}{R}"}},"222207":{"SubType":"Land","OracleText":"T: Add C.\n1, T: Put a charge counter on Throne of Makindi.\nT, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.","m":{"artist":"Igor Kieryluk","type":"Land"}},"220415":{"OracleText":"Theme boosters are perfect for players looking to expand their collection with a specific strategy in mind. These larger booster packs are full of cards all based on a single theme, like a color or color pair. Players who are looking to build their specific deck but still love the surprise of opening booster packs will love the Theme Booster.\n\nContents:\n• 35 cards from Zendikar Rising, all based on a single color","UPC":"630509920440"}}