{"177286":{"Attribute":"DARK","MonsterType":"Dragon","Card Type":"Ritual/Effect Monster","Attack":"4000","Defense":"0","Description":"You can Ritual Summon this card with \"Chaos Form\". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.","m":{"type":"Ritual Effect Monster","atk":4000,"def":0,"level":8,"attribute":"DARK","race":"Dragon","archetype":"Blue-Eyes"}},"177287":{"Attribute":"DARK","MonsterType":"Dragon","Card Type":"Ritual/Effect Monster","Attack":"3000","Defense":"0","Description":"You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Ritual Summoned card using a “Blue-Eyes White Dragon”, when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.","m":{"type":"Ritual Effect Monster","atk":3000,"def":0,"level":8,"attribute":"DARK","race":"Dragon","archetype":"Blue-Eyes"}},"177288":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Effect Monster","Attack":"2500","Defense":"2000","Description":"If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card into the Deck, and if you do, Special Summon 1 \"Blue-Eyes White Dragon\" from your Deck. You can only use each effect of \"Blue-Eyes Solid Dragon\" once per turn.","m":{"type":"Effect Monster","atk":2500,"def":2000,"level":8,"attribute":"LIGHT","race":"Dragon","archetype":"Blue-Eyes"}},"177289":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 \"Bingo Machine, Go!!!\" per turn.\n• \"Blue-Eyes\" monster.\n• Spell/Trap that specifically lists the card \"Blue-Eyes White Dragon\" or \"Blue-Eyes Ultimate Dragon,\" except \"Bingo Machine, Go!!\"","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Blue-Eyes"}},"177290":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Banish this card, and as many cards as possible from your hand, field, and GY, face-down, and if you do, Special Summon up to 3 copies of \"Blue-Eyes White Dragon\" from your Deck. You cannot Normal or Special Summon monsters the turn you activate this card, except \"Blue-Eyes White Dragon\".","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Blue-Eyes"}},"177291":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 1 \"Blue-Eyes\" monster you control, this turn, that face-up monster is unaffected by card effects, except its own, it cannot be destroyed by battle, also any opponent's monster it battles is destroyed at the end of the Damage Step. While this card is in your GY, if you Normal or Special summon a \"Blue-Eyes White Dragon\": You can Set this card, but banish it when it leaves the field. You can only use this effect of \"The Ultimate Creature of Destruction\" once per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Blue-Eyes"}},"177175":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Normal Monster","Attack":"3000","Defense":"2500","Description":"This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.","m":{"type":"Normal Monster","atk":3000,"def":2500,"level":8,"attribute":"LIGHT","race":"Dragon","archetype":"Blue-Eyes"}},"177189":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Tuner/Effect Monster","Attack":"300","Defense":"250","Description":"If this card is sent to the GY: Add 1 \"Blue-Eyes White Dragon\" from your Deck to your hand.","m":{"type":"Tuner Monster","atk":300,"def":250,"level":1,"attribute":"LIGHT","race":"Dragon","archetype":"Blue-Eyes"}},"177292":{"Attribute":"LIGHT","MonsterType":"Spellcaster","Card Type":"Tuner/Effect Monster","Attack":"0","Defense":"0","Description":"When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 \"Blue-Eyes White Dragon\" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 \"Blue-Eyes White Dragon\" from your hand, Deck, or GY. You can only use 1 \"Maiden with Eyes of Blue\" effect per turn and only once that turn.","m":{"type":"Tuner Monster","atk":0,"def":0,"level":1,"attribute":"LIGHT","race":"Spellcaster","archetype":"Blue-Eyes"}},"177293":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"177191":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 \"Dragon Shrine\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"177294":{"Attribute":"SPELL","Card Type":"Ritual Spell","Description":"This card can be used to Ritual Summon any \"Chaos\" or \"Black Luster Soldier\" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish \"Blue-Eyes White Dragon\" or \"Dark Magician\" from your GY, whose total Levels exactly equal the Level of the \"Chaos\" or \"Black Luster Soldier\" Ritual Monster you Ritual Summon.","m":{"type":"Spell Card","attribute":"SPELL","race":"Ritual","archetype":"Blue-Eyes"}},"177192":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Fusion/Effect Monster","Attack":"2800","Defense":"4000","Description":"1 \"Cyber Dragon\" monster + 2 Machine monsters\nIf you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 \"Cyber Dragon\" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.","m":{"type":"Fusion Monster","atk":2800,"def":4000,"level":10,"attribute":"LIGHT","race":"Machine","archetype":"Cyber Dragon"}},"177295":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Effect Monster","Attack":"0","Defense":"2100","Description":"You can Special Summon this card (from your hand) by Tributing 1 Machine monster. Once per turn: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. When your Fusion Monster is destroyed by battle: You can banish this card from your GY; add 1 \"Power Bond\" from your Deck to your hand. You can only use this effect of \"Cyber Pharos\" once per turn.","m":{"type":"Effect Monster","atk":0,"def":2100,"level":1,"attribute":"LIGHT","race":"Machine","archetype":"Cyber Dragon"}},"177296":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Fusion Summon 1 Fusion Monster from your Extra Deck that lists a \"Cyber Dragon\" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 \"Cyberload Fusion\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Cyber Dragon"}},"177297":{"Attribute":"SPELL","Card Type":"Equip Spell","Description":"Equip only to a Machine Fusion Monster. Your opponent cannot activate cards or effects during your Battle Phase. At the end of the Damage Step, if the equipped monster attacked an opponent's monster: You can banish 1 “Cyber Dragon” monster from your GY; the equipped monster can attack an opponent's monster again in a row. Your other monsters cannot attack the turn you activate this effect.","m":{"type":"Spell Card","attribute":"SPELL","race":"Equip","archetype":"Cyber Dragon"}},"177298":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Tribute 1 “Cyber Dragon”; Special Summon 1 Fusion Monster from your Extra Deck that lists a “Cyber Dragon” monster as material, but it cannot attack directly, and it is destroyed during the End Phase of the next turn. You can only activate 1 “Cybernetic Revolution” per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Cyber Dragon"}},"177299":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Fusion/Effect Monster","Attack":"4000","Defense":"2800","Description":"\"Cyber Dragon\" + \"Cyber Dragon\" + \"Cyber Dragon\"\nA Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.","m":{"type":"Fusion Monster","atk":4000,"def":2800,"level":10,"attribute":"LIGHT","race":"Machine"}},"177300":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Fusion/Effect Monster","Attack":"2800","Defense":"2100","Description":"\"Cyber Dragon\" + \"Cyber Dragon\"\nA Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.","m":{"type":"Fusion Monster","atk":2800,"def":2100,"level":8,"attribute":"LIGHT","race":"Machine"}},"177301":{"Attribute":"DARK","MonsterType":"Machine","Card Type":"Fusion/Effect Monster","Attack":"2100","Defense":"1600","Description":"2+ \"Cyber Dragon\" monsters\nA Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.","m":{"type":"Fusion Monster","atk":2100,"def":1600,"level":5,"attribute":"DARK","race":"Machine"}},"177302":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Effect Monster","Attack":"1800","Defense":"800","Description":"This card's name becomes \"Cyber Dragon\" while on the field or in the GY. When this card is Normal Summoned: You can make all \"Cyber Dragon\" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 \"Cyber Dragon\" you control; it cannot be destroyed by battle or card effects this turn.","m":{"type":"Effect Monster","atk":1800,"def":800,"level":4,"attribute":"LIGHT","race":"Machine","archetype":"Cyber Dragon"}},"177303":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If \"Cyber Dragon\" is in your GY: You can activate 1 of these effects. If you have 3 or more \"Cyber Dragon\" in your GY at this card's activation, you can activate both effects and resolve in sequence. You can only activate 1 \"Cyber Repair Plant\" per turn.\n• Add 1 LIGHT Machine monster from your Deck to your hand.\n• Target 1 LIGHT Machine monster in your GY; shuffle that target into your Deck.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Cyber Dragon"}},"177304":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"177305":{"Attribute":"DARK","MonsterType":"Winged Beast","Card Type":"Synchro/Effect Monster","Attack":"3000","Defense":"3000","Description":"1 \"Blackwing\" Tuner + 1+ non-Tuner monsters\nUnaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field with a Wedge Counter.","m":{"type":"Synchro Monster","atk":3000,"def":3000,"level":10,"attribute":"DARK","race":"Winged Beast","archetype":"Blackwing"}},"177306":{"Attribute":"DARK","MonsterType":"Winged Beast","Card Type":"Effect Monster","Attack":"1600","Defense":"2000","Description":"If you control no monsters and have this card in your hand: You can banish 1 other \"Blackwing\" monster from your hand; place 1 \"Black Whirlwind\" from your deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of \"Blackwing - Simoon the Poison Wind\" once per turn. During the End Phase, send the \"Black Whirlwind\" placed by this effect to the GY, and if you do, take 1000 damage.","m":{"type":"Effect Monster","atk":1600,"def":2000,"level":6,"attribute":"DARK","race":"Winged Beast","archetype":"Blackwing"}},"177307":{"Attribute":"DARK","MonsterType":"Winged Beast","Card Type":"Tuner/Effect Monster","Attack":"1300","Defense":"0","Description":"Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower \"Blackwing\" monsters; Special Summon it in Defense Position. You can banish this card from the GY to activate 1 of the following effects:\n• Place Black Feather counter(s) on 1 \"Black-Winged Dragon\" you control, equal to the number of card(s) your opponent controls.\n• Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one.","m":{"type":"Tuner Monster","atk":1300,"def":0,"level":4,"attribute":"DARK","race":"Winged Beast","archetype":"Blackwing"}},"177308":{"Attribute":"SPELL","Card Type":"Equip Spell","Description":"Equip only to a \"Blackwing\" monster. It gains 500 ATK/DEF. You can only use each of the following effects of \"Glowing Crossbow\" once per turn.\n• If the equipped monster destroys an opponent's monster by battle: You can discard 1 random card from your opponent's hand.\n• If this card is sent to the GY because the equipped monster was used as a Synchro Material: You can add this card from the GY to your hand.","m":{"type":"Spell Card","attribute":"SPELL","race":"Equip","archetype":"Blackwing"}},"177309":{"Attribute":"TRAP","Card Type":"Token","Description":"When a monster your opponent controls activates its effect: You can send 1 face up \"Blackwing\" monster you control to the GY; negate the activation, and if you do, destroy it, then you can Special Summon 1 \"Black-Winged Dragon\" from your Extra Deck. If you control a \"Blackwing\" Synchro Monster or \"Black-Winged Dragon\", you can activate this card from your hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Counter","archetype":"Blackwing"}},"177310":{"Attribute":"DARK","MonsterType":"Dragon","Card Type":"Synchro/Effect Monster","Attack":"2800","Defense":"1600","Description":"1 Tuner + 1 or more non-Tuner monsters\nIf you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.","m":{"type":"Synchro Monster","atk":2800,"def":1600,"level":8,"attribute":"DARK","race":"Dragon"}},"177311":{"Attribute":"DARK","MonsterType":"Winged Beast","Card Type":"Effect Monster","Attack":"1700","Defense":"800","Description":"If you control a \"Blackwing\" monster other than \"Blackwing - Bora the Spear\", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.","m":{"type":"Effect Monster","atk":1700,"def":800,"level":4,"attribute":"DARK","race":"Winged Beast","archetype":"Blackwing"}},"177312":{"Attribute":"DARK","MonsterType":"Winged Beast","Card Type":"Tuner/Effect Monster","Attack":"400","Defense":"600","Description":"If you control a \"Blackwing\" monster other than \"Blackwing - Oroshi the Squall\", you can Special Summon this card (from your hand). You can only Special Summon \"Blackwing - Oroshi the Squall\" once per turn this way. If this card is sent to the Graveyard as a Synchro Material Monster: You can target 1 monster on the field; change that target's battle position.","m":{"type":"Tuner Monster","atk":400,"def":600,"level":1,"attribute":"DARK","race":"Winged Beast","archetype":"Blackwing"}},"177313":{"Attribute":"DARK","MonsterType":"Winged Beast","Card Type":"Effect Monster","Attack":"1600","Defense":"1000","Description":"If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of \"Blackwing - Zephyros the Elite\" once per Duel.","m":{"type":"Effect Monster","atk":1600,"def":1000,"level":4,"attribute":"DARK","race":"Winged Beast","archetype":"Blackwing"}},"177314":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"When a \"Blackwing\" monster is Normal Summoned to your side of the field: You can add 1 \"Blackwing\" monster from your Deck to your hand with less ATK than that monster.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Blackwing"}},"177315":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If you control a \"Blackwing\" monster: Destroy all face-down Spell and Trap Cards your opponent controls. If you control exactly 3 \"Blackwing\" monsters, you can activate this card from your hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Blackwing"}},"177316":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Xyz/Effect Monster","Attack":"1800","Defense":"2500","Description":"2 Level 4 monsters\nIf this card is Xyz Summoned: You can Special Summon 1 \"Photon\" monster from your hand. While this Xyz Summoned card is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your \"Galaxy-Eyes Photon Dragon\", that is banished or is in your GY; Special Summon it.","m":{"type":"XYZ Monster","atk":1800,"def":2500,"level":4,"attribute":"LIGHT","race":"Dragon","archetype":"Galaxy-Eyes"}},"177317":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1800","Defense":"2500","Description":"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a \"Photon\" or \"Galaxy\" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon \"Photon Vanisher(s)\" once per turn. If this card is Special Summoned: You can add 1 \"Galaxy-Eyes Photon Dragon\" from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect.\n• Banish any monster destroyed by battle with this card.","m":{"type":"Effect Monster","atk":2000,"def":0,"level":4,"attribute":"LIGHT","race":"Warrior","archetype":"Galaxy-Eyes"}},"177318":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Effect Monster","Attack":"500","Defense":"2000","Description":"During your Main Phase: You can target 1 \"Photon\" or \"Galaxy\" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 \"Photon\" or \"Galaxy\" monster from your Deck to your hand, except \"Photon Orbital\". You can only use this effect of \"Photon Orbital\" once per turn.","m":{"type":"Effect Monster","atk":500,"def":2000,"level":4,"attribute":"LIGHT","race":"Machine","archetype":"Photon"}},"177319":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If you control a \"Photon\" or \"Galaxy\" monster: Pay 1000 LP, then target 1 monster your opponent controls; take control of it. If you do not control \"Galaxy-Eyes Photon Dragon\" at activation, you can only target an Xyz Monster. You can only activate 1 \"Photon Hand\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Photon"}},"177320":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"Send this card to the GY during your 2nd Standby Phase after activation. You can only use the following effect of \"Photon Change\" once per turn. Send 1 \"Photon\" or \"Galaxy\" monster you control to the GY to activate 1 of these effects, or, if you send \"Galaxy-Eyes Photon Dragon\", you can activate both, in sequence;\n•Special Summon 1 \"Photon\" monster from your Deck with a different original name than the sent monster.\n•Add 1 \"Photon\" card from your Deck to your hand, except \"Photon Change\".","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"Galaxy-Eyes"}},"177190":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Effect Monster","Attack":"3000","Defense":"2500","Description":"You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished mosnters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.","m":{"type":"Effect Monster","atk":3000,"def":2500,"level":8,"attribute":"LIGHT","race":"Dragon","archetype":"Galaxy-Eyes"}},"177321":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"2800","Defense":"2600","Description":"If you control a \"Photon\" or \"Galaxy\" monster, you can Normal Summon this card without Tributing. When you do: Target 1 \"Galaxy-Eyes Photon Dragon\" in your Graveyard (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in face-up Defense Position. This ATK decrease lasts until the end of this turn.","m":{"type":"Effect Monster","atk":2800,"def":2600,"level":8,"attribute":"LIGHT","race":"Warrior","archetype":"Galaxy-Eyes"}},"177322":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"2100","Defense":"0","Description":"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.","m":{"type":"Effect Monster","atk":2100,"def":0,"level":4,"attribute":"LIGHT","race":"Warrior","archetype":"Photon"}},"177323":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"2000","Defense":"0","Description":"If this card attacks, it is changed to Defense Position at the end of the Damage Step.","m":{"type":"Effect Monster","atk":2000,"def":0,"level":4,"attribute":"LIGHT","race":"Warrior","archetype":"Photon"}},"177324":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"300","Defense":"200","Description":"(Quick Effect): You can send this card from your hand to the GY and pay 2000 LP; you take no damage this turn. If this card is in your GY: You can send 1 \"Photon\" monster from your hand to the GY, except \"Kuriphoton\"; add this card from your GY to your hand. You can only use this effect of \"Kuriphoton\" once per turn.","m":{"type":"Effect Monster","atk":300,"def":200,"level":1,"attribute":"LIGHT","race":"Fiend","archetype":"Photon"}},"177325":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If you control no monsters: Special Summon 1 Level 4 or lower \"Photon\" or \"Galaxy\" monster from your Deck. You can only activate 1 \"Accellight\" per turn. You cannot Normal Summon/Set during the turn you activate this card.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Photon"}},"177180":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Pendulum/Effect Monster","Attack":"1800","Defense":"2500","Description":"Pendulum Effect : You can pay 1000 LP; add 1 \"Abyss Actor\" Pendulum Monster from your Deck to your hand, except \"Abyss Actor - Mellow Madonna\", also you cannot Special Summon monsters for the rest of this turn, except \"Abyss Actor\" Pendulum Monsters (even if this card leaves the field). You can only use this effect of \"Abyss Actor - Mellow Madonna\" once per turn.\nMonster Effect : Gains 100 ATK for each \"Abyss Script\" Spell in your GY. You can only use each of the following effects of \"Abyss Actor - Mellow Madonna\" once per turn.\n• When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your hand.\n• If an \"Abyss Script\" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower \"Abyss Actor\" Pendulum Monster from your Deck, but return it to the hand during the End Phase.","m":{"type":"Pendulum Effect Monster","atk":1800,"def":2500,"level":7,"attribute":"DARK","race":"Fiend","archetype":"Abyss Actor"}},"177181":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Pendulum/Effect Monster","Attack":"1000","Defense":"2000","Description":"Pendulum Effect : You can target 1 \"Abyss Actor\" Pendulum Monster you control and 1 monster your opponent controls; switch control of both monsters, then destroy this card. You can only use this effect of \"Abyss Actor - Comic Relief\" once per turn.\nMonster Effect : You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set “Abyss Script” Spell in their Spell & Trap Zone.","m":{"type":"Pendulum Effect Monster","atk":1000,"def":2000,"level":3,"attribute":"DARK","race":"Fiend","archetype":"Abyss Actor"}},"177182":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Return 1 “Abyss Actor” Pendulum Monster you control to the hand, and if you do, Special Summon from your Extra Deck 1 face-up “Abyss Actor” Pendulum Monster with a different original name from that monster. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up “Abyss Actor” Pendulum Monster in your Extra Deck: You can Set any number of “Abyss Script” Spells directly from your Deck to your Spell & Trap Zones. You can only activate 1 “Abyss Script - Romantic Terror” per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Abyss Actor"}},"177183":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"You can reveal 1 “Abyss Actor” Pendulum Monster and 1 “Abyss Script” Spell in your hand; add 1 “Abyss Script” Spell from your Deck to your hand with a different name than that revealed Spell. While you control a Pendulum Summoned “Abyss Actor” Pendulum Monster, any monster effect activated by your opponent becomes “Destroy 1 Set Spell/Trap your opponent controls”. You can only use each effect of “Abyss Playhouse - Fantastic Theater” once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Abyss Actor"}},"177177":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If an \"Abyss Script\" Spell Card or effect was activated this turn: Add face-up \"Abyss Actor\" Pendulum Monsters from your Extra Deck to your hand, up to the number of \"Abyss Script\" Spells in your GY, then you can Special Summon \"Abyss Actor\" Pendulum Monsters with different names from your hand, up to the number of monsters added to your hand. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except \"Abyss Actor\" Pendulum Monsters. You can only activate 1 \"Abyss Actors Curtain Call\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Abyss Actor"}},"177184":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Pendulum/Effect Monster","Attack":"2500","Defense":"1800","Description":"Pendulum Effect : Once per turn: You can Tribute 1 \"Abyss Actor\" monster, then target 1 \"Abyss Script\" Spell Card in your GY; add it to your hand.\nMonster Effect : When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 \"Abyss Script\" Spell Card directly from your Deck, but it is sent to the GY during the End Phase.","m":{"type":"Pendulum Effect Monster","atk":2500,"def":1800,"level":7,"attribute":"DARK","race":"Fiend","archetype":"Abyss Actor"}},"177185":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Pendulum/Effect Monster","Attack":"1500","Defense":"1000","Description":"Pendulum Effect : Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects;\n• That opponent's monster loses ATK equal to the battle damage you took (even if this card leaves the field).\n• Add 1 face-up \"Abyss Actor\" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took.\nMonster Effect : Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 \"Abyss Script\" Spell Card directly from your Deck.","m":{"type":"Pendulum Effect Monster","atk":1500,"def":1000,"level":4,"attribute":"DARK","race":"Fiend","archetype":"Abyss Actor"}},"177186":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Pendulum/Effect Monster","Attack":"700","Defense":"700","Description":"Pendulum Effect: When you Pendulum Summon a monster: You can add 1 face-up Level 1 or 8 \"Abyss Actor\" Pendulum Monster from your Extra Deck to your hand.\nMonster Effect: If you have 2 \"Abyss Actor\" cards in your Pendulum Zones: You can Tribute this card; Special Summon 1 Level 1 or 8 \"Abyss Actor\" Pendulum Monster from your hand or face-up from your Extra Deck. You can only use this effect of \"Abyss Actor - Trendy Understudy\" once per turn.","m":{"type":"Pendulum Effect Monster","atk":700,"def":700,"level":2,"attribute":"DARK","race":"Fiend","archetype":"Abyss Actor"}},"177187":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Gain 500 LP for each \"Abyss Actor\" monster you control. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up \"Abyss Actor\" Pendulum Monster in your Extra Deck: You can draw until you have 5 cards in your hand. You can only use each effect of \"Abyss Script - Opening Ceremony\" once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Abyss Actor"}},"177326":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Target face-up cards on the field, up to the number of Attack Position \"Abyss Actor\" monsters with different names you control; destroy them. If you control a Level 7 or higher \"Abyss Actor\" monster, your opponent cannot activate cards or effects in response to this card's activation. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up \"Abyss Actor\" Pendulum Monster in your Extra Deck: You can add up to 2 \"Abyss Actor\" cards and/or \"Abyss Script\" Spell Cards with different names from your Deck to your hand.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Abyss Actor"}},"177188":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If you have 2 \"Abyss Actor\" cards in your Pendulum Zones: Add 2 \"Abyss Actor\" Pendulum Monsters with different names from your Deck to your Extra Deck face-up. You can only activate 1 \"Abyss Actors Back Stage\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Abyss Actor"}},"173925":{"Description":"Legendary Duelists: White Dragon Abyss spans the 5 previous iterations of the Yu-Gi-Oh! manga and animated series starting with the original, then moving through GX, 5D's, ZEXAL, and ARC-V! Focusing primarily on famous rivals like Seto Kaiba and Zane Truesdale, this booster continues to power-up popular strategies based around famous monsters like Blue-Eyes White Dragon and Cyber Dragon!"},"173926":{"Description":"Each pack contains 5 random cards."}}