{"112752":{"Description":"CONT: Your other Dragon Balls cannot be captured. Your attacks deal +1 life card of damage."},"112754":{"Description":"You may lower a personality 1 level."},"112756":{"Description":"Draw 3 cards. Place 2 cards from your hand at the bottom of your Life Deck. Raise or lower a player's anger 1 level."},"112758":{"Description":"CONT: When entering combat, look at the top 4 cards of your Life Deck and put them back in any order. Banish the top card of your opponent's discard pile."},"112759":{"Description":"CONT: When entering combat, look at the top 4 cards of a player's Life Deck and put them back in any order. Banish a card in your opponent's discard pile."},"112761":{"Description":"POWER: Energy attack costing 3 stages. DAMAGE: 4 life cards.\nSearch your Life Deck for an Ally and place it into play at 4 power stages above 0. HIT: Choose one of your Allies in play, that Ally can make actions regardless of your MP's power stage this combat."},"112762":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 4 life cards.\nSearch your discard pile for an Ally and place it into play at 5 power stages above 0. Raise your anger X levels. X = the number of your \"Ginyu Force\" Allies in play."},"112764":{"Description":"(Heroes only.) POWER: Energy attack costing 4 stages.\nDAMAGE: 7 life cards. Shuffle \"Chaozu\" into your Life Deck at the beginning of the next action this combat."},"112765":{"Description":"(Heroes only.) POWER: Energy attack costing 2 stages. DAMAGE: 3 life cards. HIT: Draw a card."},"112767":{"Description":"(Villains only.) Defensive POWER: Stops a physical or energy attack. Your attacks deal +2 stages and +2 life cards of damage this combat."},"112769":{"Description":"(Villains only.) POWER: Physical attack. DAMAGE: AT stages. HIT: You may have your MP pay 2 stages to draw the bottom card of your discard pile."},"112770":{"Description":"(Villains only.) CONT: Setups cannot be used."},"112771":{"Description":"(Limit 1 per deck.) CONT: Whenever you perform a successful energy attack, you may destroy an opponent's Setup or Drill."},"112773":{"Description":"Energy attack costing 4 stages. DAMAGE: 4 life cards. Raise your anger 2 levels. You may place a card from your hand at the bottom of your Life Deck to have your opponent put a card from his hand at the bottom of his Life Deck."},"112775":{"Description":"(If this card is discarded form your hand, Banish the top 2 cards of your opponent's Life Deck.) Defensive. Stops an energy attack. Raise your anger 1 level and lower your opponent's anger 2 levels."},"112776":{"Description":"ENDURANCE 2. Physical attack. DAMAGE: AT stages. Raise your anger 2 levels."},"112778":{"Description":"ENDURANCE 1. Defensive. Stops a physical attack. Raise your anger 2 levels."},"112779":{"Description":"ENDURANCE 1. Physical attack. DAMAGE: AT +4 life cards. Raise your anger 1 level."},"112781":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. Raise your anger 1 level. HIT: Until the start of your next turn, whenever a card is banished your opponent destroys the top card of his Life Deck."},"112782":{"Description":"POWER: Search your Life Deck for an Ally and place it into play at 3 stages above 0. Search your discard pile for an Ally and place it into play at 3 stages above 0."},"112784":{"Description":"ENDURANCE 2. POWER: Capture a Dragon Ball."},"112785":{"Description":"ENDURANCE 2. CONT: Cards that end combat cannot be played or used."},"112787":{"Description":"CONT: Your attacks deal +2 power stages of damage. When a card effect lowers your opponent's anger and his anger is already 0, he destroys the top card of his Life Deck."},"112789":{"Description":"(Banish after use.) ENDURANCE 6. POWER: Lower your opponent's anger 1 level. Your opponent cannot raise his anger this combat."},"112790":{"Description":"Defensive. Stops a physical attack. Your Main Personality may pay any number of stages. For every 2 stages paid, lower your opponent's anger 1 level."},"112791":{"Description":"Energy attack. Damage: 4 life cards. The personality performing this attack may pay any amount of stages. For every 2 stages paid, this deals an additional +1 life card of damage."},"112793":{"Description":"ENDURANCE 2. Physical attack. DAMAGE: 5 life cards. Lower your opponent's anger to 0."},"112795":{"Description":"Physical attack. DAMAGE: X stages/life cards +2 life cards. X = The damage of the last attack your opponent performed this combat, including modifiers."},"112797":{"Description":"ENDURANCE 1. Physical attack. DAMAGE: AT +4 stages. HIT: Raise your anger X levels. X = the number of Dragon Balls you control."},"112798":{"Description":"ENDURANCE 1. Energy attack costing 2 stages. DAMAGE: 5 life cards. You may shuffle a Dragon Ball you control back into its owner's Life Deck. If you do, you may use a critical damage effect."},"112800":{"Description":"(Banish after use.) Energy attack costing 2 stages. DAMAGE: 4 + X life cards. HIT: Rejuvenate X.\nX = the number of Dragon Balls in play."},"112802":{"Description":"Energy attack costing 1 stage. DAMAGE: 4 life cards. If you control 2 or more Dragon Balls, all other attacks you perform this combat gain \"HIT: Rejuvenate 1.\""},"112804":{"Description":"ENDURANCE 2. Energy attack costing 2 stages. DAMAGE: 6 life cards. You may destroy up to 2 cards from the top of your Life Deck. For each card destroyed, lower your opponent's anger 2 level."},"112806":{"Description":"Energy attack costing 1 stage. DAMAGE: 4 life cards. Rejuvenate 1. If you control 2 or more Dragon Balls, this attack stays in play to be used a second time this combat."},"112807":{"Description":"ENDURANCE 2. Physical attack. DAMAGE: AT +3 stages. You may shuffle a Dragon Ball you control back into its owner's Life Deck. If you do, raise your anger 2 levels."},"112809":{"Description":"ENDURANCE 1. CONT: Your energy attacks deal +2 life cards of damage."},"112810":{"Description":"CONT: Your physical attacks deal +2 stages of damage."},"112811":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: For the remainder of combat, cards in your Life Deck without Endurance gain \"Endurance 1.\""},"112813":{"Description":"(Banish after use.) Energy attack costing 2 stages. DAMAGE: 5 life cards. Choose a Styled card in your discard pile and place it on top of your Life Deck."},"112814":{"Description":"(Banish after use.) ENDURANCE 1. Defensive. Stops an energy attack. Gain 5 stages. Raise your anger 1 level."},"112816":{"Description":"ENDURANCE 2. Energy attack costing 1 stage. DAMAGE: 3 life cards. HIT: Search your opponent's Life Deck for a card and discard it. Raise your anger 1 level."},"112818":{"Description":"ENDURANCE 1. Defensive. Stops a physical attack. Raise your anger 1 level. You may search your discard pile for a Drill and place it into play."},"112819":{"Description":"(Banish after use.) Energy attack costing 3 stages. DAMAGE: 4 life cards +AT stages. Raise your anger 1 level. HIT: Choose 2 Energy Combat cards in your discard pile and place them on top of your Life Deck."},"112821":{"Description":"CONT: Once per combat when you deal critical damage, you may search your opponent's Life Deck for a card and destroy it."},"112822":{"Description":"Physical attack. DAMAGE: AT +3 stages. You may lower your anger 3 levels to stop all energy attacks this combat."},"112824":{"Description":"Physical attack. DAMAGE: AT stages. Raise your anger 1 level. This attack stays in play to be used a second time this combat."},"112826":{"Description":"ENDURANCE 2. Defensive. Stops a physical attack. Rejuvenate X. X = your current anger level."},"112828":{"Description":"(Banish after use.) Energy attack costing 2 stages. DAMAGE: 6 life cards. You may choose for this attack to deal no damage to lower your MP one personality level."},"112829":{"Description":"Physical attack costing 1 stage. DAMAGE: AT +4 stages. HIT: This attack stays in play to be used a second time this combat."},"112831":{"Description":"Physical attack. DAMAGE: AT +3 stages. Raise your anger 1 level. For the remainder of combat, all of your other attacks are considered to deal critical damage."},"112832":{"Description":"ENDURANCE 2. Energy attack costing 3 stages. DAMAGE: 6 life cards. Life card damage from this attack is banished."},"112834":{"Description":"Energy attack costing 2 stages. DAMAGE: 3 life cards. Choose 3 non-personality/non-Mastery cards in play. Those cards lose all effects until the end of combat."},"112836":{"Description":"Physical attack. DAMAGE: AT +3 stages. If the personality performing this attack has a higher power level than the defending personality, this attack's base damage is 2 times the AT instead."},"112838":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. If the personality performing this attack has a higher power level than the defending personality, raise your anger 1 level and your other attacks this combat deal +2 life cards of damage."},"112840":{"Description":"ENDURANCE 3. Physical attack. DAMAGE: AT +2 stages. HIT: Lower your opponent's anger 2 levels."},"112841":{"Description":"ENDURANCE 1. Energy attack costing 2 stages. DAMAGE: 4 life cards. You may use a critical damage effect."},"112843":{"Description":"(Banish after use.) ENDURANCE 4. POWER: Choose up to two cards from your discard pile and place them on top of your Life Deck."},"112845":{"Description":"Defensive. Stops an energy attack. Raise your anger 1 level. If the personality performing this block has a higher power level than the attacking personality, shuffle this card into your Life Deck after use."},"112847":{"Description":"Physical attack. DAMAGE: 5 stages. If the personality performing this attack has a higher power level than the defending personality, this attack's base damage is 7 stages instead."},"112850":{"Description":"(You cannot win by MPPV if you use this card.)\nPOWER: If your opponent's MP's power level is over 9,000, both players raise their anger 6 levels."},"112852":{"Description":"Choose 3 cards from your discard pile and place them on top of your Life Deck. Destroy the top 3 cards of your opponent's Life Deck."},"112853":{"Description":"CONT: Your attacks deal +1 power stage and +1 life card of damage. POWER: Discard a card from your hand to banish a Styled card, your opponent discards a card from his hand."},"112856":{"Description":"(Limit 1 per deck.) CONT: Whenever your opponent plays a Setup or Drill, you may destroy the top 4 cards of your Life Deck. If you do, banish that Setup or Drill."},"112859":{"Description":"(Banish after use.) Physical attack. DAMAGE: AT stages. HIT: Search your opponent's Life Deck for a non-attack Event and pay it."},"112862":{"Description":"(Banish after use.) POWER: Search your opponent's Banished Zone for an attack card and play it."},"112864":{"Description":"(Banish after use.) POWER: Name a Physical Combat, Energy Combat or Event card. Your opponent searches his Life Deck for all copies of that card and banishes them."},"112866":{"Description":"CONT: Your opponent needs 6 anger to advance a personality level. POWER: You may discard a Physical Combat card from your hand to stop an energy attack or an Energy Combat card to stop a physical attack. If you discarded a Blue card, you may raise or lower a player's anger 1 level."},"112869":{"Description":"ENDURANCE 2. Physical attack. DAMAGE: AT +5 stages. Search the top 5 cards of your Life Deck for a Setup or Drill and place it into play. Put the remaining cards at the bottom of your Life Deck in any order."},"112872":{"Description":"(Limit 1 per deck. Banish after use.) Energy attack costing 2 stages. DAMAGE: 3 life cards. Search your Life Deck for a  non-Dragon Ball card and place it into you hand."},"112874":{"Description":"(Banish after use.) Physical Attack. DAMAGE: AT +3 stages. If you control a Dragon Ball, this attack stays in play to be used a second time this combat. Raise or lower a player's anger 1 level."},"112877":{"Description":"CONT: Whenever you Rejuvenate or shuffle cards into you Life Deck, raise your anger 1 level. Whenever a Dragon Ball enters play, your opponent destroys the top card of his Life Deck. While you control 1 Dragon Ball, it cannot be captured by a critical damage effect."},"112880":{"Description":"(Limit 1 per deck. Banish after use.) POWER: Search your Life Deck for a Dragon Ball and play it. If your  MP is level 4, search your Life Deck for 2 Dragon Balls instead."},"112883":{"Description":"(Banish after use.) POWER: Rejuvenate 1. Destroy the top X cards of your opponent's Life Deck. X = the number of Dragon Balls you control. Search your Life Deck for a Styled Energy Combat card and place it into your hand."},"112885":{"Description":"(Banish after use.) Energy attack costing 1 stage. DAMAGE: 3 lif cards. HIT: Draw the bottom card of your Life Deck and you may shuffle a Dragon Ball in play back into its owner's Life Deck to search your Life Deck for a Dragon Ball and Place it into play."},"112888":{"Description":"(Banish after use.) Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: Search your Life Deck for a Dragon Ball and place it into play."},"112889":{"Description":"CONT: Your Drills are not discarded when you advance or lower a personality level. Your energy attacks deal +1 life card of damage. At the end of any combat in which you used a critical damage effect, search your discard pile for a Styled Drill and place it into play."},"112890":{"Description":"CONT: Your opponent's card effects cannot banish or destroy your Drills in play except for \"Orange Focusing Drill\"."},"112892":{"Description":"Physical attack. DAMAGE: AT stages. Search your  Life Deck for a Drill and place it into play at the end of combat."},"112894":{"Description":"(Banish after use.) Physical attack. DAMAGE: AT +4 stages. You may pay 2 power stages to search your Life Deck for an Energy Combat card and place it into your hand."},"112896":{"Description":"CONT: Whenever you use a critical damage effect, raise your anger 1 level. Whenever you advance a personality level, draw a card and then discard a card form your hand. Whenever you lower a personality level, you may draw a card."},"112898":{"Description":"POWER: You may lower your anger 1 level to stop a physical or energy attack."},"112900":{"Description":"(Banish after use.) Physical attack. DAMAGE: AT +2 stages. Raise your anger 1 level. You may lower your anger 2 levels to choose a Styled attack in your discard pile except \"Red Heel Kick\" and place it into your hand."},"112903":{"Description":"(Banish after use.) Energy attack costing 3 stages. DAMAGE: 5 life cards. Damage fro this attack is banished. Draw the bottom card of your Life Deck."},"112904":{"Description":"(Limit 1 per deck.) POWER: Your MP pays 5 power stages to destroy all Allies, Setups, and Drills. Lower your MP to his 0 power stage. Raise your anger 1 level."},"112908":{"Description":"CONT: You cannot win by MPPV. Your Saiyan Style attacks gain \"Raise your anger 1 level. HIT: Gain 3 power stages.\" Whenever you Rejuvenate a Saiyan Style card, raise your anger 1 level."},"112911":{"Description":"Physical attack. DAMAGE: AT +5 stages. For the remainder of combat, your Physical Combat and Energy Combat attacks that are not banished after use are placed at the bottom of your Life Deck after use."},"112914":{"Description":"(Banish after use.) Physical attack costing 1 stage. DAMAGE: AT +3 stages. This attack stays in play to be used a second time this combat."},"112916":{"Description":"(Banish after use.) POWER: Your MP gains 6 stages. Draw the bottom card of your discard pile."},"112918":{"Description":"(Limit 1 per deck. Banish after use.) POWER: Search your Life Deck for a Dragon Ball and play it."},"112919":{"Description":"(Heroes only.) POWER: Look at your opponent's hand and choose a card. Your opponent shuffles that card into his Life Deck."},"112921":{"Description":"(Villains only.) POWER: Look at your opponent's hand and choose a card. Your opponent discards that card."},"112925":{"Description":"(Limit 1 per deck.) POWER: Stops a physical or energy attack. Stops all your opponent's attacks this combat."},"112928":{"Description":"(You cannot win by MPPV if you use this card. Banish after use.) POWER: If the power level of your opponent's MP is higher than your MP's power level, raise your anger 6 levels."},"112931":{"Description":"Energy attack costing 3 stages. DAMAGE: 5 life cards +X life cards. X = 3 times number of Frieza Named cards in your discard pile."},"112934":{"Description":"(Banish after use.) Energy attack costing 1 stage. DAMAGE: 2 life cards + X life cards. X = 2 times your anger level."},"112936":{"Description":"Energy attack costing 3 stages. DAMAGE: 5 life cards. You may destroy any of your Drills. This attack deals +3 stages for each Drill destroyed."},"112939":{"Description":"Energy attack costing 2 stags. DAMAGE: 4 life cards. This attack cannot be stopped or have its damage prevented."},"112942":{"Description":"Energy attack costing 2 stages. DAMAGE: 3 life cards. Rejuvenate 1. HIT: Name tow different non-Dragon Ball cards. Search your opponent's Life Deck for 1 copy of each card and banish them."},"112945":{"Description":"(Banish after use.) Physical attack costing 1 stage. DAMAGE: AT +4 stages. Banish up to 6 cards from a player's discard pile. HIT: Your next Styled energy attack this combat cannot be stopped."},"112948":{"Description":"Energy attack costing 2 stages. DAMAGE: 6 life cards. Damage from this attack cannot be prevented. If you deal critical damage with this attack, you may use two critical effects instead of one. Raise your anger 1 level."},"112601":{"Description":"CONT: Your attacks gain \"HIT: Raise your anger 1 level.\""},"112602":{"Description":"CONT: Your attacks gain \"HIT: Raise your anger 1 level.\""},"112604":{"Description":"POWER: Physical attack. DAMAGE: 4 stages. HIT: Your attacks that raise your anger deal +1 stage and +1 life card of damage this combat."},"112603":{"Description":"POWER: Physical attack. DAMAGE: 4 stages. HIT: Your attacks that raise your anger deal +1 stage and +1 life card of damage this combat."},"112605":{"Description":"CONT: Your attacks that raise your anger deal +3 power stages and +3 life cards of damage."},"112606":{"Description":"CONT: Your attacks that raise your anger deal +3 power stages and +3 life cards of damage."},"112608":{"Description":"POWER: Physical attack. DAMAGE: AT +6 stages. Lower your anger 1 level to draw a card."},"112607":{"Description":"POWER: Physical attack. DAMAGE: AT +6 stages. Lower your anger 1 level to draw a card."},"112609":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 3 life cards. HIT: You may discard a card from your hand to search your Life Deck for a Styled Drill and place it into play."},"112610":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 3 life cards. HIT: You may discard a card from your hand to search your Life Deck for a Styled Drill and place it into play."},"112612":{"Description":"CONT: At the end of each combat, you may lower your MP a personality level and you may search your Life Deck or discard pile for a Drill and place it into play."},"112611":{"Description":"CONT: At the end of each combat, you may lower your MP a personality level and you may search your Life Deck or discard pile for a Drill and place it into play."},"112613":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 5 life cards. You may choose a Drill or Setup in your discard pile and place it into play. HIT: Rejuvenate up to 5 Drills from your discard pile."},"112614":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 5 life cards. You may choose a Drill or Setup in your discard pile and place it into play. HIT: Rejuvenate up to 5 Drills from your discard pile."},"112616":{"Description":"POWER: Search your Life Deck, discard pile, and Banished Zone for a total of 5 Drills and place them into play."},"112615":{"Description":"POWER: Search your Life Deck, discard pile, and Banished Zone for a total of 5 Drills and place them into play."},"112617":{"Description":"CONT: When you perform a Styled attack, you may destroy up to 2 cards from the top of your Life Deck. That attack deals +X life cards of damage. X = the number of cards destroyed."},"112618":{"Description":"CONT: When you perform a Styled attack, you may destroy up to 2 cards from the top of your Life Deck. That attack deals +X life cards of damage. X = the number of cards destroyed."},"112620":{"Description":"CONT: Your Styled attacks deal +2 life cards of damage. When you deal critical damage, you may Rejuvenate 1."},"112619":{"Description":"CONT: Your Styled attacks deal +2 life cards of damage. When you deal critical damage, you may Rejuvenate 1."},"112621":{"Description":"POWER: Physical attack. DAMAGE: 6 stages. You may lower your anger any amount. This attack deals +X life cards of damage. X = 2 times the amount lowered."},"112622":{"Description":"POWER: Physical attack. DAMAGE: 6 stages. You may lower your anger any amount. This attack deals +X life cards of damage. X = 2 times the amount lowered."},"112624":{"Description":"CONT: Your Styled attacks deal +3 life cards of damage. When one of your effects raises your anger, you may shuffle 1 card with \"anger\" in the text box from your discard pile into your Life Deck."},"112623":{"Description":"CONT: Your Styled attacks deal +3 life cards of damage. When one of your effects raises your anger, you may shuffle 1 card with \"anger\" in the text box from your discard pile into your Life Deck."},"112625":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 4 life cards. The next time a card is discarded from hand this combat, use a critical damage effect and raise your anger 2 levels."},"112626":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 4 life cards. The next time a card is discarded from hand this combat, use a critical damage effect and raise your anger 2 levels."},"112628":{"Description":"POWER: Energy attack costing 3 stages. DAMAGE: 4 life cards. HIT: Your opponent discards a card from his hand."},"112627":{"Description":"POWER: Energy attack costing 3 stages. DAMAGE: 4 life cards. HIT: Your opponent discards a card from his hand."},"112629":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 9 -X life cards. X = the number of cards in your opponent's hand."},"112630":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 9 -X life cards. X = the number of cards in your opponent's hand."},"112632":{"Description":"CONT: Your first Styled attack each turn cannot be stopped."},"112631":{"Description":"CONT: Your first Styled attack each turn cannot be stopped."},"112633":{"Description":"CONT: When you stop an attack, you may raise your anger 1 level."},"112634":{"Description":"CONT: When you stop an attack, you may raise your anger 1 level."},"112636":{"Description":"POWER: Discard a card from your hand to perform the last attack your opponent used this combat. That attack deals an additional +2 stages of damage."},"112635":{"Description":"POWER: Discard a card from your hand to perform the last attack your opponent used this combat. That attack deals an additional +2 stages of damage."},"112637":{"Description":"CONT: Your attacks deal +3 stages of damage and you may also use your Level 1 CONT Powers."},"112638":{"Description":"CONT: Your attacks deal +3 stages of damage and you may also use your Level 1 CONT Powers."},"112640":{"Description":"POWER: Destroy the top 4 cards of your opponent's Life Deck. Search your Life Deck for a Frieza Named card and place it into your hand.\nCONT: You may also use your Level 2 Powers."},"112639":{"Description":"POWER: Destroy the top 4 cards of your opponent's Life Deck. Search your Life Deck for a Frieza Named card and place it into your hand.\nCONT: You may also use your Level 2 Powers."},"112641":{"Description":"POWER: Energy attack costing 1 stage.\nDAMAGE: 3 life cards. Rejuvenate 1."},"112642":{"Description":"POWER: Energy attack costing 1 stage.\nDAMAGE: 3 life cards. Rejuvenate 1."},"112644":{"Description":"POWER: Discard a card from your hand to Rejuvenate 2 and your opponent destroys the top 2 cards of his Life Deck. If you discarded a Styled card, you may draw a card and use a critical damage effect."},"112643":{"Description":"POWER: Discard a card from your hand to Rejuvenate 2 and your opponent destroys the top 2 cards of his Life Deck. If you discarded a Styled card, you may draw a card and use a critical damage effect."},"112645":{"Description":"CONT: Your attacks deal +2 life cards of damage.\nOnce per combat when you deal critical damage, you may search your Life Deck for a Dragon Ball and place it into play."},"112646":{"Description":"CONT: Your attacks deal +2 life cards of damage.\nOnce per combat when you deal critical damage, you may search your Life Deck for a Dragon Ball and place it into play."},"112648":{"Description":"CONT: Your opponent needs to deal 7 or more life cards to activate critical effects.\nPOWER: Energy attack costing 2 stages.\nDAMAGE: 7 life cards. HIT: Rejuvenate X. X = the number of Dragon Balls in play."},"112647":{"Description":"CONT: Your opponent needs to deal 7 or more life cards to activate critical effects.\nPOWER: Energy attack costing 2 stages.\nDAMAGE: 7 life cards. HIT: Rejuvenate X. X = the number of Dragon Balls in play."},"112728":{"Description":"CONT: You cannot win by MPPV. Your Saiyan Style attacks gain \"Raise your anger 1 level. HIT: Gain 3 power stages.\" Whenever you Rejuvenate a Saiyan Style card, raise your anger 1 level."},"112730":{"Description":"CONT: You cannot win by MPPV. Your Saiyan Style attacks gain \"Raise your anger 1 level. HIT: Gain 3 power stages.\" Whenever you Rejuvenate a Saiyan Style card, raise your anger 1 level."},"112734":{"Description":"CONT: Your Drills are not discarded when you advance or lower a personality level. Your energy attacks deal +1 life card of damage. At the end of any combat in which you used a critical damage effect, search your discard pile for a Styled Drill and place it into play."},"112733":{"Description":"CONT: Your Drills are not discarded when you advance or lower a personality level. Your energy attacks deal +1 life card of damage. At the end of any combat in which you used a critical damage effect, search your discard pile for a Styled Drill and place it into play."},"112736":{"Description":"CONT: Whenever you use a critical damage effect, raise your anger 1 level. Whenever you advance a personality level, draw a card and then discard a card from your hand. Whenever you lower a personality level, you may draw a card."},"112738":{"Description":"CONT: Whenever you use a critical damage effect, raise your anger 1 level. Whenever you advance a personality level, draw a card and then discard a card from your hand. Whenever you lower a personality level, you may draw a card."},"112741":{"Description":"CONT: Your attacks deal +1 power stage and +1 life card of damage.\nPOWER: Discard a card from your hand to banish the bottom 2 cards of your opponent's discard pile. If you discarded a Styled card, your opponent discards a card from his hand."},"112740":{"Description":"CONT: Your attacks deal +1 power stage and +1 life card of damage.\nPOWER: Discard a card from your hand to banish the bottom 2 cards of your opponent's discard pile. If you discarded a Styled card, your opponent discards a card from his hand."},"112743":{"Description":"CONT: Your opponent needs 6 anger to advance a personality level.\nDefensive POWER: You may discard a Physical Combat card from your hand to stop an energy attack or an Energy Combat card to stop a physical attack. If you discarded a Blue card, you may raise or lower a player's anger 1 level."},"112744":{"Description":"CONT: Your opponent needs 6 anger to advance a personality level.\nDefensive POWER: You may discard a Physical Combat card from your hand to stop an energy attack or an Energy Combat card to stop a physical attack. If you discarded a Blue card, you may raise or lower a player's anger 1 level."},"112749":{"Description":"CONT: Whenever you Rejuvenate or shuffle cards into your Life Deck, raise your anger 1 level. Whenever a Dragon Ball enters play, your opponent destroys the top card of his Life Deck. While you control 1 Dragon Ball, it cannot be captured by a critical damage effect."},"112748":{"Description":"CONT: Whenever you Rejuvenate or shuffle cards into your Life Deck, raise your anger 1 level. Whenever a Dragon Ball enters play, your opponent destroys the top card of his Life Deck. While you control 1 Dragon Ball, it cannot be captured by a critical damage effect."},"112650":{"Description":"POWER: Raise a personality to its highest power stage. You may end combat."},"112651":{"Description":"POWER: Physical attack. DAMAGE: AT +5 stages. Raise your anger 1 level."},"112652":{"Description":"(Banish after use.) Power: Use at the beginning of your Rejuvenation Step if you did not declare combat. Rejuvenate 4."},"112654":{"Description":"POWER: Your MP gains 7 stages. Rejuvenate 2."},"112655":{"Description":"POWER: Raise your anger 1 level. Your attacks deal +1 life card of damage and your opponent cannot use Endurance this combat."},"112656":{"Description":"POWER: Your MP loses 4 stages. Your attacks deal +3 life cards of damage this combat."},"112657":{"Description":"CONT: Whenever your opponent discards a card from his hand from one of your effects, the cards are chosen at random. Your opponent's physical attacks cost +1 stage to perform."},"112658":{"Description":"ENDURANCE 2. CONT: Your opponent plays with his hand revealed."},"112659":{"Description":"CONT: After taking damage from an attack, your MP gains X stages. X = the number of life cards that attack dealt."},"112660":{"Description":"(You cannot win by MPPV if you use this Drill's effect. Banish after use.) CONT: When you play a Drill, you may banish this card. If you do, advance a personality level."},"112661":{"Description":"CONT: Once per turn after you perform a successful energy attack, you may search your opponent's Life Deck for a card and destroy it."},"112662":{"Description":"(Use only if your opponent has not performed a successful energy attack this combat. POWER: Stops an energy attack."},"112663":{"Description":"CONT: Your opponent's effects cannot lower your anger."},"112664":{"Description":"CONT: Each time you take damage in a combat, your attacks deal +1 stage of damage for that combat."},"112666":{"Description":"(If this card is discarded from your hand, raise your anger 2 levels and shuffle this card into your Life Deck.) Endurance 1. POWER: Banish the top 5 cards of your opponent's discard pile. If less than 5 cards are banished, your opponent destroys the top 3 cards of his Life Deck."},"112667":{"Description":"ENDURANCE 2. POWER: Return a Setup, Drill, or Dragon Ball in play to its owner's hand."},"112668":{"Description":"(If this card is Rejuvenated, your Dragon Balls cannot be captured this combat.) POWER: Your opponent may not play Events this combat."},"112670":{"Description":"(Banish after use.) POWER: Rejuvenate 3 Drills from your discard pile. Draw the bottom card of your discard pile."},"112672":{"Description":"(Banish after use.) POWER: Raise your anger 1 level. For the remainder of combat, your opponent's attacks deal -3 stages and -3 life cards of damage."},"112673":{"Description":"(Banish after use.) POWER: Your MP gains 5 stages. Your next attack this combat deals +5 stages of damage."},"112674":{"Description":"Energy attack costing 2 stages. DAMAGE: 6 life cards. HIT: Your opponent plays with his hand revealed until the start of your next turn."},"112675":{"Description":"Energy attack costing 3 stages. DAMAGE: 5 life cards. HIT: Attach this card to your opponent's MP. At the beginning of each turn, your opponent banishes the top card of his Life Deck. Banish this card when your opponent deals critical damage."},"112676":{"Description":"(You may play this card to stop a physical attack instead of as an attack.) Energy attack costing 2 stages. DAMAGE: 5 life cards."},"112677":{"Description":"(If this card is discarded from your hand by a card effect, put the top Physical Combat card from your discard pile at the bottom of your Life Deck.) Energy attack costing 2 stages. DAMAGE: 5 life cards."},"112678":{"Description":"(If you banish this card for Endurance, your Dragon Balls cannot be captured his combat.) ENDURANCE 1. Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: Rejuvenate X. X = your MP's level."},"112679":{"Description":"(Banish after use.) Energy attack costing 2 stages. DAMAGE: 5 life cards. If this attack is stopped, Banish the bottom 2 cards of your discard pile. HIT: Rejuvenate 3."},"112680":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. Your opponent cannot perform an energy attack in his next action."},"112681":{"Description":"ENDURANCE 1. Energy attack costing 2 stages. DAMAGE: 5 life cards. Raise your anger 2 levels."},"112682":{"Description":"(Banish after use.) Endurance 1. Energy attack costing 1 stage. DAMAGE: 3 life cards. You may lower your anger 1 level to draw a card."},"112683":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. Raise your anger 1 level. Banish a Drill of Ally."},"112684":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: If you have dealt critical damage this combat, raise your anger 2 levels."},"112685":{"Description":"Energy attack costing 2 stages. DAMAGE: 5 life cards. If you deal critical damage with this attack, you may use two different critical effects instead of one."},"112686":{"Description":"Energy attack costing 2 stages. DAMAGE: 3 +AT life cards. Lower your opponent's anger 2 levels."},"112687":{"Description":"ENDURANCE 2. Stops an energy attack. Banish 3 cards from your opponent's discard pile."},"112688":{"Description":"(If this card is discarded from your hand by a card effect, you may banish it instead to draw a card.) Stops an energy attack."},"112689":{"Description":"Stops an energy attack. You may discard a card from your hand to perform a copy of that attack for your next action."},"112690":{"Description":"(If this card is Rejuvenated, place a Styled Drill from your discard pile into play.) ENDURANCE 1. Stops an energy attack."},"112691":{"Description":"Stops an energy attack. Rejuvenate a Drill from your discard pile to gain 4 stages."},"112692":{"Description":"ENDURANCE 2. Stops an energy attack. Raise your anger 1 level."},"112693":{"Description":"Stops an energy attack. If the bottom card of your discard pile is a Styled card, your opponent's MP loses 4 stages, to a minimum of 0."},"112694":{"Description":"Physical attack. DAMAGE: 4 life cards. HIT: Your opponent cannot perform physical attacks for the remainder of combat."},"112695":{"Description":"Physical ttack. DAMAGE: AT +4 stages. HIT: Your opponent reveals his hand and banishes any Setups or Drills in his hand."},"112697":{"Description":"Physical attack. DAMAGE: AT +3 stages. Name a non-Dragon Ball card. Search your opponent's Life Deck for 1 copy of that card and discard it."},"112698":{"Description":"(If this card is discarded from your hand by a card effect, put the top Energy Combat card from your discard pile at the bottom of your  Life Deck.) ENDURANCE 1. Physical attack. DAMAGE: AT +3 stages."},"112699":{"Description":"(You may play this card to stop an energy attack instead of as an attack.) Physical attack. DAMAGE: AT +5 stages. Lower our opponent's anger 1 level."},"112700":{"Description":"(Banish after use.) ENDURANCE 2. Physical attack. DAMAGE: AT +3 stages. Shuffle the top 2 cards from your discard pile into your Life Deck."},"112701":{"Description":"(If this card is Rejuvenated, lower your opponent's anger 2 levels.) ENDURANCE 1. Physical attack. DAMAGE: AT +4 stages."},"112702":{"Description":"Physical attack. DAMAGE: AT +3 stages. Search the top 4 cards of your discard pile for a Drill and place it into play."},"112703":{"Description":"Physical attack. DAMAGE: AT +3 stages. You may lower your anger 1 level to have this attack deal +6 stages instead of +3."},"112704":{"Description":"ENDURANCE 1. Physical attack. DAMAGE: AT +3 stages. Stops the next physical attack performed against you this combat."},"112707":{"Description":"ENDURANCE 4. Physical attack. DAMAGE: AT +3 stages and +2 life cards."},"112709":{"Description":"Physical attack. DAMAGE: AT +3 stages. When you perform this attack you may destroy the top card of your Life Deck to have this attack deal +6 stages instead of +3"},"112710":{"Description":"ENDURANCE 1. Physical attack. DAMAGE: AT +4 life cards. Raise your anger 1 level."},"112711":{"Description":"Physical attack. DAMAGE: AT stages. HIT: Banish a Setup or Drill."},"112712":{"Description":"ENDURANCE 1. Stops a physical attack. Your MP gains 3 stages."},"112713":{"Description":"ENDURANCE 2. Stops a physical attack. Lower your opponent's anger 1 level."},"112714":{"Description":"Stops a physical attack. Destroy one of your opponent's Setups or Drills."},"112715":{"Description":"(If this card is Rejuvenated, raise your anger 1 level.) ENDURANCE 2. Stops a physical attack."},"112716":{"Description":"ENDURANCE 1. Stops a physical attack. All Styled energy attacks cost -1 stage to perform this combat, to a minimum of 1."},"112717":{"Description":"ENDURANCE 2. Stops a physical attack. Banish X cards from your opponent's discard pile. X= your anger level."},"112718":{"Description":"POWER: Energy attack costing 2 stages. DAMAGE: 7 life cards. Lower your opponent''s anger 1 level."},"112719":{"Description":"(Banish after use) POWER: Raise your MP to its highest power stage. Draw a card and reveal if to your opponent. If that card is Styled, Rejuvenate 2."},"112720":{"Description":"(Banish after use.) POWER: Search your Life Deck for a Styled Drill and place it into play."},"112721":{"Description":"POWER: Raise your anger 1 level. Rejuvenate 2. You may use a critical damage effect."},"112722":{"Description":"(Banish after use.) POWER: Raise your anger 2 levels. Rejuvenate the bottom 2 cards of your discard pile. If your MP's power level is higher than your opponent's MP's power level, draw a card."},"112724":{"Description":"ENDURANCE 1. CONT: Your maximum hand size is +1 during the Discard Step."},"112726":{"Description":"CONT: Whenever you stop an attack, place a styled card from your discard pile on top of your Life Deck."},"112727":{"Description":"ENDURANCE 1. CONT: Your energy attacks deal +X life cards of damage. X = your MP's level."},"112729":{"Description":"(Use only if your opponent has not performed a successful physical attack this combat.) POWER: Stops a physical attack."},"112731":{"Description":"POWER: Choose a Setup or Drill in your hand and place it into play."},"112732":{"Description":"CONT: Your opponent's attacks deal -2 life cards of damage."},"112735":{"Description":"CONT: Once per turn when you deal critical damage, you may draw a card."},"112737":{"Description":"ENDURANCE 1. CONT: You need 1 less anger to advance a personality level."},"112739":{"Description":"(Banish after use.) POWER: Your opponent destroys the top X cards of his Life Deck. X = his current anger level + 1. Your opponent shuffles  his hand into this Life Deck and draws the same number of cards."},"112742":{"Description":"ENDURANCE 2. POWER: Prevent all damage from an attack. Place at the bottom of your Life Deck after use."},"112745":{"Description":"(Banish after use.) POWER: Rejuvenate the top or bottom 4 cards of your discard pile."},"112746":{"Description":"POWER: Your opponent destroys top X cards of his Life Deck. X = 1 + the number of Drills you have in play."},"112747":{"Description":"Physical attack. DAMAGE: AT stages. Raise your anger 1 level. HIT: Banish a Setup or Drill."},"112750":{"Description":"(Banish after use.) POWER: Look at the top card of your Life Deck. You may place that card at the bottom of your Life Deck. Draw a card."},"112751":{"Description":"Energy attack costing 4 stages. DAMAGE: 4 life cards. HIT: Gain 3 stages and your opponent cannot play Events for the remainder of combat."},"112753":{"Description":"ENDURANCE 1. Energy attack costing 2 stages. DAMAGE: 4 life cards and 4 stages. HIT: Banish 3 cards from a discard pile."},"112755":{"Description":"Energy attack costing 2 stages. DAMAGE: 6 life cards. HIT: Your opponent cannot perform energy attacks for the remainder of combat."},"112757":{"Description":"(If this card is discarded from your hand by a card effect, your MP gains 4 stages.) ENDURANCE 1. Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: Raise or lower your opponent's MP one personality level at the end of combat."},"112760":{"Description":"(If this card is Rejuvenated, gain 2 stages.) Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: While you control 4 or less Dragon Balls, your Dragon Balls cannot be captured this combat."},"112763":{"Description":"Energy attack costing 2 stages. DAMAGE: 5 life cards. HIT: Choose 4 cards in your discard pile. Banish 2 of those cards and shuffle the remaining into your Life Deck."},"112766":{"Description":"ENDURANCE 3. Energy attack costing 2 stages. DAMAGE: 6 life cards. HIT: Search your Life Deck for a Styled Drill and place it into play."},"112768":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. Banish an opponent's Setup, Drill, or Ally."},"112772":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: Raise your anger 2 levels."},"112774":{"Description":"Energy attack costing 2 stages. Damage: 5 life cards. Raise your anger 1 level. If you advance a personality level with this card, this attack cannot be stopped."},"112777":{"Description":"Energy attack costing 2 stages. DAMAGE: 5 life cards. Your opponent cannot use Endurance on your Styled attacks this combat. HIT: Raise your anger 2 levels."},"112780":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 stages. When you perform this attack you may destroy the top card of your Life Deck to have this attack deal +4 stages."},"112783":{"Description":"ENDURANCE 1/ Energy attack costing 2 stages. DAMAGE: 4 life cards. If stopped, shuffle this card into your Life Deck."},"112786":{"Description":"Stops an energy attack. You may discard a card from your hand. If you do, your opponent discards a card from his hand."},"112788":{"Description":"ENDURANCE 1. Stops an energy attack. Raise or lower a player's anger 1 level."},"112792":{"Description":"(Banish after use.) ENDURANCE 3. Stops an energy attack. Choose 2 Energy Combat cards in your discard pile and place them on top of your Life Deck."},"112794":{"Description":"Stops an energy attack. Your opponent's attacks need to deal +2 life cards to use a critical damage effect this combat."},"112796":{"Description":"Stops an energy attack. Shuffle the top and bottom cards of your discard pile into your Life Deck."},"112799":{"Description":"ENDURANCE 3. Stops an energy attack. Raise your anger 1 level. For the remainder of combat, all your attacks deal +2 stages of damage."},"112801":{"Description":"(Banish after use.) Stops an energy attack. Raise a personality to their highest power stage."},"112803":{"Description":"ENDURANCE 2. Stops an energy attack. Raise your anger 1 level."},"112805":{"Description":"ENDURANCE 1. Physical attack. DAMAGE: AT +2 stages. Banish the top 3 cards of your opponent's discard pile."},"112808":{"Description":"ENDURANCE 1. Physical attack. DAMAGE: AT +3 stages. HIT: Choose 3 cards in your opponent's discard pile. Your opponent shuffles those cards into his Life Deck."},"112812":{"Description":"(If this card is discarded from your hand, choose a card in your opponent's discard pile and place it on top of his Life Deck.) Physical attack. DAMAGE: AT +2 stages. If your opponent has no cards in his hand, destroy a Setup or Drill."},"112815":{"Description":"Physical attack. DAMAGE: AT +4 stages. Choose a random card from your opponent's hand. Your opponent shuffles that card into his Life Deck and draws a card."},"112817":{"Description":"Physical attack. DAMAGE: AT +2 stages. HIT: Prevent X stages and X life cards of damage from your opponent's next attack this combat. X = the number of power stages of damage dealt by this attack."},"112820":{"Description":"Physical attack. DAMAGE: AT +3 stages. HIT: You may destroy up to 4 cards from the top of your Life Deck. For each card destroyed, gain 1 stage."},"112823":{"Description":"(Banish after use.) Physical attack. DAMAGE: AT +2 life cards. Lower your opponent's anger 2 levels. HIT: Draw the top card of your discard pile."},"112825":{"Description":"ENDURANCE 1. Physical attack. DAMAGE: 3 life cards. You may use a critical damage effect."},"112827":{"Description":"Physical attack costing 4 stages. DAMAGE: AT +4 stages. Raise your anger 2 levels."},"112830":{"Description":"(Banish after use.) Physical attack. DAMAGE: AT +3 stages. Raise your anger 1 level. If you have 3 or more anger, this attack cannot be stopped or have its damage prevented by Physical Combat cards."},"112833":{"Description":"Physical attack. DAMAGE: AT +4 stages. When you perform this attack you may destroy the top card of your Life Deck to have this attack also deal +3 life cards."},"112835":{"Description":"ENDURANCE 2. Physical attack. DAMAGE: AT +4 stages. HIT: Shuffle this card back into your Life Deck."},"112837":{"Description":"ENDURANCE 3. Stops a physical attack. If your MP's power level is lower than your opponent's MP's power level, place this card on top of your Life Deck after use."},"112839":{"Description":"Stops a physical attack. You may discard a card from your hand to perform a copy of that attack for your next action."},"112842":{"Description":"Stops a physical attack. Gain 5 stages. Rejuvenate 1."},"112844":{"Description":"ENDURANCE 1. Stops a physical attack. Also stops a physical attack in your opponent's next action ."},"112846":{"Description":"Stops a physical attack. Gain 5 stages. Prevent 1 stage of damage from all of your opponent's attacks this combat."},"112848":{"Description":"Stops a physical attack. Raise your anger 2 levels. Gain 2 stages."},"112849":{"Description":"ENDURANCE 2. Stops a physical attack. Raise your anger 1 level."},"112851":{"Description":"Stops a physical attack. Your opponent loses 4 stages, to a minimum of 0."},"112854":{"Description":"Destroy up to 2 Setups or Drills."},"112855":{"Description":"Gain 5 stages. Raise your anger 1 level. Draw a card. Rejuvenate 1."},"112857":{"Description":"CONT: Your MP's PUR is +3. Your opponent's attacks deal -2 stages of damage."},"112858":{"Description":"CONT: When entering combat, look at the top 6 cards of your Life Deck and put them back in any order. Draw a card."},"112860":{"Description":"CONT: When entering combat, look at the top 6 cards of a player's Life Deck and put them back in any order."},"112861":{"Description":"CONT: Your \"Ginyu Force\" Allies may make actions regardless of your MP's power stage and they cannot be discarded. All of your attacks deal +2 life cards of damage."},"112863":{"Description":"CONT: Your Allies may make actions regardless of your MP's power stage and they cannot be discarded. All of your attacks deal +X life cards of damage. X = the number of Allies you have in play when you perform that attack."},"112865":{"Description":"(Heroes only.) CONT: When Bulma enters play, attach a card from any discard pile to her. Cards with that title cannot be played."},"112867":{"Description":"(Heroes only.) If your MP is Goku, Gohan, or Goten, you may use this power regardless of your MP's power stage.\nDefensive POWER: Stops a physical attack."},"112868":{"Description":"(Heroes only.) POWER: Energy attack costing 1 stage. DAMAGE: 3 life cards. HIT: Shuffle a Setup, Drill or Ally in play into its owner's Life Deck."},"112870":{"Description":"(Villains only.) CONT: Your attacks deal +1 stage of damage. If your MP is \"Captain Ginyu\", your attacks deal +2 stages of damage instead."},"112871":{"Description":"(Villains only.) POWER: Energy attack costing 2 stages. DAMAGE: 5 life cards. Raise a player's anger 1 level."},"112873":{"Description":"(Banish after use.) POWER: Search your opponent's deck for 2 non-Dragon Ball cards and banish them."},"112875":{"Description":"Defensive POWER: Stops an energy attack. If that attack was an Energy Combat card, banish it. Search your opponent's discard pile and Life Deck for a copy of that card and banish it."},"112876":{"Description":"Energy attack costing 3 stages. DAMAGE: 4 life cards. HIT: Your opponent pays 5 stages or discards a card from his hand."},"112878":{"Description":"ENDURANCE 1. Defensive. Stops a physical attack. If that attack was a Physical Combat card, return it to your opponent's hand. Your opponent discards a random card from his hand."},"112879":{"Description":"Physical attack. DAMAGE: AT +3 stages. Chose up to two Setups in play. Search your opponent's Life Deck for one copy of each and destroy them."},"112881":{"Description":"(Banish after use.) Energy attack costing 2 stages. DAMAGE: 4 life cards. Name a card. Your opponent cannot play that card for the remainder of combat. HIT: Raise your anger 2 levels."},"112882":{"Description":"Defensive POWER: Stops a physical or energy attack."},"112884":{"Description":"Physical attack. DAMAGE: AT stages. Banish an opponent's Setup, Drill, or Ally in play."},"112886":{"Description":"(Limit 1 per deck. Banish after use.) POWER: Shuffle an Ally you control into its owner's Life Deck to stop all attacks this combat."},"112887":{"Description":"(Banish after use.) Energy attack costing 2 stages. DAMAGE: 4 life cards. You may search your discard pile for an Ally and place it into play at 3 power stages above 0. HIT: Raise that ally to it's highest power stage."},"112891":{"Description":"(Banish after use.) ENDURANCE 2. Defensive POWER: Stops a physical or energy attack. If your current anger level is 3 or higher, discard after use instead."},"112893":{"Description":"(Limit 1 per deck. Banish after use.) POWER: End combat. Choose X cards in your discard pile and Rejuvenate them. X = the number of Dragon Balls in play."},"112895":{"Description":"(Banish after use.) Energy attack costing 1 stage. DAMAGE: 3 life cards. Rearrange the top X cards of your discard pile. X = your PUR +1. HIT: Draw the top card of your discard pile."},"112897":{"Description":"(If this card is Rejuvenated, search your discard pile for an Ally and place it into play at 3 stages above 0.) Defensive. Stops a physical attack. You may shuffle a Dragon Ball in play back into its owner's Life Deck. If your MP is level 3 or higher, search your Life Deck for a Dragon Ball and play it."},"112899":{"Description":"Defensive POWER: Stops a physical or energy attack. Choose X cards in your discard pile and Rejuvenate them. X = your MP's level."},"112901":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: You may use the effect of a Dragon Ball in play. If you do, banish this card after use."},"112902":{"Description":"Physical attack. DAMAGE: AT +3 stages. You may shuffle a Dragon Ball you control back into its owner's Life Deck. If you do, banish a Setup or Drill in play."},"112905":{"Description":"ENDURANCE 2. CONT: Your MP's PUR is +1. At the beginning of your turn, banish the bottom 3 cards of your opponent's discard pile."},"112906":{"Description":"CONT: Whenever you perform a successful energy attack, you may have it deal -2 life cards of damage. If you do, destroy a Setup or Drill."},"112907":{"Description":"(Banish after use.) POWER: You may play a Drill from your hand to end combat."},"112909":{"Description":"(Banish after use.) POWER: Destroy an opponent's Setup or Drill to draw a card."},"112910":{"Description":"(Banish after use.) Energy attack costing 1 stage. DAMAGE: 2 life cards. Search your Life Deck for a copy of \"Orange Offensive Strike\" and place it into your hand."},"112912":{"Description":"(Banish after use.) Physical attack. DAMAGE: AT +3 stages. If you have at least 5 Drills in play, this attack deals an additional +7 life cards of damage. HIT: Shuffle all Drills in your discard pile into your Life Deck."},"112913":{"Description":"(Limit 1 per deck.) CONT: Your attacks deal +X life cards of damage. X = your current anger level when you perform that attack."},"112915":{"Description":"(You cannot win by MPPV the turn you play this card.) Defensive. Stops an energy attack. Advance your MP one personality level. Lower your MP one personality level at the end of combat."},"112917":{"Description":"(Banish after use.) Physical attack. DAMAGE: AT +2 stages. HIT: Lower both player's MPs one personality level."},"112920":{"Description":"Physical attack. DAMAGE: AT stages. Raise your anger 1 level. HIT: You may lower your anger 2 levels to destroy all of your opponent's Allies or all of his Drills."},"112922":{"Description":"ENDURANCE 2. Physical attack. DAMAGE: AT +3 stages. HIT: Search your Life Deck for a Styled Drill and place it into play."},"112923":{"Description":"ENDURANCE 2. Physical attack. DAMAGE: AT +3 stages. You may lower your anger 3 levels to stop all physical attacks this combat."},"112924":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. If the personality performing this attack has a higher power level than the defending personality, your opponent cannot play Events this combat."},"112926":{"Description":"Physical attack. DAMAGE: AT +4 stages. Your opponent skips his next action this combat."},"112927":{"Description":"(Banish after use.) Energy attack costing 2 stages. DAMAGE: 3 life cards. HIT: Draw a card."},"112929":{"Description":"Physical attack. DAMAGE: AT +3 stages. If the personality performing this attack has a higher power level than the defending personality, destroy up to 2 of your opponent's Allies."},"112930":{"Description":"Defensive. Stops a physical attack. Your opponent's MP loses 3 stages."},"112932":{"Description":"(Limit 2 per deck. Banish after use.) Immediate POWER: Use when entering combat. Search your discard pile for a card and place it into your hand. If you have more than 3 cards in your hand, place a card from your hand at the bottom of your Life Deck."},"112933":{"Description":"(Limit 2 per deck. Banish after use.) POWER: Banish a card from your hand to draw the top 2 cards of your discard pile. Your opponent gains 5 stages."},"112935":{"Description":"(Limit 2 per deck. You must banish the top 2 cards of your Life Deck to play this card.)\nEnergy attack. DAMAGE: 3 life cards. At the beginning of the next action this combat, end combat."},"112937":{"Description":"Physical attack. DAMAGE: AT +1 stage. Raise your anger 1 level. Lower your opponent's anger 2 levels. Choose 3 cards in your opponent's discard pile and banish them."},"112938":{"Description":"Physical attack. DAMAGE: AT +2 stages. Both players set their anger level to 2."},"112940":{"Description":"(Banish after use.) Energy attack costing 3 stages. DAMAGE: 4 life cards. Raise your anger 2 levels."},"112941":{"Description":"Energy attack costing 2 stages. DAMAGE: 5 life cards. Search your Life Deck or discard pile for an Ally and place it into play at 5 stages above 0."},"112943":{"Description":"(Limit 1 per deck.) CONT: When entering combat, you may discard a card from your hand to place the bottom card of your discard pile into your hand."},"112944":{"Description":"(If this card is discarded from your hand by a card effect, you may raise or lower a player's anger 1 level.) Physical attack. DAMAGE: AT stages."},"112946":{"Description":"Physical attack. DAMAGE: AT +5 stages. Raise your anger 2 levels. If you advance a personality level with this card, this attack cannot be stopped."},"112947":{"Description":"(You cannot win by MPPV if you use this card.)\nPOWER: Destroy the top 3 cards of your deck. Raise your anger 6 levels."},"112949":{"Description":"Energy attack costing 2 stages. DAMAGE: 4 life cards. HIT: Your opponent passes for his next action this turn."},"112951":{"Description":"(If this card is in your discard pile, you may banish it as an action to raise your anger 2 levels.) Immediate POWER: Use when entering combat as the defender. Your opponent skips his first action this combat. Gain X stages. X = your PUR."},"112953":{"Description":"(You may have only one \"Vegeta's Anger\" attached.) POWER: Attach to your MP. Draw a card.\nCONT: While attached, your MP is considered to have a higher power level than the defending personality for your card effects."},"112950":{"Description":"(Heroes only. Limit 1 per deck. Banish after use.) POWER: Search your Life Deck for a Setup, Drill, or Ally and place it into play."},"112952":{"Description":"(Villains only. Limit 1 per deck. Banish after use.) Immediate POWER: Use after you take damage from an attack. Your opponent destroys the top X cards of his Life Deck. X = twice the amount of life card damage that attack dealt."},"112954":{"Description":"(Heroes only.) Immediate POWER: Use when an Event is played. Cancel the effects of that card. Rejuvenate 1."},"112955":{"Description":"(Villains only.) Immediate POWER: Use when an Event is played. Cancel the effects of that card. Your opponent destroys the top card of his Life Deck."},"188908":{"Description":"Each starter deck contains a random Hero or Villain 60-card preconstructed deck.","UPC":"643690225089"},"213659":{"Description":"Each pack contains 12 random cards."}}