{"714615":{"Attribute":"WIND","MonsterType":"Warrior","Card Type":"Fusion/Effect Monster","Attack":"2100","Defense":"1200","Description":"2 monsters with the same Type but different Attributes\n(This card is always treated as an \"Elemental HERO\" card.)\nWhen an attack is declared involving this card and a monster with 2200 or more ATK: You can make this card gain 1000 ATK, then you can Special Summon 1 Level 4 or lower monster from your hand in Defense Position. If a monster(s) was destroyed by battle this turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of \"Favorite HERO Flame Wingman\" once per turn.","m":{"type":"Fusion Monster","atk":2100,"def":1200,"level":6,"attribute":"WIND","race":"Warrior","archetype":"Elemental HERO"}},"714711":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"300","Defense":"200","Description":"You can reveal this card in your hand and pay half your LP; add 1 \"Polymerization\" Spell or \"Fusion\" Spell from your Deck to your hand, and if you do, shuffle this card into the Deck, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except \"HERO\" monsters. During your opponent's turn, if your LP are 1000 or less (Quick Effect): You can Special Summon this card from your hand, then you can inflict damage to your opponent equal to the highest ATK among the monsters they control. You can only use each effect of \"Winged Kuriboh Sabatiel LV10\" once per turn.","m":{"type":"Effect Monster","atk":300,"def":200,"level":10,"attribute":"LIGHT","race":"Fairy","archetype":"Kuriboh"}},"714663":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If only your opponent controls a monster, you can activate this card from your hand. Special Summon 1 monster from your hand (but negate its effects), then if your opponent controls a monster Special Summoned from the Extra Deck, you can Special Summon 1 \"Synchron\" monster from your Deck. Until the end of the next turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. You can banish this card from your GY; immediately after this effect resolves, Synchro Summon 1 Synchro Monster. You can only activate 1 \"Synchro Emergency\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Synchro"}},"714727":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Pendulum/Effect Monster","Attack":"1200","Defense":"2400","Description":"Pendulum Effect\n\nWhen a Spell Card or effect activated by your opponent resolves, if you control a \"Magician\" Pendulum Monster or an \"Odd-Eyes\" monster, you can negate that effect, then destroy this card. You can only use this effect of \"Horoscope Sorcerer, the Stargazer Magician\" once per turn.\n\nMonster Effect\n\nIf this card is in your hand: You can discard 1 other \"Magician\" Pendulum Monster, \"Performapal\" monster, or \"Odd-Eyes\" monster; Special Summon this card. If this card is Special Summoned: You can add 1 Pendulum Monster with 2500 ATK from your Deck to your hand. You can target 1 Pendulum Monster Card you control; destroy it, then you can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use each effect of \"Horoscope Sorcerer, the Stargazer Magician\" once per turn.","m":{"type":"Pendulum Effect Monster","atk":1200,"def":2400,"level":5,"attribute":"DARK","race":"Spellcaster","archetype":"Magician"}},"714631":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"(This card is not treated as a \"Rainbow Bridge\" card.)\nBanish 3 Level 10 or higher monsters from your Extra Deck, including a LIGHT Synchro Monster; add 1 Field Spell from your Deck to your hand. You can only activate 1 \"Rainbow Bridge Bifrost\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"714743":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Add to your hand, or place face-up in your Field Zone, 1 \"Malefic World\" from your Deck or GY, then Special Summon 1 \"Malefic\" monster from your Deck or Extra Deck in Defense Position, ignoring its Summoning conditions, then if your opponent controls a monster with 2500 or more ATK, all face-up monsters they currently control lose 2500 ATK until the end of this turn. You can activate this card from your hand by paying half your LP. You can only activate 1 \"Malefic Paradigm Shift\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Malefic"}},"714679":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Add to your hand, or place face-up in your Field Zone, 1 \"Malefic World\" from your Deck or GY, then Special Summon 1 \"Malefic\" monster from your Deck or Extra Deck in Defense Position, ignoring its Summoning conditions, then if your opponent controls a monster with 2500 or more ATK, all face-up monsters they currently control lose 2500 ATK until the end of this turn. You can activate this card from your hand by paying half your LP. You can only activate 1 \"Malefic Paradigm Shift\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Malefic"}},"714647":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If you control no monsters in your Main Monster Zone: Add 1 \"Sky Striker\" card from your Deck to your hand, except \"Sky Striker Mobilize - Engage!\", then, if you have 3 or more Spells in your GY, you can draw 1 card.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Sky Striker"}},"714759":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"0","Defense":"2000","Description":"When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 \"Infernity\" monster in your Graveyard, except \"Infernity Necromancer\", and Special Summon it.","m":{"type":"Effect Monster","atk":0,"def":2000,"level":3,"attribute":"DARK","race":"Fiend","archetype":"Infernity"}},"714775":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1550","Defense":"1600","Description":"If this card is Normal or Special Summoned: You can add 1 \"Gem-Knight\" card from your Deck to your hand, except \"Gem-Knight Nepyrim\", also any effect damage your opponent takes during the Main Phase this turn is halved. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 \"Gem-\" monster. If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card. You can only use each effect of \"Gem-Knight Nepyrim\" once per turn.","m":{"type":"Effect Monster","atk":1550,"def":1600,"level":4,"attribute":"LIGHT","race":"Fairy","archetype":"Gem-"}},"714791":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Fusion/Effect Monster","Attack":"3000","Defense":"2500","Description":"\"Dark Magician\" + 1 \"Chaos\" or \"Black Luster Soldier\" Ritual Monster\nIf this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of \"Master of Chaos\" once per turn.","m":{"type":"Fusion Monster","atk":3000,"def":2500,"level":8,"attribute":"DARK","race":"Spellcaster","archetype":"Chaos"}},"714807":{"Attribute":"EARTH","MonsterType":"Beast-Warrior","Card Type":"Link/Effect Monster","Attack":"1700","Description":"2 monsters, including a \"Gladiator Beast\" monster\nDuring your opponent's Battle Phase, \"Gladiator Beast\" monsters you control cannot be destroyed by battle or card effects. If this card is Link Summoned: You can Special Summon 1 Level 4 or lower \"Gladiator Beast\" monster from your hand or GY, or if your opponent controls a monster, you can Special Summon 1 \"Gladiator Beast\" monster from your Deck instead, also for the rest of this turn, you can only use \"Gladiator Beast\" monsters as Link Material. You can only use this effect of \"Gladiator Beast Dareios\" once per turn.","LinkRating":"2","LinkArrows":"Bottom / Bottom-Right","m":{"type":"Link Monster","atk":1700,"attribute":"DARK","race":"Beast-Warrior","archetype":"Gladiator"}},"714823":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"(This card is always treated as a card \"Fur Hire\".)\nMonsters \"Fur Hire\" you control gain 300 ATK for each monster \"Fur Hire\" you control with a different name. You can only use each of the following effects of \"Fandora, the Flying Fighting Furtress\" once per turn. During your Main Phase: You can add 1 monster \"Fur Hire\" from your Deck to your hand, then discard 1 card. If a face-up monster(s) \"Fur Hire\" you control is destroyed by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster \"Fur Hire\" from your Deck.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Fur Hire"}},"714695":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Ritual/Effect Monster","Attack":"3000","Defense":"2900","Description":"You can Ritual Summon this card with an \"End of the World\" card. This card's name becomes \"Demise, King of Armageddon\" while in the hand or on the field. You can only use each of the following effects of \"Ruler of the End of the World\" once per turn. You can reveal this card in your hand, pay 2000 LP, then banish 1 Ritual Spell from your Deck; apply that card's activation effect that Ritual Summons a monster. You can pay 2000 LP; destroy all other cards on the field, then this card gains 2900 ATK.","m":{"type":"Ritual Effect Monster","atk":3000,"def":2900,"level":10,"attribute":"DARK","race":"Fiend","archetype":"End of the World"}}}