{"608723":{"CardType":"Psychic","HP":"50","Stage":"Basic","Weakness":"Darkness x2","Resistance":"Colorless -20","Retreat Cost":"1","Attack 1":"[Psychic] Sharpshooting\nChoose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)","Flavor Text":"It likes playing mischievous tricks such as screaming and wailing to startle people at night.","m":{"type":"Psychic","hp":"50","types":["Psychic"],"stage":"Basic","attacks":[{"cost":["P"],"name":"Sharpshooting","damage":null,"text":"Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)"}],"weakness":[{"type":"D","mod":"x2"}],"retreat":1}},"608717":{"Description":"Poké-POWER: Magical Trans Once during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Mismagius is affected by a Special Condition.","CardType":"Psychic","HP":"90","Stage":"Stage 1","Weakness":"Darkness x2","Resistance":"Colorless -20","Retreat Cost":"1","Attack 1":"[Psychic] Psychic Pulse (30)\nDoes 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)","Flavor Text":"Its cries sound like incantations to torment the foe. It appears where you least expect it.","m":{"type":"Psychic","hp":"90","types":["Psychic"],"stage":"Stage 1","attacks":[{"cost":["P"],"name":"Psychic Pulse","damage":"30","text":"Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)"}],"weakness":[{"type":"D","mod":"x2"}],"retreat":1}},"608724":{"CardType":"Psychic","HP":"60","Stage":"Basic","Weakness":"Psychic x2","Retreat Cost":"2","Attack 1":"[Psychic] Reaction (10)\nYou may switch Beldum with 1 of your Benched Pokémon.","Flavor Text":"The magnetic force generated by its body repels the ground's natural magnetism, letting it float.","m":{"type":"Psychic","hp":"60","types":["Psychic"],"stage":"Basic","attacks":[{"cost":["P"],"name":"Reaction","damage":"10","text":"You may switch Beldum with 1 of your Benched Pokémon."}],"weakness":[{"type":"P","mod":"x2"}],"retreat":2}},"608725":{"CardType":"Psychic","HP":"80","Stage":"Stage 1","Weakness":"Psychic x2","Retreat Cost":"3","Attack 1":"[Psychic] Energy Crane\nSearch your discard pile for up to 2 Psychic Energy cards and attach them to your Pokémon in any way you like.","Attack 2":"[Psychic][Colorless][Colorless] Psypunch (50)","Flavor Text":"When two Beldum fuse together, a magnetic nervous system places their brains in union.","m":{"type":"Psychic","hp":"80","types":["Psychic"],"stage":"Stage 1","attacks":[{"cost":["P"],"name":"Energy Crane","damage":null,"text":"Search your discard pile for up to 2 Psychic Energy cards and attach them to your Pokémon in any way you like."},{"cost":["P"],"name":"[Colorless][Colorless] Psypunch","damage":"50","text":null}],"weakness":[{"type":"P","mod":"x2"}],"retreat":3}},"608718":{"Description":"Poké-BODY: Psychic Float If you have any Psychic Energy attached to your Active Pokémon, the Retreat Cost for that Pokémon is 0.","CardType":"Psychic","HP":"130","Stage":"Stage 2","Weakness":"Psychic x2","Retreat Cost":"4","Attack 1":"[Colorless][Colorless] Pulse Blast (60)","Attack 2":"[Psychic][Psychic][Psychic] Double Leg Hammer\nChoose 2 of your opponent's Benched Pokémon. This attack does 40 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon).","m":{"type":"Psychic","hp":"130","types":["Psychic"],"stage":"Stage 2","attacks":[{"cost":["C"],"name":"[Colorless] Pulse Blast","damage":"60","text":null},{"cost":["P"],"name":"[Psychic][Psychic] Double Leg Hammer","damage":null,"text":"Choose 2 of your opponent's Benched Pokémon. This attack does 40 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon)."}],"weakness":[{"type":"P","mod":"x2"}],"retreat":4}},"608719":{"Description":"Poké-POWER: Stardust Song Once during your turn, when you put Jirachi from your hand onto your Bench, you may flip 3 coins. For each heads, search your discard pile for a Psychic Energy card and attach it to Jirachi.","CardType":"Psychic","HP":"60","Stage":"Basic","Weakness":"Psychic x2","Retreat Cost":"1","Attack 1":"[Psychic] Time Hollow\nChoose a number of your opponent's Stage 1 or Stage 2 Evolved Pokémon up to the amount of Energy attached to Jirachi. Remove the highest Stage Evolution card from each of those Pokémon and put those cards back into your opponent's hand.","Flavor Text":"Generations have believed that any wish written on a note on its head will come true when it awakens.","m":{"type":"Psychic","hp":"60","types":["Psychic"],"stage":"Basic","attacks":[{"cost":["P"],"name":"Time Hollow","damage":null,"text":"Choose a number of your opponent's Stage 1 or Stage 2 Evolved Pokémon up to the amount of Energy attached to Jirachi. Remove the highest Stage Evolution card from each of those Pokémon and put those cards back into your opponent's hand."}],"weakness":[{"type":"P","mod":"x2"}],"retreat":1}},"608726":{"CardType":"Colorless","HP":"60","Stage":"Basic","Weakness":"Fighting x2","Retreat Cost":"1","Attack 1":"[Colorless] Return (10)\nDraw cards until you have 6 cards in your hand.","Flavor Text":"When spotted, this Pokémon escapes backward by furiously boring into the ground with its tail.","m":{"type":"Colorless","hp":"60","types":["Colorless"],"stage":"Basic","attacks":[{"cost":["C"],"name":"Return","damage":"10","text":"Draw cards until you have 6 cards in your hand."}],"weakness":[{"type":"F","mod":"x2"}],"retreat":1}},"608714":{"Description":"Flip 2 coins. For each heads, search your deck for a Basic Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.","CardType":"Trainer","m":{"type":"Trainer"}},"608715":{"Description":"Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it, skipping the Stage 1. You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.","CardType":"Trainer - Item","m":{"type":"Trainer - Item"}},"608720":{"Description":"Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.","CardType":"Trainer","m":{"type":"Trainer"}},"608716":{"Description":"Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.","CardType":"Trainer","m":{"type":"Trainer"}},"608721":{"Description":"Flip a coin. If heads, draw 3 cards. If tails, draw 2 cards.","CardType":"Trainer","m":{"type":"Trainer"}},"608722":{"Description":"Discard an Energy card from your hand. Then, draw 4 cards.","CardType":"Trainer","m":{"type":"Trainer"}},"608727":{"Description":"Each player shuffles their hand into their deck and draws 4 cards.","CardType":"Trainer - Supporter","m":{"type":"Trainer - Supporter"}}}