{"579483":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Link/Effect Monster","Attack":"0","Description":"1 Level 1 monster, except a Token\nYou can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of \"Relinquished Anima\" once per turn. This card gains ATK equal to that equipped monster's.","LinkRating":"1","LinkArrows":"Top","m":{"type":"Link Monster","atk":0,"level":0,"attribute":"DARK","race":"Spellcaster","archetype":"Eyes Restrict"}},"579499":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1100","Defense":"1900","Description":"During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.","m":{"type":"Effect Monster","atk":1100,"def":1900,"level":4,"attribute":"LIGHT","race":"Fairy"}},"579515":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"200","Defense":"1200","Description":"If you control a \"The Phantom Knights\" monster, you can Special Summon this card (from your hand). You can only Special Summon \"The Phantom Knights of Silent Boots\" once per turn this way. You can banish this card from your GY; add 1 \"Phantom Knights\" Spell/Trap from your Deck to your hand. You can only use this effect of \"The Phantom Knights of Silent Boots\" once per turn.","m":{"type":"Effect Monster","atk":200,"def":1200,"level":3,"attribute":"DARK","race":"Warrior","archetype":"Phantom Knights"}},"581067":{"Description":"This card can be used as any Token or Counter."},"579531":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play"}},"579547":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except \"Triple Tactics Thrust\", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 \"Triple Tactics Thrust\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"579563":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"When this card is activated: You can add 1 \"Gold Pride\" monster from your Deck to your hand, and if you do, lose LP equal to its ATK. If a face-up \"Gold Pride\" monster(s) you control that was Special Summoned from the Extra Deck returns to the Extra Deck (except during the Damage Step): You can draw 1 card. You can only use this effect of \"Gold Pride - Better Luck Next Time!\" once per turn. You can only activate 1 \"Gold Pride - Better Luck Next Time!\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Gold Pride"}},"579579":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 \"Fusion Armament\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Polymerization"}},"579595":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Link/Effect Monster","Attack":"1600","Description":"2 Effect Monsters\nIf this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of \"S:P Little Knight\" once per turn.","LinkRating":"2","LinkArrows":"Left / Right","m":{"type":"Link Monster","atk":1600,"attribute":"DARK","race":"Warrior"}},"579611":{"Attribute":"FIRE","MonsterType":"Dinosaur","Card Type":"Tuner/Effect Monster","Attack":"2000","Defense":"200","Description":"If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of \"Xeno Meteorus\" once per turn.","m":{"type":"Tuner Monster","atk":2000,"def":200,"level":6,"attribute":"FIRE","race":"Dinosaur"}},"579627":{"Attribute":"EARTH","MonsterType":"Beast","Card Type":"Effect Monster","Attack":"0","Defense":"400","Description":"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 \"Melffy\" monsters from your Deck with different names from each other, except \"Melffy Wally\". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of \"Melffy Wally\" once per turn.","m":{"type":"Effect Monster","atk":0,"def":400,"level":2,"attribute":"EARTH","race":"Beast","archetype":"Melffy"}},"579643":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Effect Monster","Attack":"1500","Defense":"1500","Description":"You can Tribute this card; Special Summon 2 \"Dark Beast Tokens\" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 \"Light Beast Tokens\" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 \"Chaos Witch\" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect.","m":{"type":"Effect Monster","atk":1500,"def":1500,"level":4,"attribute":"DARK","race":"Spellcaster","archetype":"Chaos"}},"579659":{"Attribute":"DARK","MonsterType":"Cyberse","Card Type":"Effect Monster","Attack":"2000","Defense":"1300","Description":"If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 \"Cynet\" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of \"Firewall Phantom\" once per turn.","m":{"type":"Effect Monster","atk":2000,"def":1300,"level":5,"attribute":"DARK","race":"Cyberse","archetype":"Firewall"}},"579675":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 1 \"Fusion\" or \"Polymerization\" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 \"Fusion Duplication\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Fusion"}},"579691":{"Attribute":"FIRE","MonsterType":"Machine","Card Type":"Effect Monster","Attack":"2800","Defense":"2800","Description":"You can banish 1 \"Rescue-ACE\" card from your GY; Special Summon this card from your hand. If you control another \"Rescue-ACE\" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished \"Rescue-ACE\" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of \"Rescue-ACE Preventer\" once per turn.","m":{"type":"Effect Monster","atk":2800,"def":2800,"level":8,"attribute":"FIRE","race":"Machine","archetype":"Rescue-ACE"}},"579707":{"Attribute":"FIRE","MonsterType":"Pyro","Card Type":"Effect Monster","Attack":"600","Defense":"600","Description":"You can Tribute 1 \"T.G.\" monster; Special Summon 1 \"T.G.\" monster from your Deck with a different original name than that Tributed monster's. If you control a Machine \"T.G.\" monster: You can target 1 Level 4 or lower \"T.G.\" monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use each effect of \"T.G. Rocket Salamander\" once per turn.","m":{"type":"Effect Monster","atk":600,"def":600,"level":1,"attribute":"FIRE","race":"Pyro","archetype":"T.G."}},"579723":{"Attribute":"FIRE","MonsterType":"Cyberse","Card Type":"Link/Effect Monster","Attack":"1500","Description":"2 Effect Monsters\nIf this card is Special Summoned to a zone a Link Monster points to: You can target 1 monster you control with 1500 or less ATK; this turn, it can make a second attack during each Battle Phase, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Standby Phase of the next turn after this card was destroyed by battle or card effect and sent to the GY: You can Special Summon this card. You can only use each effect of \"Pitknight Filly\" once per turn.","LinkRating":"2","LinkArrows":"Left / Right","m":{"type":"Link Monster","atk":1500,"attribute":"FIRE","race":"Cyberse"}},"579739":{"Attribute":"LIGHT","MonsterType":"Spellcaster","Card Type":"Pendulum/Effect Monster","Attack":"1800","Defense":"400","Description":"When this card inflicts battle damage to your opponent: You can add 1 \"Supreme King Dragon\" monster, \"Supreme King Gate\" monster, or \"Soul of the Supreme King\" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.\n• Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.","m":{"type":"Pendulum Effect Monster","atk":1800,"def":400,"level":4,"attribute":"LIGHT","race":"Spellcaster","archetype":"Performapal"}},"579755":{"Attribute":"FIRE","MonsterType":"Machine","Card Type":"Effect Monster","Attack":"2500","Defense":"2500","Description":"If a \"Rescue-ACE\" monster(s) is Normal or Special Summoned to your field, except \"Rescue-ACE Fire Engine\" (except during the Damage Step): You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon 1 Level 4 or lower \"Rescue-ACE\" monster from your hand, Deck, or GY. You can only use each effect of \"Rescue-ACE Fire Engine\" once per turn.","m":{"type":"Effect Monster","atk":2500,"def":2500,"level":7,"attribute":"FIRE","race":"Machine","archetype":"Rescue-ACE"}},"579771":{"Attribute":"WATER","MonsterType":"Dinosaur","Card Type":"Synchro/Effect Monster","Attack":"3600","Defense":"2700","Description":"1 Tuner + 1+ non-Tuner monsters\nCannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of \"Transcendosaurus Glaciasaurus\" once per turn.","m":{"type":"Synchro Monster","atk":3600,"def":2700,"level":12,"attribute":"WATER","race":"Dinosaur","archetype":"Transcendosaurus"}},"579787":{"Attribute":"EARTH","MonsterType":"Rock","Card Type":"Effect Monster","Attack":"2300","Defense":"2900","Description":"If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent's monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of \"Jioh the Gravity Ninja\" once per turn.","m":{"type":"Effect Monster","atk":2300,"def":2900,"level":8,"attribute":"EARTH","race":"Rock","archetype":"Ninja"}},"579803":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target a number of monsters on the field and/or in the GYs, equal to the difference between your banished cards and your opponent's; banish them, then your opponent can Special Summon 1 monster from their Deck. You can only activate 1 \"Gigantic Thundercross\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"579819":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from the GY to your hand. You can only use each effect of \"Swordsoul Punishment\" once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Swordsoul"}},"579835":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Tribute all Xyz Monsters you control, then target 1 of your banished Xyz Monsters; Special Summon it, then you can attach your \"Number\" Xyz Monsters that are banished and/or in your GY to it as material, that have a number between \"101\" and \"107\" in their name, up to the number of monsters Tributed to activate this effect +1. During the End Phase of the turn you activated this card, each player takes 300 damage for each card in their hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Seventh"}},"579851":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects;\n• End the Main Phase.\n• Skip Main Phase 1 of your opponent's next turn.\nYou can only activate 1 \"Million-Century Ice Prison\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play"}},"579867":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Add 1 \"Armored Xyz\" card from your Deck or GY to your hand, then you can make up to 2 face-up monsters you control become all Level 3 or all Level 5, until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Xyz Monster Card treated as an Equip Card in your Spell & Trap Zone; Special Summon it. You can only activate 1 \"Xyz Entrust\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Xyz"}},"544443":{"Description":"Each 25th Anniversary Tin: Dueling Mirrors Case contains 12 Dueling Mirrors tins.\nCelebrate 25 years of Dueling with the 25th Anniversary Tin: Dueling Mirrors, featuring sought-after and brand-new art versions of some of Dueling's most famous cards!\nDueling’s 25th Anniversary hits its stride with this year’s Tin: 25th Anniversary Tin: Dueling Mirrors!\nMirrored back-to-back, Yami Yugi and Seto Kaiba stand like giants over a series of iconic monsters from the Yu-Gi-Oh! anime series. While they’re the world’s greatest Duelists, Yugi and Kaiba have always been mirrors of each other, Yugi relying on the Unity of his team and the power of friendship, Kaiba taking Pride in his own, nearly unmatched skills.\nAs always, each Tin will contain 3 Mega-Packs, each with multiple rarities guaranteed. This year’s Tin does away with some of the lower rarity slots to give everyone more of the higher rarity people are looking for, including a Quarter Century Secret Rare in each of the three packs! Take pride in your pulls, since we’ve united them together into the higher rarities!\nThis year’s “best of” Tin picks pull together popular and sought-after cards from a dozen recent booster sets, including Power of the Elements, Photon Hypernova, Cyberstorm Access, Duelist Nexus, Age of Overlord, Maze of Memories, Amazing Defenders, Wild Survivors, and more! Plus, brand-new art versions of some of Dueling’s most famous cards, from Red-Eyes Black Dragon and Dark Magician Girl to Harpie’s Feather Duster and Raigeki. With 400 cards in the set, this Tin doesn’t just have something for everyone, it’s got a whole lot of somethings!\nMeanwhile, the 50 Quarter Century Secret Rare cards in the set are a trip down memory lane, showcasing iconic monsters and imagery from decades of Dueling. In addition to the sixteen cards shown on the sides of the tins (and more about those later!), there were just too many famous moments to pass up, so we added 34 more cards to the Quarter Century Secret Rare pool, and you’ll get three in every Tin.\n\nTotal per Tin:\n• 3 Quarter Century Secret Rares\n• 3 Prismatic Secret Rares\n• 9 Ultra Rares\n• 24 Commons","UPC":"083717865070"}}