{"173432":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1000","Defense":"1600","Description":"If this card is Normal or Special Summoned: You can add 1 “Valkyrie” card from your Deck to your hand, except \"Valkyrie Dritte\". You can only use this effect of \"Valkyrie Dritte\" once per turn. Gains 200 ATK for each of your opponent’s banished monsters.","m":{"type":"Effect Monster","atk":1000,"def":1600,"level":4,"attribute":"LIGHT","race":"Fairy","archetype":"Valkyrie"}},"173433":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1600","Defense":"1600","Description":"If this card is Summoned: You can target 1 monster your opponent controls; destroy it. After damage calculation, if this card battled: You can target 1 Continuous Spell in your GY; add it to your hand. You can only use each effect of “Valkyrie Zweite” once per turn.","m":{"type":"Effect Monster","atk":1600,"def":1600,"level":5,"attribute":"LIGHT","race":"Fairy","archetype":"Valkyrie"}},"173434":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1600","Defense":"1800","Description":"If this card is Special Summoned from your hand by a Spell effect: You can target 1 “Mischief of the Time Goddess” in your GY; add it to your hand. If you control a “Valkyrie” monster other than “Valkyrie Erste” (Quick Effect): You can banish 1 monster from your opponent’s GY, then this card’s ATK becomes equal to the banished monster’s original ATK until the end of this turn. You can only use each effect of “Valkyrie Erste” once per turn.","m":{"type":"Effect Monster","atk":1600,"def":1800,"level":6,"attribute":"LIGHT","race":"Fairy","archetype":"Valkyrie"}},"173435":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1800","Defense":"2000","Description":"Unaffected by your opponent’s Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent’s monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your “Valkyrie” monsters cannot be destroyed by battle this turn.","m":{"type":"Effect Monster","atk":1800,"def":2000,"level":7,"attribute":"LIGHT","race":"Fairy","archetype":"Valkyrie"}},"173445":{"Attribute":"WIND","MonsterType":"Fairy","Card Type":"Union/Effect Monster","Attack":"1000","Defense":"2000","Description":"(This card is also always treated as a “Valkyrie” card.)\nOnce per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved.","m":{"type":"Union Effect Monster","atk":1000,"def":2000,"level":6,"attribute":"WIND","race":"Fairy","archetype":"Valkyrie"}},"173446":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Special Summon any number of “Valkyrie” monsters with different names from your hand. If you Special Summoned 3 or more monsters with this effect, you take no battle damage until the end of the next turn. During the End Phase of the turn you activated this card, shuffle all monsters you control into the Deck. You can banish this card from your GY; add 1 “Mischief of the Time Goddess” from your Deck to your hand. You can only use this effect of “Ride of the Valkyries” once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Valkyrie"}},"173447":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Neither player can activate cards or effects in response to this card’s activation. Cannot be activated as Chain Link 2 or higher. At the end of your Battle Phase, if all monsters you control are “Valkyrie” monsters (min. 1): Send this card to the GY, also, immediately after this effect resolves, skip to the start of the Battle Phase of your next turn. If you do, you cannot activate “Mischief of the Time Goddess” until the end of that turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Valkyrie"}},"173460":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"When this card is activated: If all monsters you control are “Valkyrie” monsters (min. 1), you can add 1 “Goddess Verdande's Guidance” from your Deck to your hand. Once per turn, during your Main Phase: You can look at the top 3 cards of your opponent’s Deck, and if you do, place them on top of their Deck in any order, but you cannot Normal or Special Summon monsters for the rest of this turn, except Fairy monsters. You can only activate 1 “Goddess Skuld's Oracle” once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Valkyrie"}},"173461":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"When this card is activated: If all monsters you control are “Valkyrie” monsters (min. 1), you can add 1 “Goddess Urd's Verdict” from your Deck to your hand. Once per turn: You can declare 1 type of card (Monster, Spell, or Trap); reveal the top card of your opponent’s Deck and if it was the declared type, they Set it to their field. Otherwise, they add it to their hand. You can only activate 1 “Goddess Verdande's Guidance” per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Valkyrie"}},"173469":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"Your opponent cannot target “Valkyrie” monsters you control with card effects, also they cannot be destroyed by your opponent’s card effects. Once per turn: You can declare 1 card name, then target 1 Set card your opponent controls; reveal the Set card, and if it was the declared card, banish it. Otherwise, banish 1 card you control.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Valkyrie"}},"173476":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Link/Effect Monster","Attack":"2000","Description":"During your Main Phase: You can Set 1 “Ninjitsu Art” Spell/Trap directly from your Deck. You can only use this effect of “Ninja Grandmaster Saizo” once per turn. While this card points to a monster(s), that card cannot be targeted for an attack, also your opponent cannot target it with card effects.","LinkRating":"2","LinkArrows":"Bottom-Right / Bottom-Left","m":{"type":"Link Monster","atk":2000,"attribute":"LIGHT","race":"Warrior","archetype":"Ninja"}},"173479":{"Attribute":"WIND","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1900","Defense":"1800","Description":"If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower “Ninja” monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except “Ninja” monsters. You can only use this effect of “Yellow Ninja” once per turn.","m":{"type":"Effect Monster","atk":1900,"def":1800,"level":4,"attribute":"WIND","race":"Warrior","archetype":"Ninja"}},"173482":{"Attribute":"WIND","MonsterType":"Dinosaur","Card Type":"Effect Monster","Attack":"3000","Defense":"1500","Description":"Cannot be Special Summoned, except with the effect of a \"Ninja\" monster or \"Ninjitsu Art\" card. Once per turn (Quick Effect): You can send 1 \"Ninja\" monster and 1 \"Ninjitsu Art\" card from your hand and/or face-up from your field to the GY, then target up to 2 Spells/Traps on the field; destroy them.","m":{"type":"Effect Monster","atk":3000,"def":1500,"level":8,"attribute":"WIND","race":"Dinosaur","archetype":"Ninja"}},"173489":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"If a “Ninja” monster is Summoned to your field: You can target 1 “Ninja” monster or 1 “Ninjitsu Art” card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. If a “Ninja” monster(s) or “Ninjitsu Art” card(s) you control would be destroyed by battle or an opponent’s card effect, you can banish 1 “Ninja” monster from your GY instead. You can only use each effect of “Hidden Village of Ninjitsu Arts” once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Ninja"}},"173490":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"Tribute 1 “Ninja” monster, then target 1 monster in your opponent's GY; Special Summon it to your field. It is also treated as a “Ninja” monster while this card is face-up on the field. When this card leaves the field, send that monster to the GY you can only activate 1 “Ninjitsu Art of Mirage-Transformation” per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"Ninja"}},"173491":{"Attribute":"FIRE","Card Type":"Synchro/Effect Monster","Attack":"2200","Defense":"200","Description":"1 Tuner + 1+ non-Tuner monsters\nIf this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If this card is used as a Fusion Material for a Fusion Summon: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as material gains this effect.\n• If it is Xyz Summoned: Draw 1 card.","m":{"type":"Synchro Monster","atk":2200,"def":200,"level":4,"attribute":"FIRE","race":"Pyro"}},"173492":{"Attribute":"EARTH","MonsterType":"Fiend","Card Type":"Xyz/Effect Monster","Attack":"0","Defense":"2600","Description":"2 Level 4 monsters\nWhen this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by 1 for each card discarded. Once per turn, if this card has Xyz Material: You can target 1 monster in your GY; detach all materials from this card, and if you do, attach that monster to this card as material, and if you do that, this card's Type and Attribute become that material's original Type and Attribute.","m":{"type":"XYZ Monster","atk":0,"def":2600,"level":4,"attribute":"EARTH","race":"Fiend"}},"173493":{"Attribute":"DARK","MonsterType":"Fiend","Card Type":"Xyz/Effect Monster","Attack":"2400","Defense":"0","Description":"3 Level 5 monsters\nYou can also Xyz Summon this card by using an \"Outer Entity\" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After you Xyz Summon this card, monsters in your opponent's possession cannot activate their effects for the rest of this turn. If this card has a Fusion, Synchro, and Xyz Monster as Xyz Materials: You can detach 1 material from this card; destroy all cards your opponent controls.","m":{"type":"XYZ Monster","atk":2400,"def":0,"level":5,"attribute":"DARK","race":"Fiend"}},"173494":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Apply this effect, depending on the Extra Deck monster card types (Fusion, Synchro, or Xyz) of monsters you control. You must control exactly 2 different monster card types to activate and to resolve this effect.\n• Fusion and Synchro: Special Summon 1 \"Outer Entity\" Xyz Monster from your Extra Deck, and if you do, attach this card to it as Xyz Material.\n• Synchro and Xyz: Special Summon 1 \"Elder Entity\" Fusion Monster from your Extra Deck.\n• Xyz and Fusion: Special Summon 1 \"Old Entity\" Synchro Monster from your Extra Deck.\nYou can only activate 1 \"Forbidden Trapezohedron\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"173505":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Link/Effect Monster","Attack":"1800","Description":"2 monsters with different Types and Attributes\nThis card's name becomes \"Aleister the Invoker\" while on the field or in the GY. If a Fusion Monster is Fusion Summoned: You can discard 1 card, and if you do, add 1 \"Invocation\" or \"The Book of the Law\" from your Deck to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add 1 \"Omega Summon\" from your Deck to your hand.","LinkRating":"2","LinkArrows":"Bottom-Right / Bottom-Left","m":{"type":"Link Monster","atk":1800,"level":0,"attribute":"DARK","race":"Spellcaster","archetype":"Invoked"}},"173506":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1700","Defense":"1200","Description":"Once per turn, during either player's turn: You can banish 2 DARK monsters from your Graveyard; banish this face-up card until the End Phase.","m":{"type":"Effect Monster","atk":1700,"def":1200,"level":4,"attribute":"DARK","race":"Warrior","archetype":"Ninja"}},"173507":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1800","Defense":"1000","Description":"When this card is Normal Summoned: You can add 1 \"Ninjitsu Art\" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 \"Ninja\" monster from your Deck to your hand, except \"Ninja Grandmaster Hanzo\".","m":{"type":"Effect Monster","atk":1800,"def":1000,"level":4,"attribute":"DARK","race":"Warrior","archetype":"Ninja"}},"173508":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"500","Defense":"1800","Description":"Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower \"Ninja\" monster from your Deck in face-up Defense Position or face-down Defense Position.","m":{"type":"Effect Monster","atk":500,"def":1800,"level":4,"attribute":"LIGHT","race":"Warrior","archetype":"Ninja"}},"173509":{"Attribute":"LIGHT","MonsterType":"Dragon","Card Type":"Effect Monster","Attack":"2700","Defense":"1200","Description":"Cannot be Special Summoned, except with a \"Ninjitsu Art\" card's effect. Spell/Trap Cards you control cannot be destroyed by card effects.","m":{"type":"Effect Monster","atk":2700,"def":1200,"level":7,"attribute":"LIGHT","race":"Dragon","archetype":"Ninja"}},"173510":{"Attribute":"FIRE","MonsterType":"Winged Beast","Card Type":"Effect Monster","Attack":"2400","Defense":"1200","Description":"When this card is Summoned: You can banish 1 \"Ninja\" or \"Ninjitsu Art\" card from your Graveyard to target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use the effect of \"Red Dragon Ninja\" once per turn.","m":{"type":"Effect Monster","atk":2400,"def":1200,"level":6,"attribute":"FIRE","race":"Winged Beast","archetype":"Ninja"}},"173511":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Pendulum/Effect Monster","Attack":"2000","Defense":"1000","Description":"Pendulum Effect: If your \"Ninja\" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.\nMonster Effect: You can reveal 1 \"Ninjitsu Art\" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.","m":{"type":"Pendulum Effect Monster","atk":2000,"def":1000,"level":7,"attribute":"DARK","race":"Warrior","archetype":"Ninja"}},"173512":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"If you control a \"Ninjitsu Art\" card: Destroy all face-up \"Ninjitsu Art\" cards you control, then draw 2 cards.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Ninjitsu Art"}},"173513":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"Activate this card by Tributing 1 face-up \"Ninja\" monster; Special Summon 1 Beast, Winged Beast, or Insect-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"Ninja"}},"173514":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"Activate this card by targeting 1 \"Ninja\" monster you control and 1 face-up monster your opponent controls; send them to the Graveyard, then Special Summon 1 Dragon, Dinosaur, or Sea Serpent-Type monster from your Deck whose Level is less than or equal to the combined original Levels of the sent monster(s). When this card leaves the field, banish that monster.","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"Ninja"}},"173515":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"When a monster(s) is Special Summoned to your opponent's side of the field, if you control a face-up \"Ninja\" monster: Halve the ATK of that Special Summoned monster(s).","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"Ninja"}},"173517":{"Attribute":"LIGHT","Card Type":"Normal Monster","Attack":"2500","Defense":"2000","Description":"A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.","m":{"type":"Normal Monster","atk":2500,"def":2000,"level":7,"attribute":"LIGHT","race":"Warrior","archetype":"Elemental HERO"}},"173518":{"Attribute":"LIGHT","Card Type":"Effect Monster","Attack":"300","Defense":"900","Description":"When this card attacks or is attacked: Your opponent draws 1 card. Reveal it, and based on its type apply this effect. • Monster: End the Battle Phase. • Spell: If this card is attacking, you can change it to a direct attack instead. • Trap: Change this card to Defense Position.","m":{"type":"Effect Monster","atk":300,"def":900,"level":3,"attribute":"LIGHT","race":"Plant","archetype":"Neo-Spacian"}},"173519":{"Attribute":"FIRE","MonsterType":"Insect","Card Type":"Effect Monster","Attack":"500","Defense":"500","Description":"This card gains 400 ATK for each Spell/Trap Card your opponent controls.","m":{"type":"Effect Monster","atk":500,"def":500,"level":3,"attribute":"FIRE","race":"Insect","archetype":"Neo-Spacian"}},"173520":{"Attribute":"FIRE","MonsterType":"Warrior","Card Type":"Fusion/Effect Monster","Attack":"3000","Defense":"2500","Description":"\"Elemental HERO Neos\" + \"Neo-Spacian Flare Scarab\" + \"Neo-Spacian Grand Mole\"\nMust first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use \"Polymerization\".) This card gains 400 ATK for each card on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand.","m":{"type":"Fusion Monster","atk":3000,"def":2500,"level":9,"attribute":"FIRE","race":"Warrior","archetype":"Elemental HERO"}},"173521":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Fusion/Effect Monster","Attack":"3000","Defense":"2500","Description":"\"Elemental HERO Neos\" + \"Neo-Spacian Dark Panther\" + \"Neo-Spacian Glow Moss\"\nMust first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use \"Polymerization.\") During the End Phase: Shuffle this card into the Extra Deck, then Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times. • 3 Heads: Destroy all monsters your opponent controls. • 2 Heads: For the rest of the turn, the effects of all face-up monsters your opponent controls are negated. • 1 Head: Return all monsters you control to the hand.","m":{"type":"Fusion Monster","atk":3000,"def":2500,"level":9,"attribute":"DARK","race":"Warrior","archetype":"Elemental HERO"}},"173522":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Fusion/Effect Monster","Attack":"2500","Defense":"2000","Description":"3 \"HERO\" monsters\nDuring the turn this card was Fusion Summoned, its ATK is double its original ATK. This Fusion Summoned card can attack 3 times during each Battle Phase. This card cannot attack your opponent directly.","m":{"type":"Fusion Monster","atk":2500,"def":2000,"level":8,"attribute":"DARK","race":"Warrior","archetype":"Vision HERO"}},"173523":{"Attribute":"WATER","MonsterType":"Sea Serpent","Card Type":"Effect Monster","Attack":"2400","Defense":"1900","Description":"You can discard 2 other WATER monsters to the Graveyard; Special Summon this card from your hand. When you do: You can add 1 \"Abyss-\" Spell/Trap Card from your Deck to your hand. You can Tribute 1 other face-up Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.","m":{"type":"Effect Monster","atk":2400,"def":1900,"level":7,"attribute":"WATER","race":"Sea Serpent","archetype":"Mermail"}},"173524":{"Attribute":"WATER","MonsterType":"Sea Serpent","Card Type":"Effect Monster","Attack":"2700","Defense":"1000","Description":"You can discard 3 other WATER monsters to the Graveyard; Special Summon this card from your hand. When you do: You can target 1 \"Abyss-\" Spell/Trap Card in your Graveyard; add that target to your hand. You can Tribute 1 other face-up Attack Position \"Mermail\" monster; send 1 random card from your opponent's hand to the Graveyard. You can only use this effect of \"Mermail Abyssleed\" once per turn.","m":{"type":"Effect Monster","atk":2700,"def":1000,"level":7,"attribute":"WATER","race":"Sea Serpent","archetype":"Mermail"}},"173525":{"Attribute":"WATER","MonsterType":"Aqua","Card Type":"Effect Monster","Attack":"1700","Defense":"2400","Description":"You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. If Summoned this way: Add 1 Level 4 or lower \"Mermail\" monster from your Deck to your hand. You can only use this effect of \"Mermail Abyssteus\" once per turn.","m":{"type":"Effect Monster","atk":1700,"def":2400,"level":7,"attribute":"WATER","race":"Aqua","archetype":"Mermail"}},"173526":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Effect Monster","Attack":"1000","Defense":"1800","Description":"During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Fusion Monster you control; it gains 1000 ATK and DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 \"Invocation\" from your Deck to your hand.","m":{"type":"Effect Monster","atk":1000,"def":1800,"level":4,"attribute":"DARK","race":"Spellcaster","archetype":"Invoked"}},"173527":{"Attribute":"LIGHT","MonsterType":"Machine","Card Type":"Fusion/Effect Monster","Attack":"2500","Defense":"2100","Description":"\"Aleister the Invoker\" + 1 LIGHT monster\nOnce per turn, during either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can send the same type of card (Monster, Spell, or Trap) from your hand to the Graveyard; negate the activation, and if you do, banish that card.","m":{"type":"Fusion Monster","atk":2500,"def":2100,"level":9,"attribute":"LIGHT","race":"Machine","archetype":"Invoked"}},"173528":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"When this card is activated: You can add 1 \"Aleister the Invoker\" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 \"Magical Meltdown\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Invoked"}},"173529":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an \"Invoked\" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished \"Aleister the Invoker\"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of \"Invocation\" once per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Invoked"}},"173530":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target any number of your banished \"Invoked\" monsters with different names; Special Summon them in Defense Position.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Invoked"}},"173531":{"Attribute":"WIND","MonsterType":"Winged Beast","Card Type":"Effect Monster","Attack":"2700","Defense":"2000","Description":"When an effect is activated, you can select 1 face-up \"Mist Valley\" card you control. Return that \"Mist Valley\" card to its owner's hand, negate the effect's activation, and destroy the card whose effect was activated.","m":{"type":"Effect Monster","atk":2700,"def":2000,"level":7,"attribute":"WIND","race":"Winged Beast","archetype":"Mist Valley"}},"173532":{"Attribute":"WIND","MonsterType":"Spellcaster","Card Type":"Effect Monster","Attack":"1000","Defense":"1000","Description":"If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 \"Windwitch\" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of \"Windwitch - Ice Bell\" once per turn.","m":{"type":"Effect Monster","atk":1000,"def":1000,"level":3,"attribute":"WIND","race":"Spellcaster","archetype":"Windwitch"}},"173533":{"Attribute":"FIRE","MonsterType":"Zombie","Card Type":"Tuner/Effect Monster","Attack":"0","Defense":"1800","Description":"When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.\n• Add a card from the Deck to the hand.\n• Special Summon from the Deck.\n• Send a card from the Deck to the GY.\nYou can only use this effect of \"Ash Blossom & Joyous Spring\" once per turn.","m":{"type":"Tuner Monster","atk":0,"def":1800,"level":3,"attribute":"FIRE","race":"Zombie"}},"173534":{"Attribute":"EARTH","MonsterType":"Fairy","Card Type":"Fusion/Effect Monster","Attack":"2300","Defense":"1400","Description":"1 \"Gem-Knight\" monster + 1 LIGHT monster\nMust first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)","m":{"type":"Fusion Monster","atk":2300,"def":1400,"level":5,"attribute":"EARTH","race":"Fairy","archetype":"Gem-"}},"173535":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Fusion/Effect Monster","Attack":"2200","Defense":"800","Description":"1 \"Shaddoll\" monster + 1 DARK monster\nMust first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the Graveyard: You can target 1 \"Shaddoll\" Spell/Trap Card in your Graveyard; add it to your hand.","m":{"type":"Fusion Monster","atk":2200,"def":800,"level":5,"attribute":"DARK","race":"Spellcaster","archetype":"Shaddoll"}},"173536":{"Attribute":"WIND","MonsterType":"Dragon","Card Type":"Synchro/Effect Monster","Attack":"1900","Defense":"1200","Description":"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters\nWhen this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon-Type \"Dragunity\" monster in your Graveyard; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard; double this card's ATK until the End Phase.","m":{"type":"Synchro Monster","atk":1900,"def":1200,"level":6,"attribute":"WIND","race":"Dragon","archetype":"Dragunity"}},"173537":{"Attribute":"WIND","MonsterType":"Machine","Card Type":"Synchro/Effect Monster","Attack":"2000","Defense":"1000","Description":"1 Tuner + 1 or more non-Tuner monsters\nThis card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the Graveyard: You can target 1 of your banished \"Speedroid\" cards; add it to your hand. You can only Special Summon \"Hi-Speedroid Chanbara(s)\" once per turn.","m":{"type":"Synchro Monster","atk":2000,"def":1000,"level":5,"attribute":"WIND","race":"Machine","archetype":"Hi-Speedroid"}},"173538":{"Attribute":"DARK","MonsterType":"Spellcaster","Card Type":"Link/Effect Monster","Attack":"1700","Description":"2 monsters with the same Type, except Tokens\nYou can only Link Summon \"Akashic Magician(s)\" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.","LinkRating":"2","LinkArrows":"Bottom / Top","m":{"type":"Link Monster","atk":1700,"attribute":"DARK","race":"Spellcaster"}},"173539":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Return 1 \"Cyberdark Horn\", \"Cyberdark Edge\" and \"Cyberdark Keel\" from your side of the field, hand, or Graveyard to your Deck. Special Summon 1 \"Cyberdark Dragon\" from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Cyberdark"}},"173540":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Activate only if you control a \"Bamboo Sword\" Equip Spell Card. Draw 2 cards.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Bamboo Sword"}},"173541":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Send 1 face-up Continuous Trap Card you control to the Graveyard; draw 2 cards.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal"}},"173542":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"All \"Crystal Beast\" monsters on the field and in the Graveyard become DARK. If an \"Ultimate Crystal\" monster attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a \"Crystal Beast\" monster you control battles and you would take damage: You can send 1 \"Crystal Beast\" monster from your Deck to the Graveyard; you take no Battle Damage from that battle.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Crystal Beast"}},"173543":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Fusion Summon 1 \"Shaddoll\" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster(s) that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 \"Shaddoll Fusion\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Shaddoll"}},"173544":{"Attribute":"SPELL","Card Type":"Field Spell","Description":"When this card is activated: Add 1 \"Black Luster Soldier\" Ritual Monster or 1 \"Gaia The Fierce Knight\" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the Graveyard, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. You can only activate 1 \"Gateway to Chaos\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Field","archetype":"Black Luster Soldier"}},"173545":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play"}},"173546":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If you control no Ritual Monsters: Banish 1 Ritual Spell Card from your hand or Graveyard; this card's effect becomes that card's effect that Ritual Summons a monster when the card is activated.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"173374":{"Description":"Sound the horns of battle and prepare to Duel! In the twilight of Summer 2018, Shadows in Valhalla will bring Duelists the opportunity to change their own fate and wield the incomparable Mischief of the Time Goddess! Once thought to be too powerful to ever be printed in real life, this classic Spell Card from the original Yu-Gi-Oh! anime skips your opponent’s turn completely and moves the game to your next Battle Phase. But that’s just the tip of the iceberg in this 60-card all-foil booster set!"},"173375":{"Description":"Sound the horns of battle and prepare to Duel! In the twilight of Summer 2018, Shadows in Valhalla will bring Duelists the opportunity to change their own fate and wield the incomparable Mischief of the Time Goddess! Once thought to be too powerful to ever be printed in real life, this classic Spell Card from the original Yu-Gi-Oh! anime skips your opponent’s turn completely and moves the game to your next Battle Phase. But that’s just the tip of the iceberg in this 60-card all-foil booster set!"}}