{"152392":{"Attribute":"WIND","MonsterType":"Warrior","Card Type":"Tuner/Effect Monster","Attack":"200","Defense":"1800","Description":"If this card is destroyed by battle or card effect: You can Special Summon 1 \"Six Samurai\" monster from your Deck, except \"Secret Six Samurai - Fuma\". If exactly 1 \"Six Samurai\" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.","m":{"type":"Tuner Monster","atk":200,"def":1800,"level":1,"attribute":"WIND","race":"Warrior","archetype":"Secret Six Samurai"}},"152393":{"Attribute":"FIRE","MonsterType":"Warrior","Card Type":"Tuner/Effect Monster","Attack":"500","Defense":"2100","Description":"When this card is Normal Summoned: You can target 1 of your banished \"Six Samurai\" monsters; add it to your hand. If exactly 1 \"Six Samurai\" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.","m":{"type":"Tuner Monster","atk":500,"def":2100,"level":2,"attribute":"FIRE","race":"Warrior","archetype":"Secret Six Samurai"}},"152397":{"Attribute":"WATER","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1600","Defense":"1500","Description":"You can banish 2 \"Six Samurai\" monsters from your GY and/or face-up from your field, then target 1 \"Six Samurai\" monster in your GY, except \"Secret Six Samurai - Hatsume\"; Special Summon it. You can only use this effect of \"Secret Six Samurai - Hatsume\" once per turn. If exactly 1 \"Six Samurai\" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.","m":{"type":"Effect Monster","atk":1600,"def":1500,"level":3,"attribute":"WATER","race":"Warrior","archetype":"Secret Six Samurai"}},"152398":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1700","Defense":"1200","Description":"When another \"Six Samurai\" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 \"Six Samurai\" card from your Deck to the GY. If exactly 1 \"Six Samurai\" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.","m":{"type":"Effect Monster","atk":1700,"def":1200,"level":4,"attribute":"DARK","race":"Warrior","archetype":"Secret Six Samurai"}},"152399":{"Attribute":"EARTH","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1900","Defense":"1000","Description":"When this card is Special Summoned: You can add from your Deck to your hand, 1 \"Six Samurai\" monster with a different Attribute from every monster you control. If exactly 1 \"Six Samurai\" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.","m":{"type":"Effect Monster","atk":1900,"def":1000,"level":4,"attribute":"EARTH","race":"Warrior","archetype":"Secret Six Samurai"}},"152400":{"Attribute":"LIGHT","MonsterType":"Warrior","Card Type":"Fusion/Effect Monster","Attack":"2400","Defense":"2400","Description":"3 \"Six Samurai\" monsters with different Attributes\nMust first be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use \"Polymerization\".) Cannot be used as Fusion Material. Once per turn: You can banish 1 \"Six Samurai\" card from your hand or face-up from your field, then target 1 card on the field; banish it. If a \"Six Samurai\" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.","m":{"type":"Fusion Monster","atk":2400,"def":2400,"level":5,"attribute":"LIGHT","race":"Warrior","archetype":"Secret Six Samurai"}},"152394":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Send 1 monster you control to the GY, then target 1 of your banished \"Six Samurai\" monsters; Special Summon it. You can only activate 1 \"Secret Skills of the Six Samurai\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Six Samurai"}},"152395":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If you control 6 \"Six Samurai\" monsters with different Attributes: Skip your opponent's next turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Six Samurai"}},"152401":{"Attribute":"EARTH","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"2100","Defense":"800","Description":"You can only control 1 \"Grandmaster of the Six Samurai\". If you control a \"Six Samurai\" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 \"Six Samurai\" monster in your GY; add that target to your hand.","m":{"type":"Effect Monster","atk":2100,"def":800,"level":5,"attribute":"EARTH","race":"Warrior","archetype":"Six Samurai"}},"152402":{"Attribute":"EARTH","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1800","Defense":"500","Description":"If you control a \"Six Samurai\" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other \"Six Samurai\" monsters, this card gains 300 ATK and DEF.","m":{"type":"Effect Monster","atk":1800,"def":500,"level":4,"attribute":"EARTH","race":"Warrior","archetype":"Six Samurai"}},"152403":{"Attribute":"DARK","MonsterType":"Warrior","Card Type":"Synchro/Effect Monster","Attack":"2500","Defense":"1400","Description":"1 Warrior Tuner + 1+ non-Tuner \"Six Samurai\" monsters\nOnce per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another \"Six Samurai\" monster you control instead.","m":{"type":"Synchro Monster","atk":2500,"def":1400,"level":5,"attribute":"DARK","race":"Warrior","archetype":"Six Samurai"}},"152396":{"Attribute":"EARTH","MonsterType":"Warior","Card Type":"Xyz/Effect Monster","Attack":"2500","Defense":"400","Description":"2 Level 4 \"Six Samurai\" monsters\nOnce per turn (Quick Effect): You can detach 1 material from this card, then target 1 \"Six Samurai\" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn.","m":{"type":"XYZ Monster","atk":2500,"def":400,"level":4,"attribute":"EARTH","race":"Warrior","archetype":"Six Samurai"}},"152404":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"Each time a \"Six Samurai\" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Six Samurai"}},"152405":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"Each time a \"Six Samurai\" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects.\n• 2 Counters: Target 1 \"Six Samurai\" or \"Shien\" Effect Monster; that target gains 500 ATK until the end of this turn.\n• 4 Counters: Add 1 \"Six Samurai\" monster from your Deck or GY to your hand.\n• 6 Counters: Target 1 \"Shien\" Effect Monster in your GY; Special Summon that target.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Six Samurai"}},"152406":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Add 1 Level 3 or lower \"Six Samurai\" monster from your Deck to your hand.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Six Samurai"}},"152407":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"1200","Defense":"2000","Description":"During either player's turn, you can activate \"Magical Musket\" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 \"Magical Musket\" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of \"Magical Musketeer Caspar\" once per turn.","m":{"type":"Effect Monster","atk":1200,"def":2000,"level":3,"attribute":"LIGHT","race":"Fiend","archetype":"Magical Musket"}},"152408":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"1400","Defense":"1200","Description":"During either player's turn, you can activate \"Magical Musket\" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 \"Magical Musket\" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of \"Magical Musketeer Doc\" once per turn.","m":{"type":"Effect Monster","atk":1400,"def":1200,"level":3,"attribute":"LIGHT","race":"Fiend","archetype":"Magical Musket"}},"152409":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"1600","Defense":"200","Description":"During either player's turn, you can activate \"Magical Musket\" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 \"Magical Musket\" card; draw 2 cards. You can only use this effect of \"Magical Musketeer Kidbrave\" once per turn.","m":{"type":"Effect Monster","atk":1600,"def":200,"level":3,"attribute":"LIGHT","race":"Fiend","archetype":"Magical Musket"}},"152410":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"1300","Defense":"1700","Description":"During either player's turn, you can activate \"Magical Musket\" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can Special Summon 1 Level 4 or lower \"Magical Musket\" monster from your Deck in Defense Position, except \"Magical Musketeer Starfire\". You can only use this effect of \"Magical Musketeer Starfire\" once per turn.","m":{"type":"Effect Monster","atk":1300,"def":1700,"level":4,"attribute":"LIGHT","race":"Fiend","archetype":"Magical Musket"}},"152411":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"1500","Defense":"1300","Description":"During either player's turn, you can activate \"Magical Musket\" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 1 \"Magical Musket\" monster in your GY; Special Summon it in Defense Position. You can only use this effect of \"Magical Musketeer Calamity\" once per turn.","m":{"type":"Effect Monster","atk":1500,"def":1300,"level":4,"attribute":"LIGHT","race":"Fiend","archetype":"Magical Musket"}},"152412":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"1700","Defense":"900","Description":"During either player's turn, you can activate \"Magical Musket\" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 3 \"Magical Musket\" cards in your GY; shuffle all 3 into the Deck, then draw 1 card. You can only use this effect of \"Magical Musketeer Wild\" once per turn.","m":{"type":"Effect Monster","atk":1700,"def":900,"level":4,"attribute":"LIGHT","race":"Fiend","archetype":"Magical Musket"}},"152413":{"Attribute":"LIGHT","MonsterType":"Fiend","Card Type":"Effect Monster","Attack":"2500","Defense":"2500","Description":"You can Tribute Summon this card face-up by Tributing 1 \"Magical Musket\" monster. During either player's turn, you can activate \"Magical Musket\" Spell/Trap Cards from your hand. Once per turn, during your opponent's End Phase: You can draw cards equal to the number of \"Magical Musket\" Spell/Trap Cards you activated this turn while this card was face-up on your field. You can only use this effect of \"Magical Musket Mastermind Zakiel\" once per turn.","m":{"type":"Effect Monster","atk":2500,"def":2500,"level":8,"attribute":"LIGHT","race":"Fiend","archetype":"Magical Musket"}},"152414":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Target 1 \"Magical Musket\" monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 \"Magical Musket - Steady Hands\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Magical Musket"}},"152415":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"If you control a \"Magical Musket\" monster: Target 1 face-up monster on the field; until the end of this turn, change its ATK/DEF to 0, also it has its effects negated. You can only activate 1 \"Magical Musket - Cross-Domination\" per turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Magical Musket"}},"152416":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If you control a \"Magical Musket\" monster: Target 1 face-up card on the field; destroy it. You can only activate 1 \"Magical Musket - Desperado\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Magical Musket"}},"152417":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"If you control a \"Magical Musket\" monster: Target up to 3 cards in the GYs; banish them. You can only activate 1 \"Magical Musket - Dancing Needle\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Magical Musket"}},"152418":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"\"Magical Musket\" monsters you control cannot be destroyed by card effects. If this card in your possession is sent to your GY by an opponent's card effect: You can add 1 \"Magical Musket\" card from your Deck or GY to your hand, except \"Magical Musket - Fiendish Deal\". You can only activate 1 \"Magical Musket - Fiendish Deal\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"Magical Musket"}},"152419":{"Attribute":"TRAP","Card Type":"Counter Trap","Description":"When your opponent activates a Spell/Trap Card while you control a \"Magical Musket\" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 \"Magical Musket - Last Stand\" per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Counter","archetype":"Magical Musket"}},"152420":{"Attribute":"EARTH","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"0","Defense":"2200","Description":"When this card is Normal Summoned: You can place 1 \"The Weather\" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of \"The Weather Painter Snow\" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a \"The Weather\" card's effect: You can Special Summon this banished card.","m":{"type":"Effect Monster","atk":0,"def":2200,"level":3,"attribute":"EARTH","race":"Fairy","archetype":"The Weather"}},"152421":{"Attribute":"WATER","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1200","Defense":"1400","Description":"If this card is Special Summoned: You can place 1 \"The Weather\" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of \"The Weather Painter Rain\" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a \"Weathery\" card's effect: You can Special Summon this banished card.","m":{"type":"Effect Monster","atk":1200,"def":1400,"level":3,"attribute":"WATER","race":"Fairy","archetype":"The Weather"}},"152435":{"Attribute":"WIND","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1500","Defense":"1000","Description":"If another face-up \"The Weather\" card you control is sent to the GY: You can target up to 2 \"The Weather\" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of \"The Weather Painter Cloud\" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a \"The Weather\" card's effect: You can Special Summon this banished card.","m":{"type":"Effect Monster","atk":1500,"def":1000,"level":3,"attribute":"WIND","race":"Fairy","archetype":"The Weather"}},"152437":{"Attribute":"FIRE","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1600","Defense":"400","Description":"If this card is in your GY: You can send 1 face-up Continuous Spell/Trap you control to the GY; Special Summon this card in Defense Position, and if you do, place 1 \"The Weather\" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of \"The Weather Painter Sun\" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a \"The Weather\" card's effect: You can Special Summon this banished card.","m":{"type":"Effect Monster","atk":1600,"def":400,"level":3,"attribute":"FIRE","race":"Fairy","archetype":"The Weather"}},"152438":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1700","Defense":"0","Description":"You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 \"The Weather\" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of \"The Weather Painter Thunder\" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a \"The Weather\" card's effect: You can Special Summon this banished card.","m":{"type":"Effect Monster","atk":1700,"def":0,"level":3,"attribute":"LIGHT","race":"Fairy","archetype":"The Weather"}},"152439":{"Attribute":"DARK","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"2200","Defense":"2000","Description":"When this card is Normal Summoned: You can place 1 \"The Weather\" Spell/Trap from your hand, Deck, or GY face-up in your Spell & Trap Zone. Your opponent cannot target \"The Weather\" Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a \"The Weather\" card's effect: You can Special Summon this banished card.","m":{"type":"Effect Monster","atk":2200,"def":2000,"level":6,"attribute":"DARK","race":"Fairy","archetype":"The Weather"}},"152440":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Link/Effect Monster","Attack":"2400","Description":"3 \"The Weather\" monsters When your opponent would Special Summon a monster(s) (Quick Effect): You can send this Link Summoned card to the GY; negate the Summon, and if you do, destroy that monster(s). Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a \"The Weather\" card's effect: You can Special Summon this banished card. \"The Weather\" Effect Monsters this card points to gain the following effect.\n? When a card or effect is activated (Quick Effect): You can banish this card; negate the activation, and if you do, destroy that card.","LinkRating":"3","LinkArrows":"Bottom-Right / Bottom / Bottom-Left","m":{"type":"Link Monster","atk":2400,"level":0,"attribute":"LIGHT","race":"Fairy","archetype":"The Weather"}},"152441":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"\"The Weather\" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.\n? You can banish this card (Quick Effect); add 1 \"The Weather\" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them. You can only control 1 \"The Weather Snowy Canvas\".","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"The Weather"}},"152444":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"\"The Weather\" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.\n• You can banish this card, then target 1 Spell/Trap your opponent controls (Quick Effect); return it to the hand.\nYou can only control 1 \"The Weather Rainy Canvas\".","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"The Weather"}},"152445":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"\"The Weather\" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.\n? You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly this turn. You can only control 1 \"The Weather Cloudy Canvas\".","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"The Weather"}},"152446":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"\"The Weather\" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.\n? You can banish this card, then target 1 monster you control (Quick Effect); Tribute that target, and if you do, Special Summon 1 \"The Weather\" monster from your hand or GY, but not with the same name the Tributed monster had on the field. You can only control 1 \"The Weather Sunny Canvas\".","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"The Weather"}},"152447":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"\"The Weather\" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.\n? At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand. You can only control 1 \"The Weather Thundery Canvas\".","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"The Weather"}},"152448":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"\"The Weather\" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.\n? When exactly 1 card is added to one player's hand (except during the Damage Step): You can banish this card; banish the added card, and if you do, that player draws 1 card. You can only control 1 \"The Weather Auroral Canvas\".","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous","archetype":"The Weather"}},"152449":{"Attribute":"FIRE","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1600","Defense":"1000","Description":"If you control another \"Six Samurai\" monster: You can Tribute 1 \"Six Samurai\" monster, then target 1 monster on the field; destroy that target.","m":{"type":"Effect Monster","atk":1600,"def":1000,"level":3,"attribute":"FIRE","race":"Warrior","archetype":"Six Samurai"}},"152450":{"Attribute":"WIND","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"200","Defense":"2000","Description":"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower \"Six Samurai\" monster from your hand. While you control a \"Six Samurai\" monster with a different name, this card gains 1500 ATK.","m":{"type":"Effect Monster","atk":200,"def":2000,"level":3,"attribute":"WIND","race":"Warrior","archetype":"Six Samurai"}},"152452":{"Attribute":"WATER","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"200","Defense":"2000","Description":"If you control \"Legendary Six Samurai - Mizuho\", you can Special Summon this card (from your hand). If this card on the field is Tributed: Target 1 \"Six Samurai\" monster in your GY, except \"Legendary Six Samurai - Shinai\"; add it to your hand.","m":{"type":"Effect Monster","atk":1500,"def":1500,"level":3,"attribute":"WATER","race":"Warrior","archetype":"Six Samurai"}},"152454":{"Attribute":"FIRE","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1600","Defense":"1000","Description":"If you control \"Legendary Six Samurai - Shinai\", you can Special Summon this card (from your hand). Once per turn: You can Tribute another face-up \"Six Samurai\" monster, then target 1 card on the field; destroy that target.","m":{"type":"Effect Monster","atk":1600,"def":1000,"level":3,"attribute":"FIRE","race":"Warrior","archetype":"Six Samurai"}},"152455":{"Attribute":"EARTH","MonsterType":"Warrior","Card Type":"Effect Monster","Attack":"1200","Defense":"400","Description":"If this card is Normal Summoned while you control a \"Six Samurai\" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.","m":{"type":"Effect Monster","atk":1200,"def":400,"level":4,"attribute":"EARTH","race":"Warrior","archetype":"Six Samurai"}},"152456":{"Attribute":"LIGHT","MonsterType":"Fairy","Card Type":"Effect Monster","Attack":"1100","Defense":"1900","Description":"During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.","m":{"type":"Effect Monster","atk":1100,"def":1900,"level":4,"attribute":"LIGHT","race":"Fairy"}},"152457":{"Attribute":"SPELL","Card Type":"Quick-Play Spell","Description":"Target 1 \"Six Samurai\" monster you control; Special Summon 1 \"Six Samurai\" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.","m":{"type":"Spell Card","attribute":"SPELL","race":"Quick-Play","archetype":"Six Samurai"}},"152458":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"Each time a \"Six Samurai\" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 \"Six Samurai\" or \"Shien\" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Six Samurai"}},"152459":{"Attribute":"SPELL","Card Type":"Normal Spell","Description":"Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more monsters, they must have the same name.","m":{"type":"Spell Card","attribute":"SPELL","race":"Normal","archetype":"Photon"}},"152460":{"Attribute":"SPELL","Card Type":"Continuous Spell","Description":"The activation of LIGHT monsters' effects cannot be negated.","m":{"type":"Spell Card","attribute":"SPELL","race":"Continuous","archetype":"Constellar"}},"152462":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 1 \"Six Samurai\" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Six Samurai"}},"152463":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Pay LP so that you only have 100 left; Special Summon as many \"Six Samurai\" monsters with different names from your GY as possible. You cannot Special Summon a monster with the same name as a monster you already control.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Six Samurai"}},"152464":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Target 2 \"Six Samurai\" monsters in your GY; Special Summon those targets in Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Six Samurai"}},"152465":{"Attribute":"TRAP","Card Type":"Counter Trap","Description":"When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a \"Six Samurai\" monster: Negate the activation, and if you do, destroy it.","m":{"type":"Trap Card","attribute":"TRAP","race":"Counter","archetype":"Six Samurai"}},"152467":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"When a Warrior monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Battleguard"}},"152468":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"152469":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal"}},"152470":{"Attribute":"TRAP","Card Type":"Normal Trap","Description":"When a Spell/Trap Card that is already face-up on your opponent's field activates its effect: Destroy that card, also, after that, Set this card face-down instead of sending it to the GY. If this card is sent to the GY: You can target 1 \"Junk\" monster in your GY; Special Summon it in Defense Position. You can only use each effect of \"Scrap-Iron Statue\" once per turn.","m":{"type":"Trap Card","attribute":"TRAP","race":"Normal","archetype":"Junk"}},"152471":{"Attribute":"TRAP","Card Type":"Continuous Trap","Description":"Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.","m":{"type":"Trap Card","attribute":"TRAP","race":"Continuous"}}}