{"686737":{"Attribute":"LIGHT","MonsterType":"Psychic","Card Type":"Effect Tuner monster","Attack":"1000","Defense":"0","Description":"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a monster effect while you control no monsters: You can Special Summon both this card from your hand and 1 \"PSY-Frame Driver\" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.","m":{"type":"Tuner Monster","atk":1000,"def":0,"level":2,"attribute":"LIGHT","race":"Psychic","archetype":"PSY-Frame"}},"686753":{"Attribute":"WATER","MonsterType":"Psychic","Card Type":"Effect Monster","Attack":"1200","Defense":"2000","Description":"When this card is Normal or Special Summoned: You can add 1 \"Super Quant\" card from your Deck to your hand, except \"Super Quantum Blue Layer\". If this card is sent to the Graveyard: You can target up to 3 \"Super Quant\" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of \"Super Quantum Blue Layer\" once per turn.","m":{"type":"Effect Monster","atk":1200,"def":2000,"level":3,"attribute":"WATER","race":"Psychic","archetype":"Super Quant"}},"686769":{"Attribute":"DARK","MonsterType":"Aqua","Card Type":"Effect Monster","Attack":"1600","Defense":"2800","Description":"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not \"Danger! Nessie!\", Special Summon 1 \"Danger! Nessie!\" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 \"Danger!\" card from your Deck to your hand, except \"Danger! Nessie!\". You can only use this effect of \"Danger! Nessie!\" once per turn.","m":{"type":"Effect Monster","atk":1600,"def":2800,"level":7,"attribute":"DARK","race":"Aqua","archetype":"Danger!"}},"690353":{"Attribute":"DARK","MonsterType":"Psychic","Card Type":"Effect Tuner monster","Attack":"400","Defense":"300","Description":"If this card is Normal or Special Summoned: You can add 1 \"Assault Mode Activate\", or 1 card that specifically lists \"Assault Mode Activate\" in its text, from your Deck to your hand, except \"Psi-Reflector\". You can reveal 1 \"Assault Mode Activate\" in your hand, then target 1 monster in your GY that specifically lists \"Assault Mode Activate\" in its text, except \"Psi-Reflector\"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of \"Psi-Reflector\" once per turn.","m":{"type":"Tuner Monster","atk":400,"def":300,"level":1,"attribute":"DARK","race":"Psychic","archetype":"Assault Mode"}},"686785":{"Attribute":"EARTH","MonsterType":"Machine","Card Type":"Effect Monster","Attack":"0","Defense":"2100","Description":"If this card is Normal or Special Summoned: You can add 1 \"Infinitrack\" monster from your Deck to your hand, except \"Infinitrack Harvester\". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of \"Infinitrack Harvester\" once per turn.","m":{"type":"Effect Monster","atk":0,"def":2100,"level":2,"attribute":"EARTH","race":"Machine","archetype":"Infinitrack"}},"686801":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Tuner monster","Attack":"500","Defense":"300","Description":"If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except \"Diviner of the Herald\". You can only use each effect of \"Diviner of the Herald\" once per turn.","m":{"type":"Tuner Monster","atk":500,"def":300,"level":2,"attribute":"LIGHT","race":"Fairy","archetype":"Herald"}},"686817":{"Attribute":"WATER","MonsterType":"Reptile","Card Type":"Effect Monster","Attack":"500","Defense":"600","Description":"If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of \"Night Sword Serpent\" once per turn.","m":{"type":"Effect Monster","atk":500,"def":600,"level":4,"attribute":"WATER","race":"Reptile"}},"686833":{"Attribute":"DARK","MonsterType":"Thunder","Card Type":"Effect Monster","Attack":"1300","Defense":"700","Description":"If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon \"Spright Jet\" once per turn this way. If this card is Special Summoned: You can add 1 \"Spright\" Spell/Trap from your Deck to your hand. You can only use this effect of \"Spright Jet\" once per turn.","m":{"type":"Effect Monster","atk":1300,"def":700,"level":2,"attribute":"DARK","race":"Thunder","archetype":"Spright"}},"686849":{"Attribute":"WIND","MonsterType":"Psychic","Card Type":"Effect Monster","Attack":"2500","Defense":"2100","Description":"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of \"Kashtira Unicorn\" once per turn. During your Main Phase: You can add 1 \"Kashtira\" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.","m":{"type":"Effect Monster","atk":2500,"def":2100,"level":7,"attribute":"WIND","race":"Psychic","archetype":"Kashtira"}},"690337":{"Attribute":"WIND","MonsterType":"Psychic","Card Type":"Effect Monster","Attack":"2500","Defense":"2100","Description":"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of \"Kashtira Unicorn\" once per turn. During your Main Phase: You can add 1 \"Kashtira\" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.","m":{"type":"Effect Monster","atk":2500,"def":2100,"level":7,"attribute":"WIND","race":"Psychic","archetype":"Kashtira"}},"686865":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"1500","Defense":"2500","Description":"During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 \"Labrynth\" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a \"Labrynth\" card, except \"Arias the Labrynth Butler\" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of \"Arias the Labrynth Butler\" once per turn.","m":{"type":"Effect Monster","atk":1500,"def":2500,"level":6,"attribute":"DARK","race":"Fiend","archetype":"Labrynth"}},"686881":{"Attribute":"LIGHT","MonsterType":"Spellcaster","Card Type":"Effect Tuner monster","Attack":"1600","Defense":"1600","Description":"While this card is a Continuous Trap, Level 5 or higher \"Centur-Ion\" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of \"Centur-Ion Primera\" once per turn. If this card is Normal or Special Summoned: You can add 1 \"Centur-Ion\" card from your Deck to your hand, except \"Centur-Ion Primera\", also you cannot Special Summon \"Centur-Ion Primera\" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.","m":{"type":"Tuner Monster","atk":1600,"def":1600,"level":4,"attribute":"LIGHT","race":"Spellcaster","archetype":"Centur-Ion"}},"686897":{"Attribute":"EARTH","MonsterType":"Dragon","Card Type":"Effect Monster","Attack":"1600","Defense":"0","Description":"If this card is Normal Summoned: You can Set 1 \"Primite\" Spell/Trap from your Deck. You can only use each of the following effects of \"Primite Dragon Ether Beryl\" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During the Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.","m":{"type":"Effect Monster","atk":1600,"def":0,"level":4,"attribute":"EARTH","race":"Dragon","archetype":"Primite"}},"686913":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Fusion Monster","Attack":"2500","Defense":"2500","Description":"1 \"Despia\" monster + 1 LIGHT or DARK monster\n\nDuring the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 \"Fallen of Albaz\" or 1 \"Despia\" monster, from your Deck. You can only use each effect of \"Despian Quaeritis\" once per turn.","m":{"type":"Fusion Monster","atk":2500,"def":2500,"level":8,"attribute":"LIGHT","race":"Fiend","archetype":"Despia"}},"686929":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Fusion Monster","Attack":"2400","Defense":"2400","Description":"2 LIGHT Fiend monsters\nMonsters your opponent controls lose 600 ATK. You can only use each of the following effects of \"Fiendsmith's Lacrima\" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.","m":{"type":"Fusion Monster","atk":2400,"def":2400,"level":6,"attribute":"LIGHT","race":"Fiend","archetype":"Fiendsmith"}},"686945":{"Attribute":"DARK","MonsterType":"Dragon","Card Type":"Effect Synchro Monster","Attack":"3500","Defense":"3500","Description":"1 Tuner + 1+ non-Tuner Dragon monsters\nYou can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of \"Bystial Dis Pater\" once per turn.","m":{"type":"Synchro Monster","atk":3500,"def":3500,"level":10,"attribute":"DARK","race":"Dragon","archetype":"Bystial"}},"686961":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Effect Synchro Monster","Attack":"3500","Defense":"2800","Description":"1 Tuner + 1+ non-Tuner LIGHT or DARK monsters\nFor this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.\n• LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.\n• DARK: Monsters you control cannot be destroyed by battle.","m":{"type":"Synchro Monster","atk":3500,"def":2800,"level":10,"attribute":"DARK","race":"Fiend","archetype":"Chaos"}},"686977":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Effect Xyz Monster","Attack":"3000","Defense":"1500","Description":"4 level 5 monsters // When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has \"Number 104: Masquerade\" as an Xyz Material, it gains this effect. // * Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.","m":{"type":"XYZ Monster","atk":3000,"def":1500,"level":5,"attribute":"DARK","race":"Spellcaster","archetype":"Umbral Horror"}},"690641":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Effect Xyz Monster","Attack":"2300","Defense":"2000","Description":"2 Level 5 monsters\n\nYou can also Xyz Summon this card by using a Rank 4 \"D/D/D\" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 \"D/D\" or \"Dark Contract\" card from your Deck to the Graveyard.","m":{"type":"XYZ Monster","atk":2300,"def":2000,"level":5,"attribute":"DARK","race":"Fiend","archetype":"D/D"}},"686993":{"Attribute":"EARTH","MonsterType":"Machine","Card Type":"Effect Xyz Monster","Attack":"2500","Defense":"500","Description":"2 Level 5 monsters\n\nWhen this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of \"Infinitrack River Stormer\" once per turn.\n\n• You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY.\n\n• If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.","m":{"type":"XYZ Monster","atk":2500,"def":500,"level":5,"attribute":"EARTH","race":"Machine","archetype":"Infinitrack"}},"687009":{"Attribute":"FIRE","MonsterType":"Fairy","Card Type":"Effect Xyz Monster","Attack":"2500","Defense":"2500","Description":"2+ Level 9 monsters\n\nYou can only control 1 \"Laevatein, Generaider Boss of Shadows\". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy \"Generaider\" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.","m":{"type":"XYZ Monster","atk":2500,"def":2500,"level":9,"attribute":"FIRE","race":"Fairy","archetype":"Generaider"}},"687025":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Effect Link Monster","Attack":"1600","Description":"2 Machine monsters\n\nCannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 \"Gadget\" monster from your Deck. You can only use each effect of \"Platinum Gadget\" once per turn.","LinkRating":"2","LinkArrows":"Bottom-Left / Bottom-Right","m":{"type":"Link Monster","atk":1600,"attribute":"LIGHT","race":"Machine","archetype":"Gadget"}},"687041":{"Attribute":"WATER","MonsterType":"Zombie","Card Type":"Effect Link Monster","Attack":"2900","Description":"2+ Zombie monsters\n\nYou can only control 1 \"Yuki-Onna, the Absolute Zero Mayakashi\". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of \"Yuki-Onna, the Absolute Zero Mayakashi\" up to twice per turn.","LinkRating":"4","LinkArrows":"Left / Right / Bottom-Left / Bottom-Right","m":{"type":"Link Monster","atk":2900,"attribute":"WATER","race":"Zombie","archetype":"Mayakashi"}},"687057":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous"}},"687073":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Special Summon 1 \"Rokket\" monster from your Deck, but it cannot attack, also destroy it during the End Phase.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Rokket"}},"687089":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no \"Eldlich\" monsters, you can only Special Summon \"Eldlich\" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 \"Golden Land\" Spell/Trap directly from your Deck. You can only use 1 \"Eldlixir of Black Awakening\" effect per turn, and only once that turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Eldlich"}},"690369":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no \"Eldlich\" monsters, you can only Special Summon \"Eldlich\" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 \"Golden Land\" Spell/Trap directly from your Deck. You can only use 1 \"Eldlixir of Black Awakening\" effect per turn, and only once that turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Eldlich"}},"687105":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect.\n• Discard the revealed monster, and if you do, add 1 \"Fallen of Albaz\", or 1 monster that mentions it, from your Deck to your hand.\nDuring the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 \"Branded in High Spirits\" effect per turn, and only once that turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Branded"}},"687121":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"During your Main Phase: You can add 1 \"Red Dragon Archfiend\" or 1 card that mentions it from your Deck or GY to your hand, except \"Crimson Gaia\". When your \"Red Dragon Archfiend\" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 \"Red Dragon Archfiend\" from your GY. You can only use each effect of \"Crimson Gaia\" once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous"}},"687137":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"\"Yummy\" monsters you control gain 500 ATK for each LIGHT Beast monster on the field. You can only use each of the following effects of \"YummyusmentMignon\" once per turn. If you control a Link-1 monster: You can target 1 Level 1 \"Yummy\" monster in your GY; Special Summon it. If this card is in your GY: You can target 2 \"Yummy\" monsters in your GY and/or banishment; place this card, and them, on the bottom of the Deck in any order.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Yummy"}},"687153":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"If this card is destroyed by the effect of \"Mystical Space Typhoon\": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of \"Radiant Typhoon Vision\" once per turn);\n• Draw 2 cards, then if you have a \"Radiant Typhoon\" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't.\n• Add 1 \"Mystical Space Typhoon\" from your Deck or GY to your hand.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Radiant Typhoon"}},"687169":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 1 Dragon-Type monster you control; banish that target, and if you do, Special Summon 1 Dragon-Type monster from your hand or GY.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"690321":{"Attribute":"TRAP","Card Type":"Counter Trap","Description":"When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.","m":{"type":"Trap Card","attribute":"TRAP","race":"Counter"}},"687185":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If you have no monsters in your GY, you can activate this card from your hand. When your opponent activates a monster effect on the field: Negate that effect, then if you have a Trap in your GY, you can add 1 \"Dominus\" card from your Deck to your hand. If you activated this card from your hand, you cannot activate the effects of monsters in your hand, GY, and banishment, until the end of the next turn. You can only activate 1 \"Songs of the Dominators\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"687201":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Normal Monster","Attack":"3000","Defense":"2500","Description":"This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.","m":{"type":"Normal Monster","atk":3000,"def":2500,"level":8,"attribute":"LIGHT","race":"Dragon","archetype":"Blue-Eyes"}},"687217":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1500","Defense":"1500","Description":"(Quick Effect): You can Tribute this card; Special Summon 1 \"Sky Striker Ace\" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up \"Sky Striker Ace\" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of \"Sky Striker Ace - Raye\" once per turn.","m":{"type":"Effect Monster","atk":1500,"def":1500,"level":4,"attribute":"DARK","race":"Warrior","archetype":"Sky Striker"}},"687233":{"Attribute":"EARTH","MonsterType":"Psychic","Card Type":"Synchro/Effect Monster","Attack":"2700","Defense":"2400","Description":"1 Psychic Tuner + 1+ non-Tuner monsters\nIf this card is Special Summoned by the effect of a \"P.U.N.K.\" card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your \"P.U.N.K.\" card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of \"P.U.N.K. JAM Dragon Drive\" once per turn.","m":{"type":"Synchro Monster","atk":2700,"def":2400,"level":8,"attribute":"EARTH","race":"Psychic","archetype":"P.U.N.K."}},"687249":{"Card Type":"Normal Spell","Description":"After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.","m":{"type":"Spell Card","race":"Normal"}},"687265":{"Card Type":"Quick-Play Spell","Description":"Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.","m":{"type":"Spell Card","race":"Quick-Play"}},"687281":{"Card Type":"Normal Trap","Description":"Target 1 monster on the field; return that target to the hand.","m":{"type":"Trap Card","race":"Normal"}},"687297":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1500","Defense":"1500","Description":"If a \"Sky Striker Ace\" monster(s) is Normal or Special Summoned, except \"Sky Striker Ace - Roze\" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of \"Sky Striker Ace - Roze\" once per turn.","m":{"type":"Effect Monster","atk":1500,"def":1500,"level":4,"attribute":"LIGHT","race":"Warrior","archetype":"Sky Striker"}},"687313":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Fusion/Effect Monster","Attack":"3000","Defense":"2500","Description":"\"Dark Magician\" + \"Red-Eyes Black Dragon\" or 1 Dragon Effect Monster\nCannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.","m":{"type":"Fusion Monster","atk":3000,"def":2500,"level":8,"attribute":"DARK","race":"Spellcaster","archetype":"Red-Eyes"}},"687329":{"Card Type":"Quick-Play Spell","Description":"Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field. Neither player can activate cards or effects in response to this card's activation.","m":{"type":"Spell Card","race":"Quick-Play"}},"689633":{"Card Type":"Normal Trap","Description":"If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 \"Dominus Purge\" per turn.","m":{"type":"Trap Card","race":"Normal","archetype":"Dominus"}}}