{"514581":{"Attribute":"DARK","MonsterType":"Plant","Card Type":"Pendulum/Effect Monster","Attack":"2400","Defense":"1000","Description":"Pendulum Effect\nWhile this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon.\nMonster Effect\nIf this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can choose monsters on the field, up to the number of monsters you control, and place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.","m":{"type":"Pendulum Effect Monster","atk":2400,"def":1000,"level":8,"attribute":"DARK","race":"Plant","archetype":"Predap"}},"514597":{"Attribute":"DARK","MonsterType":"Dragon","Card Type":"Fusion/Effect Monster","Attack":"2500","Defense":"2500","Description":"1 \"Fallen of Albaz\" + 1+ Dragon monsters\nCannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 \"Polymerization\" Normal Spell or 1 \"Fusion\" Normal Spell from your Deck to your hand.","m":{"type":"Fusion Monster","atk":2500,"def":2500,"level":8,"attribute":"DARK","race":"Dragon"}},"514613":{"Attribute":"DARK","MonsterType":"Fairy","Card Type":"Link/Effect Monster","Attack":"2400","Description":"3 \"The Weather\" monsters\nIf this card is Link Summoned: You can Special Summon 1 of your banished \"The Weather\" monsters. If this Link Summoned card is destroyed: You can Special Summon 1 \"The Weather Painter Rainbow\" from your Extra Deck. \"The Weather\" Effect Monsters this card points to gain the following effect.\n• (Quick Effect): You can banish this card, then target 1 monster your opponent controls; banish it until the Standby Phase of the next turn.","LinkRating":"3","LinkArrows":"Bottom-Right / Bottom / Bottom-Left","m":{"type":"Link Monster","atk":2400,"attribute":"DARK","race":"Fairy","archetype":"The Weather"}},"514645":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 1 \"Therion\" monster in your GY; Special Summon it, then you can equip 1 \"Therion\" monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 2 \"Therion\" monsters (1 on your field and 1 in your GY); equip that monster from your GY to the other monster you control. You can only use 1 \"Therion Stand Up!\" effect per turn, and only once that turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Therion"}},"514661":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Ritual/Effect Monster","Attack":"1400","Defense":"2100","Description":"You can Ritual Summon this card with a \"Libromancer\" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of \"Libromancer Mystigirl\" once per turn.","m":{"type":"Ritual Effect Monster","atk":1400,"def":2100,"level":4,"attribute":"LIGHT","race":"Fairy","archetype":"Libromancer"}},"514677":{"Attribute":"WATER","MonsterType":"Beast","Card Type":"Tuner/Effect Monster","Attack":"300","Defense":"100","Description":"If a face-up Beast monster you control was returned to the hand this turn, except \"Melffy Pinny\" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and \"Melffy\" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of \"Melffy Pinny\" once per turn.","m":{"type":"Tuner Monster","atk":300,"def":100,"level":2,"attribute":"WATER","race":"Beast","archetype":"Melffy"}},"514693":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Target 1 face-up monster on the field; reveal 1 \"Elemental HERO\" monster, 1 \"Neo-Spacian\" monster, or 1 Level 10 monster from your hand, Deck, or Extra Deck, and if the targeted monster is used as Fusion Material this turn, its name can be treated as the revealed monster's. If you have \"Elemental HERO Neos\" on your field and/or in your GY, send the revealed monster to the GY. Otherwise, if it was revealed from the hand, shuffle it into the Deck. You can only activate 1 \"Over Fusion\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Fusion"}},"514709":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Tribute 1 Fusion Monster, then target 2 non-Fusion Monsters that are banished and/or in either GY; Special Summon both monsters, 1 on each field. If you Tributed a Fusion Monster that mentions \"Fallen of Albaz\" as material to activate this card, you can Special Summon both monsters to your field instead, in Defense Position. You can only activate 1 \"Branded Expulsion\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Branded"}},"514725":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 \"Terrors of the Overroot\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"514757":{"Attribute":"DARK","MonsterType":"Winged Beast","Card Type":"Effect Monster","Attack":"100","Defense":"700","Description":"You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 \"Blackwing\" Synchro Monster or 1 \"Black-Winged Dragon\" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of \"Blackwing - Chinook the Snow Blast\" once per turn.","m":{"type":"Effect Monster","atk":100,"def":700,"level":2,"attribute":"DARK","race":"Winged Beast","archetype":"Blackwing"}},"514821":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Shuffle 2 of your \"Blackwing\" monsters (1 Tuner and 1 non-Tuner) that are banished and/or in your GY into the Deck/Extra Deck; Special Summon 1 \"Blackwing\" Synchro Monster or \"Black-Winged Dragon\" from your Extra Deck whose Level equals the total Levels of those 2 monsters. (This is treated as a Synchro Summon.) If you control 2 or more \"Blackwing\" monsters, you can activate this card from your hand. You can only activate 1 \"Blackwing - Twin Shadow\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Blackwing"}},"514741":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"You can activate \"Runick\" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a \"Runick\" Quick-Play Spell Card: You can target up to 3 \"Runick\" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Runick"}},"514773":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Fusion Monster","Attack":"0","Defense":"0","Description":"2 \"Runick\" monsters\nIf this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 \"Runick\" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.","m":{"type":"Fusion Monster","atk":0,"def":0,"level":2,"attribute":"LIGHT","race":"Fairy","archetype":"Runick"}},"514789":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Xyz Monster","Attack":"2300","Defense":"800","Description":"2 Level 4 monsters\nCannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of \"Exosister Kaspitell\" once per turn. If this card is Xyz Summoned using an \"Exosister\" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 \"Exosister\" monster from your Deck to your hand.","m":{"type":"XYZ Monster","atk":2300,"def":800,"level":4,"attribute":"LIGHT","race":"Warrior","archetype":"Exosister"}},"514805":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Pay 800 LP, then target 1 \"Exosister\" monster you control; Special Summon 1 \"Exosister\" Xyz Monster from your Extra Deck with a different name than the cards you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 \"Exosister Arment\" per turn. You can only activate this card during your opponent's turn, unless your opponent controls a monster Special Summoned from the GY.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Exosister"}},"514837":{"Attribute":"SPELL","Card Type":"Equip Spell","Description":"Equip only to a monster you control. You can only control 1 \"Starlit Papillon\". Monsters your opponent controls lose 500 ATK for each monster you control with a different name that mentions \"Adventurer Token\". If this card is sent to the GY: You can target 1 \"Adventurer Token\" you control; equip this card to that target. You can only use this effect of \"Starlit Papillon\" once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Equip","archetype":"Adventurer"}},"514853":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1000","Defense":"2000","Description":"If you control a \"Noble Arms\" Equip Spell, you can Special Summon this card (from your hand). You can only Special Summon \"Noble Knight Custennin\" once per turn this way. A \"Noble Knight\" monster that was Synchro, Xyz or Link Summoned using this card on the field as material gains this effect.\n• If this card is Special Summoned: You can Normal Summon 1 \"Noble Knight\" monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except \"Noble Knight\" monsters.","m":{"type":"Effect Monster","atk":1000,"def":2000,"level":4,"attribute":"LIGHT","race":"Warrior","archetype":"Noble Knight"}},"514869":{"Attribute":"EARTH","MonsterType":"Dragon","Card Type":"Effect Ritual Monster","Attack":"2950","Defense":"2500","Description":"You can Ritual Summon this card with \"Amorphous Persona\". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the Graveyard: You can add 1 \"Dracoverlord\" monster from your Deck to your hand, except \"Amorphactor Pain, the Imagination Dracoverlord\".","m":{"type":"Ritual Effect Monster","atk":2950,"def":2500,"level":8,"attribute":"EARTH","race":"Dragon","archetype":"Dracoverlord"}}}