{"197096":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"100","Defense":"0","Description":"If this card is sent to the GY as Link Material for the Link Summon of a \"Trickstar\" monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of \"Trickstar Nightshade\" once per turn.","m":{"type":"Effect Monster","atk":100,"def":0,"level":1,"attribute":"LIGHT","race":"Fairy","archetype":"Trickstar"}},"197112":{"Attribute":"EARTH","MonsterType":"Plant","Card Type":"Effect Monster","Attack":"1000","Defense":"2500","Description":"You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took damage from that battle: Return this card to the hand.","m":{"type":"Effect Monster","atk":1000,"def":2500,"level":4,"attribute":"EARTH","race":"Plant"}},"197128":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"If you Link Summon a \"Trickstar\" monster: You can target 1 \"Trickstar\" monster in your GY that was used as its material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of \"Trickstar Light Arena\" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Trickstar"}},"197144":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Hole"}},"197160":{"Attribute":"FIRE","MonsterType":"Warrior","Card Type":"Pendulum/Effect Monster","Attack":"1500","Defense":"1800","Description":"Pendulum Effect\n\nEach turn, the first time an \"Ultimate Crystal\" monster(s) and/or \"Crystal Beast\" card(s) you control would be destroyed by card effect that turn, it is not destroyed.\n\nMonster Effect\n\nIf a \"Crystal Beast\" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.","m":{"type":"Pendulum Effect Monster","atk":1500,"def":1800,"level":4,"attribute":"FIRE","race":"Warrior","archetype":"Crystal Beast"}},"197176":{"Attribute":"LIGHT","MonsterType":"Cyberse","Card Type":"Effect Monster","Attack":"1000","Defense":"2200","Description":"If this card is Normal or Special Summoned and you control no Link Monsters: You can Special Summon 1 \"Congester Token\" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of \"Cluster Congester\" once per turn. Once per Battle Step, if a Link Monster you control is attacked (Quick Effect): You can banish this card from your GY and that Link Monster; Special Summon \"Congester Tokens\", up to the number of Link Monsters your opponent controls.","m":{"type":"Effect Monster","atk":1000,"def":2200,"level":7,"attribute":"LIGHT","race":"Cyberse"}},"197192":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Effect Monster","Attack":"1100","Defense":"1600","Description":"This card's name becomes \"Cyber Dragon\" while on the field or in the GY. If you Normal or Special Summon \"Cyber Dragon\", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of \"Cyber Dragon Vier\" once per turn. Each \"Cyber Dragon\" you control gains 500 ATK/DEF.","m":{"type":"Effect Monster","atk":1100,"def":1600,"level":4,"attribute":"LIGHT","race":"Machine","archetype":"Cyber Dragon"}},"197224":{"Attribute":"EARTH","MonsterType":"Warrior","Card Type":"Link/Effect Monster","Attack":"3000","Description":"3+ \"Gouki\" monsters\n\nCannot be destroyed by battle, and is unaffected by the activated effects of your opponent's monsters with ATK less than or equal to this card. When your opponent activates a card or effect that targets this card, and/or a monster(s) this card points to (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation. Once per turn, if this card's current ATK is different from its original ATK (Quick Effect): You can make this card gain 1000 ATK until the end of this turn.","LinkRating":"4","LinkArrows":"Bottom-Right / Left / Bottom-Left / Right","m":{"type":"Link Monster","atk":3000,"attribute":"EARTH","race":"Warrior","archetype":"Gouki"}},"197240":{"Attribute":"WIND","MonsterType":"Machine","Card Type":"Link/Effect Monster","Attack":"1500","Description":"1 non-WIND \"Sky Striker Ace\" monster\n\nYou can only Special Summon \"Sky Striker Ace - Hayate(s)\" once per turn. Can attack directly. After damage calculation, if this card battled: You can send 1 \"Sky Striker\" card from your Deck to the GY.","LinkRating":"1","LinkArrows":"Bottom-Left","m":{"type":"Link Monster","atk":1500,"level":0,"attribute":"WIND","race":"Machine","archetype":"Sky Striker"}},"197272":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Each player shuffles their Deck, then each player draws 1 card, then each player discards 1 card.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"197288":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Pendulum/Effect Monster","Attack":"100","Defense":"2600","Description":"Pendulum Effect\n\nOnce per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field).\n\nMonster Effect\n\nOnce per turn: You can declare a Level from 1 to 5, then target 1 other \"Performapal\" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.","m":{"type":"Pendulum Effect Monster","atk":100,"def":2600,"level":6,"attribute":"LIGHT","race":"Fairy","archetype":"Performapal"}},"197320":{"Attribute":"LIGHT","MonsterType":"Thunder","Card Type":"Effect Monster","Attack":"0","Defense":"2000","Description":"(Quick Effect): You can discard this card, then target 1 Thunder monster you control; it gains 500 ATK. If this card is banished, or sent from the field to the GY: You can add 1 \"Thunder Dragonmatrix\" from your Deck to your hand. You can only use 1 \"Thunder Dragonmatrix\" effect per turn, and only once that turn.","m":{"type":"Effect Monster","atk":0,"def":2000,"level":1,"attribute":"LIGHT","race":"Thunder","archetype":"Thunder Dragon"}},"197480":{"Attribute":"FIRE","MonsterType":"Cyberse","Card Type":"Link/Effect Monster","Attack":"2300","Description":"2+ FIRE Effect Monsters\n\nIf this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using \"Salamangreat Heatleo\" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.","LinkRating":"3","LinkArrows":"Bottom-Right / Bottom-Left / Top","m":{"type":"Link Monster","atk":2300,"attribute":"FIRE","race":"Cyberse","archetype":"Salamangreat"}},"197496":{"Attribute":"SPELL","Card Type":"Equip Spell","Description":"Equip only to a Link Monster. Once per turn: You can move the equipped monster to a Main Monster Zone it points to on its controller's field. You can send this Equip Card to the GY; destroy 1 card in the same column as the monster that was equipped with this card. You can only use this effect of \"Parallel Panzer\" once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Equip"}},"197512":{"Attribute":"DARK","MonsterType":"Reptile","Card Type":"Effect Monster","Attack":"1300","Defense":"0","Description":"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not \"Danger!? Tsuchinoko?\", Special Summon 1 \"Danger!? Tsuchinoko?\" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of \"Danger!? Tsuchinoko?\" once per turn.","m":{"type":"Effect Monster","atk":1300,"def":0,"level":3,"attribute":"DARK","race":"Reptile","archetype":"Danger!"}},"197528":{"Attribute":"DARK","MonsterType":"Zombie","Card Type":"Effect Monster","Attack":"2000","Defense":"1400","Description":"If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.","m":{"type":"Effect Monster","atk":2000,"def":1400,"level":5,"attribute":"DARK","race":"Zombie","archetype":"Vampire"}},"197544":{"Attribute":"WATER","MonsterType":"Spellcaster","Card Type":"Effect Monster","Attack":"1600","Defense":"2800","Description":"If this card is Special Summoned: You can gain 500 LP for each monster \"Fur Hire\" you control with a different name, except \"Wiz, Sage Fur Hire\". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card \"Fur Hire\"; negate the activation. You can only use each effect of \"Wiz, Sage Fur Hire\" once per turn.","m":{"type":"Effect Monster","atk":1600,"def":2800,"level":7,"attribute":"WATER","race":"Spellcaster","archetype":"Fur Hire"}},"197560":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set \"Sky Striker\" Spells with different names from your GY, up to the number of \"Sky Striker\" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Sky Striker"}}}