{"124205":{"Description":"(This Drill is not discarded when changing levels.)\nPOWER: Reveal your hand. If you do, look at your opponent’s hand and the top card of a player’s Life Deck."},"124206":{"Description":"Physical attack.\nYour Styled attacks deal +1 stage and +1 life card of damage until the end of your next turn.\nDAMAGE: 4 stages.\nHIT: Banish the bottom 3 cards of your opponent’s discard pile."},"124207":{"Description":"Stops an energy attack.\nThe next time one of your effects requires you to discard a card from your hand this combat, you may reveal it instead."},"124208":{"Description":"Defensive. Stops a physical attack.\nName a card. Destroy the top card of your Life Deck. If the card you named was destroyed, destroy the top 2 cards of your opponent's Life Deck."},"124209":{"Description":"Energy attack costing 2 stages.<>Banish the top 10 cards of your discard pile.<>DAMAGE: 4 life cards.<>HIT: Banish the top 10 cards of your opponent’s discard pile."},"124210":{"Description":"Stops an energy attack.\nYour next Styled attack this combat deals +4 life cards of damage."},"124211":{"Description":"Stops a physical attack.\nYou may place an Ally in play on top of its owner’s Life Deck."},"124212":{"Description":"Energy attack costing 2 stages.\nSearch your opponent’s discard pile for a card and banish it.\nDAMAGE: 4 life cards.\nHIT: Search your discard pile for a card and Rejuvenate it."},"124213":{"Description":"POWER: Raise your anger 2 levels.\nSearch your opponent’s Life Deck for a Drill and place it into play under your control."},"124214":{"Description":"Physical attack.\nIf you have gained stages this combat, your opponent’s MP loses 3 stages.\nDAMAGE: 3 life cards."},"124215":{"Description":"(You may only have one \"Blue Rebuke\" attached.)\nPOWER: Attach to your MP. While attached when your opponent changes levels, you may banish this card to search your Life Deck for a Styled card and place it into your hand."},"124216":{"Description":"(You may play this card from your hand to stop an attack performed by an Ally.)\nPOWER: Banish an Ally. If you control no Allies, search your discard pile for an Ally and play it."},"124217":{"Description":"Defensive: Stops an energy attack.\nSearch your discard pile for a Styled Setup and play it."},"124218":{"Description":"Defensive: Stops a physical attack.\nLower your opponent’s anger 2 levels."},"124219":{"Description":"IMMEDIATE POWER: Use when one of your Allies, Setups, or Drills is destroyed. Search your Life Deck for an Ally, Setup, or Drill and place it into play.\n(Banish after use.)"},"124220":{"Description":"Stops a physical attack.\nLook at the top 4 cards of your Life Deck and place them back in any order."},"124221":{"Description":"(If this card is discarded from your hand by one of your effects during combat, your MP gains 4 stages.)\nEnergy attack costing 4 stages.\nDAMAGE: 7 life cards."},"124222":{"Description":"Physical attack.\nRaise or lower a player’s anger 1 level.\nDAMAGE: 4 stages.\nHIT: Your MP gains 5 stages."},"124223":{"Description":"Physical attack.\nSearch your discard pile for up to 2 Styled Setups and place them in your hand.\nDAMAGE: 2 life cards.\n(Banish after use.)"},"124224":{"Description":"(If this card is discarded from your hand during combat, your MP gains 4 stages.)\nPOWER: Stops an energy attack.\nThe next time one of your effects prevents damage this combat, gain 4 stages."},"124225":{"Description":"Physical attack.\nRejuvenate 3 Allies from your discard pile.\nDAMAGE: 3 life cards.\nHIT: Search your Life Deck for an Ally and play it."},"124226":{"Description":"Stops a physical attack.\nRaise your anger 1 level. Gain X stages. X = the number of Earth Dragon Balls in play."},"124227":{"Description":"Energy attack costing 1 stage.\nLower your opponent’s anger X levels. X = the number of Earth Dragon Balls you control.\nDAMAGE: 4 life cards."},"124228":{"Description":"Physical attack.\nThis attack deals +X life cards of damage. X = the number of Earth Dragon Balls you control.\nDAMAGE: 4 life cards."},"124229":{"Description":"Physical attack.\nIf your opponent controls more Dragon Balls than you, search your Life Deck for an Earth Dragon Ball and place it into play.\nDAMAGE: 4 +X stages. X = the number of Dragon Balls in play."},"124230":{"Description":"Stops a physical attack.\nSearch your Life Deck for a Dragon Ball and place it into play under your opponent’s control."},"124231":{"Description":"Energy attack costing 1 stage.\nIf you control more than 1 Earth Dragon Ball, this attack deals +3 life cards of damage and damage from this attack cannot be prevented.\nDAMAGE: 3 life cards."},"124232":{"Description":"Physical attack.\nSearch your Life Deck for an Earth Dragon Ball and place it into play under your opponent’s control.\nDAMAGE: 5 stages.\nHIT: Whenever you Rejuvenate this combat, destroy the top card of your opponent’s Life deck."},"124233":{"Description":"Stops a physical attack.\nShuffle this card into your Life Deck after use."},"124234":{"Description":"Stops an energy attack.\nRejuvenate 3.\n(Banish after use.)"},"124235":{"Description":"POWER: Raise your anger 1 level. Search your discard pile for a Styled Drill and place it into play. If you have changed levels this combat, search your Life Deck for a Styled Drill and place it into play."},"124236":{"Description":"(When this Drill enters play during combat, you may search your Life Deck for a Styled Defensive card and place it into your hand.)\nCONT: Your attacks deal +1 stage of damage.\nIMMEDIATE POWER: Use at the end of combat. Rejuvenate 2."},"124237":{"Description":"(When this Drill enters play, look at your opponent’s hand.)\nPOWER: Return this Drill to your hand."},"124238":{"Description":"Stops an energy attack.\nYou may shuffle a Drill you control into its owner’s Life Deck. If you do, search your Life Deck for a Drill and play it."},"124239":{"Description":"Stops a physical attack.\nDrills in your Life Deck without Endurance gain “Endurance 2” until the end of combat."},"124240":{"Description":"Energy attack costing 2 stages.\nBanish a Drill. If you banished a Drill that was under your control, this attack cannot have its damage prevented.\nDAMAGE: 3 life cards."},"124241":{"Description":"Stops an energy attack.\nRaise your anger 1 level. If you control more than 2 Drills, raise your anger 2 levels instead."},"124242":{"Description":"Energy attack costing 2 stages.\nIf you have not changed levels this combat, raise your anger 2 levels.\nDAMAGE: 5 life cards.\nHIT: Search your Banished Zone for a non-CONT Drill and Rejuvenate it.\n(Banish after use.)"},"124243":{"Description":"(You may only have one “Orange Aid” attached.)\nPOWER: Attach to your MP. While attached, when entering combat you may draw a card. If you do, your opponent draws a card. Banish this card when your opponent deals critical damage."},"124244":{"Description":"Stops a physical attack.\nSearch your Life Deck for a non-CONT Drill and place it into play."},"124245":{"Description":"Physical attack.\nRaise your anger 1 level.\nDAMAGE: AT +2 stages.\nHIT: Use a critical damage effect. If your MP has gained stages this combat, raise your anger 1 level."},"124246":{"Description":"Stops an energy attack.\nIf your MP’s level is lower than your opponent’s MP’s level, raise your anger 2 levels."},"124247":{"Description":"Energy attack costing 2 stages.\nYour opponent skips his or her next action this combat. If this attack is stopped, your opponent’s MP loses 2 stages.\nDAMAGE: 4 life cards.\nHIT: Raise your anger 1 level."},"124248":{"Description":"Energy attack costing 1 stage.\nRaise your anger 1 level.\nDAMAGE: 4 life cards.\nHIT: Rejuvenate 2."},"124249":{"Description":"Stops a physical attack.\nRaise your anger 1 level. Your opponent’s MP loses 1 stage."},"124250":{"Description":"Physical attack.\nIf you have used a critical damage effect this combat, raise your anger 1 level. Your opponent’s MP loses 2 stages.\nDAMAGE: AT +2 stages."},"124251":{"Description":"POWER: Whenever your MP gains stages this combat, your opponent’s MP loses 1 stage. Your next Styled attack this combat deals +3 life cards of damage. Use a critical damage effect."},"124252":{"Description":"Stops an energy attack.\nThe next time one of your effects banishes a card from your Life Deck or discard pile this combat, draw a card.\n(Banish after use.)"},"124253":{"Description":"Stops a physical attack.\nIf your opponent’s MP has lost stages from one of your effects this combat, raise your anger 2 levels."},"124254":{"Description":"Physical attack.\nUse a critical damage effect. You may pay 3 stages. If you do, damage from this attack cannot be prevented.\nDAMAGE: 3 life cards."},"124255":{"Description":"POWER: If you control no other Setups, search your Life Deck for a Styled or Named Setup and place it into play.\n(Banish after use.)"},"124256":{"Description":"(If this card is discarded from your hand during combat by one of your effects, gain 3 stages.)\nStops a physical attack."},"124257":{"Description":"Physical attack.\nIf you have more than 4 cards in your hand, this attack deals +6 life cards of damage.\nDAMAGE: 4 life cards."},"124258":{"Description":"Stops an energy attack.\nRaise your anger 1 level or gain 5 stages."},"124259":{"Description":"POWER: Destroy any amount of Setups or Drills you control. For each Drill destroyed this way, banish a Setup or Drill. Rejuvenate this card after use."},"124260":{"Description":"Energy attack.\nRejuvenate 1.\nDAMAGE: 4 life cards.\nHIT: Rejuvenate 1."},"124261":{"Description":"Physical attack.\nWhenever a card enters play under your opponent’s control this combat, destroy the top 3 cards of your opponent’s Life Deck.\nDAMAGE: 5 stages."},"124262":{"Description":"(If this card is banished for Endurance, you may search your discard pile for a Drill and play it.)\nPhysical attack.\nIf you control a Styled Drill, this attack deals +3 life cards of damage and its damage cannot be prevented.\nDAMAGE: 4 life cards."},"124263":{"Description":"Physical attack.\nYou may destroy 3 Setups you control. If you do, Rejuvenate 4.\nDAMAGE: 4 life cards.\n(Banish after use.)"},"124264":{"Description":"Stops an energy attack.\nAttach this card to your MP. While attached, your MP's PUR is +3. Rejuvenate this card when your MP changes levels."},"124351":{"Description":"CONT: Your attacks deal +1 life card of damage.\nIMMEDIATE POWER: Use when entering combat. Draw a card."},"124352":{"Description":"CONT: Your attacks deal +1 life card of damage and your opponent’s attacks deal -1 life card of damage.\nPOWER: Draw the bottom card of your discard pile. You may discard a card from your hand to use a critical damage effect."},"124353":{"Description":"CONT: Your attacks deal +2 life cards of damage.\nPOWER: Physical attack.\nDraw the top or bottom card of your discard pile.\nDAMAGE: AT +2 life cards."},"124354":{"Description":"CONT: Your attacks deal +2 life cards of damage and your opponent’s attacks deal -2 life cards of damage.\nPOWER: Search your Life Deck, discard pile, or Banished Zone for a Styled card and place it into your hand."},"124355":{"Description":"CONT: Your attacks deal +1 life card of damage.\nPOWER: Discard a Styled card from your hand to draw a card and prevent 4 stages and 4 life cards of damage from your opponent’s next attack this combat."},"124356":{"Description":"(Damage from your non-Styled attacks can only be modified by this card’s effect.)\nCONT: Your non-Styled attacks deal +2 life cards of damage.\nPOWER: Energy attack costing 1 stage.\nBanish a card from your opponent’s discard pile.\nDAMAGE: 1 life card."},"124357":{"Description":"(When you reach this level during combat, your opponent can only attack or pass in his or her next action this combat.)\nCONT: Your non-Styled attacks deal +1 life card of damage and cannot have their damage prevented.\nPOWER: Raise your anger 1 level. Your MP gains 3 stages."},"124358":{"Description":"(When you reach this level during combat, your opponent must pass for his or her next action this combat.)\nCONT: The first time each combat one of your non-Styled attack cards is stopped, it stays in play to be used a second time this combat. Your non-Styled attacks deal +3 life cards of damage."},"124359":{"Description":"(When you reach this level during combat, your opponent must pass for his or her next action this combat.)\nCONT: Your non-Styled attacks cannot be stopped and deal +3 life cards of damage."},"124360":{"Description":"(At the start of your opponent’s first turn, search your Life Deck for a Styled non-CONT Drill and place it into play.)\nCONT: Whenever your MP changes levels, you may shuffle all Drills you control into their owner’s Life Deck.\nPOWER: The next Styled attack you perform this combat has its power stage cost reduced to 0. Raise your anger up to 2 levels. If your MP has changed levels this combat, search your Life Deck for a Styled Drill and place it into play."},"124361":{"Description":"CONT POWER: Use when entering combat. Search your Life Deck for an Ally with “Cell Jr.” in the title and play it.\nPOWER: Destroy the top card of your opponent’s Life Deck. Shuffle an Ally in play into its owner’s Life Deck to raise or lower a player’s anger 2 levels."},"124362":{"Description":"CONT POWER: Use when entering combat. Search your Life Deck, discard pile, or Banished Zone for an Ally with “Cell Jr.” in the title and play it.\nPOWER: You may set your MP to its 0 power stage. Destroy the top 3 cards of your opponent’s Life Deck. Shuffle an Ally in play into its owner’s Life Deck."},"124363":{"Description":"CONT POWER: Use when entering combat. Search your Life Deck, discard pile, or Banished Zone for a Saiyan Ally and play it.\nPOWER: Physical attack.\nIf you control 2 or more Allies, destroy the top 5 cards of your opponent’s Life Deck.\nDAMAGE: AT +6 stages."},"124364":{"Description":"(This card’s non-CONT power may only be used once per game.)\nCONT POWER: Use when entering combat. Search your Life Deck for a Styled card and place it into your hand.\nPOWER: You may lower your MP 1 level to lower your opponent’s MP 1 level.\n(Most Recent Printing)"},"124365":{"Description":"CONT: Whenever an Earth Dragon Ball you own enters play during combat, raise your anger 1 level. While 3 or more Earth Dragon Balls you own are in play, your attacks deal +2 life cards of damage.\nPOWER: If less than 3 Dragon Balls you own are in play, search your Life Deck for a Dragon Ball and place it into play."},"124366":{"Description":"CONT: Your attacks are considered Styled. Whenever an Ally you control is banished, raise your anger 1 level.\nPOWER: Physical attack.\nYou may banish an Ally.\nDAMAGE: AT +2 life cards."},"124367":{"Description":"CONT: Your attacks are considered Styled. Whenever your MP would advance a level, you may lower your MP 1 level instead.\nPOWER: Discard a card from your hand to search your Life Deck for a Styled Attack or Defensive card and place it into your hand."},"124368":{"Description":"CONT: Your attacks are considered Styled and deal +2 stages of damage.\nPOWER: Physical attack.\nYou may banish a Setup, Drill, or Ally.\nDAMAGE: 4 stages."},"124369":{"Description":"CONT: Your attacks are considered Styled. Your physical attacks can only be stopped by Physical Combat cards. Your energy attacks can only be stopped by Energy Combat cards.\nPOWER: The next attack you perform this combat has its power stage cost reduced to 0 and its damage cannot be prevented."},"124370":{"Description":"(You may begin the game on Level 2.)\nCONT: You need 6 anger to advance a personality level. Your Styled attacks without “anger” printed in the text-box gain “Raise your anger 1 level.”"},"124371":{"Description":"(Your Life Deck cannot include cards that perform energy attacks.)\nCONT: Your attacks deal +100 stages of damage. Your attacks cannot have their damage modified by your effects.\nPOWER: Physical attack.\nYour MP gains 5 stages. Search your Life Deck for \"Hercule's Dynamite Kick\" and place it into your hand.\nDAMAGE: 1 stage."},"124372":{"Description":"CONT: Your Named cards cannot have their damage modified by your effects. Your opponent’s attacks deal -3 stages and -3 life cards of damage. You cannot use the effects of # Drills.\nPOWER: Physical attack.\nSearch your Life Deck for \"Hercule's Dynamite Kick\" and place it into your hand.\nDAMAGE: 2 stages."},"124373":{"Description":"(Your opponent cannot use effects that lower your MP 1 or more levels.)\nCONT: Your anger cannot be lowered by critical damage effects. All attacks deal +1 stage of damage. Your damage modifiers are doubled. Your Named cards cannot have their damage modified and gain “HIT: Raise your anger 1 level.”"},"124374":{"Description":"CONT: Your attacks deal +2 life cards of damage. Whenever you use a Named card, destroy the top card of your opponent’s Life Deck and lower each player’s anger 1 level."},"124375":{"Description":"CONT: Your attacks that deal at least 4 life cards of damage are considered to deal critical damage.\nPOWER: Discard a card from your hand. If that card was Styled, your MP gains 6 stages or you may raise or lower a player's anger 1 level."},"124376":{"Description":"CONT: Whenever you raise your anger during combat, that amount is doubled."},"124377":{"Description":"CONT: Whenever you play a Named card, you may use a critical damage effect.\nDefensive POWER: Stops a physical attack. You may Rejuvenate a card with “Sword” in the title from your Banished Zone to raise your anger 1 level."},"124378":{"Description":"CONT: Your attacks deal +2 stages of damage. Whenever your anger would be lowered by any amount, it is lowered by 1 instead.\nPOWER: Physical attack.\nSkip your next action this combat.\nDAMAGE: 6 stages."},"124379":{"Description":"CONT: Your attacks with “Sword” in the title cannot be stopped and gain “Raise your anger 1 level.”\nPOWER: Skip your next 2 actions this combat. Raise your anger 2 levels."},"124380":{"Description":"CONT: Whenever you use a critical damage effect, gain 2 stages. At the end of each combat, you may raise your anger 1 level.\nPOWER: Banish the top card of your Life Deck to raise your anger 1 level. If you banished a Styled card, your opponent skips his or her next action this combat."},"179441":{"Description":"(When this card enters play, destroy the top card of each player's Life Deck.)\n[CONT]: Whenever a non-Dragon Ball card is discarded from a player's hand, banish it."},"124305":{"Description":"(If your opponent has more than 1 card in his or her hand when this card is discarded from your hand, your opponent chooses a card from his or her hand and places it on top of his or her Life Deck.)\nPOWER: Banish a Setup or Drill you control. Search your opponent’s Life Deck for a Setup or Drill and place it into play under your control."},"124306":{"Description":"(If this card is destroyed from your Life Deck by one of your effects, you may Rejuvenate it and the bottom card of your discard pile.)\nEnergy attack costing 2 stages.\nBanish 3 cards from your opponent’s discard pile.\nDAMAGE: 4 life cards.\nHIT: Raise your anger 1 level."},"124307":{"Description":"Physical attack.\nLook at your opponent's hand and choose a non-Dragon Ball card in it. Banish that card. At the beginning of your opponent’s next action this combat, return that card to its owner’s hand from the Banished Zone.\nDAMAGE: 4 life cards."},"124308":{"Description":"(If this card is discarded from your hand during combat by one of your effects, you may banish it to discard a card from your opponent’s hand.)\nPOWER: Banish the top 3 cards of your opponent’s discard pile. Lower a player’s anger 2 levels.\nShuffle this card into your Life Deck after use."},"124309":{"Description":"Physical attack.\nAttach to your MP. While attached, your attacks deal +1 stage and +1 life card of damage. Banish this card when more than 1 card is attached to your MP.\nDAMAGE: 3 life cards +3 stages."},"124310":{"Description":"POWER: Destroy a Setup. If you control more Setups than your opponent, you may destroy all Setups."},"124311":{"Description":"(If this card is discarded from your hand during combat, you may place it into play.)\nPOWER: Draw a card. Your opponent draws a card.\n(Banish after use.)"},"124312":{"Description":"(If this card is discarded from your hand during combat, you may place it on top of your Life Deck.)\nPhysical attack.\nThe next time you prevent damage this combat, draw a card.\nDAMAGE: AT +4 stages.\n(Banish after use.)"},"124313":{"Description":"Energy attack costing 3 stages.\nThe next time damage is prevented this combat, draw a card.\nDAMAGE: 4 life cards.\nHIT: Raise or lower a player’s anger 2 levels.\n(Banish after use.)"},"124314":{"Description":"Physical attack.\nAttach to your MP. While attached, your card effects that raise or lower your opponent’s anger have that amount increased by 1. Banish this card when your opponent changes levels.\nDAMAGE: 4 life cards."},"124315":{"Description":"Stops a physical or energy attack.\nIf you do not control a Dragon Ball, search your Life Deck for an Earth Dragon Ball and place it into play.\n(Banish after use.)"},"124316":{"Description":"Physical attack.\nCapture an Earth Dragon Ball.\nDamage: AT life cards.\n(Banish after use.)"},"124317":{"Description":"POWER: Choose an Earth Dragon Ball you control and use its immediate effects. Your opponent gains control of that Dragon Ball.\n(Banish after use.)"},"124318":{"Description":"Energy attack costing 1 stage.\nSearch your Life Deck for an Earth Dragon Ball and place it into play. At the end of combat, shuffle a Dragon Ball you control into its owner’s Life Deck.\nDAMAGE: 5 life cards.\n(Banish after use.)"},"124319":{"Description":"(This card cannot be attached unless the highest power level on your MP's Level 4 is 500,000 or less.)\nEnergy attack costing 2 stages.\nAttach to your MP. While attached and you control 2 or more Dragon Balls, your opponent’s effects cannot lower your MP's personality level.\nDAMAGE: 6 life cards."},"124320":{"Description":"POWER: Reveal up to 2 Drills from your hand and shuffle them into your Life Deck to draw the same number of cards."},"124321":{"Description":"CONT: At the start of your Rejuvenation Step, you may search your discard pile for a Drill and Rejuvenate it.\nPOWER: Search your discard pile for a Drill and Rejuvenate it."},"124322":{"Description":"(Heroes only.)\nEnergy attack costing 1 stage.\nRaise your anger 1 level.\nAttach this card to a non-Styled Setup or Drill. While attached, cards with that title lose all effects.\nDAMAGE: 4 life cards."},"124323":{"Description":"Physical attack.\nRaise your anger 1 level.\nDAMAGE:AT +4 stages.\nHIT: Search your discard pile for a Styled Drill and play it."},"124324":{"Description":"Physical attack.\nThis attack can only be stopped by a Physical Combat card.\nDAMAGE: AT +5 stages.\nHIT: Lower your opponent’s anger 3 levels."},"124325":{"Description":"IMMEDIATE POWER: Use after taking damage from an attack. Place the top card of your discard pile into your hand. You may banish a Styled card from your hand to draw a card.\n(Banish after use.)"},"124326":{"Description":"Physical attack.\nIf you have played a card with “Sword” in the title this combat, use a critical damage effect.\nDAMAGE: AT +3 stages.\nHIT: Raise your anger 1 level."},"124327":{"Description":"Energy attack costing 2 stages.\nIf your anger has been lowered this combat, raise your anger 1 level. If your opponent has used a critical damage effect this combat, raise your anger 1 level.\nDAMAGE: 4 life cards.\nHIT: If you have banished a card fro"},"124328":{"Description":"Physical attack.\nThis attack cannot have its damage modified. If your MP has gained stages this combat, raise your anger 2 levels.\nDAMAGE: 8 stages.\n(Banish after use.)"},"124329":{"Description":"(If your MP is level 3 or higher, you may banish this card from play as an action to banish a Setup or attached card.)\nPOWER: If your MP is level 2 or lower, raise your anger 1 level. If your opponent passed for his or her last action this combat, raise your anger 1 level."},"124330":{"Description":"(You may Rejuvenate this card from your hand as an action to gain 4 stages.)\nPOWER: Your opponent’s MP loses 3 stages. Destroy the top card of your Life Deck. Destroy the top card of your opponent's Life Deck. Shuffle this card into your Life Deck after use."},"124331":{"Description":"(This card’s Endurance is considered to be 10 for your card effects.)\nPhysical attack.\nYou may banish 2 non-Attack cards from your discard pile. If you do, banish a Setup or Drill in play.\nDAMAGE: 4 life cards."},"124332":{"Description":"Energy attack costing 3 stages.\nIf your opponent has dealt critical damage this combat, this attack cannot be stopped.\nDAMAGE: 5 life cards.\nHIT: Your opponent cannot use critical damage effects this combat."},"124333":{"Description":"Physical attack.\nIf this is the first card you have played this combat, look at your opponent’s hand and choose a card. Your opponent discards that card. Your opponent looks at your hand and chooses a card. Discard that card.\nDAMAGE: AT +3 stages.\nHIT: Effects that end combat cannnot be used this turn."},"124334":{"Description":"Physical attack.\nDAMAGE: 1 life card.\nHIT: You may banish any number of Hero Allies and/or Allies with “Cell Jr.” in the title in play. Your opponent destroys the top X cards of his or her Life Deck, X = the number of Allies banished this way.\n(Banish after use.)"},"124335":{"Description":"POWER: Search your Life Deck for 2 Allies with “Cell Jr.” in the title and place them into play at 5 stages above 0.\n(Shuffle this card into your Life Deck after use.)"},"124336":{"Description":"(If this card is Rejuvenated during combat, destroy the top X cards of your opponent’s Life Deck. X = the number of Allies you control with “Cell Jr.” in the title.)\nPOWER: Return an Ally in play to its owner’s hand. If that Ally had “Cell Jr.” in the title, destroy the top 3 cards of your opponent’s Life Deck."},"124337":{"Description":"Physical attack.\nYou may banish an Ally.\nDAMAGE: AT life cards.\nHIT: You cannot win by MPPV until the start of your next turn. Advance your MP up to 2 levels. At the end of combat, advance or lower your MP to level 2.\n(Banish after use.)"},"124338":{"Description":"(Limit 2 per deck.)\nPOWER: Search your Life Deck for an Ally, Drill, or Dragon Ball and place it into play. Your MP gains 5 stages. Search your discard pile for 2 cards and Rejuvenate them.\n(Banish after use.)"},"124339":{"Description":"(If this card is discarded, destroyed, and/or banished from your Life Deck, place it at the bottom of your Life Deck.)\nPhysical attack.\nThis attack cannot be stopped. Your MP gains 2 stages.\nDAMAGE: 1 stage.\nHIT: This attack stays in play to be used a second, third, and fourth time this combat.\n(Shuffle into your Life Deck after use.)"},"124340":{"Description":"IMMEDIATE POWER: Use after your opponent performs an attack. Search your Life Deck or discard pile for an Ally and place it into play at 5 stages above 0. Until the end of combat, that Ally may make actions regardless of your MP’s power stage."},"124341":{"Description":"Energy attack.\nAttach to your opponent’s MP. While attached, your opponent may discard a Defensive card from his or her hand at the start of each turn. If he or she does not, banish the top card of your opponent’s Life Deck. Place this card on top of your Life"},"124342":{"Description":"(You may play this card to stop a physical or energy attack.)\nPOWER: Banish the top card of your Life Deck. Your opponent must pass for his or her next action this combat.\n(Banish after use.)"},"124343":{"Description":"(This card is considered to have “Sword” in the title for your card effects.)\nPhysical attack.\nBanish a Setup, Drill, or attached card.\nDAMAGE: AT +3 stages.\nHIT: Raise your anger 1 level."},"124344":{"Description":"Energy attack costing 3 stages.\nThis attack can only be stopped by an Energy Combat card. Raise your anger 2 levels. Players can only attack or pass in their actions this combat.\nDAMAGE: 4 life cards.\nHIT: You may lower your MP 1 level. If you do, your opponent discards a random card from his or her hand.\n(Banish after use.)"},"124460":{"Description":"CONT: Your attacks deal +1 life card of damage and your opponent’s attacks deal -1 life card of damage.\nPOWER: Draw the bottom card of your discard pile. You may discard a card from your hand to use a critical damage effect."},"124459":{"Description":"CONT: Your attacks deal +1 life card of damage and your opponent’s attacks deal -1 life card of damage.\nPOWER: Draw the bottom card of your discard pile. You may discard a card from your hand to use a critical damage effect."},"124462":{"Description":"CONT: Your attacks deal +2 life cards of damage.\nPOWER: Physical attack.\nDraw the top or bottom card of your discard pile.\nDAMAGE: AT +2 life cards."},"124463":{"Description":"CONT: Your attacks deal +2 life cards of damage.\nPOWER: Physical attack.\nDraw the top or bottom card of your discard pile.\nDAMAGE: AT +2 life cards."},"124465":{"Description":"CONT: Your attacks deal +2 life cards of damage and your opponent’s attacks deal -2 life cards of damage.\nPOWER: Search your Life Deck, discard pile, or Banished Zone for a Styled card and place it into your hand."},"124464":{"Description":"CONT: Your attacks deal +2 life cards of damage and your opponent’s attacks deal -2 life cards of damage.\nPOWER: Search your Life Deck, discard pile, or Banished Zone for a Styled card and place it into your hand."},"124467":{"Description":"CONT: Your attacks deal +1 life card of damage.\nPOWER: Discard a Styled card from your hand to draw a card and prevent 4 stages and 4 life cards of damage from your opponent’s next attack this combat."},"124468":{"Description":"CONT: Your attacks deal +1 life card of damage.\nPOWER: Discard a Styled card from your hand to draw a card and prevent 4 stages and 4 life cards of damage from your opponent’s next attack this combat."},"124471":{"Description":"(Damage from your non-Styled attacks can only be modified by this card’s effect.)\nCONT: Your non-Styled attacks deal +2 life cards of damage.\nPOWER: Energy attack costing 1 stage.\nBanish a card from your opponent’s discard pile.\nDAMAGE: 1 life card."},"124470":{"Description":"(Damage from your non-Styled attacks can only be modified by this card’s effect.)\nCONT: Your non-Styled attacks deal +2 life cards of damage.\nPOWER: Energy attack costing 1 stage.\nBanish a card from your opponent’s discard pile.\nDAMAGE: 1 life card."},"124472":{"Description":"(When you reach this level during combat, your opponent can only attack or pass in his or her next action this combat.)\nCONT: Your non-Styled attacks deal +1 life card of damage and cannot have their damage prevented.\nPOWER: Raise your anger 1 level. Your MP gains 3 stages."},"260572":{"Description":"(When you reach this level during combat, your opponent can only attack or pass in his or her next action this combat.)\nCONT: Your non-Styled attacks deal +1 life card of damage and cannot have their damage prevented.\nPOWER: Raise your anger 1 level. Your MP gains 3 stages."},"124473":{"Description":"(When you reach this level during combat, your opponent must pass for his or her next action this combat.)\nCONT: The first time each combat one of your non-Styled attack cards is stopped, it stays in play to be used a second time this combat. Your non-Styled attacks deal +3 life cards of damage."},"124475":{"Description":"(When you reach this level during combat, your opponent must pass for his or her next action this combat.)\nCONT: The first time each combat one of your non-Styled attack cards is stopped, it stays in play to be used a second time this combat. Your non-Styled attacks deal +3 life cards of damage."},"124479":{"Description":"(When you reach this level during combat, your opponent must pass for his or her next action this combat.)\nCONT: Your non-Styled attacks cannot be stopped and deal +3 life cards of damage."},"124477":{"Description":"(When you reach this level during combat, your opponent must pass for his or her next action this combat.)\nCONT: Your non-Styled attacks cannot be stopped and deal +3 life cards of damage."},"124480":{"Description":"(At the start of your opponent’s first turn, search your Life Deck for a Styled non-CONT Drill and place it into play.)\nCONT: Whenever your MP changes levels, you may shuffle all Drills you control into their owner’s Life Deck.\nPOWER: The next Styled attack you perform this combat has its power stage cost reduced to 0. Raise your anger up to 2 levels. If your MP has changed levels this combat, search your Life Deck for a Styled Drill and place it into play."},"124482":{"Description":"(At the start of your opponent’s first turn, search your Life Deck for a Styled non-CONT Drill and place it into play.)\nCONT: Whenever your MP changes levels, you may shuffle all Drills you control into their owner’s Life Deck.\nPOWER: The next Styled attack you perform this combat has its power stage cost reduced to 0. Raise your anger up to 2 levels. If your MP has changed levels this combat, search your Life Deck for a Styled Drill and place it into play."},"124484":{"Description":"IMMEDIATE POWER: Use when entering combat. Search your Life Deck for an Ally with “Cell Jr.” in the title and play it.\nPOWER: Destroy the top card of your opponent’s Life Deck. Shuffle an Ally in play into its owner’s Life Deck to raise or lower a player’s anger 2 levels."},"124483":{"Description":"IMMEDIATE POWER: Use when entering combat. Search your Life Deck for an Ally with “Cell Jr.” in the title and play it.\nPOWER: Destroy the top card of your opponent’s Life Deck. Shuffle an Ally in play into its owner’s Life Deck to raise or lower a player’s anger 2 levels."},"124486":{"Description":"Immediate POWER: Use when entering combat. Search your Life Deck, discard pile, or Banished Zone for an Ally with “Cell Jr.” in the title and play it.\nPOWER: You may set your MP to its 0 power stage. Destroy the top 3 cards of your opponent’s Life Deck. Shuffle an Ally in play into its owner’s Life Deck."},"124487":{"Description":"Immediate POWER: Use when entering combat. Search your Life Deck, discard pile, or Banished Zone for an Ally with “Cell Jr.” in the title and play it.\nPOWER: You may set your MP to its 0 power stage. Destroy the top 3 cards of your opponent’s Life Deck. Shuffle an Ally in play into its owner’s Life Deck."},"124490":{"Description":"IMMEDIATE POWER: Use when entering combat. Search your Life Deck, discard pile, or Banished Zone for a Saiyan Ally and play it.\nPOWER: Physical attack.\nIf you control 2 or more Allies, destroy the top 5 cards of your opponent’s Life Deck.\nDAMAGE: AT +6 stages."},"124489":{"Description":"IMMEDIATE POWER: Use when entering combat. Search your Life Deck, discard pile, or Banished Zone for a Saiyan Ally and play it.\nPOWER: Physical attack.\nIf you control 2 or more Allies, destroy the top 5 cards of your opponent’s Life Deck.\nDAMAGE: AT +6 stages."},"124491":{"Description":"(This card’s non-IMMEDIATE power may only be used once per game.)\nIMMEDIATE POWER: Use when entering combat. Search your Life Deck for a Styled card and place it into your hand.\nPOWER: You may lower your MP 1 level to lower your opponent’s MP 1 level.\n(Most Recent Printing)"},"124492":{"Description":"(This card’s non-IMMEDIATE power may only be used once per game.)\nIMMEDIATE POWER: Use when entering combat. Search your Life Deck for a Styled card and place it into your hand.\nPOWER: You may lower your MP 1 level to lower your opponent’s MP 1 level.\n(Most Recent Printing)"},"124494":{"Description":"CONT: Whenever an Earth Dragon Ball you own enters play during combat, raise your anger 1 level. While 3 or more Earth Dragon Balls you own are in play, your attacks deal +2 life cards of damage.\nPOWER: If less than 3 Dragon Balls you own are in play, search your Life Deck for a Dragon Ball and place it into play."},"124493":{"Description":"CONT: Whenever an Earth Dragon Ball you own enters play during combat, raise your anger 1 level. While 3 or more Earth Dragon Balls you own are in play, your attacks deal +2 life cards of damage.\nPOWER: If less than 3 Dragon Balls you own are in play, search your Life Deck for a Dragon Ball and place it into play."},"124495":{"Description":"CONT: Your attacks are considered Styled. Whenever an Ally you control is banished, raise your anger 1 level.\nPOWER: Physical attack.\nYou may banish an Ally.\nDAMAGE: AT +2 life cards."},"124496":{"Description":"CONT: Your attacks are considered Styled. Whenever an Ally you control is banished, raise your anger 1 level.\nPOWER: Physical attack.\nYou may banish an Ally.\nDAMAGE: AT +2 life cards."},"124835":{"Description":"CONT: Your attacks are considered Styled. Whenever your MP would advance a level, you may lower your MP 1 level instead.\nPOWER: Discard a card from your hand to search your Life Deck for a Styled Attack or Defensive card and place it into your hand."},"124836":{"Description":"CONT: Your attacks are considered Styled. Whenever your MP would advance a level, you may lower your MP 1 level instead.\nPOWER: Discard a card from your hand to search your Life Deck for a Styled Attack or Defensive card and place it into your hand."},"124838":{"Description":"CONT: Your attacks are considered Styled and deal +2 stages of damage.\nPOWER: Physical attack.\nYou may banish a Setup, Drill, or Ally.\nDAMAGE: 4 stages."},"124837":{"Description":"CONT: Your attacks are considered Styled and deal +2 stages of damage.\nPOWER: Physical attack.\nYou may banish a Setup, Drill, or Ally.\nDAMAGE: 4 stages."},"124839":{"Description":"CONT: Your attacks are considered Styled. Your physical attacks can only be stopped by Physical Combat cards. Your energy attacks can only be stopped by Energy Combat cards.\nPOWER: The next attack you perform this combat has its power stage cost reduced to 0 and its damage cannot be prevented."},"124840":{"Description":"CONT: Your attacks are considered Styled. Your physical attacks can only be stopped by Physical Combat cards. Your energy attacks can only be stopped by Energy Combat cards.\nPOWER: The next attack you perform this combat has its power stage cost reduced to 0 and its damage cannot be prevented."},"124842":{"Description":"(You may begin the game on Level 2.)\nCONT: You need 6 anger to advance a personality level. Your Styled attacks without “anger” printed in the text-box gain “Raise your anger 1 level.”"},"124841":{"Description":"(You may begin the game on Level 2.)\nCONT: You need 6 anger to advance a personality level. Your Styled attacks without “anger” printed in the text-box gain “Raise your anger 1 level.”"},"124843":{"Description":"(Your Life Deck cannot include cards that perform energy attacks.)\nCONT: Your attacks deal +100 stages of damage. Your attacks cannot have their damage modified by your effects.\nPOWER: Physical attack.\nYour MP gains 5 stages. Search your Life Deck for \"Hercule's Dynamite Kick\" and place it into your hand.\nDAMAGE: 1 stage."},"124844":{"Description":"(Your Life Deck cannot include cards that perform energy attacks.)\nCONT: Your attacks deal +100 stages of damage. Your attacks cannot have their damage modified by your effects.\nPOWER: Physical attack.\nYour MP gains 5 stages. Search your Life Deck for \"Hercule's Dynamite Kick\" and place it into your hand.\nDAMAGE: 1 stage."},"124846":{"Description":"CONT: Your Named cards cannot have their damage modified by your effects. Your opponent’s attacks deal -3 stages and -3 life cards of damage. You cannot use the effects of # Drills.\nPOWER: Physical attack.\nSearch your Life Deck for \"Hercule's Dynamite Kick\" and place it into your hand.\nDAMAGE: 2 stages."},"124845":{"Description":"CONT: Your Named cards cannot have their damage modified by your effects. Your opponent’s attacks deal -3 stages and -3 life cards of damage. You cannot use the effects of # Drills.\nPOWER: Physical attack.\nSearch your Life Deck for \"Hercule's Dynamite Kick\" and place it into your hand.\nDAMAGE: 2 stages."},"124847":{"Description":"(Your opponent cannot use effects that lower your MP 1 or more levels.)\nCONT: Your anger cannot be lowered by critical damage effects. All attacks deal +1 stage of damage. Your damage modifiers are doubled. Your Named cards cannot have their damage modified and gain “HIT: Raise your anger 1 level.”"},"124848":{"Description":"(Your opponent cannot use effects that lower your MP 1 or more levels.)\nCONT: Your anger cannot be lowered by critical damage effects. All attacks deal +1 stage of damage. Your damage modifiers are doubled. Your Named cards cannot have their damage modified and gain “HIT: Raise your anger 1 level.”"},"124850":{"Description":"CONT: Your attacks deal +2 life cards of damage. Whenever you use a Named card, destroy the top card of your opponent’s Life Deck and lower each player’s anger 1 level."},"124849":{"Description":"CONT: Your attacks deal +2 life cards of damage. Whenever you use a Named card, destroy the top card of your opponent’s Life Deck and lower each player’s anger 1 level."},"124851":{"Description":"CONT: Your attacks that deal at least 4 life cards of damage are considered to deal critical damage.\nPOWER: Discard a card from your hand. If that card was Styled, your MP gains 6 stages or you may raise or lower a player's anger 1 level."},"124852":{"Description":"CONT: Your attacks that deal at least 4 life cards of damage are considered to deal critical damage.\nPOWER: Discard a card from your hand. If that card was Styled, your MP gains 6 stages or you may raise or lower a player's anger 1 level."},"124854":{"Description":"CONT: Whenever you raise your anger during combat, that amount is doubled."},"124853":{"Description":"CONT: Whenever you raise your anger during combat, that amount is doubled."},"124855":{"Description":"CONT: Whenever you play a Named card, you may use a critical damage effect.\nDefensive POWER: Stops a physical attack. You may Rejuvenate a card with “Sword” in the title from your Banished Zone to raise your anger 1 level."},"124856":{"Description":"CONT: Whenever you play a Named card, you may use a critical damage effect.\nDefensive POWER: Stops a physical attack. You may Rejuvenate a card with “Sword” in the title from your Banished Zone to raise your anger 1 level."},"124857":{"Description":"CONT: Your attacks deal +2 stages of damage. Whenever your anger would be lowered by any amount, it is lowered by 1 instead.\nPOWER: Physical attack.\nSkip your next action this combat.\nDAMAGE: 6 stages."},"124858":{"Description":"CONT: Your attacks deal +2 stages of damage. Whenever your anger would be lowered by any amount, it is lowered by 1 instead.\nPOWER: Physical attack.\nSkip your next action this combat.\nDAMAGE: 6 stages."},"124860":{"Description":"CONT: Your attacks with “Sword” in the title cannot be stopped and gain “Raise your anger 1 level.”\nPOWER: Skip your next 2 actions this combat. Raise your anger 2 levels."},"124859":{"Description":"CONT: Your attacks with “Sword” in the title cannot be stopped and gain “Raise your anger 1 level.”\nPOWER: Skip your next 2 actions this combat. Raise your anger 2 levels."},"124861":{"Description":"CONT: Whenever you use a critical damage effect, gain 2 stages. At the end of each combat, you may raise your anger 1 level.\nPOWER: Banish the top card of your Life Deck to raise your anger 1 level. If you banished a Styled card, your opponent skips his or her next action this combat."},"124862":{"Description":"CONT: Whenever you use a critical damage effect, gain 2 stages. At the end of each combat, you may raise your anger 1 level.\nPOWER: Banish the top card of your Life Deck to raise your anger 1 level. If you banished a Styled card, your opponent skips his or her next action this combat."},"124863":{"Description":"(Heroes only.)\nPOWER: Look at your opponent's hand and choose a card. Your opponent shuffles that card into his or her Life Deck."},"124864":{"Description":"Physical attack.\nDraw a card.\nDAMAGE: AT +2 life cards.\nHIT: Your opponent draws a card.\n(Banish after use.)"},"124865":{"Description":"Physical attack.\nBanish the top 3 cards of your opponent’s discard pile.\nDAMAGE: AT +3 life cards.\nHIT: Your opponent cannot play non-Styled cards this combat."},"124866":{"Description":"Energy attack costing 2 stages.\nRaise your anger 2 levels. Lower your opponent’s anger 1 level.\nDAMAGE: 5 life cards."},"124867":{"Description":"Energy attack costing 3 stages.\nYou may look at the top 3 cards of your Life Deck and place them back in any order.\nDAMAGE: 3 life cards +3 stages."},"124868":{"Description":"Defensive POWER: Prevent 3 life cards and 3 stages of damage from an attack.\nDraw a card."},"124869":{"Description":"CONT: Your opponent plays with his or her hand revealed."},"124870":{"Description":"Energy attack.\nThe personality performing this attack may pay any amount of stages. For every 2 stages paid, this attack deals an additional +1 life card of damage.\nDAMAGE: 4 life cards."},"124871":{"Description":"(If this card is discarded from your hand by a card effect, put the top Physical Combat card from your discard pile at the bottom of your Life Deck.)\nEnergy attack costing 2 stages.\nDAMAGE: 5 life cards."},"124872":{"Description":"Physical Attack.\nLower your opponent's anger to 0.\nDAMAGE: 5 life cards."},"124873":{"Description":"Physical attack.\nBanish an opponent's Setup, Drill, or Ally in play.\nDAMAGE: AT stages."},"124874":{"Description":"(If this card is discarded from your hand by a card effect, raise your anger 2 levels. Banish after use.)\nPOWER: Use a critical damage effect. You may discard a card from your hand. If you do, draw a card."},"124875":{"Description":"(You may play this card to stop a physical attack instead of as an attack.)\nEnergy attack costing 2 stages.\nDAMAGE: 5 life cards."},"124876":{"Description":"Physical attack.\nGain 3 stages. Look at your opponent's hand.\nDAMAGE: AT +5 stages."},"124877":{"Description":"Defensive Stops an energy attack.\nChoose 2 Energy Combat cards in your discard pile and place them on top of your Life Deck.\n(Banish after use.)"},"124878":{"Description":"Energy attack costing 3 stages.\nRaise your anger 2 levels.\nDAMAGE: 5 life cards.\nHIT: Raise or lower your opponent's anger 2 levels."},"124879":{"Description":"Defensive Stops a physical attack.\nIf your MP's power level is lower than your opponent's MP's power level, place this card on top of your Life Deck after use."},"124880":{"Description":"POWER: Physical attack.\nRaise your anger 1 level.\nDAMAGE: AT +5 stages."},"124881":{"Description":"(You may play this card to stop an energy attack instead of as an attack.)\nPhysical attack.\nLower your opponent's anger 1 level.\nDAMAGE: AT +5 stages."},"124882":{"Description":"(If this card would be discarded from your hand by a card effect, you may banish it instead to draw a card.)\nDefensive Stops an energy attack.\n(Most Recent Printing)"},"124883":{"Description":"(If this card is discarded from your hand by a card effect, your MP gains 4 stages.)\nEnergy attack costing 2 stages.\nDAMAGE: 4 life cards.\nHIT: Raise or lower your opponent's MP one personality level at the end of combat."},"124884":{"Description":"POWER: Prevent 4 stages and 4 life cards of damage from your opponent's next attack this combat. Your attacks deal +2 life cards of damage this combat."},"124885":{"Description":"Energy attack costing 1 stage.\nYou may raise your opponent’s anger 2 levels. If you do, raise your anger 2 levels.\nDAMAGE: 3 life cards."},"124886":{"Description":"Energy attack costing 2 stages.\nDamage from this attack cannot be prevented. If you deal critical damage with this attack, you may use two critical effects instead of one. Raise your anger 1 level.\nDAMAGE: 6 life cards."},"124887":{"Description":"Physical attack.\nLower your opponent’s anger 1 level.\nDAMAGE: 4 stages.\nHIT: Lower your opponent’s anger X levels. X = the number of Drills you control."},"124888":{"Description":"Physical attack.\nYou may search your discard pile for a Drill and Rejuvenate it.\nDAMAGE: AT +2 stages.\nHIT: You may search your Banished Zone for a Drill a Rejuvenate it."},"124889":{"Description":"POWER: Rejuvenate 3 Drills from your discard pile. Draw the bottom card of your discard pile.\n(Banish after use.)"},"124890":{"Description":"POWER: Destroy an opponent’s Setup or Drill to draw a card.\n(Banish after use.)"},"124891":{"Description":"Defensive Stops an energy attack.\nGain 5 stages. Raise your anger 1 level.\n(Banish after use.)"},"124892":{"Description":"Energy attack costing 1 stage.\nDAMAGE: 3 life cards.\nHIT: Search your opponent's Life Deck for a card and discard it. Raise your anger 1 level."},"124893":{"Description":"Energy attack costing 1 stage.\nSearch your Life Deck for a copy of \"Orange Offensive Strike\" and place it into your hand.\nDAMAGE: 2 life cards.\n(Banish after use.)"},"124894":{"Description":"Physical attack.\nYou may use a critical damage effect.\nDAMAGE: 3 life cards."},"124895":{"Description":"Physical attack.\nSearch the top 4 cards of your discard pile for a Drill and place it into play.\nDAMAGE: AT +3 stages."},"124896":{"Description":"Defensive Stops a physical attack.\nRaise your anger 1 level. You may search your discard pile for a Drill and place it into play."},"124897":{"Description":"Physical attack.\nIf you have at least 5 Drills in play, this attack deals an additional +7 life cards of damage.\nDAMAGE: AT +3 stages.\nHIT: Shuffle all Drills in your discard pile into your Life Deck.\n(Banish after use.)"},"124898":{"Description":"Physical attack.Lower your opponent's anger 1 level. If you control less than 3 Drills, this attack stays in play to be used a second time this combat.\nDAMAGE: AT +1 stage.\n(Banish after use.)"},"124899":{"Description":"POWER: Draw 2 cards and then discard 2 cards from your hand unless you discard a Styled Drill from your hand."},"124900":{"Description":"CONT: Your energy attacks deal +2 life cards of damage."},"124901":{"Description":"CONT: Your physical attacks deal +2 stages of damage."},"124902":{"Description":"Energy attack costing 2 stages.\nBanish an opponent's Setup, Drill or Ally.\nDAMAGE: 4 life cards."},"124903":{"Description":"POWER: Your MP gains 7 stages. Rejuvenate 2."},"124904":{"Description":"POWER: Search your Life Deck for a Styled Drill and place it into play.\n(Banish after use.)"},"124905":{"Description":"(Use only if your opponent has not performed a successful physical attack this combat.)\nDefensive POWER: Stops a physical attack."},"124906":{"Description":"CONT: Your opponent's attacks deal -2 life cards of damage."},"124907":{"Description":"(Use only if your opponent has not performed a successful energy attack this combat.)\nDefensive POWER: Stops an energy attack."},"124908":{"Description":"CONT: Once per turn after you perform a successful energy attack, you may search your opponent's Life Deck for a card and destroy it."},"124909":{"Description":"(Villains only.)\nPOWER: Look at your opponent's hand and choose a card. Your opponent discards that card."},"124910":{"Description":"Energy attack costing 3 stages.\nThis attack can only be stopped by an Energy Combat card.\nDAMAGE: 5 life cards.\nHIT: Draw the bottom card of your Life Deck.\n(Banish after use.)"},"124911":{"Description":"Physical attack.\nGain 5 stages.\nDAMAGE: 4 life cards."},"124912":{"Description":"(Limit 1 per deck.)\nPOWER: End Combat. Choose X cards in your discard pile and Rejuvenate them. X = the number of Dragon Balls in play.\n(Banish after use.)"},"124913":{"Description":"Energy attack costing 1 stage.\nYour MP gains 2 stages. Lower your opponent’s anger 2 levels.\nDAMAGE: 2 life cards.\nHIT: You may place this card on the top or bottom of your Life Deck after use."},"124914":{"Description":"Physical attack.\nIf you control a Saiyan Personality, gain X stages and Rejuvenate X. X = Your MP’s level.<>DAMAGE: AT +3 stages."},"124915":{"Description":"Defensive POWER: Stops a physical or energy attack.\nChoose X cards in your discard pile and Rejuvenate them. X = your MP's level."},"124916":{"Description":"(If this card is Rejuvenated, your Dragon Balls cannot be captured this combat.)\nPOWER: Your opponent may not play Events this combat."},"124917":{"Description":"Energy attack costing 2 stages.\nYou may destroy up to 2 cards from the top of your Life Deck. For each card destroyed, lower your opponent's anger 2 levels.\nDAMAGE: 6 life cards."},"124918":{"Description":"Physical attack.\nYou may shuffle a Dragon Ball you control back into its owner's Life Deck. If you do, raise your anger 2 levels.\nDAMAGE: AT +3 stages."},"124919":{"Description":"(If this card is Rejuvenated, search your discard pile for an Ally and place it into play.)\nStops a physical attack.\nYou may shuffle a Dragon Ball in play into its owner's Life Deck. If your MP is level 3 or higher, search your Life Deck for a Dragon Ball and place it into play.\n(Most Recent Printing)"},"124920":{"Description":"Physical attack.\nDAMAGE: AT +4 stages.\nHIT: Draw the bottom card of your discard pile.\n(Banish after use.)"},"124921":{"Description":"POWER: Rejuvenate the top or bottom 4 cards of your discard pile.\n(Banish after use.)"},"124922":{"Description":"(Limit 1 per deck.)\nPOWER: Search your Life Deck for a Dragon Ball and play it. If your MP is level 4, search your Life Deck for 2 Dragon Balls instead.\n(Banish after use.)"},"124923":{"Description":"IMMEDIATE POWER: Use at the beginning of your Rejuvenation Step if you did not declare combat. Rejuvenate 4.\n(Banish after use.)"},"124924":{"Description":"Defensive Stops a physical attack.\nGain 5 stages. Rejuvenate 1."},"124925":{"Description":"(If this card is Rejuvenated, raise your anger 1 level.)\nDefensive Stops a physical attack."},"124926":{"Description":"(If this card is Rejuvenated, place a Styled Drill from your discard pile into play.)\nDefensive Stops an energy attack."},"124927":{"Description":"CONT: After taking damage from an attack, your MP gains X stages. X = the number of life cards that attack dealt."},"124928":{"Description":"Energy attack costing 1 stage.\nRearrange the top X cards of your discard pile. X = your PUR +1.\nDAMAGE: 3 life cards.\nHIT: Draw the top card of your discard pile.\n(Banish after use.)"},"124929":{"Description":"Energy attack costing 2 stages.\nIf this attack is stopped, Banish the bottom 2 cards of your discard pile.\nDAMAGE: 5 life cards.\nHIT: Rejuvenate 3.\n(Banish after use.)"},"124930":{"Description":"Physical attack.\nYou may shuffle a Dragon Ball you control back into its owner's Life Deck. If you do, banish a Setup or Drill in play.\nDAMAGE: AT +3 stages."},"124931":{"Description":"Energy attack costing 2 stages.\nSearch your Life Deck or discard pile for a Saiyan Ally and play it.\nDAMAGE: 5 +X life cards. X = the number of Saiyan personalities in play."},"124932":{"Description":"Energy attack costing 1 stage.\nDamage from this attack cannot be prevented or modified.\nDAMAGE: 5 life cards.\nHIT: Raise you anger 1 level."},"124933":{"Description":"(If this card is Rejuvenated during combat, you may banish it instead to use a critical damage effect.)\nPhysical attack.\nYou may discard a card from your hand to use a critical damage effect.\nDAMAGE: 5 stages."},"124934":{"Description":"Physical attack.\nSearch your discard pile for a Styled Event and Rejuvenate it.\nDAMAGE: 3 life cards.\nHIT: Shuffle this card into your Life Deck."},"124935":{"Description":"POWER: Your MP loses 4 stages. Your attacks deal +3 life cards of damage this combat."},"124936":{"Description":"Energy attack costing 3 stages.<>Life card damage from this attack is banished.\nDAMAGE: 6 life cards."},"124937":{"Description":"Energy attack costing 2 stages.\nChoose 3 non-personality/non-Mastery cards in play. Those cards lose all effects until the end of combat.\nDAMAGE: 3 life cards."},"124938":{"Description":"Energy attack.\nYour opponent's effects cannot discard cards from your hand this combat.\nDAMAGE: 6 life cards."},"124939":{"Description":"Defensive Stops a physical attack.\nIf your MP has a lower power level than the attacking personality, your power level is considered to be 1,000,000 this combat."},"124940":{"Description":"Physical attack.\nRaise your anger 2 levels. If this attack is stopped, draw a card.\nDAMAGE: AT stages.\nHIT: Lower your anger 2 levels."},"124941":{"Description":"CONT: You need 1 less anger to advance a personality level."},"124942":{"Description":"Energy attack costing 2 stages.\nYou may use a critical damage effect.\nDAMAGE: 4 life cards."},"124943":{"Description":"Energy attack costing 2 stages.\nDAMAGE: 3 life cards.\nHIT: Draw a card.\n(Banish after use.)"},"124944":{"Description":"Energy attack costing 2 stages.\nIf the personality performing this attack has a higher power level than the defending personality, your opponent cannot play Events this combat.\nDAMAGE: 4 life cards."},"124945":{"Description":"Defensive Stops an energy attack.\nThe next attack you perform this combat deals +3 life cards of damage."},"124946":{"Description":"POWER: Your opponent destroys the top X cards of his or her Life Deck. X = your current anger level. Choose a card in your discard pile and place it on top of your Life Deck. If that card had Endurance, choose a card in your discard pile and Rejuvenate it."},"124947":{"Description":"(You may only have one \"Saiyan Rescue\" attached.)\nPOWER: Attach to your MP. Rejuvenate 1. While attached, once per turn as an action you may choose a card in your discard pile and Rejuvenate it."},"124948":{"Description":"Physical attack.\nRaise your anger 1 level. Lower your opponent's anger 1 level. Destroy an Ally.\nDAMAGE: AT +3 stages."},"124949":{"Description":"POWER: Banish an opponent's Setup, Drill or Ally.\n(Banish after use.)"},"124950":{"Description":"Defensive Stops an energy attack.\nRaise your anger 1 level."},"124951":{"Description":"Physical attack.\nRaise your anger 1 level.\nDAMAGE: AT +4 life cards."},"124952":{"Description":"Physical attack.\nDAMAGE: AT stages.\nHIT: Banish a Setup or Drill."},"124953":{"Description":"Physical attack.\nDAMAGE: AT +4 stages.\nHIT: Shuffle this card back into your Life Deck."},"124954":{"Description":"Defensive Stops a physical attack.\nRaise your anger 1 level."},"124955":{"Description":"CONT: Your energy attacks deal +2 stages of damage and your physical attacks deal +1 life card of damage."},"124956":{"Description":"(If this card is discarded from your hand, you may banish it to raise your anger 2 levels.)\nPOWER: Banish the top 5 cards of your opponent's discard pile. If less than 5 cards are banished, your opponent destroys the top 3 cards of his or her Life Deck.\n(Most Recent Printing)"},"124957":{"Description":"(If this card is discarded from your hand by one of your card effects during combat, banish the top 2 cards of your opponent’s Life Deck.)\nDefensive Stops an energy attack.\nRaise your anger 1 level and lower your opponent’s anger 2 levels.\n(Most Recent Printing)"},"124958":{"Description":"Physical attack.\nDAMAGE: 4 life cards.\nHIT: Your opponent cannot perform physical attacks for the remainder of combat."},"124959":{"Description":"Defensive Stops a physical attack.\nYour MP gains 3 stages."},"124960":{"Description":"Physical attack.\nBanish the top 3 cards of your opponent's discard pile.\nDAMAGE: AT +2 stages."},"124961":{"Description":"Physical attack.\nRaise your anger 2 levels.\nDAMAGE: AT stages."},"124962":{"Description":"Defensive Stops a physical attack.\nRaise your anger 2 levels."},"124963":{"Description":"Physical attack.\nRaise your anger 1 level.\nDAMAGE: AT +4 life cards."},"124964":{"Description":"POWER: Search your opponent’s Life Deck for a Setup or Drill and banish it. Your MP gains 4 stages. Shuffle this card into your Life Deck after use."},"124965":{"Description":"POWER: Look at the top 3 cards of your opponent’s Life Deck and place them back in any order. If your next action is a Styled attack, it stays in play to be used a second time this combat.\n<>(Banish after use.)"},"124966":{"Description":"Physical attack.\nName a non-Dragon Ball card. Search your opponent's Life Deck for 1 copy of that card and discard it.\nDAMAGE: AT +3 stages."},"124967":{"Description":"Defensive Stops an energy attack.\nBanish 3 cards from your opponent's discard pile."},"124968":{"Description":"Physical attack.\nIf this attack is stopped by a Physical Combat or Energy Combat card, destroy the top 2 cards of your opponent’s Life Deck. If this attack is stopped by any other card type or by a floating effect, banish the top 2 cards of your opponent's Life Deck."},"124969":{"Description":"Defensive Stops a physical attack.\nLower your opponent’s anger 1 level. All of your attacks are considered Styled this combat."},"124970":{"Description":"Physical attack.\nReveal your hand. This attack deals +3 life cards of damage for each Named card revealed.\nDAMAGE: AT +1 life card.\n(Banish after use.)"},"124971":{"Description":"Physical attack.\nRaise your anger 1 level. Lower your opponent's anger 2 levels. Choose 3 cards in your opponent's discard pile and banish them.\nDAMAGE: AT +1 stage."},"124972":{"Description":"Physical attack.\nDAMAGE: 3 +X stages. X = the number of different card types in your opponent's Banished Zone.\n(Banish after use.)"},"124973":{"Description":"Physical attack.\nDAMAGE: AT +4 stages."},"124974":{"Description":"CONT: Your opponent's energy attacks cost +1 stage to perform. Whenever your opponent Rejuvenates, banish the bottom card of his or her discard pile."},"124975":{"Description":"Physical attack.\nChoose a random card from your opponent's hand. Your opponent shuffles that card into his or her Life Deck and draws a card.\nDAMAGE: AT +4 stages."},"124976":{"Description":"Physical attack.\nYou may not perform physical attacks for the remainder of combat.\nDAMAGE: AT +6 stages."},"124977":{"Description":"Defensive Stops an energy attack.\nYou may discard a card from your hand. If you do, your opponent discards a card from his or her hand."},"124978":{"Description":"(If this card is discarded from your hand during combat, place it into play.)\nPOWER: Choose an Ally, Drill, Setup or Dragon Ball in play and shuffle that card into its owner's Life Deck."},"124979":{"Description":"Physical attack.\nDAMAGE: AT +4 stages.\nHIT: Your opponent reveals his or her hand and banishes any Setups or Drills in it."},"124980":{"Description":"Physical attack.\nYou may lower your anger 3 levels to stop all energy attacks this combat.\nDAMAGE: AT +3 stages."},"124981":{"Description":"POWER: Raise your anger 1 level. For the remainder of combat, your opponent's attacks deal -3 stages and -3 life cards of damage.\n(Banish after use.)"},"124982":{"Description":"Defensive Stops a physical attack.\nRaise your anger 2 levels. Gain 2 stages."},"124983":{"Description":"Defensive Stops a physical attack.\nBanish X cards from your opponent's discard pile. X = your anger level."},"124984":{"Description":"Physical attack.\nRaise your anger 1 level.\nDAMAGE: 3 +X stages. X = your current anger level."},"124985":{"Description":"POWER: Raise your anger 2 levels. For the remainder of combat, your opponent's attacks deal -2 stages and -2 life cards of damage.\n(Banish after use.)"},"124986":{"Description":"Physical attack.\nRaise your anger 1 level. This attack stays in play to be used a second time this combat.\nDAMAGE: AT stages."},"124987":{"Description":"Defensive Stops a physical attack.\nRejuvenate X. X = your current anger level."},"124988":{"Description":"Energy attack costing 2 stages.\nRaise your anger 1 level. Banish a Drill or Ally.\nDAMAGE: 4 life cards."},"124989":{"Description":"Defensive Stops an energy attack.\nRaise your anger 1 level."},"124990":{"Description":"Energy attack costing 2 stages.\nYou may choose for this attack to deal no damage to lower your MP one personality level.\nDAMAGE: 6 life cards.\n(Banish after use.)"},"124991":{"Description":"Energy attack costing 2 stages.\nDAMAGE: 4 life cards.\nHIT: Raise your anger 2 levels."},"124992":{"Description":"Energy attack costing 1 stage.\nYou may lower your anger 1 level to draw a card.\nDAMAGE: 3 life cards.\n(Banish after use.)"},"124993":{"Description":"CONT: Once per turn when you deal critical damage, you may draw a card."},"124994":{"Description":"Physical attack.\nStops the next physical attack performed against you this combat.\nDAMAGE: AT +3 stages."},"124995":{"Description":"Physical attack.\nRaise your anger 1 level. If you have 3 or more anger, this attack cannot be stopped or have its damage prevented by Physical Combat cards.\nDAMAGE: AT +3 stages.\n(Banish after use.)"},"124996":{"Description":"Physical attack costing 4 stages.\nRaise your anger 2 levels.\nDAMAGE: AT +4 stages."},"124997":{"Description":"Physical attack.\nRaise your anger 1 level. Look at the top 3 cards of your discard pile and banish any amount of them.\nDAMAGE: 3 stages.\nHIT: Banish any amount of cards from your discard pile.\n(Banish after use.)"},"124998":{"Description":"Physical attack.\nRaise your anger 1 level.\nDAMAGE: AT +4 stages."},"124999":{"Description":"CONT: Your opponent's effects cannot lower your anger."},"125000":{"Description":"Energy attack costing 1 stage.\nYou may lower your anger 2 levels or lower your MP 1 level. If you do either of them, your opponent cannot play non-Styled cards this combat.\nDAMAGE: 4 life cards."},"125001":{"Description":"Defensive Stops an energy attack.\nLower your opponent’s anger 1 level."},"125002":{"Description":"Physical attack.\nRearrange the top 5 cards of your discard pile.\nDAMAGE: AT +4 stages."},"125003":{"Description":"Energy attack costing 2 stages.\nDAMAGE: 4 life cards.\nHIT: If you have dealt critical damage this combat, raise your anger 2 levels."},"124265":{"Description":"CONT: All attacks deal +1 life card of damage. When this Dragon Ball is captured, its controller may shuffle it into its owner’s Life Deck."},"124266":{"Description":"Advance or lower your opponent’s MP 1 level."},"124267":{"Description":"Draw the bottom 3 cards of your discard pile. Shuffle 2 cards from your hand into your Life Deck. Raise your anger 1 level."},"124268":{"Description":"Destroy up to 2 Allies. Destroy the top 2 cards of your opponent’s Life Deck."},"124269":{"Description":"You may shuffle a Dragon Ball in play into its owner’s Life Deck. Your MP gains 3 stages. Banish 3 cards from a discard pile."},"124270":{"Description":"CONT: Whenever a Dragon Ball you own is banished when taking damage or by an opponent’s effect, Rejuvenate it. At the end of combat, you may place this card at the bottom of its owner’s Life Deck to Rejuvenate 1."},"124271":{"Description":"(Once per game, you may play this card from your hand as an action to end combat.)\nCONT: Once per turn as an action, you may place a Dragon Ball from your hand into play."},"124272":{"Description":"(Your Life Deck may include up to 3 copies of each Ally with “Cell Jr.” in the title.)\nPOWER: Physical attack.\nYou may discard an Ally with “Cell Jr.” in the title from your hand. If you do, this attack cannot be stopped.\nDAMAGE: 4 stages.\nHIT: Search your Life Deck for a card with a IMMEDIATE effect and play it."},"124273":{"Description":"IMMEDIATE: Once per combat, you may discard an Ally with “Cell Jr.” in the title from your hand to stop an attack.\nPOWER: Physical attack.\nDAMAGE: 5 +X stages. X = the number of personalities with “Cell Jr.” in the title in your discard pile."},"124274":{"Description":"IMMEDIATE: You may Rejuvenate an Ally with “Cell Jr.” in the title from your hand to stop a physical or energy attack.\nPOWER: Physical attack. Search your discard pile for 2 Allies with “Cell Jr.” in the title and Rejuvenate them.\nDAMAGE: 1 life card.\nHIT: Search your Life Deck for an Ally with “Cell Jr.” in the title and place it in your hand."},"124275":{"Description":"IMMEDIATE: As an action during combat, you may banish an Ally with \"Cell Jr.\" in the title from your hand to destroy the top 3 cards of your opponent’s Life Deck. Your physical attacks that do not have AT base damage deal +3 stages of damage."},"124276":{"Description":"CONT:Whenever an Ally is discarded or destroyed from your opponent’s Life Deck, you may raise your anger 1 level. Whenever one of your attacks is stopped, Rejuvenate 1.\nPOWER: Shuffle a card from your hand into your Life Deck to draw a card."},"124277":{"Description":"CONT: Whenever you perform an attack, destroy the top card of your opponent's Life Deck.\nPOWER: Physical attack.\nYou may shuffle a card from your hand into your Life Deck to draw a card.\nDAMAGE: 1 life card.\nHIT: Your next attack this combat cannot be stopped."},"124278":{"Description":"CONT: Whenever one of your attacks is stopped, banish the top card of your opponent’s Life Deck. If a Dragon Ball is banished in this way, you may play it.\nPOWER: The next non-Styled attack you perform this combat cannot be stopped."},"124279":{"Description":"CONT: Whenever you perform an attack, banish the top card of your opponent’s Life Deck.\nPOWER: Look at your opponent’s hand and choose non-Dragon Ball card in it. Banish that card."},"124280":{"Description":"(This personality cannot gain stages.)\nIMMEDIATE: While you control 1 Ally, your effects that destroy cards from the top of your opponent’s Life Deck have that amount increased by 1. If your MP is Cell, your opponent's attacks deal -1 life card of damage."},"124281":{"Description":"(This personality cannot gain stages.)\nIMMEDIATE: When this card is leaving play, you may banish it to destroy the top card of your opponent’s Life Deck."},"124282":{"Description":"(This personality cannot gain stages.)\nPOWER: Physical attack.\nAllies you control cannot perform attacks this combat.\nDAMAGE: 3 +X stages. X= the number of Allies in play with \"Cell Jr.\" in the title.\nHIT: Shuffle all Allies you control with \"Cell Jr.\" in the title into their owner's Life Deck."},"124283":{"Description":"CONT: Players play with their hand revealed. Allies gain “Endurance 1.”"},"124284":{"Description":"(If your MP is Hercule, you may use this power regardless of your MP's power stage.)\nDefensive POWER: Stops a physical or energy attack. Shuffle this card into your Life Deck after use."},"124285":{"Description":"(If your MP is Chi-Chi, Goku, Gohan, Goten, Pan, or Videl, Rejuvenate 3 when this card enters play.)\nCONT: Damage from attacks can only be modified by the effects of Physical Combat or Energy Combat cards."},"124286":{"Description":"(If your MP is Yamcha, you may choose him with this power’s effect.)\nPOWER: Choose a non-IMMEDIATE non-CONT Power of an Ally in play that isn’t Puar. Use that Power."},"124287":{"Description":"POWER: If you have discarded a card from your hand this combat, destroy the top card of your opponent’s Life Deck. If you have gained stages this combat, destroy the top card of your opponent’s Life Deck. If you have raised your anger this combat, destroy the top card of your opponent’s Life Deck.\n(Banish after use.)"},"124288":{"Description":"(When this card enters play during the Planning Step, each player places their hand on top of their Life Deck.)\nCONT: At the start of your turn, banish the top 3 cards of each player’s discard pile."},"124289":{"Description":"Energy attack costing 1 stage.\nChoose a card in play. If that card is an attack, banish it. Search your opponent’s discard pile for a copy of the chosen card and banish it.\nDAMAGE: 4 life cards."},"124290":{"Description":"(When this card enters play, shuffle all attached cards into their owner’s Life Deck.)\nPOWER: Raise or lower a player’s anger 1 level."},"124291":{"Description":"Energy attack costing 3 stages.\nRaise a player’s anger 2 levels.\nDAMAGE: 4 life cards.\nHIT: Rejuvenate X. X = the amount of life card damage this attack dealt.\n(Banish after use.)"},"124292":{"Description":"(Villains only. If the highest power level on your MP’s Level 4 is 500,000 or less, you may banish this card from your hand as an action to search your Life Deck for a Dragon Ball and play it.)\nPOWER: Attach to a Dragon Ball you control. While attached, that Dragon Ball gains “Whenever a Dragon Ball you own is banished when taking damage or by an opponent’s effect, Rejuvenate it.”"},"124293":{"Description":"IMMEDIATE POWER: Use after you search your Life Deck. Rejuvenate 2.\nPOWER: Draw a card. Discard a card from your hand."},"124294":{"Description":"Physical attack.\nAttach to your MP. While attached whenever one of your effects destroys non-Dragon Ball cards from the top of your opponent's Life Deck, they are banished instead.\nDAMAGE: 7 stages."},"124295":{"Description":"(You may shuffle this Drill from play into its owner's Life Deck as an action. If you do, your MP gains 3 stages.)\nPOWER: Raise your anger 1 level."},"124296":{"Description":"POWER: Choose a personality in play. That personality loses 3 stages."},"124297":{"Description":"Physical attack.\nThe next time this combat one of your Drills is destroyed or banished, draw a card.\nDAMAGE: AT +4 stages.\n(Banish after use.)"},"124298":{"Description":"IMMEDIATE POWER: Use when entering combat. Your successful energy attacks are considered to deal critical damage this combat."},"124299":{"Description":"(If this card is discarded when changing levels, destroy the top 2 cards of your opponent’s Life Deck.)\nCONT: Whenever your anger is lowered, destroy the top card of your opponent’s Life Deck."},"124300":{"Description":"Physical attack.\nRaise your anger 1 level. You may destroy a Drill, Setup or Ally you control to raise your anger 1 level.\nDAMAGE: AT +4 stages."},"124301":{"Description":"Physical attack.\nYour anger cannot be raised or lowered this turn.\nDAMAGE: 3 life cards.\nHIT: At the end of combat, you may lower your anger to 0. If you do, search your Life Deck or discard pile for a Drill and play it."},"124302":{"Description":"(Villains only. This card cannot be attached unless the highest power level on your MP’s Level 4 is 500,000 or less.)\nPhysical attack.\nAttach to your MP. While attached, your attacks that do not have AT base damage have their power stage damage doubled.\nDAMAGE: 3 stages."},"124303":{"Description":"Stops a physical attack.\nIf your MP’s level is higher than your opponent’s MP’s level, this card stays in play to be used a second time this combat.\n(Banish after use.)"},"124304":{"Description":"Physical attack.\nSearch your discard pile for up to 3 cards with “Sword” in the title and Rejuvenate them.\nDAMAGE: AT +3 stages.\nHIT: Rejuvenate 1.\n(Banish after use.)"},"124345":{"Description":"Energy attack costing 1 stage.\nWhenever you perform an energy attack this combat, your opponent skips his or her next action this combat.\nDAMAGE: 3 life cards.\nHIT: If your MP is not a Saiyan, then for the remainder of combat your Allies may make act"},"124346":{"Description":"Energy attack costing 2 stages.\nIf your MP is a Saiyan, this attack cannot be stopped and its damage cannot be prevented.\nDAMAGE: 4 life cards.\n(Banish after use.)"},"124347":{"Description":"(Whenever your opponent performs an attack that cannot be stopped, you may banish this card from your hand. If you do, that attack deals no damage and your opponent banishes the top 3 cards of his or her Life Deck.)\nEnergy attack costing 2 stages.\nYou may banish a card from your hand. If you do, damage from this attack is banished and cannot be prevented.\nDAMAGE: 5 life cards."},"124348":{"Description":"(Heroes only.)\nIMMEDIATE POWER: Use when an Event is played. Cancel the effects of that card. Rejuvenate 1."},"124349":{"Description":"(Limit 2 per deck.)\nPOWER: Shuffle your Life Deck. Setups, Drills, and Allies lose all effects this combat. You may banish a card from your hand to banish the top card of your Life Deck and draw a card.\n(Banish after use.)"},"124350":{"Description":"(Villains only.)\nIMMEDIATE POWER: Use when an Event is played. Cancel the effects of that card. Your opponent destroys the top card of his or her Life Deck."},"450337":{"Description":"This sealed booster box includes 20 booster packs. Each booster pack is attached to a cardboard backing for easy display on retail store racks.","UPC":"613297881629"},"213654":{"Description":"Each pack contains 12 random cards."},"188909":{"Description":"Each starter deck contains a random Hero or Villain 60-card preconstructed deck as well as 10 additional parallel and prizm cards.","UPC":"00613297881551"}}