{"716804":{"Description":"Ability: Scale Up If this Pokemon has 6 or more Grass Energy attached, it gets +250 HP."},"716806":{"Description":"Ability: Supereffective Pheromones If you have Volbeat in play, apply Weakness for both Active Pokemon as ×3."},"716807":{"Description":"Ability: Guiding Dance Once during your turn, you may use this Ability. Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck."},"716808":{"Description":"Ability: Fiery Flapping Once during your turn, if you have Articuno and Zapdos in play, you may use this Ability. Attach a Basic Fire Energy card from your hand to this Pokemon."},"716814":{"Description":"Ability: Frosty Flapping Once during your turn, if you have Moltres and Zapdos in play, you may use this Ability. Attach a Basic Water Energy card from your hand to this Pokemon."},"716818":{"Description":"Ability: Counterattack Grouping If your Wishiwashi or Wishiwashi ex is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if your Pokemon is Knocked Out), place 3 damage counters on the Attacking Pokemon."},"716824":{"Description":"Ability: Lonely Gaze As long as this Pokemon is in the Active Spot, attacks used by your opponent's Active Pokemon do 20 less damage (before applying Weakness and Resistance)."},"716829":{"Description":"Ability: Keep Hidden As long as this Pokemon is on your Bench, prevent all damage from and effects of attacks from your opponent's Pokemon done to this Pokemon."},"716851":{"Description":"Ability: Flash-Pop Flapping Once during your turn, if you have Moltres and Articuno in play, you may use this Ability. Attach a Basic Lightning Energy card from your hand to this Pokemon."},"716859":{"Description":"Ability: Memory Helix This Pokemon can use the attacks of any of your Benched Pokemon. (You still need the necessary Energy to use each attack.)"},"716876":{"Description":"Ability: Share Happiness Once during your turn, you may use this Ability. Heal 30 damage from 1 of your Pokemon."},"716878":{"Description":"Ability: Fainting Spell If this Pokemon is Knocked Out by damage from an attack from your opponent's Pokemon, flip a coin. If heads, the Attacking Pokemon is Knocked Out."},"716881":{"Description":"Ability: Life-Locked Your opponent's Active Pokemon can't be healed."},"716886":{"Description":"Ability: Sunrise Once during your turn, if this Pokemon is on your Bench, you may use this Ability. Search your deck for up to 2 Basic Metal Energy cards and attach them to this Pokemon. Then, shuffle your deck."},"716897":{"Description":"Ability: Good Sleep If this Pokemon remains Asleep during Pokemon Checkup, heal all damage from this Pokemon."},"716903":{"Description":"You can use this card only if you discard 2 other cards from your hand.\nSearch your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck."},"716904":{"Description":"Search your deck for a Pokemon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokemon ex, Pokemon V, etc. have Rule Boxes.)"},"716905":{"Description":"Switch your Active Pokemon with 1 of your Benched Pokemon."},"716906":{"Description":"Ability: Scale Up If this Pokemon has 6 or more Grass Energy attached, it gets +250 HP."},"716907":{"Description":"Ability: Fiery Flapping Once during your turn, if you have Articuno and Zapdos in play, you may use this Ability. Attach a Basic Fire Energy card from your hand to this Pokemon."},"716909":{"Description":"Ability: Frosty Flapping Once during your turn, if you have Moltres and Zapdos in play, you may use this Ability. Attach a Basic Water Energy card from your hand to this Pokemon."},"716910":{"Description":"Ability: Flash-Pop Flapping Once during your turn, if you have Moltres and Articuno in play, you may use this Ability. Attach a Basic Lightning Energy card from your hand to this Pokemon."},"716916":{"Description":"Ability: Share Happiness Once during your turn, you may use this Ability. Heal 30 damage from 1 of your Pokemon."},"719553":{"Description":"Ability: Memory Helix This Pokemon can use the attacks of any of your Benched Pokemon. (You still need the necessary Energy to use each attack.)"},"719554":{"Description":"Ability: Fainting Spell If this Pokemon is Knocked Out by damage from an attack from your opponent's Pokemon, flip a coin. If heads, the Attacking Pokemon is Knocked Out."},"716932":{"Description":"Ability: Memory Helix This Pokemon can use the attacks of any of your Benched Pokemon. (You still need the necessary Energy to use each attack.)"},"716977":{"Description":"Pokemon Power: Energy Burn As often as you like during your turn (before you attack), you may turn all Energy attached to Charizard in Fire Energy for this rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed."},"716983":{"Description":"Discard 2 of the other cards in your hand in order to play this card. If this turn's attack does damage to the Defending Pokémon (after applying Weakness and Resistance), and if the attacking Pokémon has Misty in its name, the attack does 20 more damage to the Defending Pokémon."},"716979":{"Description":"Poké-BODY: Crystal Type\nWhenever you attach a Fire, Water, or Psychic basic Energy card from your hand to Lugia, Lugia's type (color) becomes the same as that Energy card type until the end of the turn."},"716980":{"Description":"Poké-POWER: Energy Draw\nOnce during your turn (before your attack), you may discard 1 Energy card from your hand.  Then draw up to 3 cards from your deck.  This power can't be used if Delcatty is affected by a Special Condition."},"717002":{"Description":"Poke-BODY: Danger Perception\nAs long as Scizor ex's remaining HP is 60 or less, Scizor ex does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance)."},"716981":{"Description":"Poke-POWER: Delta Control\nOnce during your turn (before your attack), you may look at the top 4 cards of your deck, choose 1 of them, and put it into your hand.  Put the 3 other cards on the bottom of your deck in any order.  This power can't be used if Metagross is affected by a Special Condition."},"716999":{"Description":"Poké-POWER: Restructure\nOnce during your turn (before your attack), you may have your opponent switch 1 of your Active Pokémon with 1 of your Benched Pokémon. Then, you switch 1 of the Defending Pokémon with 1 of your opponent's Benched Pokémon. This power can't be used if Palkia is affected by a Special Condition.\n[Put this card onto your Active Palkia. Palkia LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.]"},"716987":{"Description":"Poké-POWER: Set Up\nOnce during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand."},"716988":{"Description":"Poké-POWER: Flash Bite\nOnce during your turn, when put Crobat G from your hand onto your Bench, you may put 1 damage counter on 1 of your opponent's Pokémon."},"716995":{"Description":"Poke-BODY: Catastrophe\nAs long as Gengar is your Active Pokemon, if any of your opponent's Pokemon would be Knocked Out, put that Pokemon in the Lost Zone instead of discarding. (Discard all cards attached to that Pokemon.)"},"716998":{"Description":"Each player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards."},"716982":{"Description":"Ability: Red Signal\nWhen you attach a Plasma Energy from your hand to this Pokemon, you may switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon."},"716986":{"Description":"Ability: Giant Water Shuriken\nOnce during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard a Water Energy card from your hand. If you do, put 6 damage counters on 1 of your opponent's Pokémon."},"716994":{"Description":"Ability: Ultra Road\nOnce during your turn (before your attack), you may switch your Active Pokémon with 1 of your Benched Pokémon."},"716978":{"Description":"[Tag Team] When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards."},"717005":{"Description":"Ability: Intrepid Sword\nOnce during your turn, you may look at the top 3 cards of your deck and attach any number of Metal Energy cards you find there to this Pokémon. Put the other cards into your hand. If you use this Ability, your turn ends."},"717004":{"Description":"VSTAR Power Ability: Starbirth\nDuring your turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. (You can't use more than 1 VSTAR Power in a game.)"},"696837":{"Description":"Each sealed Japanese 30th CELEBRATION FUTURISTIC BOX contains:\n• 2x Promo Card \"Pikachu ex\"  Premium Holographic, 2 types (1 of each)\n• 2x Pokemon Coin\n• 12x Metal Damage Counter Dice\n• 1x each of Metal Condition Marker (Poison/Burn)\n• 1x set of Special Deck Sleeves (64)\n• 1x Flip Deck Box\n• 1x Special Display Frame set\n• 1x Special Rubber Playmat\n• 1x Damage Counter Flip Case\n• 1x Playmat Flip Case\n\n*This product is only available through Pokémon Center Online"},"718620":{"Description":"Each sealed Japanese MEGA Expansion 30th Celebration Booster Box contains 20 booster packs containing 5 random cards each."},"718621":{"Description":"Each sealed Japanese MEGA Expansion 30th Celebration  Booster Pack contains 6 random cards."}}