{"524499":{"Attribute":"FIRE","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"3000","Defense":"2500","Description":"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of your Standby Phases: Take 1000 damage.","m":{"type":"Effect Monster","atk":3000,"def":2500,"level":8,"attribute":"FIRE","race":"Fiend"}},"524563":{"Attribute":"FIRE","MonsterType":"Plant","Card Type":"Effect Monster","Attack":"500","Defense":"1400","Description":"Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.","m":{"type":"Effect Monster","atk":500,"def":1400,"level":3,"attribute":"FIRE","race":"Plant"}},"524675":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1700","Defense":"2300","Description":"You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.","m":{"type":"Effect Monster","atk":1700,"def":2300,"level":5,"attribute":"LIGHT","race":"Fairy","archetype":"Artifact"}},"524739":{"Attribute":"DIVINE","MonsterType":"Divine-Beast","Card Type":"Effect Monster","Description":"Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 \"The Winged Dragon of Ra\" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK and DEF become 4000.","m":{"type":"Effect Monster","atk":-1,"def":-1,"level":10,"attribute":"DIVINE","race":"Divine-Beast","archetype":"Egyptian God"}},"524883":{"Attribute":"EARTH","MonsterType":"Zombie","Card Type":"Effect Tuner Monster","Attack":"0","Defense":"1800","Description":"When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.\n• Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.\n• Special Summon a Monster Card(s) from the GY.\n• Banish a card(s) from the GY.\nYou can only use this effect of \"Ghost Belle & Haunted Mansion\" once per turn.","m":{"type":"Tuner Monster","atk":0,"def":1800,"level":3,"attribute":"EARTH","race":"Zombie"}},"524915":{"Attribute":"DARK","MonsterType":"Winged Beast","Card Type":"Effect Monster","Attack":"1600","Defense":"2000","Description":"If you control no monsters and have this card in your hand: You can banish 1 other \"Blackwing\" monster from your hand; place 1 \"Black Whirlwind\" from your deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of \"Blackwing - Simoon the Poison Wind\" once per turn. During the End Phase, send the \"Black Whirlwind\" placed by this effect to the GY, and if you do, take 1000 damage.","m":{"type":"Effect Monster","atk":1600,"def":2000,"level":6,"attribute":"DARK","race":"Winged Beast","archetype":"Blackwing"}},"524931":{"Attribute":"DARK","MonsterType":"Beast","Card Type":"Effect Monster","Attack":"500","Defense":"2000","Description":"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not \"Danger!? Jackalope?\", Special Summon 1 \"Danger!? Jackalope?\" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 \"Danger!\" monster from your Deck in Defense Position, except \"Danger!? Jackalope?\". You can only use this effect of \"Danger!? Jackalope?\" once per turn.","m":{"type":"Effect Monster","atk":500,"def":2000,"level":3,"attribute":"DARK","race":"Beast","archetype":"Danger!"}},"524995":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Effect Monster","Attack":"3000","Defense":"2500","Description":"If you control a \"Galaxy-Eyes\" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 \"Galaxy-Eyes Photon Dragon\" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you control as material, then if you activated this effect during the Battle Phase, double the ATK of all \"Number\" Xyz Monsters you control. You can only use each effect of \"Galaxy-Eyes Afterglow Dragon\" once per turn.","m":{"type":"Effect Monster","atk":3000,"def":2500,"level":8,"attribute":"LIGHT","race":"Dragon","archetype":"Galaxy-Eyes"}},"525011":{"Attribute":"LIGHT","MonsterType":"Zombie","Card Type":"Effect Monster","Attack":"2500","Defense":"2800","Description":"You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of \"Eldlich the Golden Lord\" once per turn.","m":{"type":"Effect Monster","atk":2500,"def":2800,"level":10,"attribute":"LIGHT","race":"Zombie","archetype":"Eldlich"}},"524579":{"Attribute":"LIGHT","MonsterType":"Spellcaster","Card Type":"Effect Monster","Attack":"2500","Defense":"2500","Description":"During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from;\n• Hand: Special Summon 1 monster from your hand. • Deck: Draw 2 cards.\n• Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck.\nYou can only use each effect of \"The Iris Swordsoul\" once per turn.","m":{"type":"Effect Monster","atk":2500,"def":2500,"level":8,"attribute":"LIGHT","race":"Spellcaster","archetype":"Swordsoul"}},"524611":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Ritual/Effect Monster","Attack":"1800","Defense":"1500","Description":"You can Ritual Summon this card with \"Machine Angel Ritual\". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original DEF in the Graveyard. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand.","m":{"type":"Ritual Effect Monster","atk":1800,"def":1500,"level":6,"attribute":"LIGHT","race":"Fairy","archetype":"Cyber Angel"}},"524627":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Ritual Monster","Attack":"1800","Defense":"1500","Description":"You can Ritual Summon this card with \"Machine Angel Ritual\". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original DEF in the Graveyard. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand.","m":{"type":"Ritual Effect Monster","atk":1800,"def":1500,"level":6,"attribute":"LIGHT","race":"Fairy","archetype":"Cyber Angel"}},"524659":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Effect Fusion Monster","Attack":"2400","Defense":"1800","Description":"Must be Special Summoned with \"Mask Change\" and cannot be Special Summoned by other ways. Any card sent to your opponent's Graveyard is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.","m":{"type":"Fusion Monster","atk":2400,"def":1800,"level":6,"attribute":"DARK","race":"Warrior","archetype":"HERO"}},"524771":{"Attribute":"WATER","MonsterType":"Wyrm","Card Type":"Effect Fusion Monster","Attack":"1900","Defense":"1600","Description":"2 monsters with the same Attribute but different Types\nYour opponent cannot target monsters on the field with the same Attribute as this card with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.","m":{"type":"Fusion Monster","atk":1900,"def":1600,"level":4,"attribute":"WATER","race":"Wyrm"}},"524979":{"Attribute":"WATER","MonsterType":"Aqua","Card Type":"Effect Fusion Monster","Attack":"3000","Defense":"3000","Description":"1 Aqua monster + 1 Level 10 WATER monster\nMust first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except \"Egyptian God Slime\".","m":{"type":"Fusion Monster","atk":3000,"def":3000,"level":10,"attribute":"WATER","race":"Aqua","archetype":"Egyptian God"}},"524819":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Effect Synchro Monster","Attack":"2100","Defense":"3000","Description":"1 Tuner + 1+ non-Tuner monsters\nDuring your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your deck to your hand. You can only use each effect of \"Ancient Fairy Dragon\" once per turn.","m":{"type":"Synchro Monster","atk":2100,"def":3000,"level":7,"attribute":"LIGHT","race":"Dragon"}},"524867":{"Attribute":"WIND","MonsterType":"Warrior","Card Type":"Effect Synchro Monster","Attack":"3000","Defense":"2400","Description":"1 Tuner + 1+ non-Tuner monsters\nOnce per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of \"Baronne de Fleur\" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.","m":{"type":"Synchro Monster","atk":3000,"def":2400,"level":10,"attribute":"WIND","race":"Warrior","archetype":"Fleur"}},"524899":{"Attribute":"DARK","MonsterType":"Fairy","Card Type":"Effect Xyz Monster","Attack":"2000","Defense":"2500","Description":"2 Level 4 monsters\nYou can also Xyz Summon this card by using a \"Ghostrick\" Xyz Monster you control as material, except \"Ghostrick Angel of Mischief\". (Transfer its materials to this card.) When the number of materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 material from this card; add 1 \"Ghostrick\" Spell/Trap from your Deck to your hand. Once per turn: You can attach 1 \"Ghostrick\" card from your hand to this card as material.","m":{"type":"XYZ Monster","atk":2000,"def":2500,"level":4,"attribute":"DARK","race":"Fairy","archetype":"Ghostrick"}},"524947":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Effect Xyz Monster","Attack":"0","Defense":"0","Description":"2 \"Number\" Xyz Monsters with the same name and Rank\nOnce per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap Card from their Graveyard to their field. When an opponent's monster declares an attack while this card is in your Graveyard and you have no cards in your hand or field: You can Special Summon this card.","m":{"type":"XYZ Monster","atk":0,"def":0,"level":1,"attribute":"LIGHT","race":"Dragon"}},"524483":{"Attribute":"DARK","MonsterType":"Psychic","Card Type":"Effect Xyz Monster","Attack":"2400","Defense":"2000","Description":"2 Level 4 monsters\nOnce per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.\n• Monster: Banish this card until the End Phase. • Spell: Draw 1 card.\n• Trap: Place 1 face-up card your opponent controls on the top of the Deck.\nYou can only use this effect of \"Time Thief Redoer\" once per turn.","m":{"type":"XYZ Monster","atk":2400,"def":2000,"level":4,"attribute":"DARK","race":"Psychic","archetype":"Time Thief"}},"524595":{"Attribute":"DARK","MonsterType":"Dragon","Card Type":"Effect Link Monster","Attack":"1000","Description":"1 Level 4 or lower Dragon monster\nIf this card is Link Summoned: You can add 1 \"Boot Sector Launch\" from your Deck to your hand. You can target 1 face-up monster you control and 1 \"Rokket\" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of \"Striker Dragon\" once per turn.","LinkRating":"1","LinkArrows":"Left","m":{"type":"Link Monster","atk":1000,"attribute":"DARK","race":"Dragon"}},"524643":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Target 1 monster your opponent controls; take control of it until the End Phase.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"524691":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Add 1 Level 4 or lower Warrior monster from your Deck to your hand.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"524787":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Add 1 Ritual Spell Card from your Deck to your hand, and add 1 Ritual Monster from your Deck or Graveyard to your hand whose name is listed on that Ritual Spell Card. You can only activate 1 \"Pre-Preparation of Rites\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"524803":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Target 1 monster in your opponent's GY; banish it, and if you do, monsters with the same original name as that banished monster have their effects negated until the end of the next turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play"}},"524835":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Greed"}},"524851":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"524435":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If you control no face-up cards: Activate 1 of these effects;\n• Destroy all Attack Position monsters your opponent controls.\n* Destroy all Spells and Traps your opponent controls.\nYou can only activate 1 \"Lightning Storm\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Cyclone"}},"524451":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;\n• Draw 2 cards.\n• Take control of 1 monster your opponent controls until the End Phase.\n• Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.\nYou can only activate 1 \"Triple Tactics Talent\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"524467":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the deck, then draw 1 card. You can only use each effects of \"Chaos Space\" once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Chaos"}},"524515":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 \"Small World\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"524531":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"When this card is activated: You can Set 1 \"Eternal Soul\" directly from your Deck. If you Normal or Special Summon \"Dark Magician\" or \"Dark Magician Girl\" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 \"Dark Magician\" or \"Dark Magician Girl\" from your GY, with a different name than that monster. You can only use this effect of \"Magician's Salvation\" once per turn. You can only activate 1 \"Magician's Salvation\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Dark Magician"}},"524547":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 1 monster on the field; return that target to the hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"524707":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a \"Harpie\" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 \"Harpie's Feather Duster\" from your Deck or GY to your hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Harpie"}},"524723":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"524755":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 \"Dogmatika Punishment\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Dogmatika"}},"501747":{"Description":"Each booster pack contains 5 random cards:\n• 2 Super Rares\n• 1 Secret Rare (with a 1-in-4 chance of being upgraded to a Platinum Secret Rare or Quarter Century Secret Rare)\n• 2 Ultra Rares (each of which has an individual 1-in-6 chance of being upgraded to a new “Prismatic” style Collector’s Rare or new “Prismatic” style Ultimate Rare)","UPC":"083717863274"}}